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DroodFocus

Druid Login to Add Favorites
  • 29 Likes
  • World of Warcraft
  • 156,008 Monthly Downloads
  • Supports: 6.0.3
  • 1,137,342 Total Downloads
  • Updated 12/17/2014
  • Created 06/22/2008
  • 647 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Public Domain
  • Newest File: DroodFocus v6.2.3
or

About DroodFocus

IF YOU HAVE BUGS IN YOUR GLYPH UI, QUEST UI OR CHARACTER PANEL, PLEASE INSTALL THIS ADDON
http://www.curse.com/addons/wow/stratafix

DroodFocus 6.1.8 - Merannanon, Insane (Vol'jin - EU)

Droodfocus ready for new extension.
Please report bug or ideas for improvements

Buffs / Debuffs tracker, energy monitor, combo points, and more... for druid feral/guardian

If you have a question or idea to improve DroodFocus, you can post it on the "FluidDruid" forum.
(By the way, I recommend you to read this forum, still very interresting and informative on our class.)

I created a topic for DroodFocus here : http://fluiddruid.net/forum/viewtopic.php?f=3&t=1580

The addon includes the following (all are individually usable and configurable)

  • A power bar: Energy, rage,mana, runique power or shi
  • Player's healthbar
  • Target's healthbar with Time-to-die option
  • Player's manabar
  • Savage defense bar: status of charges (numbers and timer)
  • Threatbar: Threat % on the target
  • A combo bar: Number of combo points for the cat/rogue, lacerate stacks for the bear, runes for DK and holy power for paladins.
  • Visual effects : Visual effects for proc (like Omen of Clarity). And your critical hits can also leave some traces of blood...
  • Warning System: If a spell fails because you're too far or not behind your target, an icon will alert you (a cross if you're too far, a double arrow if you are in front of the target). Also pulse when you gain buff or/and debuff with the texture of debuff and his name.
  • Cooldown: CD Timeleft is visible on bars and icons for each spell. And popup the icon of the ability whenever it becomes usable again.
  • Buff / Debuff : For each buff / debuff scanned , small icon (and / or status bar) show the remaining time on the debuff, the number of stack, the cooldown, timeleft for next tick for Dot, etc... Buffs/Debuffs are filtered to manage your debuffs and / or all sources. All talents and glyphs are handled.
  • Informations: Displaying real-time stats (Power attack, crit, etc...)
  • Cast Bar : Show spell casting/channeling by your actual target.

    Commands line:

/droodfocus <arg>

Args :

  • 'options' to open configuration panel
  • 'configmode to switch configuration mode
  • 'reset' to reset configuration to default
  • 'buff' or 'debuff' to see a list of actuals buff/debuff with spellID in chat

Version 6.2.3

[Français]
* Liste des sorts prédéfinies classée par nom.
* Les configurations sauvées sont automatiquement mise à jour à la fermeture de la fenêtre d'options.

[English]
* Predefined spell list sorted by name.
* Saved config are automaticaly updated when options panel closed.

Comments

First Previous Page 24 of 76 Next Last
  • #808

    hi ! should work now with 5.1.1b

  • #806

    Is there a way to switch configurations based on spec?

  • #809

    Done in 5.1.1b, in configuration panel "visibility and various"

  • #805

    Somes infos about version 5.1.0 :

    * For the moment, i removed internal combo point counter. After some test, there some problems with absorb, parry, etc...

    * If you use the default configuration, perhaps you are bothered by the 'fart' sound ? It indicates that the buff predatory swiftness is up. You can desactivate the sound in the spell list.

  • #803

    So happy to see this addon is still alive. Been running it for a while and I really like the latest update with the colored dots on rip and rake. Two suggestions / feature requests though:

    - Could the blue dot, currently shown when applied with Dream of Cenarius, be extended to show as well if it's been applied with Nature's Vigil? Since the talents are mutually exclusive only one should be in play at a time anyway.

    - The kick / interrupt text would be awesome if the message could be configured through the UI. Let the user input a string for the kick message with a few variables for things like target name and spell name. If the spell names could be made clickable that would be double awesome. The message is, in my opinion, a tad bit long and I'd like to trim it down a bit, but customizing would be great.

    - Ah, a third small suggestion as well, an option to enable/disable the kick message if you are solo / in a party / in a raid, maybe?

    Cheers and thanks for an awesome addon!

  • #804

    Thx, I'll try to add this stuff in next release.

  • #802
     
     

    Hi ! to answer many questions: yes, new version coming soon (5.1.0). Still some testing to do. I think update very soon. here's the changelog :

    * Added an internal combo point counter for graphical and text mode : The extra combo points after a critical hit appear immediately.
    * Visual and/or sound alert when abilitie reach definited time limit.
    * Sounds assigned when a buff/debuff is active no longer play inappropriately.
    * Improved management for debuff power.
    * New condition for spells based on% health target.
    * Various fixes

     
  • #798

    Can you please change the options command to something else from /df.

    /df is originally the Dungeon Finder

     

    Thanks!

  • #799

    Hum sorry but Droodfocus is prior to dungeon finder !!!

    But I doubt that blizzard changes it, so i do... ;) 

  • #793

    Can you enable sounds to play like when savage roar has 3 second left, rake, and rip etc...?

  • #796

    Hum why not. I'll try to add this function in next release.

  • #792

    Hi! 

    Could u try to create trigger then target got less 35% health. need it for rogue dispatch ability!!

  • #795

    Possible via LuaCode i think. I'll check that asap.

  • #789

    Hey Meranannon! Thanks for the great work, awesome addon. Is there any way to get the Rip icon swapping to Ferocious Bite again, like back in Cata? :P

    Or what was the lua code line for it?

  • #791

    Add luacode "Blood in the water" to your current rip entry.

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