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DHUD for 6.0

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  • World of Warcraft
  • 1,776 Monthly Downloads
  • Supports: 6.2.0
  • 233,051 Total Downloads
  • Updated 06/25/2015
  • Created 10/13/2008
  • 347 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU Lesser General Public License version 3 (LGPLv3)
  • Newest File: DHUDv2060200_53
Support development! **

About DHUD for 6.0

DHUD is a highly configurable and customizable HUD addon in the spirit of DHUD, MetaHUD, and others designed to keep your focus in the center of the screen where your character is.

What it is

Player and target health and mana bars, casting bars, pet health and mana bars, druid mana bar in forms, bars with alternative power, spell circles with short player auras, target self auras and cooldowns, extensive target info, and much more.

Short feature list

  • Health Bars are able to display shields, heal absorption and incoming heal effects.
  • Class-specific tracking such as combo point counters, druid mana trackers, Eclipse bar, Holy Power monitoring, warlock alternative resources tracking, and more
  • Lots of DogTag-supported strings for extreme customizability (strings are parsed only once so it won't take much cpu time)
  • Alpha settings for in combat, target selected, etc.
  • Fully customizable bars and counters capable of tracking buff/debuff applications on any unit, spell/ability cooldowns, and the health/mana of any unit you specify.
  • Highly configurable (can totally re-arrange all bars, change text display, etc.)

Slash commands

  • /dhud - opens the configuration UI to tweak any setting
  • /dhud settings <settingName> = <settingValue> - to change setting using command line

Recent changes

  • Addon code have been rewriten and uses OOP design. Cpu and memory consumption is reduced
  • Code is documented and easily readable.
  • Added new features:
  • Health bars are now able to display shields, incoming heal and absorbed heal.
  • Numbers are now truncated if enabled in settings
  • Cooldowns can be shown like it's done with auras
  • Auras whitelists, blacklists and priority lists
  • DHUD Settings addon is also rewrited to support new code
  • And more


If you want to support the addon development tell about it to your friends, the more users will use it - the better. I will update it more regularly as it become easier for me to maintain addon after full rewrite.

Frequently Asked Questions

  • Q: AddOn DHUD attempted to call a protected function (CompactRaidFrame...) during combat lockdown.
  • A: DHUD addon doesn't call any protected functions. Blizzard code can taint itself even without any addons loaded. Good article on this topic:

r13 | mad111cat | 2015-06-25 15:36:11 +0000 (Thu, 25 Jun 2015) | 3 lines
Changed paths:
   M /trunk/DHUD/DHUD.toc
   D /trunk/DHUD/DHUD.toc.luac
   D /trunk/DHUD/DHUD.toc.luac.dep
   M /trunk/DHUD/DHUD_Settings.lua
   M /trunk/DHUD/internal_changelog.txt
   M /trunk/DHUD.wowsuo
   M /trunk/DHUD_Options/DHUD_Options.toc

changelog 2.0.60200.53:
-updated toc to 60200
-added templates for startup lua code, e.g. hide Recruia A Friend reward, this are not in settings yet
r12 | mad111cat | 2015-02-25 08:35:20 +0000 (Wed, 25 Feb 2015) | 6 lines
Changed paths:
   M /trunk/DHUD/DHUD.toc
   M /trunk/DHUD/DHUD_DataTrackers.lua
   M /trunk/DHUD/internal_changelog.txt
   M /trunk/DHUD.wowsuo
   M /trunk/DHUD_Options/DHUD_Options.toc
   M /trunk/DHUD_Options/libs/Ace3.toc
   M /trunk/DHUD_Options/libs/AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua
   M /trunk/DHUD_Options/libs/AceDB-3.0/AceDB-3.0.lua
   M /trunk/DHUD_Options/libs/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua
   M /trunk/DHUD_Options/libs/Bindings.xml
   D /trunk/DHUD_Options/libs/Changelog-Ace3-Release-r1122.txt
   M /trunk/DHUD_Options/libs/changelog.txt

changelog 2.0.60100.52:
-updated toc to 60100
-maximum amount of shield will be updated on target switch (this bug was noticable on Korag boss fight)
-rogue's bandit's guile tracking is now reset when entering instances, etc...
-rogue's bandit's guile will also be updated when damage is fully absorbed (e.g. fighting discipline priest in arena)
-dhud will now print chat error messages when programmed spell ids are no longer valid


First Previous Page 8 of 34 Next Last
  • #403

    sure first thing in the morning I will, it's late and I've been working on loremaster for like 5 hours straight need sleep ;)

  • #398

    Okay so I'm finally getting some display in DHUDGUI:createFrame

    I changed frame.DHide = DHUDGUI.hideFrame; to frame.DHide = DHUDGUI.showFrame;

    Not to fix it obviously but I wanted to see things draw, and this is what I see, so maybe something in hideFrame isn't working, or once you try to show it again isn't.




    DHUD_GUI.lua line 1785

    if (self.visibleReason == DHUDGUI.FRAME_VISIBLE_REASON_ALL) then
    self.Show(self); -- call super

    the if statement is failing so nothing ever shows, I removed the if and it works.  sadly it's not 100%, all combo points, and the highlight for casting etc etc is all shown now.  So everything shows, but this tells me there is omsthing in the if logic that doesn't work on macs.  Madcat any ideas?

    After things are used e.g I get 10 combo points, it all works 100%, so it must only be broken on init.  But since the main frame only gets set the show on load it's failing :\


    EDIT 2: Okay truly fixed now, no code modifications at all, 

    Set Out Of Combat Alpha on the first page to something other then 0, even 0.1 and it works 100% 90%

    EDIT 3: Well like 90% working, combo points still aren't and I assume it's for the same reason they are hidden on start and never show, Madcat any ides on how to really fix this issue?

