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  • World of Warcraft
  • 9,094 Monthly Downloads
  • Supports: 4.3
  • 2,769,502 Total Downloads
  • Updated 09/09/2013
  • Created 04/06/2008
  • 4,228 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: All Rights Reserved
  • Newest File: 1.9.0_release
Support development! **

About DrDamage

Update 05/24/2013

DrDamage is currently being developed for 5.x. Only monks (of any spec) are not supported. All classes which existed prior to Mists are supported.

Current state: Check the Page before providing feedback!

DrDamage displays the calculated damage or healing of abilities with talents, gear and buffs included on your actionbar buttons. The addon also adds various statistics to the tooltips in your spellbook and on the actionbar.

Slash Commands:

/drd or /drdmg or /drdamage


If you want to help having this addon translated into your language visit:


  • Supports all classes
  • Actionbar addons supported: Default, Bartender 4, CT_BarMod, Dominos, elvUI, Macaroon, Nurfed AB, IPopBar, nUI, ReAction Bars and RDX.
  • Places text with the metric of your choosing on the actionbar buttons.
  • Damage and healing statistics are placed into your tooltips. This includes for example critical hit chance, spell damage and damage coefficients, averages, DPS, DPSC (damage per seconds cast), damage until OOM and more!
  • Your own buffs and your target's debuffs are taken into account.
  • Allows manual modification of the essential talents, buffs and character stats used to calculate. For example you can test how much increasing your spellpower by 100 would increase your damage or healing output.
  • If you're overwhelmed by the amount of statistics presented, you can use the options reduce the amount to whatever you feel is important!

Known Issues Please see the Known Issues page before opening a ticket.

Bug reports:

  • NOTE: DETAILED reports about inaccuracies is the only way we'll know something is wrong. If you don't report it, don't expect it to get fixed!

To submit a bug report, please visit this page first: Mod Feedback This will tell you what we expect and how we need it in order to help you.

Acronym/abbreviation list:

  • AP = Attack Power
  • RAP = Ranged Attack Power
  • SP = Spell Power
  • Ht = Hit rating
  • Cr = Critical strike rating
  • Exp = Expertise rating
  • Ha = Haste rating
  • Ma = Mastery rating
  • HPS/DPS = Healing/Damage Per Second
  • HPSC/DPSC = Healing/Damage Per Seconds Casted
  • HPSCD/DPSCD = Healing/Damage Per Seconds CoolDown
  • HOOM/DOOM = Healing/Damage (until) Out of Mana
  • HPM/DPM = Healing/Damage Per Mana
  • DPE = Damage Per Energy
  • DPF = Damage Per Focus
  • DPR = Damage Per Rage
  • DPRP = Damage Per Runic Power
  • MPS = Mana Per Second (How much mana the spell uses per seconds casted)
  • GCD = Global CoolDown

r1672 | gagorian | 2012-03-09 19:04:40 +0000 (Fri, 09 Mar 2012) | 1 line
Changed paths:
   A /tags/1.9.0_release (from /trunk:1671)

Tagging as 1.9.0_release
r1671 | gagorian | 2012-03-06 09:16:26 +0000 (Tue, 06 Mar 2012) | 1 line
Changed paths:
   M /trunk/Data/Rogue.lua

- Added Sinister Strike and Revealing Strike bonuses from Fear, The Sleeper and Golad
r1670 | gagorian | 2012-02-25 20:38:27 +0000 (Sat, 25 Feb 2012) | 1 line
Changed paths:
   M /trunk/Data/Priest.lua

- Fixed icon for Mind Spike in options screen
r1669 | gagorian | 2012-02-19 23:56:53 +0000 (Sun, 19 Feb 2012) | 1 line
Changed paths:
   M /trunk/DrDamage.toc
   A /trunk/Locales/ptBR.lua

- Added ptBR locale
r1668 | gagorian | 2012-02-16 13:00:43 +0000 (Thu, 16 Feb 2012) | 1 line
Changed paths:
   M /trunk/Caster.lua

