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Ellipsis (Multi-Target DoT Timers)

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  • 4 Likes
  • World of Warcraft
  • 3,331 Monthly Downloads
  • Supports: 6.0.3
  • 134,012 Total Downloads
  • Updated 02/06/2015
  • Created 08/26/2009
  • 180 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: Ellipsis_v3.0.9
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About Ellipsis (Multi-Target DoT Timers)

Ellipsis (indicating omission)
Typography - A mark consisting of three periods, colloquially known as 'dot-dot-dot'.

Type /ellipsis in the chat window to configure this mod after installation.

Ellipsis is an addon that features multi-target DoT and HoT tracking for spells that you cast on other people. It has support for all classes and can additionally be configured to track Cooldowns as well. Access the GUI by typing '/ellipsis' or by going to the WoW Main Menu, then Interface, then the Addons tab and selected Ellipsis from the AddOn list on the left; contained here are a rather large number of options to configure pretty much all aspects of the display (and a few functionality based options as well).

DoT's & HoT's
Ellipsis scans your target and focus for spells you can cast (as well as your pet's target and your group mates targets should you have either); and once found, it makes a timer for it. Timers are seperated onto their respective targets using the GUID identification system to provide full accuracy in determination of what goes where. Ellipsis additionally tracks your pets spells when cast on targets, tracks 'multi-target' spells like AoE's, and if your a shaman provides tracking of totem durations as well. You can also setup notifications (both audio and visual) for when your dots fade or are broken ahead of time.

Totems
Ellipsis also features a fairly minimal totem tracking ability. It will track totem durations no matter what happens to them when replaced, or destroyed early and you have a built-in option to ctrl click on a timer to cancel the associated timer as well.

Cooldowns
Ellipsis can also create cooldown timers on a single exponentially growing bar for spells, pet abilities and item (including worn equipment) usage. The maximum cooldown duration to track can be set as well as the ability to block certain timers from appearing and the bar itself can be set to show varying sizes of timescale. In regards to its exponential nature, this means that a timer will countdown quicker the nearer it gets to the '0' end of the scale (eg, it will cover the same distance between 0-10 seconds as it will between 11-60 seconds on the base timer display).

Installation
There are two 'mods' included with Ellipsis, the main mod itself (folder: Ellipsis) and the congfiguration options (folder: Ellipsis_Options). Only the first is required to use the mod, though you will not be able to change options without the latter; Ellipsis_Options is also Load on Demand and thus won't use up any resources until you begin changing options (which is also why its a seperate folder/addon).

Notes
On first install (or a new character/profile), the 'anchors' for both Targets and Prominent Targets (text on a light blue background) will be visible. After you move them to their desired locations, you need to enter the mod options and "Lock" the interface elements to hide these anchors otherwise there will be some overlap with the actual mod targets.

3.0.9
- Fixed bug (hopefully fully this time... again) causing lua errors on death or combat end
- Fixed Cascade cooldown tracking for Priests

3.0.8
- Fixed bug (hopefully fully this time) causing lua errors on death
- Added Storm Elemental Totem and Cloudburst Totem to tracking

3.0.7
- Fixed bug causing lua errors on combat end (and death)

3.0.6
- ToC and Library update for 6.0.2

3.0.5
- ToC and Library update for 5.4

3.0.4
- ToC and Library update for 5.3

3.0.3
- ToC Update for 5.1

3.0.2
Fixed bug related to raid marking causing a LUA error.

3.0.1
Fixed a bug introduced in the patch that caused Cooldown parsing to crash the mod.

3.0.0
Updated For Mists of Pandaria Beta
Positioning of anchors and the cooldown bar are now saved to profiles (they will finally be placed appropriately when changing profiles). They will need to be manually repositioned on first load after install due to this change.
Many speed and optimization improvements.
Updated ClassData for new MoP abilities.
Embedded a full range of Statusbar textures for those who do not have them available from elsewhere.

2.2.1
Updated TOC for 4.3
Fixed (long-standing) bug with Cooldown bar showing when not wanted. To hide the bar just disable tracking of all 3 cooldown types, the bar will hide itself once all tracked cooldowns have expired (if any).

