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DrDamage

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  • 38 Likes
  • World of Warcraft
  • 13,589 Monthly Downloads
  • Supports: 4.3
  • 2,628,218 Total Downloads
  • Updated 05/24/2013
  • Created 04/06/2008
  • 4,212 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.9.0_release
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About DrDamage

Update 05/24/2013

DrDamage is currently being developed for 5.x. Only monks (of any spec) are not supported. All classes which existed prior to Mists are supported.

Current state: Check the http://www.wowace.com/addons/dr-damage/pages/known-issues Page before providing feedback!

DrDamage displays the calculated damage or healing of abilities with talents, gear and buffs included on your actionbar buttons. The addon also adds various statistics to the tooltips in your spellbook and on the actionbar.

Slash Commands:

/drd or /drdmg or /drdamage

Localization:

If you want to help having this addon translated into your language visit: http://www.wowace.com/projects/dr-damage/localization/

Functionality:

  • Supports all classes
  • Actionbar addons supported: Default, Bartender 4, CT_BarMod, Dominos, elvUI, Macaroon, Nurfed AB, IPopBar, nUI, ReAction Bars and RDX.
  • Places text with the metric of your choosing on the actionbar buttons.
  • Damage and healing statistics are placed into your tooltips. This includes for example critical hit chance, spell damage and damage coefficients, averages, DPS, DPSC (damage per seconds cast), damage until OOM and more!
  • Your own buffs and your target's debuffs are taken into account.
  • Allows manual modification of the essential talents, buffs and character stats used to calculate. For example you can test how much increasing your spellpower by 100 would increase your damage or healing output.
  • If you're overwhelmed by the amount of statistics presented, you can use the options reduce the amount to whatever you feel is important!

Known Issues Please see the Known Issues page before opening a ticket.

Bug reports:

  • NOTE: DETAILED reports about inaccuracies is the only way we'll know something is wrong. If you don't report it, don't expect it to get fixed!

To submit a bug report, please visit this page first: Mod Feedback This will tell you what we expect and how we need it in order to help you.

Acronym/abbreviation list:

  • AP = Attack Power
  • RAP = Ranged Attack Power
  • SP = Spell Power
  • Ht = Hit rating
  • Cr = Critical strike rating
  • Exp = Expertise rating
  • Ha = Haste rating
  • Ma = Mastery rating
  • HPS/DPS = Healing/Damage Per Second
  • HPSC/DPSC = Healing/Damage Per Seconds Casted
  • HPSCD/DPSCD = Healing/Damage Per Seconds CoolDown
  • HOOM/DOOM = Healing/Damage (until) Out of Mana
  • HPM/DPM = Healing/Damage Per Mana
  • DPE = Damage Per Energy
  • DPF = Damage Per Focus
  • DPR = Damage Per Rage
  • DPRP = Damage Per Runic Power
  • MPS = Mana Per Second (How much mana the spell uses per seconds casted)
  • GCD = Global CoolDown

------------------------------------------------------------------------
r1672 | gagorian | 2012-03-09 19:04:40 +0000 (Fri, 09 Mar 2012) | 1 line
Changed paths:
   A /tags/1.9.0_release (from /trunk:1671)

Tagging as 1.9.0_release
------------------------------------------------------------------------
r1671 | gagorian | 2012-03-06 09:16:26 +0000 (Tue, 06 Mar 2012) | 1 line
Changed paths:
   M /trunk/Data/Rogue.lua

- Added Sinister Strike and Revealing Strike bonuses from Fear, The Sleeper and Golad
------------------------------------------------------------------------
r1670 | gagorian | 2012-02-25 20:38:27 +0000 (Sat, 25 Feb 2012) | 1 line
Changed paths:
   M /trunk/Data/Priest.lua

- Fixed icon for Mind Spike in options screen
------------------------------------------------------------------------
r1669 | gagorian | 2012-02-19 23:56:53 +0000 (Sun, 19 Feb 2012) | 1 line
Changed paths:
   M /trunk/DrDamage.toc
   A /trunk/Locales/ptBR.lua

- Added ptBR locale
------------------------------------------------------------------------
r1668 | gagorian | 2012-02-16 13:00:43 +0000 (Thu, 16 Feb 2012) | 1 line
Changed paths:
   M /trunk/Caster.lua

- Small rounding issue in the last commit
------------------------------------------------------------------------
r1667 | gagorian | 2012-02-16 12:45:54 +0000 (Thu, 16 Feb 2012) | 1 line
Changed paths:
   M /trunk/Caster.lua

- Added new tooltip display line for dots/hots showing how much haste rating is needed for getting another tick from the spell
------------------------------------------------------------------------
r1666 | gagorian | 2012-02-16 11:41:11 +0000 (Thu, 16 Feb 2012) | 1 line
Changed paths:
   M /trunk/Caster.lua
   M /trunk/Data/Priest.lua
   M /trunk/DrDamage.toc

- Haste effects on Renew (amongst others) should now correctly calculate the tick counts
------------------------------------------------------------------------

Comments

First Previous Page 2 of 110 Next Last
  • #2060

    Well, it works with the supported addons just fine. I happen to use ElvUI without issue (and a number of other users use the other supported ones or none at all).

    Regarding Ion, we do not support it for a good reason.  Gagorian emailed the author requesting technical details regarding integration.  However, as of 2 weeks after sending the request, the author had not responded at all to Gagorian.  Without proper details regarding integration, we will not do it.  The structure is NOT the same as the original addon (Macaroon).  As such, improper integration is worse than no integration.  

    (Edit to add:  The Ion mod details request was made back in February, by the way.  And, as of this date, that information hasn't been received. This information is also included in the "Known Issues" link in the Wiki on Curse and has been once the question was asked.  This update to the wiki occurred March 6th. (I made the change myself when the question was asked.))

    You can give feedback without that addon if you want.  But, utlimately, the choice is yours on which one takes precedence. We cannot and will not make that choice for you.

    Edit to add this as well:  We had someone other than the mod author post a partial and buggy patch for Ion support.  Gagorian was specific on this:

    "Yes I looked at it and had already earlier figured out what he suggested, the problem is the buttons aren't updated when new buttons are created or spells are moved.. if we'd add a buggy solution like that, next thing there would be a million tickets of Ion support not working correctly."

    " I already messaged that guy that I wont use it before the solution is complete."


    Last edited by angosia on 4/8/2013 11:11:05 AM
  • #2059

    Hard to give feedback when addon isnt working for you and with confusing messages on what actionbar addons you support.I am using Ion(mist version) which you dont support ,but you support older,non working cata version of it called Macaroon. If its same case with other acion bar users maybe its hard for them to give feedback as well.

  • #2055

    Can't wait till you get this up for MoP, it's rly something i've been missing :)

  • #2056

    Right now, the only class that isn't implemented at all is monk.  Other classes may be inaccurate (mostly only a few specs like Discipline due to last minute 5.2 changes) but otherwise mostly functional.

    See the current status on the known issues page.  Follow the mod feedback link to test and see how to report bugs/issues.

  • #2054

    Update 4/01/2013:  I still need testing for the listed classes.

    1.) Paladins (all specs)

    2.) Enhancement shaman

    3.) Assassination Rogues

    4.) Resto druids

    5.) Balance druids

    6.) Warriors (all specs)

    7.) Shadow priests (aqCelestyna@wowace has helped some on this)

    8.) DKs (all specs)

    9.) Hunters (all specs)

    Please follow the known issues and mod feedback links on the wowace site.  So far, I haven't had anyone willing to provide this feedback at all (despite indications that folks were interested).  Less feedback means a much longer period of time to get this into a beta/release state.  

     

  • #2053

    WOOOOOT!!!!!!!

  • #2051

    bekomme immer den fehler wenn ich mit meinem healshami nen feindliches ziel ins target nehme und wen mit mouseover heile

    i always got this error if i try to heal someone with my healshami, while i have an enemy target as target

    304x DrDamage-r1932\Data\Shaman.lua:198: attempt to perform arithmetic on a boolean value
    DrDamage-r1932\Data\Shaman.lua:198: in function "?"
    DrDamage-r1932\Caster.lua:573: in function "CasterCalc"
    DrDamage\DrDamage-r1932.lua:3050: in function "CheckAction"
    DrDamage\DrDamage-r1932.lua:2948: in function "?"
    Ace3-Release-r1083\AceTimer-3.0\AceTimer-3.0-16.lua:41: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:36>

     

    hoffe das hilft

    Last edited by Aoie on 3/18/2013 4:35:19 AM
  • #2052

    I'm not sure why you would get that kind of error.  The relevant code is:

    local chance = 0.2 + (UnitHealth("target") ~= 0 and ((UnitHealth("target") / UnitHealthMax("target")) <= 0.35) or 0)

    In essence, the chance to proc earth living weapon is based on target's health.  What you're saying is that the addon is sending a LUA error on this (which doesn't make sense).  Chance is equal to 20% plus (target's health percentage, if under 35% -- otherwise 0).  The only conceivable change I could make is to add an `if UnitisFriend("target","player")` check.  I don't believe that will solve the error in question, however.

    That said, I added the probably unnecessary check in r1933.

    Last edited by angosia on 3/18/2013 2:56:50 PM
  • #2048

    thank you for your dedication.

  • #2047

    Update on 03/27/2013:

    A few classes that are implemented may need additional testing (as indicated in the Known Issues page) but otherwise may be ready.  Those not listed are not started.

    If a class is listed as needing testing, what I would need is this:  You must have knowledge of how theorycraft for your class (at minimum, spec) works.  If a value doesn't match in game to the tooltips, you'll not only need to provide what's on the mod feedback link, but also why the ability displayed doesn't match.

    Headhuntress (on Curse/Wowace) was able to do this privately quite well on a couple holy paladin abilities without me asking for it.  As such, that got several key updates in for holy paladins.

    If you do not know theorycraft for your class (modifiers, talents, buffs, etc), please hold off on feedback as yet because I will spend more time trying to explain it to you than being able to update the mod.  If I can't use your feedback, at least understand that if something appears wrong and you don't know why, it will likely be fixed at some point.

    If a class is listed as needing testing with the above requirements, please follow the mod feedback guidelines on the wowace page (a link to that plus the known issues) is located on the website.  At this time, I'm specifically looking for feedback only on the following specs/classes:

    (If not listed, I am not looking for feedback on that spec/class combination)

    1.) Paladins (all specs)

    2.) Enhancement shaman

    3.) Assassination Rogues

    4.) Resto druids

    5.) Balance druids

    6.) Warriors (all specs)

    7.) Shadow priests (aqCelestyna@wowace has helped some on this)

    8.) DKs (all specs)

    9.) Hunters (all specs)

    The list ends there.  That should be more than enough to help me get the currently untested classes verified and/or working.

    Last edited by angosia on 3/27/2013 5:49:14 PM
  • #2049

    Willing to help with Unholy Death Knights. Thank you for wanting to update this lovely addon.

  • #2050

    Please send me a PM on this site and I'll tell you what I need to get from you to test.

  • #2036

    Thank you very much for the further development! 

  • #2039

    The update of my favorite, lol brings a smile to my face seeing the update button by this addon. =)

  • #2031

    On a mage, every few seconds in chat window I see:

    "Combustion Glyph not found"

    To fix this I commented out the print() line from Data/Mage.lua, line 181

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