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DHUD for 6.0

HUDs Login to Add Favorites
  • 10 Likes
  • World of Warcraft
  • 7,191 Monthly Downloads
  • Supports: 6.0.3
  • 211,367 Total Downloads
  • Updated 11/12/2014
  • Created 10/13/2008
  • 326 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU Lesser General Public License version 3 (LGPLv3)
  • Newest File: DHUDv2060000_47
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About DHUD for 6.0

DHUD is a highly configurable and customizable HUD addon in the spirit of DHUD, MetaHUD, and others designed to keep your focus in the center of the screen where your character is.

What it is

Player and target health and mana bars, casting bars, pet health and mana bars, druid mana bar in forms, bars with alternative power, spell circles with short player auras, target self auras and cooldowns, extensive target info, and much more.

Short feature list

  • Health Bars are able to display shields, heal absorption and incoming heal effects.
  • Class-specific tracking such as combo point counters, druid mana trackers, Eclipse bar, Holy Power monitoring, warlock alternative resources tracking, and more
  • Lots of DogTag-supported strings for extreme customizability (strings are parsed only once so it won't take much cpu time)
  • Alpha settings for in combat, target selected, etc.
  • Fully customizable bars and counters capable of tracking buff/debuff applications on any unit, spell/ability cooldowns, and the health/mana of any unit you specify.
  • Highly configurable (can totally re-arrange all bars, change text display, etc.)

Slash commands

  • /dhud - opens the configuration UI to tweak any setting
  • /dhud settings <settingName> = <settingValue> - to change setting using command line

Recent changes

  • Addon code have been rewriten and uses OOP design. Cpu and memory consumption is reduced
  • Code is documented and easily readable.
  • Added new features:
  • Health bars are now able to display shields, incoming heal and absorbed heal.
  • Numbers are now truncated if enabled in settings
  • Cooldowns can be shown like it's done with auras
  • Auras whitelists, blacklists and priority lists
  • DHUD Settings addon is also rewrited to support new code
  • And more

Support

If you want to support the addon development tell about it to your friends, the more users will use it - the better. I will update it more regularly as it become easier for me to maintain addon after full rewrite.

Frequently Asked Questions

  • Q: AddOn DHUD attempted to call a protected function (CompactRaidFrame...) during combat lockdown.
  • A: DHUD addon doesn't call any protected functions. Blizzard code can taint itself even without any addons loaded. Good article on this topic: http://us.battle.net/wow/en/forum/topic/6933303515

changelog 2.0.60000.47:
-added option to show only player self short buffs, instead of all short buffs
-changed default value of minimum time for aura to be considered short to 180 up from 60
-added option to animate prioritizied spell circles at 30% time left, animation: icon is blinking each second
-added option to animate prioritizied spell circles at 1 second left, animation: icon increases and fades out
-your opinion and ideas on animations is welcomed

changelog 2.0.60000.46:
-priest shadow orbs resourse is now restricted to shadow specialization only
-warlock burning embers base amount is now set as 25% to correctly transition hud from regen alpha
-updated api calls for combo points, this should allow to show them at all times correctly (like monk chi)
-removed option to show stored combo-points as it's no longer required with new API
-separated combo-points tracker into two: vehicle (blizzard reports it using old API) and player (uses new api) combo-points trackers
-updated ace3 lib for DHUD Options
-updated vengeance tracking to resolve, so that addon should no longer crash on tank characters

changelog 2.0.60000.45:
-removed invalid spell ids

changelog 2.0.50400.44:
-fixed bug with dragon elite icon not disappering when changing zone (e.g. teleporting out of instance)
-fixed bug with data trackers not updating it's existance during zone change (e.g. mana bar was still displayed for druids that were teleporting out of instance as bear to flight form)
-fixed necrotic strikes value to be displayed with "-" sign instead of "+" sign by default in health bar text
-added new setting to show shields, it will behave more like usual wow frames, shields are shown but cann't go over maximum health
-added tracking for cooldowns of flyout spells like shaman totems or mage portals
-added tracking for cooldowns with charges like monk roll
-added tracking for shaman totems, it also tracks totem that is persistent through Totemic Persistance talent
-added tracking for pet spells that are not set on autocast
-cooldowns that are trigerred for multiple spells (e.g. shaman shock spells) are now grouped together
-cooldowns that are trigerred when school is  locked are now grouped together and colorized according to school type
-cast bar tracker can now identify who interrupted spell, this information is shown in the UI
-cast bar ui will now correctly wait 1 second after cast was ended before fading out
-added tracking for monk stagger
-added tracking for tank vengeance
-added option to hide bar during pet battles
-added translation for Chinese by http://www.curseforge.com/profiles/zhTW/, not everything is translated yet

changelog 2.0.50400.43:
-fixed error with "endTime" for channeling spells
-added various player character buffs to be shown in target short auras (like Shield Wall, Cloak of Shadows, etc..)

