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DKOne

Death Knight Login to Add Favorites
  • 11 Likes
  • World of Warcraft
  • 907 Monthly Downloads
  • Supports: 5.1.0
  • 54,329 Total Downloads
  • Updated 01/28/2013
  • Created 05/06/2012
  • 57 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: v50102
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About DKOne

Back to the DKOne Curse Homepage

5.1.0

A new version (v50102) is up.

Quick Help

Summary

A complete all-in-one combat addon for the raiding DK of any spec. It shows a Rune Display with additional information on runic power, dot timers, and blood shields. It also shows the next two recommended actions and the next two cooldowns that will be up. It dynamically switches between melee, AOE and ranged priorities and whenever you change specs. It tracks the current number of AOE targets and estimates how long until the current target will die. There are up to 8 additional small buttons that you can set to track things like blood tap charges, killing machine, crimson scourge, and doom procs. It is completely customizable and the recommended priority can be changed and customized on the configuration screen using any of the many different actions.

Priority Action Buttons

These two buttons show the next two recommended actions. There size and location can be changed in the configuration screen. You can also unlock and drag them if that is more convenient. They check resources, cooldowns, procs and buffs. They are based on a priority list that the user can edit or modify. The addon goes through the priority list and shows the first action that satisfies all the requirements. It then accounts for resources gained or used by that action as well as the GCD and calculates the second action to take. The default priority lists for each dps spec are mostly taken from the top dps priority lists in Simcraft, the blood priority is based on my reading of various DK tanking forums and my own experience.

Ranged

The addon detects when you are not within melee range of your current hostile target and colors the border red and switches to a ranged priority list.

AOE

The addon detects when you are hitting multiple targets. When you are aoeing a certain number of targets it switches to an aoe mode, where it colors the border white and switches to an aoe priority. You can adjust many parameters to control this behavior.

TTD

TTD is Time To Die. The addon estimates how long until the current target dies based on how fast its health is going down. That estimate is displayed as TTD. You can adjust parameters of that estimate and display as well.

Priority Cooldown Buttons

These two buttons show the next 2 cooldowns that will be available. These can be moved and resized as well. If more than 1 cooldown is available it shows them in the priority order listed on the configuration screen. If an action is on cooldown there is a timer on top that counts down. If the timer is green (default color, can be changed) this means that the action is off cooldown, but you can't or shouldn't use it for some reason. You may not be able to use it because you don't have enough runic power or the right rune. You may not want to use it because the conditions aren't right, for example, you only want to use Empower Rune Weapon if you have used most of your runes up and you aren't capped out on runic power. In that case even though its off cooldown, it will show a green timer and you should wait to use it. The timer will go away when it's the best time to use it.

Rune Frame

The runeframe includes not only the display of the runes, but also, runic power, dot timers, procs, buffs, and blood shield when in blood spec. The height, width, orientation and even color of all the different bars can be changed. You can show numeric labels on everything or turn them off on individual elements. You can set the position of the main box with the runes in it, or unlock it and drag it around. The other parts of the runeframe are positioned relative to the main box.

------------------------------------------------------------------------
r40 | zostra | 2013-01-28 13:20:46 +0000 (Mon, 28 Jan 2013) | 1 line
Changed paths:
   A /tags/v50102 (from /trunk:39)

Tagging as v50102
------------------------------------------------------------------------
r39 | zostra | 2013-01-28 13:20:02 +0000 (Mon, 28 Jan 2013) | 1 line
Changed paths:
   M /trunk/DKOne.lua
   M /trunk/DKOne.toc
   M /trunk/rotation.lua

Update to 50102
------------------------------------------------------------------------

Comments

First Previous Page 3 of 12 Next Last
  • #153

    okay i figured out how to adjust the % it will show to use soulreaper

    in the rotation LUA file open it as a notepad and use the find feature under edit and search the term soul.

    hit next until you reach this line of code

    -- Use Soul Reaper in Frost spec when mobs health is below 35% or less than 150k
        srf = {
            abil = aL.SoulReaperF,
            order = 2,
            OffCD = function()
                return (DKStatus.TargetPerHealth < 36 or
                    (DKStatus.TargetHealth < 150000 and DKStatus.TargetHealth > 3)) and
                        aL.SoulReaperF:OffCD(DKStatus.Time) and CheckResource(aL.SoulReaperF.Cost)
            end,
            UpdateStatus = function()
                UpdateResource(aL.SoulReaperF.Cost)
                aL.SoulReaperF.Useable = false
            end,
            info = "Use Soul Reaper(Frost Spec) when mobs health is below 35% or less than 150k",


    you need to change the < 36 to < 46


    you can do the same for the line of unholy code as well

    Last edited by kirkvader on 5/11/2013 8:36:30 PM
  • #152

    im trying to figure out how to change the values for soulreaper to have it show @ 45% ive looked through alot of code and cannot figure out what exactly to change. any help?