    Last edited by TheSin on 6/28/2013 10:41:03 PM
  • #399

    The workaround works for me, thank you TheSin.

    Edit:  Mostly working.  I've noticed that in raid, the bars show up, but they're empty.  I didn't notice when that first started happening, and now it's an ongoing thing -- even out of raid (and out of battle), if I click on a mob or whatever, the bar outlines show up but the bars are empty.  A reloadui fixes the issue.

    Last edited by chullah on 6/28/2013 11:11:51 PM
  • #407

    @chullah, see my last post above #406, let me know if that helps with the no health on target issue we are seeing, I'm still working though the code so I haven't had time to try it very hard yet.

    Last edited by TheSin on 6/30/2013 11:22:48 AM
  • #400

    np, it's still not perfect, I'm waiting to hear from Madcat before I continue, He knows the code so maybe what I found will be a good indication to him where to look, otherwise I need to keep following to rabbit ;)

  • #397

    Message: Interface\AddOns\DHUD\DHUD_GUI.lua:1857: attempt to concatenate field 'pathPrefix' (a nil value)
    Time: 06/28/13 14:18:33
    Count: 1
    Stack: [C]: ?
    Interface\AddOns\DHUD\DHUD_GUI.lua:1857: in function `createBarFrame'
    Interface\AddOns\DHUD\DHUD_GUI.lua:2348: in function <Interface\AddOns\DHUD\DHUD_GUI.lua:2346>
    Interface\AddOns\DHUD\DHUD_GUI.lua:2257: in function <Interface\AddOns\DHUD\DHUD_GUI.lua:2250>
    Interface\AddOns\DHUD\DHUD_GUI.lua:2289: in function `setFramesShown'
    Interface\AddOns\DHUD\DHUD_GUI.lua:948: in function `setFramesShown'
    Interface\AddOns\DHUD\DHUD_GUI.lua:1229: in function `updateToCurrentState'
    Interface\AddOns\DHUD\DHUD_GUI.lua:1217: in function `onUpdateTime'
    Interface\AddOns\DHUD\DHUD_GUI.lua:1092: in function `updateBar'
    Interface\AddOns\DHUD\DHUD_GUI.lua:4324: in function `updateFunc'
    Interface\AddOns\DHUD\DHUD_GUI.lua:4359: in function `onDataChange'
    Interface\AddOns\DHUD\DHUD_GUI.lua:3890: in function `setCurrentDataTracker'
    Interface\AddOns\DHUD\DHUD_GUI.lua:3796: in function `rescanDataTrackersList'
    Interface\AddOns\DHUD\DHUD_GUI.lua:3786: in function `setDataTrackersList'
    Interface\AddOns\DHUD\DHUD_GUI.lua:3740: in function `onDataTrackersSettingChange'
    Interface\AddOns\DHUD\DHUD_GUI.lua:3755: in function `setDataTrackerListSetting'
    Interface\AddOns\DHUD\DHUD_GUI.lua:4442: in function `init'
    Interface\AddOns\DHUD\DHUD_GUI.lua:6003: in function `init'
    Interface\AddOns\DHUD\DHUD_GUI.lua:3622: in function `init'
    Interface\AddOns\DHUD\DHUD_Main.lua:156: in function `main'
    Interface\AddOns\DHUD\DHUD_Main.lua:168: in function `func'
    Interface\AddOns\DHUD\DHUD_LibClasses.lua:68: in function <Interface\AddOns\DHUD\DHUD_LibClasses.lua:68>


  • #404

    Ok, this is strange, the variable that is causing error was set through WoW API, and then returned back as nil. I'll remove the use of WoW API variable and use local instead, this may or may not fix it.

  • #395

    so i disabled all my addons except dhud reloaded it and i'm still not getting the "DHUD: Version v2.0.50300.38 loaded" Line so its not clashing with addons its just not working :D however when i click the settings options i get this line appear "[13:12:32] DHUD: Handler for requested subsystem not found. Opening settings..."

    Last edited by 01deanm on 6/28/2013 7:12:55 AM
  • #396

    If loaded string doesn't appear in chat it means that error occured during initialization and so addon frames was not created, please enable "Show lua errors" in blizzard interface settings, then post the error that addon produces. I will fix it in the near days.

    Last edited by MAD111CAT on 6/28/2013 8:07:24 AM
  • #392

    this is the before shot from before i open the setting clearly showing i have no bars atall :S

  • #393

    Dhud command line handler is registered before UI code, so in case of error it may work even without GUI loaded. Do you see "DHUD: Version v2.0.50300.38 loaded" in you chat frame? Have you tried another character/disabling other addons?

    Last edited by MAD111CAT on 6/28/2013 6:41:07 AM
  • #394

    no i don't get the dhud loaded line in the chat frame is there a known addon clash with anything particular?

    and is there any reason you know of that the fresh dhud download wouldn't load Maybe old dhud settings etc possibly confusing it?

  • #391

    Okie so this is the image i get as u can see from both images the first is an example of dhud clearly not bein present although it should be there and the 2nd is the image of the green rectangle i get when i open the settings (the setting opening proving the addon is active despite the lack of it actually being there and i am using windows Vista for OSGreen Rectanggle

    Last edited by 01deanm on 6/28/2013 6:24:41 AM
  • #387

    Seem to be having serious issues with the 5.0 i've been using 3.0 all through pandaria but switched for the new features now when i load my game i get no dhud come up atall nd when i type /dhud for controls the options come up and where i should have the dhud bars round my char i get a big green rectangle very confused any help would be appreciated i have already deleted it completly and reinstalled just to check

  • #390

    Please post screenshot of what happens on your screen after opening settings. What is your operating system? If it's mac than it currenly is a known problem, I'll try to fix it on the weekends.

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