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Emote Reply
- 0 Likes
- World of Warcraft
- 22 Downloads
- Supports: 4.2
- 0 Average Daily Downloads
- Comments
- Created 4/20/2009 11:18:05 PM
- Updated 11/13/2011 10:10:55 AM
- 38 Favorites
- Project Site
- License: Public Domain
- Release Type: Inactive
- Newest File: Emote Reply 1.1
About Emote Reply
Emote Reply
Description
This addon will return an emote for an emote given. You can set it to where when someone slaps you, you belch, or if someone pokes you, you fart, etc. You can set it up to your heart's desire.
Modification
The only code you may want to change to add new emotes and replies is the emotes table in the LUA file. You have a trigger emote and a reply emote. Every single emote token is set up as a constant, and every single text trigger is set up as a constant. (constants not listed here, but are in the file). Listed here are the default entries into the table when you download it.
table.insert(Emotes, { Trigger = POKE, Reply = TOKEN_FART}); table.insert(Emotes, { Trigger = HUG, Reply = TOKEN_HELPME}); table.insert(Emotes, { Trigger = KISS, Reply = TOKEN_DROOL}); table.insert(Emotes, { Trigger = SLAP, Reply = TOKEN_BURP}); table.insert(Emotes, { Trigger = COWER, Reply = TOKEN_CHICKEN}); table.insert(Emotes, { Trigger = FLEX, Reply = TOKEN_GOLFCLAP}); table.insert(Emotes, { Trigger = LOL, Reply = TOKEN_GUFFAW}); table.insert(Emotes, { Trigger = CRIES, Reply = TOKEN_VIOLIN}); table.insert(Emotes, { Trigger = SEXY, Reply = TOKEN_GRIN}); table.insert(Emotes, { Trigger = YAWN, Reply = TOKEN_THREATEN});
This is a long-needed update.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| Emote Reply 1.1 | Release | 4.2 | 41 | 11/13/2011 10:10:55 AM |
| Emote Reply Version 1.05 | Release | 3.2.0 | 3,768 | 10/11/2009 11:54:36 AM |
| Emote Reply 1.01 | Release | 3.1.0 | 3,202 | 4/20/2009 11:33:19 PM |
Comments
So sad...It doesn't work. Please fix?
Thanks.
i got this error after i updated the addon
Date: 2011-11-14 22:39:18
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\EmoteReply\EmoteReply.lua line 373:
attempt to index global 'this' (a nil value)
Debug:
[C]: ?
EmoteReply\EmoteReply.lua:373: EmoteReply_OnLoad()
[string "*:OnLoad"]:1:
[string "*:OnLoad"]:1
I found some kinda of file in my warcraft files with a LUA but it by no means opened up to detail any kind of table to be modified. MaybeI wasnt doing it right but nonetheless.. an addon best serves players most with the less time they have to put into trying to get it to actually work :)
Id love to use it- if you can provide a "in game" access table.
Thanks !
There are three sections in the lua file that you need to look at... emote tokens, search strings, and tables.
In tables, you will see...
table.insert(Emotes, { Trigger = POKE, Reply = TOKEN_FART});
The "trigger = " should be set to a search string and the "reply =" should be set to a token. Choose your search string and choose your token.
Just add a new line to the tables section...you can add as many as you like.
If I wanted to make a reply that winks when i get grinned at... the token is TOKEN_GRIN and the search string is WINK. I would add the following line to the tables section:
table.insert(Emotes, { Trigger = TOKEN_GRIN, Reply = WINK});
otherwise looks like it'd be a great add-on.
and nethyahell, great visual there in my imagination, made me lol :D
There are still shreds of the old autoemote addon lying around wowinterface.com at http://orgrimmar.org/addon.php?id=3 and I was curious if there is a way someone could check out its code and work a deal with the original creater to update this thing and improve it at all.
HOWEVER: I'm not sure I will keep the addon, because (a) some of the replies are "smack-talk"-ish and even borderline rude, and neither I nor my guild goes in for either; and (b) it is exceptionally difficult to add or change emotes and replies. I have even heard that it is critical to use the correct text editor (no idea which one though) on LUA files, just Notepad won't work for some obscure reason known only to Bill Gates. You almost have to be a programmer to change or add emotes, and I'm not a programmer.
What this addon really needs is a user interface, with two scrollable lists- triggers and replies, with add and delete buttons for both lists. Such an addon (AutoEmote) existed about 3-4 patches ago, but the interface didn't actually work very well (/cry) so it had to be uninstalled. Now, it's just gone. Obsolete. Unavailable. Kaput.
I wish I had the leet skillz required to build such an interface, but, sadly, I don't. Maybe Umbridge (cute word-play, I like it) will take pity on us (without taking Umbrage) and design a front end interface for this useful addon.
Please? /wiggle
"manual targeting": I meant command line targeting using (for example) "/target Nocturna" which is impossible when a player's name is "Skâlp" or any other name using non-standard letters not found on a normal US 101-key keyboard. Despite Blizzard's prohibition against these non-standard characters, players insist on using them to show how clever they are- and thereby make it impossible or at least very difficult to talk to them, invite them to groups, trade with them, etc. They slit their own throats, social-wise.
"smack-talk"ish or rude replies: I am particularly referring to trigger HUG and reply HELPME, and trigger POKE with reply FART. If someone hugs me, I want to hug them back, or blow as kiss at them. If someone pokes me, I want to tickle them, or LOL at them... not fart at them. However, the arcane difficulty of changing the replies to suit my personality and/or play style is just way too daunting and error-prone.
Also, the author's post that says "make sure the tokens are defined in the file" is just ambiguous gobbledygook to me- which tokens? What is a token? Which file, the LUA file with the TABLES list or some other file?
As far as I can tell, there is NO meaningful, instructive, clear guideline published anywhere that would help me to understand exactly what to do to add/delete/change Trigger/Reply pairs for this addon. Since it has no interface, at least some clear documentation would really help a lot.
Thanks
Would it be possible to implement the function to target the player that for example waves at you so you wave to back to him, not to everyone else.