     

  • #151

    So in the Lua program, says it was programmed by Zorben@Proudmoor-US. On armory, it shows he hasn't done anything  since Feb 10th. That was before 5.2 came out. So I have a bad feeling he's either taking a break or is out of WoW all together...  

    But I agree w/ everyone here, I love the addon. I'm still using it even though it's not up to date. I hope it doesnt break on me...

  • #150

    Zostra .. must say this is the best addon I have had the privalage to use .. Well till 5.2 cam out was wandering if your updating it anytime soon ? tryed some others but they SUCK just so you know.. Hope you have the  time to update soon .. thanks

  • #149

    Plz update this... or atleast let us know if its not gonna get updated so we can look for other addons.

  • #148

    Hey, Zostra!

    Your addon is awesome!!

    I've looked through your code and, I must say, it is impressive! All comments which you have added to the code are intuitive and very helpful if you need to change something.

    Good job with #1 addon for DK!!

  • #147

    Plz update this

  • #145

    Let's get some 5.2 update love up in here!

  • #144

    Any love incoming for 5.2?

  • #143

    Sorry if this has been addressed somewhere else, but I am currently playing 2H Frost, and my issue is I like to have a little more control over when I use my big cooldowns like Raise Dead and Pillar of Frost, Empower Rune Weapon, etc. Is there a way to remove those abilities from the general ability rotation so it is not always telling me to use them on cooldown? And if so, how would I do this? Thanks!

    Last edited by Felsprocket on 3/3/2013 11:52:05 AM
  • #140

    Hi there im trying to mod your addon with diffrent BT usage pretty much what i want is 

    use it only when it you have >10 stacks of blood tap and >76 RP or >20 RP and KM procced or >8 stacks of blood tap and soul reaper is up

  • #141

    You caught me at a good time, I'm on it, the only hiccup is Soul Reaper. I need to rethink how I track it. I will edit this post when I upload.

  • #142
    Quote from Zostra »

    You caught me at a good time, I'm on it, the only hiccup is Soul Reaper. I need to rethink how I track it. I will edit this post when I upload.

    im just trying to get as close to this as possible

    pillar_of_frost
    raise_dead
    blood_tap,if=talent.blood_tap.enabled&buff.blood_charge.stack>10&(runic_power>76|(runic_power>=20&buff.killing_machine.react))
    frost_strike,if=buff.killing_machine.react|runic_power>88
    plague_leech,if=talent.plague_leech.enabled&(dot.blood_plague.remains<3|dot.frost_fever.remains<3|cooldown.outbreak.remains<1)
    outbreak,if=dot.frost_fever.remains<3|dot.blood_plague.remains<3
    unholy_blight,if=talent.unholy_blight.enabled&(dot.frost_fever.remains<3|dot.blood_plague.remains<3)
    soul_reaper,if=target.health.pct-3*(target.health.pct%target.time_to_die)<=35
    blood_tap,if=talent.blood_tap.enabled&(target.health.pct-3*(target.health.pct%target.time_to_die)<=35&cooldown.soul_reaper.remains=0)
    howling_blast,if=!dot.frost_fever.ticking
    plague_strike,if=!dot.blood_plague.ticking
    howling_blast,if=buff.rime.react
    frost_strike,if=runic_power>76
    obliterate,if=unholy>1
    howling_blast,if=death>1|frost>1
    horn_of_winter
    obliterate,if=unholy>0
    howling_blast
    blood_tap,if=talent.blood_tap.enabled&(target.health.pct-3*(target.health.pct%target.time_to_die)>35|buff.blood_charge.stack>=8)
    death_and_decay
    frost_strike,if=runic_power>=40
    empower_rune_weapon

    using this atm fpres howbuff pil plffbp out srf ffHB bpPS fskm rime bt10 fs76 obkm ob2u hb11 how ob1u hb bt8 dnd fs60 erw
  • #139

    A must-have addon for every dk, Thanks a lot Zostra :)

    Btw I hope you'll maintain it for 5.2^^

  • #137

    Hey Zostra,

    thanks for your addon. You accomplished alot. My question: does the addon differ between DW Frost and 2H Frost? I seem to get a lot of Frost Strike suggestions when it should be an Obliterate.

     

    Thanks for your feedback.

    So long.

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