Get an Epic Experience with Premium

Elementarist

Shaman Login to Add Favorites
  • 20 Likes
  • World of Warcraft
  • 32,764 Monthly Downloads
  • Supports: 6.0.3
  • 924,005 Total Downloads
  • Updated 01/13/2015
  • Created 08/31/2009
  • 384 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: v3.3.7release
or
Support development! **
Donate

About Elementarist

6.0.2 compatible

Addon that tries to optimize DPS output for elemental shamans. It advise what spell you should cast next.
Also shows dps on the selected target (not the total dps) and aggro percentage.

Rules how it advises spells (3.3 versions for WoW 6.0.2)
  • Talent specific spells: Unleash Elements and/or Elemental Blast
  • Flame Shock if target in range and doesn't have FS debuff
  • Lava Burst, if target in range, and LvB is not on cd
  • Earth Shock if Lightning Shield has 7 charges, or it has 5 or more, and FS debuff has more time than FS cooldown
  • Lightning Bolt if target is in range

Also it display missing buffs:
  • Lightning Shield
  • Flametongoue weapon
  • Searing Totem
  • Elemental Mastery
  • Racial buffs

Display hint for casting
  • Wind Shear if target casts a non instant or channeled spell, or threat is higher than 80%
  • Purge if target has a purgeable buff
  • Chain Lightning, Earthquake if multiple targets are detected

YouTube video (a bit old)

tag v3.3.7release
99d21259ec456613996e96bc29cab67bef7cbb4c
Taracque <taracque@taracque.hu>
2015-01-13 16:10:39 +0100

--------------------

Taracque:
    - Added: 3 new layout Added: Shield tracker cooldown can be disabled

Comments

First Previous Page 1 of 22 Next Last
  • #344

    Is there way to add Liquid Magma and Fire Elemental in the suggested icon (like searing totem)?

     

    --thanks

    Last edited by Arlonnion on 1/23/2015 11:06:22 AM
  • #343

    Hey taracque, after deciding to level my ele shaman again i was excited to use ur addon again, but somehow it doesnt add in earth shock AT ALL, i can be in combat for 5minutes with 20 stacks and i will not see earth shock in the rotation. Also i was curious if there is a way to remove the big grey box around the priority queue system.

  • #342

    Hey, loving Elementarist, thanks for making it!  I only have one suggestion:
    You know how when you cast a spell, the icon of the next spell shows a visual representation of the GCD counting down?  If you could make it so that it instead shows the player's cast timer when applicable, like when casting Lava Burst or Lightning Bolt, that would be great.  

    So far that's been my only qualm with Elementarist.  I use similar addons for my Paladin and Warrior, and I'm used to watching the GCD spin down on the next spell and hitting it the moment the GCD is done (because those classes don't have cast timed spells for DPS or Tanking).  I keep making goofs in my rotation because I see the GCD from Lava Burst finish, but the spell is still being cast.  

  • #337

    Hello! How can i disable numbers under icon?

  • #338

    Which numbers?

  • #341

    Thx!

  • #340

    The upper one is the actual DPS on your current target, the other is the Threat percentage. I'll add an option to turn those off.

  • #339

    Cant disable threat numbers, and others, dont know what is it. Maybe amount of damage? Numbers on last screenshot

    Last edited by Altermoon on 1/20/2015 8:01:00 AM
  • #332

    Hey there! 

    First off; LOVE your addon. It's just great. ^^ I've got one problem though... I'm switching alot of talents both in pve and pvp depending on the encounter and as such I have noticed that Unleash Flame only shows up on the rotation whenever I've chosen Unleashed fury in tier 6 of the talent tree, which I find both strange and unfortunate. Even base unleash flame gives a 30% dmg increase on next fire spell, so to me it's a cast-on-cd spell whether or not ive specced into the boosted version of it. Is it possible to implement this - or better yet - post a reply here as to what needs to be changed in the LUA file so that it always shows as part of the rotation? :-) Would be greatly appreciated! 

    Keep up the good work and keep them totems rollin' 

  • #333

    It not normally considered optimal rotation to use Unleash Flame without Unleash Fury. 
    If you want it in the rotation irrespective of talent choices you would remark out (put   ---  before the line) line number 112 AND 119 in  local copy of the  \Interface\addons\Elementarist\modules\elemental.lua    This would remove the check for the Unleash Fury talent

     

     

  • #336

    Thank you for quick response! 

    Based on your reply I looked into unleash flame, and to my surprise SimulationCraft too has a conditional to check if the talent is active or not with regards to the use of Unleash Flame. I just started playing elemental, but I figured any increase in dmg must be a good thing and a 30% inc. to lava burst at that should be worth the global, but I guess I am mistaken. Although, seriously, I`m having trouble wrapping my mind around it.. ^^ I guess then that Unleash Flame's only use, in situations where it is not specced, is as a backup for whenever you need the tiny boost in speed. 

    Anyways, thanks again!

     

    Last edited by Lozgar on 1/17/2015 6:58:04 AM
  • #328
    Moving the Misc Icon

    I wanted to move the Misc Icon created (the one that shows Accendance, Totems, Elemental Matery etc).

    If you would like to aswell you can find the lines that need changing at line 557 in Ele_GUI.lau file.  This edit puts the Misc Icon to the left of the Next Icons rather than below.
    displayFrame_misc:SetPoint("TOPLEFT", -50, -10)

     

    Just remember any changes you make locally will be overwritten by the master copy from the web  on the next update you download.

     

    Last edited by billlive on 1/17/2015 2:27:26 AM
  • #330

    In 3.3.7 I've put 3 new layouts, hopefully one of them will makes you happy.

  • #334

    Great work Taracque thanks for updating it with all the suggestions :)

  • #327
    Support for Echo of the Elements for Elemental SPEC

    I noticed when playing the Procs of Echo of the Elements aren't being dipslayed in the next spell list.  To fix this I edited my local copy of the  \Interface\addons\Elementarist\modules\elemental.lua file to checks for the EoE buff and if present adds Lava Burst  to the list. 

    Specifically I added the following at line 155 (just before "--Lava Burst if not on cooldown")

     

                    -- if Echo of the Elements is active add lava burst after next Lava Burst
      local EchoOfElemenetsBuff, _, _, _, _, _, _ = UnitBuff("player", "Echo of the Elements")
                    if EchoOfElemenetsBuff then
                     if (exspell2 == Elementarist.SpellList["Lava Burst"] and (exspell1 ~= Elementarist.SpellList["Lava Burst"])) or
          ((exspell1 == Elementarist.SpellList["Lava Burst"]) and (spellInCast ~= Elementarist.SpellList["Lava Burst"]) and not(exspell2)) or
                               ((spellInCast == Elementarist.SpellList["Lava Burst"])and not(exspell1))   then
               return Elementarist.SpellList["Lava Burst"]
              end
      end 

    Last edited by billlive on 12/20/2014 11:47:16 PM
  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »