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Ellipsis (Multi-Target DoT Timers)

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  • World of Warcraft
  • 1,482 Monthly Downloads
  • Supports: 6.0.3
  • 150,478 Total Downloads
  • Updated 02/06/2015
  • Created 08/26/2009
  • 194 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: Ellipsis_v3.0.9
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About Ellipsis (Multi-Target DoT Timers)

Ellipsis (indicating omission)
Typography - A mark consisting of three periods, colloquially known as 'dot-dot-dot'.

Type /ellipsis in the chat window to configure this mod after installation.

Ellipsis is an addon that features multi-target DoT and HoT tracking for spells that you cast on other people. It has support for all classes and can additionally be configured to track Cooldowns as well. Access the GUI by typing '/ellipsis' or by going to the WoW Main Menu, then Interface, then the Addons tab and selected Ellipsis from the AddOn list on the left; contained here are a rather large number of options to configure pretty much all aspects of the display (and a few functionality based options as well).

DoT's & HoT's
Ellipsis scans your target and focus for spells you can cast (as well as your pet's target and your group mates targets should you have either); and once found, it makes a timer for it. Timers are seperated onto their respective targets using the GUID identification system to provide full accuracy in determination of what goes where. Ellipsis additionally tracks your pets spells when cast on targets, tracks 'multi-target' spells like AoE's, and if your a shaman provides tracking of totem durations as well. You can also setup notifications (both audio and visual) for when your dots fade or are broken ahead of time.

Ellipsis also features a fairly minimal totem tracking ability. It will track totem durations no matter what happens to them when replaced, or destroyed early and you have a built-in option to ctrl click on a timer to cancel the associated timer as well.

Ellipsis can also create cooldown timers on a single exponentially growing bar for spells, pet abilities and item (including worn equipment) usage. The maximum cooldown duration to track can be set as well as the ability to block certain timers from appearing and the bar itself can be set to show varying sizes of timescale. In regards to its exponential nature, this means that a timer will countdown quicker the nearer it gets to the '0' end of the scale (eg, it will cover the same distance between 0-10 seconds as it will between 11-60 seconds on the base timer display).

There are two 'mods' included with Ellipsis, the main mod itself (folder: Ellipsis) and the congfiguration options (folder: Ellipsis_Options). Only the first is required to use the mod, though you will not be able to change options without the latter; Ellipsis_Options is also Load on Demand and thus won't use up any resources until you begin changing options (which is also why its a seperate folder/addon).

On first install (or a new character/profile), the 'anchors' for both Targets and Prominent Targets (text on a light blue background) will be visible. After you move them to their desired locations, you need to enter the mod options and "Lock" the interface elements to hide these anchors otherwise there will be some overlap with the actual mod targets.

- Fixed bug (hopefully fully this time... again) causing lua errors on death or combat end
- Fixed Cascade cooldown tracking for Priests

- Fixed bug (hopefully fully this time) causing lua errors on death
- Added Storm Elemental Totem and Cloudburst Totem to tracking

- Fixed bug causing lua errors on combat end (and death)

- ToC and Library update for 6.0.2

- ToC and Library update for 5.4

- ToC and Library update for 5.3

- ToC Update for 5.1

Fixed bug related to raid marking causing a LUA error.

Fixed a bug introduced in the patch that caused Cooldown parsing to crash the mod.

Updated For Mists of Pandaria Beta
Positioning of anchors and the cooldown bar are now saved to profiles (they will finally be placed appropriately when changing profiles). They will need to be manually repositioned on first load after install due to this change.
Many speed and optimization improvements.
Updated ClassData for new MoP abilities.
Embedded a full range of Statusbar textures for those who do not have them available from elsewhere.

Updated TOC for 4.3
Fixed (long-standing) bug with Cooldown bar showing when not wanted. To hide the bar just disable tracking of all 3 cooldown types, the bar will hide itself once all tracked cooldowns have expired (if any).

Updated TOC for 4.2

Added minimum duration options for auras and cooldowns (set in seconds as opposed to minutes like the maximums)
Fixed spell cooldown groups showing the wrong icon for Hunter Traps and Shaman Shocks (they were flipped)
Cleaned up tooltips and made it more clear when mouseover options are disabled by the 'Clickable' option

Still To Do: For those who are able and willing, the following strings need translating in all available languages other than English (if you have a translation, please PM me it and the language it's in).

