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Ellipsis (Multi-Target DoT Timers)

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  • World of Warcraft
  • 1,456 Monthly Downloads
  • Supports: 6.0.3
  • 146,855 Total Downloads
  • Updated 02/06/2015
  • Created 08/26/2009
  • 191 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: Ellipsis_v3.0.9
Support development! **

About Ellipsis (Multi-Target DoT Timers)

Ellipsis (indicating omission)
Typography - A mark consisting of three periods, colloquially known as 'dot-dot-dot'.

Type /ellipsis in the chat window to configure this mod after installation.

Ellipsis is an addon that features multi-target DoT and HoT tracking for spells that you cast on other people. It has support for all classes and can additionally be configured to track Cooldowns as well. Access the GUI by typing '/ellipsis' or by going to the WoW Main Menu, then Interface, then the Addons tab and selected Ellipsis from the AddOn list on the left; contained here are a rather large number of options to configure pretty much all aspects of the display (and a few functionality based options as well).

DoT's & HoT's
Ellipsis scans your target and focus for spells you can cast (as well as your pet's target and your group mates targets should you have either); and once found, it makes a timer for it. Timers are seperated onto their respective targets using the GUID identification system to provide full accuracy in determination of what goes where. Ellipsis additionally tracks your pets spells when cast on targets, tracks 'multi-target' spells like AoE's, and if your a shaman provides tracking of totem durations as well. You can also setup notifications (both audio and visual) for when your dots fade or are broken ahead of time.

Ellipsis also features a fairly minimal totem tracking ability. It will track totem durations no matter what happens to them when replaced, or destroyed early and you have a built-in option to ctrl click on a timer to cancel the associated timer as well.

Ellipsis can also create cooldown timers on a single exponentially growing bar for spells, pet abilities and item (including worn equipment) usage. The maximum cooldown duration to track can be set as well as the ability to block certain timers from appearing and the bar itself can be set to show varying sizes of timescale. In regards to its exponential nature, this means that a timer will countdown quicker the nearer it gets to the '0' end of the scale (eg, it will cover the same distance between 0-10 seconds as it will between 11-60 seconds on the base timer display).

There are two 'mods' included with Ellipsis, the main mod itself (folder: Ellipsis) and the congfiguration options (folder: Ellipsis_Options). Only the first is required to use the mod, though you will not be able to change options without the latter; Ellipsis_Options is also Load on Demand and thus won't use up any resources until you begin changing options (which is also why its a seperate folder/addon).

On first install (or a new character/profile), the 'anchors' for both Targets and Prominent Targets (text on a light blue background) will be visible. After you move them to their desired locations, you need to enter the mod options and "Lock" the interface elements to hide these anchors otherwise there will be some overlap with the actual mod targets.

- Fixed bug (hopefully fully this time... again) causing lua errors on death or combat end
- Fixed Cascade cooldown tracking for Priests

- Fixed bug (hopefully fully this time) causing lua errors on death
- Added Storm Elemental Totem and Cloudburst Totem to tracking

- Fixed bug causing lua errors on combat end (and death)

- ToC and Library update for 6.0.2

- ToC and Library update for 5.4

- ToC and Library update for 5.3

- ToC Update for 5.1

Fixed bug related to raid marking causing a LUA error.

Fixed a bug introduced in the patch that caused Cooldown parsing to crash the mod.

Updated For Mists of Pandaria Beta
Positioning of anchors and the cooldown bar are now saved to profiles (they will finally be placed appropriately when changing profiles). They will need to be manually repositioned on first load after install due to this change.
Many speed and optimization improvements.
Updated ClassData for new MoP abilities.
Embedded a full range of Statusbar textures for those who do not have them available from elsewhere.

Updated TOC for 4.3
Fixed (long-standing) bug with Cooldown bar showing when not wanted. To hide the bar just disable tracking of all 3 cooldown types, the bar will hide itself once all tracked cooldowns have expired (if any).

Updated TOC for 4.2

Added minimum duration options for auras and cooldowns (set in seconds as opposed to minutes like the maximums)
Fixed spell cooldown groups showing the wrong icon for Hunter Traps and Shaman Shocks (they were flipped)
Cleaned up tooltips and made it more clear when mouseover options are disabled by the 'Clickable' option

Still To Do: For those who are able and willing, the following strings need translating in all available languages other than English (if you have a translation, please PM me it and the language it's in).