changelog 2.0.50400.42:
-fixed vehicle power update for some vehicles (plants vs zombies: power was returned as SUN_POWER but events where reporting it as ENERGY)
-added setting to set scale of blizzard power auras
-settings that affect blizzard power auras will be reapplied to frame when required
-fixed font scaling bug on first game run (since game API function FontInstance:SetFont("filename", fontHeight, "flags") is now working asynchronously for not loaded fonts)
-added various player character buffs to be shown in target short auras (like Shield Wall, Cloak of Shadows, etc..)
-added visual settings for previous command line options
-fixed slider behaviour for DHUD Settings, it was broken in 5.4 (the 'value step' property is ignored by WoW API)

changelog 2.0.50400.41:
-toc update
-target and self drop down menus will now initialize on-demand to reduce possibility of tainting blizzard code (never saw a taint after that)
-added setting to hide "not enough energy" and simmiliar errors (currently only command line)
-added setting that contains code to be executed when logging-in, changing camera max. distance, etc. (currently only command line)
-added color setting for pet energy (dk ghouls) (currently only command line)

changelog 2.0.50300.40:
-Reverse cast bar animation settings is now handled by the addon
-Fixed issue with timers disappearing at certain conditions
-Fixed exception in cooldowns update function when teleporting on some system
-Fixed vehicle bars not showing for certain vehicles
-Castbar should display proper cast time at the end of animation

changelog 2.0.50300.39:
-Fixed exception when copying profile with custom layout from character with different class
-Fixed exception on some systems during init in createBar function, need confirmation
-Fixed bug with combat state not updating when player encounters loading screen
-Unit elite icon is now updated when unit changes it's classification
-Death-knight runes should no longer disappear when player enters vehicle or settings preview stops
-Cast delay is now correctly displayed
-Fixed non-interruptible cast shield icon coordinates
-Resource bars will now hide when player is dead
-Paladin holy power now colorizes circles in following order: red, orange, green, green, green
-Added option to always show bar background texture under cast bars
-Added code to make bitwise operations using integer arithmetic (WoW return incorrect results for bitwise operations on Mac OS X), this should solve Mac issues, need confirmation, thanks TheSin for help with identifying the source of the problem

changelog 2.0.50300.38:
-Target short auras are now correctly shown when player is in vehicle
-Fixed exception when hiding frames for dead state
-All data should now be correctly updated after player encounters loading screen
-Settings should now correctly apply when changing profiles
-Icon settings are now handled by the addon
-Target buffs and debuffs timers settings are now handled by the addon
-Background texture setting is now handled by the addon
-Offset settings are now handled by the addon
-Scale settings should now correctly scale circle and rectangle frames
-Castbar preview should now correctly disappear
-Target short auras white list is now correctly handled
-Short auras priority lists are now handled by the addon
-Health bar should no longer display wrong health percent when shield is active, but display shields setting is off

changelog 2.0.50300.37:
-DHUD Settings addon rewritten to be compatible with new DHUD addon.

changelog 2.0.50300.36:
-bug fixes

changelog 2.0.50300.35:
-bug fixes

changelog 2.0.50300.34:
-Updated MyMinimapButton class from version 0.4 to version 1.0 and fixed code to work with MoP
-Addon code have been rewritten and uses OOP design. Cpu and memory consumption is reduced
-Code is documented and easily readable.
-Added new features:
-Health bars are now able to display shields, incoming heal and absorbed heal.
-Numbers are now truncated if enabled in settings
-Cooldowns can be shown like it's done with auras
-Auras whitelists and blacklists
-DHUD Settings addon is currently in process of rewriting, all settings can be set via command line

Comments

First Previous Page 7 of 32 Next Last
  • #395

    so i disabled all my addons except dhud reloaded it and i'm still not getting the "DHUD: Version v2.0.50300.38 loaded" Line so its not clashing with addons its just not working :D however when i click the settings options i get this line appear "[13:12:32] DHUD: Handler for requested subsystem not found. Opening settings..."

    Last edited by 01deanm on 6/28/2013 7:12:55 AM
  • #396

    If loaded string doesn't appear in chat it means that error occured during initialization and so addon frames was not created, please enable "Show lua errors" in blizzard interface settings, then post the error that addon produces. I will fix it in the near days.

    Last edited by MAD111CAT on 6/28/2013 8:07:24 AM
  • #392

    this is the before shot from before i open the setting clearly showing i have no bars atall :S

  • #393

    Dhud command line handler is registered before UI code, so in case of error it may work even without GUI loaded. Do you see "DHUD: Version v2.0.50300.38 loaded" in you chat frame? Have you tried another character/disabling other addons?

    Last edited by MAD111CAT on 6/28/2013 6:41:07 AM
  • #394

    no i don't get the dhud loaded line in the chat frame is there a known addon clash with anything particular?

    and is there any reason you know of that the fresh dhud download wouldn't load Maybe old dhud settings etc possibly confusing it?