L.MinAuraDuration = 'Min Aura Duration'
L.MinAuraDurationDesc = 'Set the minimum duration of auras (in seconds) that will be tracked by Ellipsis.'
L.MaxAuraDurationDesc = 'Set the maximum duration of auras (in minutes) that will be tracked by Ellipsis.\n\nA setting of 0 will disable max duration checking, allowing auras of any duration.'
L.CDMinDuration = 'Min CD Duration'
L.CDMinDurationDesc = 'Set the minimum duration of cooldowns (in seconds) that will be tracked by Ellipsis.\n\nThis setting will not go below 2 seconds so as to avoid all cooldowns showing up due to the GCD.'
L.CDMaxDurationDesc = 'Set the maximum duration of cooldowns (in minutes) that will be tracked by Ellipsis.\n\nA setting of 0 will disable max duration checking, allowing cooldowns of any duration.'

Fixed a glitch with mages due to Water Elemental now being a permanent or nothing pet. Removed coding checking for the existance of the Water Element talent.

4.0.3 Release


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  • #54

    Not intentionally dead, but I don't have an active account at the moment so unless I get bug reports I don't know if recent patches have broken anything sorry - and the few friends I have who still play and use the mod say it works as it ever did so I have left it for now. I have forgotten to update TOC though.

  • #51

    is there a way to hide the target bars when not in combat?

  • #52

    Yes, once you have the bars positioned, open the options and "lock" the mod to hide the bars. They are just there so you have something to see and drag around :> The cooldown bar can be set to hide when it has no cooldowns being tracked as well.

  • #49

    Is this still maintained?  There's been no update since 5.1, and even if no change is needed to the addon itself, some of the libs are obsolete.  In particular, the old LibSink is causing "not in Raid" messages because it doesn't know about INSTANCE_CHAT.

  • #50

    I'm actually not playing WoW much these days, but I can update the libs and the TOC for 5.3. Will do so shortly.

  • #48

    is there anyway to add or another add on to target of the tracker?


  • #46

    i have been having a problem for a while where when i dot something, then move to another target, the first target will either just randomly appear and disappear or just not show up at all. Makes it impossible to track dots without just constantly swapping back and forth and killing your dps even more.

  • #45

    Is it possbile to make the addon show hots on yourself? 

  • #43

    If it cliques on the debuff bar, will it make it your target? Let's say I put umh.. Shadow Word:Pain on 5 mobs, and I see one will expire. If I would click on that bar of that debuff of that mob, will it make it my target so I can just have my keybind ready to recast the dot?


  • #44

    Unfortunatly no, due to the lockdown of the UI blizzard did a few years ago, you cannot 'move' a button that performs an in-game action like selecting a mob or casting something; well, at least not in combat. As each mobs entry is added on the fly based on how many targets you have, each one is moved around as needed and so cannot be made clickable.

  • #40

    Corruption is working fine when soloing but in lfr it drops off after a few seconds. Finding I have to watch the target ui now rather then the timer bars.

    Not sure if its a case of multiple warlocks in the raid or not, haven't had many runs where I was the only one.

     Today its not working at all for corruption even soloing

    Last edited by dkh on 11/12/2012 11:49:31 AM
  • #41

    I'm afraid i'm unable to replicate this problem as far as I can test (i'm not raid capable yet), when solo vs a single target and multiple, Corruption is being tracked fine on multiple targets. Could you please do the following (if willing), let me know:

    a) What other mods you're running incase its a mod conflict

    b) Turn on LUA errors (Interface Options -> Help -> Display Lua Errors) and let me know if one pops up, and what it says, when Corruption stops being tracked.

    Far as I can tell, the mod is either breaking completely with an error or having some bad interaction with another mod as, on its own, it seems to work fine.

  • #42

    Well... I thought it was odd that it only recently started, which supported the add-on conflict theory - maybe something I had added recently.

    However, giving it some thought I decided to check the "Do not track list" - and there it was. Removed it and things appear to be working again. Will try in in lfr in the next few days but I expect that was all it was.

    Sorry for the false alarm and my clumsiness.


  • #38

    Hi, Can someone please tell me if this addon can do the following:

    I need to track multiple dots.  Whenever I apply a dot (such as a hunter sting), a 'box' or extra row or whatever appears showing a countdown for that dot, possibly with the name of the mob to which it is applied.  If the mob dies then the timer disappears.  Most important though I would like that if I click that box/row/name then I target that mob so I can re-apply the dot (or ever better the dot is re-applied automatically when I click that box..).


  • #39

    The mod does indeed do the first part but it doesn't make it so you can click the mob, and, due to the way Blizzard locked down the UI a few years back, I don't believe there is anyway to allow you to target the mob and/or re-apply the dot by just clicking on it (at least not with a UI that dynamically adjusts its size when adding new targets and timers).

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