Get an Epic Experience with Premium

DHUD3

HUDs Login to Add Favorites
  • 0 Likes
  • World of Warcraft
  • 558 Monthly Downloads
  • Supports: 4.0.1
  • 168,461 Total Downloads
  • Updated 10/17/2010
  • Created 04/25/2009
  • 263 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: v1.5.14
or
Support development! **
Donate

About DHUD3

DHUD3

DHUD3 is a modular Heads Up Display Addon.

Core Module

Core functionality on which the other modules build up. Lets you set DHUD3 general settings (scale, situation alpha, font, etc). (More info)

Player Module

Bars to show Player and Target Health/Power information, and Target and Target of Target name plates. (More info)

Auras Module

Show player buffs and/or weapon enchants close to expiring. (More info)

Abilities Module

Show/track abilities specific to your class applied to your target (DoTs, HoTs, etc), or Death Knight runes.(More info)

Pet Module

Bars to display Pet's Health/Power information. You can also use them to show Vehicle/Player information when in a vehicle and/or to show druid mana while shape shifted. (More info)

Outer Module

Bars to display Focus' or Target of Target's Health/Power, and/or Threat information. (More info)

Cast Module

Bars to display PLayer and Target cast. The bars overlap with the Player Module. (More info)

TO DO

  • Add more tracking posibilities to the Abilities Module.
  • Bar's text and Name Plates "click through"
  • Movable bars, or at least the options to increase the horizontal distance form the center (This one I am still thinking about)

Known Issues

Focusing using drop down menu is now a protected function. Using the focus option in DHUD3 drop-down menus will generate an error.

------------------------------------------------------------------------
r260 | arcanefoam | 2010-10-17 20:34:10 +0000 (Sun, 17 Oct 2010) | 1 line
Changed paths:
   A /tags/v1.5.14 (from /trunk:259)

- Fixed bu for rogue combo points not updating when changing targets (reported by blortm)
------------------------------------------------------------------------
r259 | arcanefoam | 2010-10-17 20:33:39 +0000 (Sun, 17 Oct 2010) | 1 line
Changed paths:
   M /trunk/Abilities.lua

- Fixed bu for rogue combo points not updating when changing targets (reported by blortm)
------------------------------------------------------------------------
r257 | arcanefoam | 2010-10-17 20:23:42 +0000 (Sun, 17 Oct 2010) | 1 line
Changed paths:
   M /trunk/DHUD3.lua

- Fixed bug with bars not changing correctly for Druids when shapeshifting
------------------------------------------------------------------------
r256 | StingerSoft | 2010-10-16 21:31:24 +0000 (Sat, 16 Oct 2010) | 1 line
Changed paths:
   M /trunk/Locale/ruRU.lua

ruRU update
------------------------------------------------------------------------
r254 | arcanefoam | 2010-10-16 20:47:07 +0000 (Sat, 16 Oct 2010) | 2 lines
Changed paths:
   M /trunk
   M /trunk/Abilities.lua
   M /trunk/Locale/enUS.lua
   M /trunk/Player.lua

- Fixed the blizz target of target new name for hiding option
- Added Focus to locale
------------------------------------------------------------------------
r252 | arcanefoam | 2010-10-16 01:44:02 +0000 (Sat, 16 Oct 2010) | 1 line
Changed paths:
   M /trunk/Abilities.lua
   M /trunk/Auras.lua
   M /trunk/Cast.lua
   M /trunk/DHUD3.lua
   M /trunk/Player.lua

- Fixed self bug in event calls
------------------------------------------------------------------------
r250 | arcanefoam | 2010-10-14 03:12:31 +0000 (Thu, 14 Oct 2010) | 3 lines
Changed paths:
   M /trunk/Abilities.lua
   M /trunk/Auras.lua
   M /trunk/Cast.lua
   M /trunk/DHUD3.lua
   M /trunk/Outer.lua
   M /trunk/Player.lua

- Fixed all "this"-es occurrences and added new self argument to event functions
- Replaced all this for self

------------------------------------------------------------------------
r249 | arcanefoam | 2010-10-12 23:45:55 +0000 (Tue, 12 Oct 2010) | 1 line
Changed paths:
   M /trunk/DHUD3.toc

- Updated TOC number
------------------------------------------------------------------------

Comments

First Previous Page 1 of 28 Next Last
  • #408

    I get four error.

