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Deus Vox Encounters

Boss Encounters Login to Add Favorites
  • World of Warcraft
  • 4,241 Monthly Downloads
  • Supports: 6.1.0
  • 1,200,246 Total Downloads
  • Updated 05/19/2015
  • Created 03/26/2009
  • 870 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v669
Support development! **

About Deus Vox Encounters

Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.

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Click here to donate to Deus Vox Encounters (DXE) your contribution will really help developing the addon.


  • Automated: Activation, starting, and stopping of encounters is automatic
  • Flexible alert system:
    • Customizable timer bars
      • Color
      • Texture
      • Font
      • Width
      • Spell icons
      • And more...!
    • Customizable full screen flashes
      • Duration
      • Transparency
      • Oscillations
      • Color
    • Customizable sounds: Packaged with 18 distinct ones
    • All alerts can be adjusted for all encounters
    • Audio countdowns can be activated for certain encounter alerts
  • Raid Icons: Marking on important events with an icon of your choosing
  • 3D Arrow: Directional arrows tells you where to go on important events
    • Two types:
      • Away: Directs you to run from a player or a location
      • Toward: Directs you to run to a player or a location
    • Ability to play a sound when shown
    • Displays your distance, to a player or location, in game yards
  • Encounter Pane
    • Boss health tracking gives you more awareness of fights
    • Engage timer tells you how long you've been fighting
    • Shortcut buttons provides easier access to common commands
    • Conditions to show the pane only when you want to
  • Version Check: View addon and encounter versions of raid members
  • Distribution System: Allows you to send encounters to the raid or individual players
  • Profile System: Switch settings between your characters
  • Modular Design: Encounters are loaded in appropriate zones
  • SharedMedia support

Getting Started

When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:

  1. Stop Icon: Halts the current encounter (you should rarely have to do this)
  2. Menu Icon: Opens the configuration dialog
  3. Folder Icon: Opens a drop down menu to activate encounters
  4. Lock Icon: Toggles frame anchors
  5. Windows Icon: Opens a drop down menu to show interface windows

Also, if you ever hide the pane and can't get it to show, type /dxe for commands. There is also a minimap icon, which can open the configuration dialog.

Warlords of Draenor Update

  • Encounters: Highmaul and BlackRock Foundry have been implemented.
  • Party Module: Party support has been added.
  • World Boss Module: World Bosses support has been added.
  • Features: More new Alert Options and Spell descriptions on Options.

Implemented Encounters

  • Highmaul: All bosses
  • BlackRock Foundry: All bosses
  • Warlords of Draenor Party: All bosses
  • World Boss: All bosses


Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:

  • Korean (koKR)
  • Russian (ruRU)
  • Simplified Chinese (zhCN)
  • Spanish (esES)
  • Traditional Chinese (zhTW)
  • Brazilian Portuguese (ptBR)
  • Latin American Spanish (esMX)


  • Code/Inspiration - RDX, BigWigs, DBM
  • Coding and Testing - Mäev
  • Pane Buttons - Kassay
  • Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else

tag v669
Maev81 <>
2015-05-19 14:57:04 +0100

Tagging as v669


    - Core: Added Respawn bar.
    - Core: Fixed wrong check var on alerts bar Fonts.
    - Core: Fixed bad return of range api.
    - Core: Added new slash command for opening radar: /range value.
    - Core: Tweaked RaidAuras and fixed the bars not checking settings bar color.
    - Options: Added new settings for Alerts and Messages. Now you can also change a Warning/Inform to be a Message alert. The same apply to messages, you can change a Message alert to be a Warning or Inform.
    - Options: Added to "Alerts->Bars" new settings for the new Respawn bar.
    - BRF Darmac: Tweaked cooldowns and fixed Conflagration on player.
    - BRF Gruul: Added missing enrage timer for mythic.
    - BRF Oregorger: Tweaked cooldowns and added a new Explosive Shard Incoming bar alert.
    - BRF Thogar: Tweaked Enkindle cooldown.
    - BRF Trash: Added Grievous Mortal Wounds debuff tracking.


First Previous Page 29 of 39 Next Last
  • #213
    Saw this addon being used in a tankspot video and had to try it due to it color timer bars, cause for me as a tank seeing certain CD for was important but when i used DBM all there bars are the same color. So when i have 4-6 bars all the same color made it lil hard to see exactly what i wanted to pay attention to.
    But i was wondering if you had any plans to add some 5 man features like portal timers in VH, or next wave timer in HoR, or just the important timers in any of the new 5 mans.
    Also is there text raid warning say like in festergut that would announce the names of the player with the spores on them, not sure if this is already added did see any option for this.
    Oh and is there a way to collapse the center timer bars. Say if there are 4 timer bars going off and 2 are done the remaining too just stay where they are and dont collapse down/up into the center setting bar. Makes it look lil more cleaner.
    thanks for your time

  • #214
    It's already been said that 5man support won't happen until Cataclysm. The author did say, however, that anyone who wants to write up the current 5man encounters is more than welcome to.

    I inquired on where to start and got no response. It's not a big enough deal for me to learn enough about Lua or the like to mess with it, so I haven't pressed the issue too much.
  • #215
    Ah thanks, very new to DXE, was very used to Deadly boss mods and wanted a change esp with the bars and DXE had that. So i didnt know about the 5man encounters not happening and wasnt about to go thru all the post find that info out.
    Also found the raid warning messages too that asked about.
  • #229
    I'm going to add raid warning messages through the warning messages. It's a simple fix.

    As for 5-mans, someone has already started working on them. I'll see if that person wants to join the team to maintain them.
  • #212
    Hi! I love your addon ^ ^ The arrows are supreme!
    But I'll be really grateful if you can introduce an option to select one player of the raid to be located with an arrow.
    Why? For example in the Blood Council we use a Hunter for 3th tank with the purple balls, and I, Holydin, have to heal him with my beacon in the maintank. When he run around sometimes gets out of my reach, and sometimes its very difficult to locate him and move near him.
    With an arrow pointing to him I'll always know were to move to recover the healing distance. ^ ^
  • #231
    I'll be adding in a way to fire arrows for the duration of a certain encounter.
  • #211
    I have to say, this is an amazingly good addon, I stopped using BigWigs now. Thanks very much for all the work that must have gone into it.
  • #230
  • #209
    Blood Princes and Lana'thel have been added in the latest release.
  • #208
    I'm looking for a way to disable the timer bars for this addon. I've missed the old RDX encounter pane and installed it for that, but I'm still using DBM and will for at least a while until I'm used to this. Is there a way I can disable these bars if I don't want my screen cluttered?
  • #206
    Having some odd issues with this. Just installed it and gave it a go for the naxx raid weekly and the timer went to 21 seconds and stopped. No timer bars appeared at all for any abilities/cooldowns, but the boss health did appear on the pane and seemed to work properly.
  • #196
    Adding another name to the list of those requesting to see Disrupting Shout used by Deathbound Ward in ICC implemented. I hope that debuffs and timers for Festergut, Rotface and Putricide are also coming in soon. Those are the only reason why I haven't changed to DXE yet and I look forward to it. Thanks! :)
  • #197
    Trash mobs have been added in v422, as well as fully implemented Festergut, Rotface, and Putiricde
  • #195
    one thing that should be done... is movable bars (like it is in other bossmods)
    but if its already possible, let it me know .. because i haven't found it...
  • #198
    Click the pad lock button on the pane to toggle anchors
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