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EnemySwing

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  • 1 Like
  • World of Warcraft
  • 11 Monthly Downloads
  • Supports: 4.2
  • 1,224 Total Downloads
  • Updated 08/31/2011
  • Created 08/29/2011
  • 2 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: All Rights Reserved
  • Newest File: beta-2
or

About EnemySwing

Displays an approximate swing timer for your current target.

Use /enemyswing to configure.

------------------------------------------------------------------------
r7 | stolenlegacy | 2011-09-01 02:06:48 +0000 (Thu, 01 Sep 2011) | 1 line
Changed paths:
   A /tags/beta-2 (from /trunk:6)

Tagged, beta-2.
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r6 | stolenlegacy | 2011-09-01 02:06:25 +0000 (Thu, 01 Sep 2011) | 1 line
Changed paths:
   M /trunk/EnemySwing.lua

Add option to switch target tracked between target, focus and boss1-4. Beta.
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r4 | stolenlegacy | 2011-08-31 23:31:52 +0000 (Wed, 31 Aug 2011) | 4 lines
Changed paths:
   M /trunk/EnemySwing.lua

Hide swing timer when target is dropped.
Fixed a typo.

First beta tag.
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r3 | stolenlegacy | 2011-08-29 23:10:33 +0000 (Mon, 29 Aug 2011) | 1 line
Changed paths:
   M /trunk/EnemySwing.lua

Fixed variable name typo.
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r2 | stolenlegacy | 2011-08-29 22:23:28 +0000 (Mon, 29 Aug 2011) | 1 line
Changed paths:
   A /trunk/EnemySwing.lua
   A /trunk/EnemySwing.toc

Initial commit.
------------------------------------------------------------------------
r1 | root | 2011-08-29 22:21:17 +0000 (Mon, 29 Aug 2011) | 1 line
Changed paths:
   A /branches
   A /tags
   A /trunk

"enemyswing/mainline: Initial Import"
------------------------------------------------------------------------

Comments

  • #4

    Hi there,

    still working on it?

  • #5

    If you make me work on it, yes. What errors is it throwing?

  • #6

    No errors, it just doesn't do anything. The config works fine, but the bar isn't visible in combat at all.

    Edit: okay sometimes it does work, but I've went through whole fights where it didn't show up once =(

    Last edited by Iroared on 12/16/2012 5:05:22 PM
  • #2

    "swing timer"

    WHat does that mean?

  • #3

    The "swing timer" is the time that elapses between two auto-attacks. Essentially, this addon shows you a bar for when you will next be hit by your current target. You can use this to get maximum damage reduction from tanking cooldowns, for example.

    However, due to changes made to the API since this addon's conception, (more specifically, the addition of enemy units to UnitAttackSpeed), some of its logic is now redundant. It should still be working, however.

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