     

    Message: Interface\AddOns\DHUD3\Pet.lua:595: attempt to call global 'GetPetHappiness' (a nil value)
    Time: Wed Aug 22 15:20:23 2012
    Count: 8
    Stack: Interface\AddOns\DHUD3\Pet.lua:595: in function <Interface\AddOns\DHUD3\Pet.lua:593>
    Interface\AddOns\DHUD3\Pet.lua:821: in function `?'
    ...las\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...las\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
    [string "safecall Dispatcher[2]"]:4: in function <[string "safecall Dispatcher[2]"]:4>
    [C]: ?
    [string "safecall Dispatcher[2]"]:13: in function `?'
    ...las\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
    ...Ons\AuctionMaster\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...Ons\AuctionMaster\libs\AceEvent-3.0\AceEvent-3.0.lua:119>

    Locals: <none>

     

    Message: Interface\AddOns\DHUD3\DHUD3.lua:425: attempt to compare nil with number
    Time: Wed Aug 22 15:14:37 2012
    Count: 58
    Stack: Interface\AddOns\DHUD3\DHUD3.lua:425: in function `Colorize'
    Interface\AddOns\DHUD3\DHUD3.lua:874: in function <Interface\AddOns\DHUD3\DHUD3.lua:865>

    Locals: self = <table> {
     UpdateAlpha = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:343
     OnUpdateBarPower = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:922
     SetModuleEnabled = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:677
     EnableModule = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:348
     RegisterModuleOptions = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:619
     OnUnitPower = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:892
     IterateEmbeds = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:458
     DropFrame = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:811
     GetModuleEnabled = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:666
     Printf = <function> defined @Interface\AddOns\AuctionMaster\libs\AceConsole-3.0\AceConsole-3.0.lua:69
     layout = <table> {
     }
     SetDefaultModulePrototype = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:425
     defaultModuleState = true
     IsEnabled = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:467
     DisableModule = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:366
     GetFont = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:744
     RegisterMessage = <function> defined @Interface\AddOns\Atlas\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
     GetArgs = <function> defined @Interface\AddOns\AuctionMaster\libs\AceConsole-3.0\AceConsole-3.0.lua:144
     RemoveBarStat = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:1015
     db = <table> {
     }
     SetEnabledState = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:440
     enabledState = true
     RegisterEvent = <function> defined @Interface\AddOns\Atlas\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
     IterateModules = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:453
     MoveFrame = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:798
     Colorize = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:400
     date = "2010-10-17"
     NewModule = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:256
     GetModule = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:231
     PLAYER_DEAD = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:772
     OnUpdateBarHealth = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:865
     GetUnitHealth = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:281
     UnregisterChatCommand = <function> defined @Interface\AddOns\AuctionMaster\libs\AceConsole-3.0\AceConsole-3.0.lua:111
     revision = "r257"
     versionstring = "0.3"
     OnProfileChanged = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:652
     GetName = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:300
     optionsFrames = <table> {
     }
     baseName = "DHUD3"
     version = "0.3"
     Minimap = DHUD3_MinimapButton {
     }
     GetUnitPower = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:305
     orderedModules = <table> {
     }
     UnitIsPet = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:454
     Disable = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:330
     SetMinimapButtonPosition = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:1025
     name = "DHUD3"
     SetBarsStat = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:965
     UnitIsNPC = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:442
     SetDefaultModuleState = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:403
     GetScale = <function> defined @Inter

    Message: Interface\AddOns\DHUD3\DHUD3.lua:425: attempt to compare nil with number
    Time: Wed Aug 22 15:14:48 2012
    Count: 285
    Stack: Interface\AddOns\DHUD3\DHUD3.lua:425: in function `Colorize'
    Interface\AddOns\DHUD3\DHUD3.lua:938: in function <Interface\AddOns\DHUD3\DHUD3.lua:922>

