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  • World of Warcraft
  • 1,058 Monthly Downloads
  • Supports: 5.1.0
  • 54,633 Total Downloads
  • Updated 01/28/2013
  • Created 05/06/2012
  • 58 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: v50102
Support development! **

About DKOne

Back to the DKOne Curse Homepage


A new version (v50102) is up.

Quick Help


A complete all-in-one combat addon for the raiding DK of any spec. It shows a Rune Display with additional information on runic power, dot timers, and blood shields. It also shows the next two recommended actions and the next two cooldowns that will be up. It dynamically switches between melee, AOE and ranged priorities and whenever you change specs. It tracks the current number of AOE targets and estimates how long until the current target will die. There are up to 8 additional small buttons that you can set to track things like blood tap charges, killing machine, crimson scourge, and doom procs. It is completely customizable and the recommended priority can be changed and customized on the configuration screen using any of the many different actions.

Priority Action Buttons

These two buttons show the next two recommended actions. There size and location can be changed in the configuration screen. You can also unlock and drag them if that is more convenient. They check resources, cooldowns, procs and buffs. They are based on a priority list that the user can edit or modify. The addon goes through the priority list and shows the first action that satisfies all the requirements. It then accounts for resources gained or used by that action as well as the GCD and calculates the second action to take. The default priority lists for each dps spec are mostly taken from the top dps priority lists in Simcraft, the blood priority is based on my reading of various DK tanking forums and my own experience.


The addon detects when you are not within melee range of your current hostile target and colors the border red and switches to a ranged priority list.


The addon detects when you are hitting multiple targets. When you are aoeing a certain number of targets it switches to an aoe mode, where it colors the border white and switches to an aoe priority. You can adjust many parameters to control this behavior.


TTD is Time To Die. The addon estimates how long until the current target dies based on how fast its health is going down. That estimate is displayed as TTD. You can adjust parameters of that estimate and display as well.

Priority Cooldown Buttons

These two buttons show the next 2 cooldowns that will be available. These can be moved and resized as well. If more than 1 cooldown is available it shows them in the priority order listed on the configuration screen. If an action is on cooldown there is a timer on top that counts down. If the timer is green (default color, can be changed) this means that the action is off cooldown, but you can't or shouldn't use it for some reason. You may not be able to use it because you don't have enough runic power or the right rune. You may not want to use it because the conditions aren't right, for example, you only want to use Empower Rune Weapon if you have used most of your runes up and you aren't capped out on runic power. In that case even though its off cooldown, it will show a green timer and you should wait to use it. The timer will go away when it's the best time to use it.

Rune Frame

The runeframe includes not only the display of the runes, but also, runic power, dot timers, procs, buffs, and blood shield when in blood spec. The height, width, orientation and even color of all the different bars can be changed. You can show numeric labels on everything or turn them off on individual elements. You can set the position of the main box with the runes in it, or unlock it and drag it around. The other parts of the runeframe are positioned relative to the main box.

r40 | zostra | 2013-01-28 13:20:46 +0000 (Mon, 28 Jan 2013) | 1 line
Changed paths:
   A /tags/v50102 (from /trunk:39)

Tagging as v50102
r39 | zostra | 2013-01-28 13:20:02 +0000 (Mon, 28 Jan 2013) | 1 line
Changed paths:
   M /trunk/DKOne.lua
   M /trunk/DKOne.toc
   M /trunk/rotation.lua

Update to 50102


First Previous Page 3 of 13 Next Last
  • #168

    Hi, I'm haveing trouble with the rotation set up.  It seems no matter how I write it (using all your abbervations listed) it always gets stuck somewhere on an action thats still on CD, usually its outbreak but others as well. Any advice would be great.  Other then that I love the add, hope you end up keeping it going.

    Thank You


  • #155

    Has this addon been abandoned?  I hope not!  It's been the best DK rotation addon I've ever seen.

    Since 5.3 it keeps calling to apply Plague Strike even though it's already on the target, at least in Blood rotation.

    Anyone have a fix?

  • #156

    i havent seen the issue you are seeing

    i am considering taking over this addon but i dont know much about making them or modding them everything i have down is self taught

    i would like to make it where you can select 4p bonuses for DPS instead of my fix regarding the altering of code

    but this is basically docs debug runes, blood shield tracker and, CLC dk wrapped up into one


  • #160
    Quote from Breadwinka »

    Agreed, The thing I like most about is being able to change the rotations and being able to see the next ability to be used and not just the current ability

    Same here -- great addon.  I hope someone picks it up.

  • #157

    Agreed, The thing I like most about is being able to change the rotations and being able to see the next ability to be used and not just the current ability

  • #154

    Any hope of getting an update on this?

  • #153

    okay i figured out how to adjust the % it will show to use soulreaper

    in the rotation LUA file open it as a notepad and use the find feature under edit and search the term soul.

    hit next until you reach this line of code

    -- Use Soul Reaper in Frost spec when mobs health is below 35% or less than 150k
        srf = {
            abil = aL.SoulReaperF,
            order = 2,
            OffCD = function()
                return (DKStatus.TargetPerHealth < 36 or
                    (DKStatus.TargetHealth < 150000 and DKStatus.TargetHealth > 3)) and
                        aL.SoulReaperF:OffCD(DKStatus.Time) and CheckResource(aL.SoulReaperF.Cost)
            UpdateStatus = function()
                aL.SoulReaperF.Useable = false
            info = "Use Soul Reaper(Frost Spec) when mobs health is below 35% or less than 150k",

    you need to change the < 36 to < 46

    you can do the same for the line of unholy code as well

    Last edited by kirkvader on 5/11/2013 8:36:30 PM
  • #152

    im trying to figure out how to change the values for soulreaper to have it show @ 45% ive looked through alot of code and cannot figure out what exactly to change. any help?


  • #151

    So in the Lua program, says it was programmed by Zorben@Proudmoor-US. On armory, it shows he hasn't done anything  since Feb 10th. That was before 5.2 came out. So I have a bad feeling he's either taking a break or is out of WoW all together...  

    But I agree w/ everyone here, I love the addon. I'm still using it even though it's not up to date. I hope it doesnt break on me...

  • #150

    Zostra .. must say this is the best addon I have had the privalage to use .. Well till 5.2 cam out was wandering if your updating it anytime soon ? tryed some others but they SUCK just so you know.. Hope you have the  time to update soon .. thanks

  • #149

    Plz update this... or atleast let us know if its not gonna get updated so we can look for other addons.

  • #148

    Hey, Zostra!

    Your addon is awesome!!

    I've looked through your code and, I must say, it is impressive! All comments which you have added to the code are intuitive and very helpful if you need to change something.

    Good job with #1 addon for DK!!

  • #147

    Plz update this

  • #145

    Let's get some 5.2 update love up in here!

  • #144

    Any love incoming for 5.2?

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