2.2.0
Updated TOC for 4.2

2.1.0
Added minimum duration options for auras and cooldowns (set in seconds as opposed to minutes like the maximums)
Fixed spell cooldown groups showing the wrong icon for Hunter Traps and Shaman Shocks (they were flipped)
Cleaned up tooltips and made it more clear when mouseover options are disabled by the 'Clickable' option

Still To Do: For those who are able and willing, the following strings need translating in all available languages other than English (if you have a translation, please PM me it and the language it's in).

L.MinAuraDuration = 'Min Aura Duration'
L.MinAuraDurationDesc = 'Set the minimum duration of auras (in seconds) that will be tracked by Ellipsis.'
L.MaxAuraDurationDesc = 'Set the maximum duration of auras (in minutes) that will be tracked by Ellipsis.\n\nA setting of 0 will disable max duration checking, allowing auras of any duration.'
L.CDMinDuration = 'Min CD Duration'
L.CDMinDurationDesc = 'Set the minimum duration of cooldowns (in seconds) that will be tracked by Ellipsis.\n\nThis setting will not go below 2 seconds so as to avoid all cooldowns showing up due to the GCD.'
L.CDMaxDurationDesc = 'Set the maximum duration of cooldowns (in minutes) that will be tracked by Ellipsis.\n\nA setting of 0 will disable max duration checking, allowing cooldowns of any duration.'

2.0.3
Fixed a glitch with mages due to Water Elemental now being a permanent or nothing pet. Removed coding checking for the existance of the Water Element talent.

2.0.2
4.0.3 Release

Addon Packs Containing This...

Comments

First Previous Page 1 of 6 Next Last
  • #88

    I would love if you could make it so that the cooldown bar would be reversable (horizontally)!

  • #86

    when using this "target" is right under the mob i have dots on.. making it hard to read and kind of annoying also i dont get what prominent targets does... cuz nothing appears under it i kind of wish i could some how disable that but other than those two things its what i was looking for

  • #87

    The target and prominent markers you are referring to are the anchors for moving the two windows. If you go into ellipsis options and "Lock" the UI they disappear. Prominent targets are set in the options to, it just lets you move a few timers out from the general list to display seperately.

  • #84

    "BattlegroundTargets simply generates buttons with target macros."

    This is an extraction of the BattlegroundTargets-Addon lua-data. It seems possible to generate buttons with targetmakros. This would be very helpful, since in PvP I use to look at ellipsis which debuff runs out on which target. second step is to look an its class color and to find this class in battlegroundtargets. Would be much easier, if I could simply click on the ellipsis enemy counter, instead of klicking it in battlegroundtargets. Pls think of that Idea. I found several posts that asked for such an PvP addon.

  • #82

    Hi, I like this addon very much. It's clean and easy to read. However, I see all the debuffs on my target but I only care about 1 of them, the serpent sting as a hunter. Right now I have to input every other debuffs into the "Do not track" list, but it is quite a pain. I wish you can build a whitelist for the buff/debuff tracking, and it is going to help me a lot.

    Thank you!

  • #80

    The cooldown for Cascade is not being tracked.

  • #81

    I've just uploaded a version update that should allow for Cascade tracking as well as (hopefully) fixing the LUA errors on combat end problem. I was unaware the GUID system had changed for WoW (in 6.0.3) which was causing those errors until recently.

  • #78

    I would like to be able to set the max length of the cooldown bar higher than 500. Can you allow it to accept a larger number?

  • #79

    Well I found that setting in the LUA file and changed it on my own.

  • #77

    Getting this error when trying to configure the mod while dotting up a target dummy:

    Message: Interface\AddOns\Ellipsis\Core.lua:528: bad argument #2 to 'band' (number expected, got string)
    Time: 01/29/15 19:05:03
    Count: 10
    Stack: [C]: in function `band'
    Interface\AddOns\Ellipsis\Core.lua:528: in function `DestroyAllTargets'
    Interface\AddOns\Ellipsis\Core.lua:273: in function `?'
    ...non\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...non\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
    [string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
    [C]: ?
    [string "safecall Dispatcher[1]"]:13: in function `?'
    ...non\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
    ...ace\AddOns\Bagnon\libs\AceEvent-3.0\AceEvent-3.0.lua:52: in function <...ace\AddOns\Bagnon\libs\AceEvent-3.0\AceEvent-3.0.lua:51>

  • #76

    Just a quick observation/question:

    My dot timers during Twin Ogron's encounter get all scrambled up, meaning I have to keep targetting the two mobs for the respective timers to show up. So instead of just sticking there for the duration of the dots, they fall off of the screen and I have to re-target said mob for them to reappear.