    Locals: self = <table> {
     UpdateAlpha = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:343
     OnUpdateBarPower = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:922
     SetModuleEnabled = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:677
     EnableModule = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:348
     RegisterModuleOptions = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:619
     OnUnitPower = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:892
     IterateEmbeds = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:458
     DropFrame = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:811
     GetModuleEnabled = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:666
     Printf = <function> defined @Interface\AddOns\AuctionMaster\libs\AceConsole-3.0\AceConsole-3.0.lua:69
     layout = <table> {
     }
     SetDefaultModulePrototype = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:425
     defaultModuleState = true
     IsEnabled = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:467
     DisableModule = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:366
     GetFont = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:744
     RegisterMessage = <function> defined @Interface\AddOns\Atlas\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
     GetArgs = <function> defined @Interface\AddOns\AuctionMaster\libs\AceConsole-3.0\AceConsole-3.0.lua:144
     RemoveBarStat = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:1015
     db = <table> {
     }
     SetEnabledState = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:440
     enabledState = true
     RegisterEvent = <function> defined @Interface\AddOns\Atlas\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
     IterateModules = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:453
     MoveFrame = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:798
     Colorize = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:400
     date = "2010-10-17"
     NewModule = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:256
     GetModule = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:231
     PLAYER_DEAD = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:772
     OnUpdateBarHealth = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:865
     GetUnitHealth = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:281
     UnregisterChatCommand = <function> defined @Interface\AddOns\AuctionMaster\libs\AceConsole-3.0\AceConsole-3.0.lua:111
     revision = "r257"
     versionstring = "0.3"
     OnProfileChanged = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:652
     GetName = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:300
     optionsFrames = <table> {
     }
     baseName = "DHUD3"
     version = "0.3"
     Minimap = DHUD3_MinimapButton {
     }
     GetUnitPower = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:305
     orderedModules = <table> {
     }
     UnitIsPet = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:454
     Disable = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:330
     SetMinimapButtonPosition = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:1025
     name = "DHUD3"
     SetBarsStat = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:965
     UnitIsNPC = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:442
     SetDefaultModuleState = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:403
     GetScale = <function> defined @Inte

    Message: Interface\AddOns\DHUD3\DHUD3.lua:418: attempt to perform arithmetic on local 'r0' (a nil value)
    Time: Wed Aug 22 15:14:48 2012
    Count: 227
    Stack: Interface\AddOns\DHUD3\DHUD3.lua:418: in function `Colorize'
    Interface\AddOns\DHUD3\DHUD3.lua:874: in function <Interface\AddOns\DHUD3\DHUD3.lua:865>

    Locals: self = <table> {
     UpdateAlpha = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:343
     OnUpdateBarPower = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:922
     SetModuleEnabled = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:677
     EnableModule = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:348
     RegisterModuleOptions = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:619
     OnUnitPower = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:892
     IterateEmbeds = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:458
     DropFrame = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:811
     GetModuleEnabled = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:666
     Printf = <function> defined @Interface\AddOns\AuctionMaster\libs\AceConsole-3.0\AceConsole-3.0.lua:69
     layout = <table> {
     }
     SetDefaultModulePrototype = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:425
     defaultModuleState = true
     IsEnabled = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:467
     DisableModule = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:366
     GetFont = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:744
     RegisterMessage = <function> defined @Interface\AddOns\Atlas\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
     GetArgs = <function> defined @Interface\AddOns\AuctionMaster\libs\AceConsole-3.0\AceConsole-3.0.lua:144
     RemoveBarStat = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:1015
     db = <table> {
     }
     SetEnabledState = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:440
     enabledState = true
     RegisterEvent = <function> defined @Interface\AddOns\Atlas\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:118
     IterateModules = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:453
     MoveFrame = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:798
     Colorize = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:400
     date = "2010-10-17"
     NewModule = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:256
     GetModule = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:231
     PLAYER_DEAD = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:772
     OnUpdateBarHealth = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:865
     GetUnitHealth = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:281
     UnregisterChatCommand = <function> defined @Interface\AddOns\AuctionMaster\libs\AceConsole-3.0\AceConsole-3.0.lua:111
     revision = "r257"
     versionstring = "0.3"
     OnProfileChanged = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:652
     GetName = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:300
     optionsFrames = <table> {
     }
     baseName = "DHUD3"
     version = "0.3"
     Minimap = DHUD3_MinimapButton {
     }
     GetUnitPower = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:305
     orderedModules = <table> {
     }
     UnitIsPet = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:454
     Disable = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:330
     SetMinimapButtonPosition = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:1025
     name = "DHUD3"
     SetBarsStat = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:965
     UnitIsNPC = <function> defined @Interface\AddOns\DHUD3\DHUD3.lua:442
     SetDefaultModuleState = <function> defined @Interface\AddOns\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:403
     GetScale = <

     

  • #407

    can you help me? for some reason when i was using DHUD3 i was getting a set set of the bars on my screen but they were moved a couple notches up. i DELETED the addon off of my computer and it is still showing up. would you know how to fix it?