- Small rounding issue in the last commit
r1667 | gagorian | 2012-02-16 12:45:54 +0000 (Thu, 16 Feb 2012) | 1 line
Changed paths:
   M /trunk/Caster.lua

- Added new tooltip display line for dots/hots showing how much haste rating is needed for getting another tick from the spell
r1666 | gagorian | 2012-02-16 11:41:11 +0000 (Thu, 16 Feb 2012) | 1 line
Changed paths:
   M /trunk/Caster.lua
   M /trunk/Data/Priest.lua
   M /trunk/DrDamage.toc

- Haste effects on Renew (amongst others) should now correctly calculate the tick counts


First Previous Page 8 of 112 Next Last
  • #1969
    Quote from Gagorian »

    I still haven't received a single serious offer to take over the project so there doesn't seem to be much hope on that front. I appreciate the offers of donations for the project and also the few people who have donated already, but the problem is that if I ask for a certain sum in return for my time invested then this becomes a job. I don't want to accept a job I'm not sure I can deliver and disappoint the people who donated. Now there's a theoretical chance if I take some time off from work during the Christmas season that I might have some spare time, but it just seems like too big of an undertaking considering every patch and expansion in the future will just break the addon again.

    talk about being a defeatist, I appreciate time and effort like anyone else but come on man your addon is awesome. If people are willing to donate for you to get this going you could atleast throw in an hour here or there. and yes it will break but once again if people are willing to pay a donation for you to fix it atleast you are seeing profit from your hard work? Why do you feel that you cant deliver? you have for every other patch? atleast offer it up to someone if your not bothered about it give it away for free so atleast we can still use it. there is literally no other alternative out there your daft if you stop this

  • #1958

    Until Gagorian can be coaxed  into doing a more perminate fix, here is a little quick fix I whiped up.

    *link removed*

    Not sure how well it works. Haven't extensively tested it but it appears to function fine.
    But in the end if no one can coax him into doing a perminate fix, this mod might not ever see the love it needs for the expansion, I'm not sure I have the dedication to keep the mod up

    Last edited by Gagorian on 10/9/2012 10:09:10 AM
  • #1961

    Like I said earlier, if the fix for the addon isn't properly done I'd rather not have it fixed at all.

  • #1971

    As you wish I'll continue working on the mod and fixes problems I find and keep the mod to myself, I understand your position and thanks for your hard work you put into this mod.

    Happy hunting in your future endeavors.

  • #1959

    Thx Deathstalker205, at least this will keep us happy until the original auther wakes up someday or someone steps up permantly to take this awesome addon over.

  • #1960

    I may look into fixing the arithmetic errors, I don't know I have skimmed through the code I'm just debating weather I have the time and effort I want to put into it.

    I posted the fix on WoW Interface aswell same as the rapidshare above no other fixes

  • #1957

    Update to 5.0.5???

  • #1956

    I really miss this addon. Is there an alternative?

  • #1955

    Any1 know if there's a mod similar to this?

  • #1954

    Hell, nothing yet ? come on Gagorian, everybody wants it ! And a lot of people wants to pay for it ! don't leave us this way, it is a little rude !

  • #1963

    Well asking someone to put around a hundred hours of work into a game I don't even play or enjoy could be considered rude, but what do I know.

  • #1970

    Well, may I be wrong, but everybody loves money !

    And, if you did this very well done job, I presume that you like this game ! but, if you don't like it anymore, and consider rude people ask for your work in this great addon, just give up and pass it ! I don't wanna sound rude or nothing similar, but I really don't get the point !

    See ya!

  • #1953

    i would love to see this one back aswell, or someone that takes it over & updates it. been nearly 7 months since it got an update. If anyone knows a mod that does a similar thing on the AB's do let me know.

  • #1952

    Still no update for DrDamage?:(

  • #1951

    HOW MUCH? We need this back!!!

    100 bucks? 

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