    Any thoughts on this? It just seems to happen on Twin Ogron..

  • #75

    Message: Interface\AddOns\Ellipsis\Core.lua:528: bad argument #2 to 'band' (number expected, got string)
    Time: 01/06/15 01:45:43
    Count: 5
    Stack: Interface\AddOns\Ellipsis\Core.lua:528: in function `DestroyAllTargets'
    Interface\AddOns\Ellipsis\Core.lua:273: in function `?'
    ...ore\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...ore\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
    [string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
    [C]: ?
    [string "safecall Dispatcher[1]"]:13: in function `?'
    ...ore\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
    ...\AddOns\Decursive\Libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...\AddOns\Decursive\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>

    Locals: <none>

  • #74

    I still get an error on death. (latest version 3.0.7)



    Date: 2014-12-28 19:18:36
    ID: 3
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Ellipsis\Core.lua line 521:
    bad argument #2 to 'band' (number expected, got string)
    Debug:
    [C]: band()
    Ellipsis\Core.lua:521: DestroyAllTargets()
    Ellipsis\Core.lua:214: ?()
    ...urse\svn\CallbackHandler-1.0\CallbackHandler-1.0.lua:145:
    ...urse\svn\CallbackHandler-1.0\CallbackHandler-1.0.lua:145
    [string "safecall Dispatcher[1]"]:4:
    [string "safecall Dispatcher[1]"]:4
    [C]: ?
    [string "safecall Dispatcher[1]"]:13: ?()
    ...urse\svn\CallbackHandler-1.0\CallbackHandler-1.0.lua:90: Fire()
    ...y\Externals\curse\svn\Ace3-AceEvent\AceEvent-3.0.lua:120:
    ...y\Externals\curse\svn\Ace3-AceEvent\AceEvent-3.0.lua:119
    Locals:
    None

  • #72

    I keep getting the same problems as some of the otheres, heres my log.  seems to happen as a target dies

