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DHUD for 6.0

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  • 12 Likes
  • World of Warcraft
  • 640 Monthly Downloads
  • Supports: 6.1.0
  • 228,425 Total Downloads
  • Updated 02/25/2015
  • Created 10/13/2008
  • 340 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU Lesser General Public License version 3 (LGPLv3)
  • Newest File: DHUDv2060100_52
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About DHUD for 6.0

DHUD is a highly configurable and customizable HUD addon in the spirit of DHUD, MetaHUD, and others designed to keep your focus in the center of the screen where your character is.

What it is

Player and target health and mana bars, casting bars, pet health and mana bars, druid mana bar in forms, bars with alternative power, spell circles with short player auras, target self auras and cooldowns, extensive target info, and much more.

Short feature list

  • Health Bars are able to display shields, heal absorption and incoming heal effects.
  • Class-specific tracking such as combo point counters, druid mana trackers, Eclipse bar, Holy Power monitoring, warlock alternative resources tracking, and more
  • Lots of DogTag-supported strings for extreme customizability (strings are parsed only once so it won't take much cpu time)
  • Alpha settings for in combat, target selected, etc.
  • Fully customizable bars and counters capable of tracking buff/debuff applications on any unit, spell/ability cooldowns, and the health/mana of any unit you specify.
  • Highly configurable (can totally re-arrange all bars, change text display, etc.)

Slash commands

  • /dhud - opens the configuration UI to tweak any setting
  • /dhud settings <settingName> = <settingValue> - to change setting using command line

Recent changes

  • Addon code have been rewriten and uses OOP design. Cpu and memory consumption is reduced
  • Code is documented and easily readable.
  • Added new features:
  • Health bars are now able to display shields, incoming heal and absorbed heal.
  • Numbers are now truncated if enabled in settings
  • Cooldowns can be shown like it's done with auras
  • Auras whitelists, blacklists and priority lists
  • DHUD Settings addon is also rewrited to support new code
  • And more

Support

If you want to support the addon development tell about it to your friends, the more users will use it - the better. I will update it more regularly as it become easier for me to maintain addon after full rewrite.

Frequently Asked Questions

  • Q: AddOn DHUD attempted to call a protected function (CompactRaidFrame...) during combat lockdown.
  • A: DHUD addon doesn't call any protected functions. Blizzard code can taint itself even without any addons loaded. Good article on this topic: http://us.battle.net/wow/en/forum/topic/6933303515

------------------------------------------------------------------------
r12 | mad111cat | 2015-02-25 08:35:20 +0000 (Wed, 25 Feb 2015) | 6 lines
Changed paths:
   M /trunk/DHUD/DHUD.toc
   M /trunk/DHUD/DHUD_DataTrackers.lua
   M /trunk/DHUD/internal_changelog.txt
   M /trunk/DHUD.wowsuo
   M /trunk/DHUD_Options/DHUD_Options.toc
   M /trunk/DHUD_Options/libs/Ace3.toc
   M /trunk/DHUD_Options/libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua
   M /trunk/DHUD_Options/libs/AceDB-3.0/AceDB-3.0.lua
   M /trunk/DHUD_Options/libs/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua
   M /trunk/DHUD_Options/libs/Bindings.xml
   D /trunk/DHUD_Options/libs/Changelog-Ace3-Release-r1122.txt
   M /trunk/DHUD_Options/libs/changelog.txt

changelog 2.0.60100.52:
-updated toc to 60100
-maximum amount of shield will be updated on target switch (this bug was noticable on Korag boss fight)
-rogue's bandit's guile tracking is now reset when entering instances, etc...
-rogue's bandit's guile will also be updated when damage is fully absorbed (e.g. fighting discipline priest in arena)
-dhud will now print chat error messages when programmed spell ids are no longer valid
------------------------------------------------------------------------
r11 | mad111cat | 2015-01-07 22:26:42 +0000 (Wed, 07 Jan 2015) | 2 lines
Changed paths:
   M /trunk/DHUD/DHUD.toc
   M /trunk/DHUD/DHUD_GUI.lua
   M /trunk/DHUD/internal_changelog.txt
   M /trunk/DHUD_Options/DHUD_Options.toc

changelog 2.0.60000.51:
-fixed cast bar info after gcd updates
------------------------------------------------------------------------

Comments

First Previous Page 15 of 34 Next Last
  • #292

    Having issue with the profile support.  Everytime I go on a different toon, or new toon, and copy the settings, the settings don't copy and it stays as the default settings.  This has never worked for me in any incarnation of dhud, any thoughts?