L.MinAuraDuration = 'Min Aura Duration'
L.MinAuraDurationDesc = 'Set the minimum duration of auras (in seconds) that will be tracked by Ellipsis.'
L.MaxAuraDurationDesc = 'Set the maximum duration of auras (in minutes) that will be tracked by Ellipsis.\n\nA setting of 0 will disable max duration checking, allowing auras of any duration.'
L.CDMinDuration = 'Min CD Duration'
L.CDMinDurationDesc = 'Set the minimum duration of cooldowns (in seconds) that will be tracked by Ellipsis.\n\nThis setting will not go below 2 seconds so as to avoid all cooldowns showing up due to the GCD.'
L.CDMaxDurationDesc = 'Set the maximum duration of cooldowns (in minutes) that will be tracked by Ellipsis.\n\nA setting of 0 will disable max duration checking, allowing cooldowns of any duration.'

Fixed a glitch with mages due to Water Elemental now being a permanent or nothing pet. Removed coding checking for the existance of the Water Element talent.

4.0.3 Release


First Previous Page 1 of 6 Next Last
  • #97

    hey, can you please make cdMinDuration start from 0, not from 2 mins? otherwise it's pretty much impossible to track ability cooldowns shorter than 2 mins (which is like every other spell).

  • #94

    I'm getting a lua error on my shaman and it doesn't seem totems are tracked properly. Here is the error report:

    Ellipsis\Core.lua:264: Totem slot must be in range of 1 to 4
    [C]: in function `GetTotemInfo'
    Ellipsis\Core.lua:264: in function `?'
    ...ilo\Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:145: in function <...ilo\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
    [string "safecall Dispatcher[2]"]:4: in function <[string "safecall Dispatcher[2]"]:4>
    [C]: ?
    [string "safecall Dispatcher[2]"]:13: in function `?'
    ...ilo\Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:90: in function `Fire'
    ...rfaceAilo\Libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <...rfaceAilo\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>


  • #92


    when I change target before the cast on my DoT finish, it will not be created/updated untill I switch target back to the affected unit. Is there a simple way to fix this? I've been scrolling through the source code, but I am not able to find any immidiate solution as the affected unit seems to must be reached through the UnitID function.


  • #90


    Is it correct Holy Prism isnt tracked?



  • #91

    I've noticed other spells missing as well. A white list would really be nice.

  • #89


    all I need is the multi target dots, no need for pet dots and cooldowns. I couldn't find a way to disable these bars, did I miss something in the options?

    best regards

  • #93

    My tip:

    Go to your Addon Folder, then open the "Ellipsis"-Folder. You should find a file called "Config.lua" Open it with Text-Editor an Search ("F3") for "Cooldown". There you should find a length and a width stat. Just replace the numbers "200" and "16" by "0". Et voilà it dissapears.

  • #96

    the issue with this is that min cooldown to be tracked cannot be set from UI to anything less than 2 mins. that's why you have to go and do it manually

  • #88

    I would love if you could make it so that the cooldown bar would be reversable (horizontally)!

  • #86

    when using this "target" is right under the mob i have dots on.. making it hard to read and kind of annoying also i dont get what prominent targets does... cuz nothing appears under it i kind of wish i could some how disable that but other than those two things its what i was looking for

  • #87

    The target and prominent markers you are referring to are the anchors for moving the two windows. If you go into ellipsis options and "Lock" the UI they disappear. Prominent targets are set in the options to, it just lets you move a few timers out from the general list to display seperately.

  • #84

    "BattlegroundTargets simply generates buttons with target macros."

    This is an extraction of the BattlegroundTargets-Addon lua-data. It seems possible to generate buttons with targetmakros. This would be very helpful, since in PvP I use to look at ellipsis which debuff runs out on which target. second step is to look an its class color and to find this class in battlegroundtargets. Would be much easier, if I could simply click on the ellipsis enemy counter, instead of klicking it in battlegroundtargets. Pls think of that Idea. I found several posts that asked for such an PvP addon.

  • #82

    Hi, I like this addon very much. It's clean and easy to read. However, I see all the debuffs on my target but I only care about 1 of them, the serpent sting as a hunter. Right now I have to input every other debuffs into the "Do not track" list, but it is quite a pain. I wish you can build a whitelist for the buff/debuff tracking, and it is going to help me a lot.

    Thank you!

  • #80

    The cooldown for Cascade is not being tracked.

  • #81

    I've just uploaded a version update that should allow for Cascade tracking as well as (hopefully) fixing the LUA errors on combat end problem. I was unaware the GUID system had changed for WoW (in 6.0.3) which was causing those errors until recently.

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