  • #406
    Hello,

    DHUD4 is finally (yes, I know) stable enough for release, so version 1.1 is up and running. DHUD3 is no longer maintained and is not getting any more updates. Please switch to DHUD4, which has all DHUD3 funtionallity and more.

    Foam
  • #405
    Lines for hp and runes! It's just what I lookin for. I hope it have an option to hide while not in combat mode.
  • #403
    Hello,

    DHUD4 BETA is up and running. If interested please give it a try!

    Foam
  • #404
    Thanks
  • #402
    hey I love the addon but I only have one problem that hopefully be fixed in 4 and that is on my DK my Rune bar sometimes covers up my runic power bar
  • #401
    Hello,

    I've been closing some tickets and the majority are being announced as "fixed in DHUD4". If you are wondering, yes, there is a new version of DHUD coming. Since a lot has changed in the code, file organization, addon functionality and saved variables I decided to accept Renaitre's advice and go for a new version.

    DHUD4 is currently just past alpha and it's beta version still misses some of DHUD3 functionality, specifically outer bars and abilities for some classes. As soon as I get project approval I will be releasing a beta (pleas remember it is BETA!) at curse. The plan is that DHUD4 is up and running with all the belts and whistles for Cataclysm launch.

    Foam
  • #397
    DHUD3 is intended to be an aid for keeping a watch on some, I repeat SOME, of the player information. Making it track every possible aspect of the game would result in a bloated out addon so complex and "complete" it could surely replace your whole UI. Since I don't want that to happen, I would keep DHUD3 as simple as possible (to some extend) trying to please the requirements of some of the users. I sometimes run out of ideas, lack the creativity or simply don't have enough information on game mechanics (I don't play wow anymore, nor I played all the classes when I did) to effectively decide how to add certain functionality to the addon. The best you can do to see something new implemented is open a ticket on wowace requesting the functionality (http://www.wowace.com/addons/dhud3/) and provide me with ideas, information and how would you imagine the functionality being added. (Keep in mind that bars: texture, border, alpha, both texture and border color (keeping the limit to the existing bars); and the round "buttons" used to track auras and abilities is all we have to work with. ) Also it would help a lot if you can try/test the functionality as, again, I don't play anymore and can't play all the classes or have all the builds/levels to test stuff.

    This also go for bug/errors you get in game. Although the error log is useful, the bug could be related to the type of target you have, if you where grouped or solo, if you where flying or walking, etc. The more info you provide, the easier it would be for me to figure out what is going on and fix it.

    Finally, the new version is almost ready, only specific class functionality and outer bars are missing. Renaitre suggested to release it as DHUD4 since there are a lot of changes in the addon structure and in the saved variables, but I haven't been able to decide on the subject. Anyhow, if you are interested in testing the new version (keeping in mind is an alpha, bug/error prone version) send my a message with your email and I can send you a copy. If you prefer (and have subversion knowledge) you can find the code in the repository under branches.

    Happy questing!

    Foam
  • #400
    thank you very much for keeping dhud going!
  • #399
    thanks very much
  • #392
    So does this account for warlock shards and paladin holy power just like the rogue combo points?
    What about the new druid mechanism for casting (eclipse) does an icon show for that when you hit one side or another?
    If these aren't there then I wouldn't say this supports the latest version but is Compatible".
    love your work, keep it up. Cant wait for this stuff to be fixed/implemented.
  • #396
    Hello, and thanks for using DHUD3.

    Pleas see jestergod comment below for info on paladins and locks.

    By support we (developers) refer to "API" support, meaning that the addon is compatible with the latest patch API (set of instructions provided by blizzard to query the game for info). Specific functionality tracked/supported by the addon is another story.

    Foam
  • #391
    DK runes don't update properly with the new patch.
  • #394
    Hello, and thanks for using DHUD3.

    I will take a look. Atm I am focused on the new version, so probably all these fixes will have to wait for that.
    Foam
  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Leaguepedia PAX Skin Giveaway