  • #289

    I love this hud, but am feeling the lack of Monk Chi (like DK Runes).  Any word on when it'll be added?

  • #290

    I will add them as soon as I ding my main to level 90 :)

  • #291

    You mean... you're actually letting yourself enjoy the game instead of spending day and night slaving over user requests?  Mind.  Blown. :-)  Good luck dinging 90, and not only because it serves my own purposes. :-)

  • #287

    getting that error while in combat, msg as it's shown by bugsack:

    [ADDON_ACTION_BLOCKED] AddOn "DHUD" tried to call the protected function "CompactRaidFrame11:Show()".

  • #288

    Seen this error few times too, but it not always reporting DHUD addon, and DHUD have nothing to do with raid frames. Investigation to this problem will probably take huge amount of time, which I don't have now. If someone knows solution to this problem (simillar to Glyph's error) I will appreciate the help.

    Last edited by MAD111CAT on 9/25/2012 4:09:05 AM
  • #277

    I've been a longtime metahud user and I with this recent patch I realized I might need to find an alternative and I found this. I love that it feels like metahud. I wanted to ask if there's going to be an option to customize the font in future updates, as that was one option I frequently used in my favor with metahud.

  • #278

    I may add it, but it's not on the priority list. Currently you can edit the path to the font in layout/DHUD_Layout*.lua files (line 292, ["defaultfont"] = "Fonts\\FRIZQT__.TTF",)

  • #286

    It's ok if it's not on the priority list, just wondering if it may come later in the future. Smile

  • #284
    Quote from MAD111CAT »

    I may add it, but it's not on the priority list. Currently you can edit the path to the font in layout/DHUD_Layout*.lua files (line 292, ["defaultfont"] = "Fonts\\FRIZQT__.TTF",)

    Would this also work to make the font a little bit bigger?  I don't like the way the HUD looks all stretched out at a higher ratio, but I have to keep it like that to see the numbers easier.

    I know, we're being terribly picky  :)  But if it's something I can change myself, and not break anything (and I can always download it again if I do), I can copy/paste code.

  • #275

    Hey, My main char is a walrock and i really love this HUD, but with the new warlock changes now only Affliction warlocks can use 3 Soul Shards,  Demonology warlocks gain Demonic Fury when they use use spells that generate Demonic Fury, and you can use Demonic Fury to transform Metamorphosis  and use some new spell etc..., Destruction warlocks use Burning Embers, its like Holy Power for paladins, warlocks can get max. 3 Burning Embers, but we reach slower 1 stack Burning Ember than like Paladins use 1 spell and get 1 holy power...so my question is...can we get in the future an update for this to show Demonic Fury and Burning Embers? :)

  • #280

    I will look into you resource scheme on the weekend and will update addon accordingly.

  • #274

    I don't want to be picky, but ablities can only use up to 3 holy power per attack. I feel a more appropriate color scheme for the orbs would be red, yellow, green, green, green.

    I should have mentioned that earlier, sorry.

  • #279

    I will change it this weekend. I, myself, play a rogue and we will be able to store up to 10 combopoints, so it's simillar issue that affects my gameplay :). The previous fix didn't requred any time to complete, the new scheme is a bit harder to implement.

  • #273

    I thought I'd posted this, but I guess not.  Is there any way to change the health/mana bars text?  I'm wanting it to show 15,000 instead of just 15000, or even show 15k.  Trying to count all the 0's while I'm in the game is starting to hurt my head.  :)

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