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DPSCheck
- 0 Likes
- World of Warcraft
- 345 Monthly Downloads
- Supports: 4.0.1
- 28,745 Total Downloads
- Updated 10/28/2010
- Created 10/12/2010
- 31 Favorites
- Project Site
- Comments
- Release Type: Release
- License: GNU General Public License version 2 (GPLv2)
- Newest File: Release 2010-10-28
About DPSCheck
DPSCheck looks for common issues affecting hunter DPS. It monitors hunter activity during combat and looks for common mistakes that lead to preventable DPS losses. The original motivating example was lost auto shots from movement - optimal hunter DPS in movement heavy fights requires carefully timed stutter steps. DPSCheck will estimate the number of lost auto shots and compare it against the actually fired shots. In addition, DPSCheck also checks shot priorities and varies buffs and debuffs affecting performance. Mistakes in shot priorities and buff/debuff coverage are both reported.
DPSCheck was written after a hunter community call to arms to build a tool to help self-diagnose DPS problems. Many current and planned features have been suggested by the hunter community at outdps.com.
http://outdps.com/2010/01/28/preventable-dps-loss-addon-i-cant-code/ http://outdps.com/2010/02/05/crowdsourcing-smart/
2010-10-29 Added priority checks for BM and MM. Added buff/debuff checks. Changed slash command to /dpscheck. Limited non-English client support.
2010-10-11 Initial release. Hunter only. Limited priority checks due to 4.0.1 patch rollout.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| Release 2010-10-28 | Release | 4.0.1 | 26,692 | 10/28/2010 |
| Release 2010-10-11 | Release | 4.0.1 | 2,077 | 10/12/2010 |
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Comments
if not sorry for shouting but just errors all the time seems like great addon plz lets us know
Date: 2011-05-01 14:24:00
ID: 7
Error occured in: Global
Count: 391
Message: ..\AddOns\DPSCheck\DPSCheck.lua line 409:
bad argument #1 to 'bor' (number expected, got string)
Debug:
[C]: ?
[C]: bor()
DPSCheck\DPSCheck.lua:409: ?()
DPSCheck\DPSCheck.lua:717:
DPSCheck\DPSCheck.lua:715
AddOns:
Date: 2011-05-01 14:50:09
ID: 7
Error occured in: Global
Count: 1
Message: ..\AddOns\DPSCheck\DPSCheck.lua line 409:
bad argument #1 to 'bor' (number expected, got nil)
Debug:
[C]: ?
[C]: bor()
DPSCheck\DPSCheck.lua:409: ?()
DPSCheck\DPSCheck.lua:717:
DPSCheck\DPSCheck.lua:715
AddOns:
I'm hit capped. This is on a target dummy. I did it for only a few minutes. I hit Auto Shot at the beginning of the fight, and ensured it was going off. I did not move either.
Why so many failed?
There is a known issue where /stopcasting always triggers the same event as an auto shot failing while you move. I'd guess you have that in your macros to break out of Steady Shots. There is a hack to get rid of the /stopcasting issue by checking if you are moving, but then it'd miss when you were out of range or facing the wrong way.
From what you explained, it makes sense on how some can be missed.
Better?