    Date: 2014-11-30 18:43:54
    ID: 2
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Ellipsis\Core.lua line 521:
    bad argument #2 to 'band' (number expected, got string)
    Debug:
    (tail call): ?
    [C]: band()
    Ellipsis\Core.lua:521: DestroyAllTargets()
    Ellipsis\Core.lua:214: ?()
    ...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
    ...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
    [string "safecall Dispatcher[1]"]:4:
    [string "safecall Dispatcher[1]"]:4
    [C]: ?
    [string "safecall Dispatcher[1]"]:13: ?()
    ...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
    ...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:120:
    ...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:119
    Locals:
    None
    AddOns:
    Swatter, v5.21c.5521 (SanctimoniousSwamprat)
    NPCScan, v6.0.3.4
    NPCScanOverlay, v6.0.3.4
    AckisRecipeList, v3.0.8-4-g52edeea
    AtlasLootLoader, vv7.07.03
    Auctionator, v3.1.8
    Babylonian, v5.1.DEV.332(/embedded)
    Bartender4, v4.6.5
    BattlePetBreedID, vv1.1.9
    Bazooka, vv2.4.1
    BeanCounter, v5.21c.5521 (SanctimoniousSwamprat)
    BloodShieldTracker, v0.33
    BrokerBags, vv5.3-release
    BrokerDurabilityInfo, v1.20
    BrokerItemRack, v1.9
    BrokeruClock, v3.3.6
    Configator, v5.1.DEV.376(/embedded)
    DBMCore, v
    DBMDefaultSkin, v
    DBMLDB, v
    DBMStatusBarTimers, v
    DebugLib, v5.1.DEV.337(/embedded)
    Ellipsis, v3.0.6
    FuBar2Broker, vr88-release
    FuBarMiniPerfsFu, v1.0
    GatherMate2, v1.33.1
    HealersHaveToDie, v2.3.4
    Informant, v5.21c.5521 (SanctimoniousSwamprat)
    ItemRack, v
    LibExtraTip, v5.12.DEV.363(/embedded)
    LibSharedMedia30, v3.0-89
    MasterPlan, v0.6
    MikScrollingBattleText, v5.7.138
    MiniMapster, v
    PetBattleTeams, v3.2.8
    PetTracker, v6.0.12
    PetTrackerConfig, v
    PetTrackerSwitcher, v
    PetTrackerUpgrades, v
    PitBull4, vv4.0.0-beta54-5-gf96a504
    PitBull4Aggro, vv4.0.0-beta54-5-gf96a504
    PitBull4AltPowerBar, vv4.0.0-beta54-5-gf96a504
    PitBull4Aura, vv4.0.0-beta54-5-gf96a504
    PitBull4Background, vv4.0.0-beta54-5-gf96a504
    PitBull4BattlePet, vv4.0.0-beta54-5-gf96a504
    PitBull4BlankSpace, vv4.0.0-beta54-5-gf96a504
    PitBull4Border, vv4.0.0-beta54-5-gf96a504
    PitBull4CastBar, vv4.0.0-beta54-5-gf96a504
    PitBull4CastBarLatency, vv4.0.0-beta54-5-gf96a504
    PitBull4CombatFader, vv4.0.0-beta54-5-gf96a504
    PitBull4CombatIcon, vv4.0.0-beta54-5-gf96a504
    PitBull4ComboPoints, vv4.0.0-beta54-5-gf96a504
    PitBull4ExperienceBar, vv4.0.0-beta54-5-gf96a504
    PitBull4HealthBar, vv4.0.0-beta54-5-gf96a504
    PitBull4HideBlizzard, vv4.0.0-beta54-5-gf96a504
    PitBull4Highlight, vv4.0.0-beta54-5-gf96a504
    PitBull4HostilityFader, vv4.0.0-beta54-5-gf96a504
    PitBull4LeaderIcon, vv4.0.0-beta54-5-gf96a504
    PitBull4LuaTexts, vv4.0.0-beta54-5-gf96a504
    PitBull4MasterLooterIcon, vv4.0.0-beta54-5-gf96a504
    PitBull4PhaseIcon, vv4.0.0-beta54-5-gf96a504
    PitBull4Portrait, vv4.0.0-beta54-5-gf96a504
    PitBull4PowerBar, vv4.0.0-beta54-5-gf96a504
    PitBull4PvPIcon, vv4.0.0-beta54-5-gf96a504
    PitBull4QuestIcon, vv4.0.0-beta54-5-gf96a504
    PitBull4RaidTargetIcon, vv4.0.0-beta54-5-gf96a504
    PitBull4RangeFader, vv4.0.0-beta54-5-gf96a504
    PitBull4ReadyCheckIcon, vv4.0.0-beta54-5-gf96a504
    PitBull4ReputationBar, vv4.0.0-beta54-5-gf96a504
    PitBull4RestIcon, vv4.0.0-beta54-5-gf96a504
    PitBull4RoleIcon, vv4.0.0-beta54-5-gf96a504
    PitBull4Runes, vv4.0.0-beta54-5-gf96a504
    PitBull4Sounds, vv4.0.0-beta54-5-gf96a504
    PitBull4ThreatBar, vv4.0.0-beta54-5-gf96a504
    PitBull4VisualHeal, vv4.0.0-beta54-5-gf96a504
    PitBull4VoiceIcon, vv4.0.0-beta54-5-gf96a504
    Quartz, v3.2.3
    RaidAchievement, v1.129
    Recount, vv6.0.3c release
    Stubby, v5.21c.5521 (SanctimoniousSwamprat)
    TipHelper, v5.12.DEV.351(/embedded)
    TomTom, vv60000-1.0.1
    TradeSkillMaster, vv2.10
    TradeSkillMasterAccounting, vv2.4.1
    TradeSkillMasterAuctionDB, vv2.6
    TradeSkillMasterAuctioning, vv2.4.3
    TradeSkillMasterCrafting, vv2.6.11
    TradeSkillMasterDestroying, vv2.1.4
    TradeSkillMasterItemTracker, vv2.1.1
    TradeSkillMasterMailing, vv2.2.10
    TradeSkillMasterShopping, vv2.4.1
    TradeSkillMasterWarehousing, vv2.1.1
    TradeSkillMasterWoWuction, vv2.4
    TravelAgent, v6.0.2.1
    YurysRuneDisplay, vv3.3 - W.o.D. (99)
    BlizRuntimeLib_enUS v6.0.3.60000 <none>
    (ck=da3)

     

  • #69

    I want to be able to clcik on the Ellipsis target and actualy select that target to refresh my dots.

    How to you enable this?

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