  • #391

    Okie so this is the image i get as u can see from both images the first is an example of dhud clearly not bein present although it should be there and the 2nd is the image of the green rectangle i get when i open the settings (the setting opening proving the addon is active despite the lack of it actually being there and i am using windows Vista for OSGreen Rectanggle

    Last edited by 01deanm on 6/28/2013 6:24:41 AM
  • #387

    Seem to be having serious issues with the 5.0 i've been using 3.0 all through pandaria but switched for the new features now when i load my game i get no dhud come up atall nd when i type /dhud for controls the options come up and where i should have the dhud bars round my char i get a big green rectangle very confused any help would be appreciated i have already deleted it completly and reinstalled just to check

  • #390

    Please post screenshot of what happens on your screen after opening settings. What is your operating system? If it's mac than it currenly is a known problem, I'll try to fix it on the weekends.

  • #386

    Sorry its complete unusable and im going back to the old BEFORE the big redisign and wait till you have rewritten everything cause upon loading the profil of my main on my alt no matter what i do i allways get the following error on alt:

    Message: Interface\AddOns\DHUD\DHUD_GUI.lua:3782: attempt to index field '?' (a nil value)
    Time: 06/27/13 22:20:37
    Count: 1
    Stack: Interface\AddOns\DHUD\DHUD_GUI.lua:3782: in function `setDataTrackersList'
    Interface\AddOns\DHUD\DHUD_GUI.lua:3740: in function `onDataTrackersSettingChange'
    Interface\AddOns\DHUD\DHUD_GUI.lua:3755: in function `setDataTrackerListSetting'
    Interface\AddOns\DHUD\DHUD_GUI.lua:4442: in function `init'
    Interface\AddOns\DHUD\DHUD_GUI.lua:6005: in function `init'
    Interface\AddOns\DHUD\DHUD_GUI.lua:3622: in function `init'
    Interface\AddOns\DHUD\DHUD_Main.lua:156: in function `main'
    Interface\AddOns\DHUD\DHUD_Main.lua:168: in function `func'
    Interface\AddOns\DHUD\DHUD_LibClasses.lua:68: in function <Interface\AddOns\DHUD\DHUD_LibClasses.lua:68>

    Locals: self = <table> {
    helper = <table> {
    }
    textField = DHUD_Left_TextSmall1_textField {
    }
    dataTrackersList = <table> {
    }
    group = <table> {
    }
    textFormatInfo = <table> {
    }
    valuesHeight = <table> {
    }
    dataTrackersListSettingName = "framesData_leftSmallBar1"
    }
    dataTrackersList = <table> {
    1 = <table> {
    }
    2 = <table> {
    }
    }
    copy = nil
    (for generator) = <function> defined =[C]:-1
    (for state) = <table> {
    1 = <table> {
    }
    2 = <table> {
    }
    }
    (for control) = 2
    i = 2
    v = <table> {
    }
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = <table> {
    }
    (*temporary) = <table> {
    helper = <table> {
    }
    textField = DHUD_Left_TextSmall1_textField {
    }
    dataTrackersList = <table> {
    }
    group = <table> {
    }
    textFormatInfo = <table> {
    }
    valuesHeight = <table> {
    }
    dataTrackersListSettingName = "framesData_leftSmallBar1"
    }
    (*temporary) = <function> defined @Interface\AddOns\DHUD\DHUD_GUI.lua:3759
    (*temporary) = "attempt to index field '?' (a nil value)"

    So back to DHUDv1550000f for me as the new versions more seems like BETAs...

  • #389

    You copied settings from another character that is set to display resource that is unavailable to your current character (e.g. Death-Knight Runes) . I designed addon so, that it will track only those resources, that your character have. So far this is the only exception that anyone found, so I don't think it can be called beta. For now just reset your profile on your alt. I will fix this problem in the next update.

  • #382

    is there any way to remove the health shield? I dont like it and want to remove it. is there any way i can?

  • #383

    General Tab, second page, untick Show Shields, Heal Absorption, Incoming Heal.

  • #380

    Version 2.0.50300.38 is available, changes:
    -Target short auras are now correctly shown when player is in vehicle
    -Fixed exception when hiding frames for dead state
    -All data should now be correctly updated after player encouters loading screen
    -Settings should now correctly aplly when changing profiles
    -Icon settings are now handled by the addon
    -Target buffs and debuffs timers settings are now handled by the addon
    -Background texture setting is now handled by the addon
    -Offset settings are now handled by the addon
    -Scale settings should now correctly scale circle and rectangle frames
    -Castbar preview should now correctly disappear
    -Target short auras white list is now correctly handled
    -Short auras priority lists are now handled by the addon
    -Health bar should no longer display wrong health percent when shield is active, but display shields setting is off

  • #371

    The one thing that I loved about this addon was how easy it was to use. I feel like you made it a bit overcomplicated, but hey, to each his own. Is there a way to disable the borders around the bars like in the previous versions? I guess I'm blind or stupid, because I don't see one. If you've taken it out, please God put it back in. The borders look so ugly around the healh bars.

  • #375

    It still shows the same data that it was showing before rewrite, every feature that was added is optional and can be disabled. Amount of setting has been increased, but I think that this was required step. Borders can be disabled on 2nd page of general tab. Please use version 2.0.50300.38 or later for this to work.

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