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EPGPLootmaster

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  • 20 Likes
  • World of Warcraft
  • 52,145 Monthly Downloads
  • Supports: 6.0.3
  • 3,341,905 Total Downloads
  • Updated 12/17/2014
  • Created 12/05/2008
  • 1,570 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU Lesser General Public License version 3 (LGPLv3)
  • Newest File: 0.6.64
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About EPGPLootmaster

EPGP Lootmaster

EPGP Lootmaster provides a nice GUI for distributing loot and GP to the raid. It sends a popup and a message to all raid members with the question wether they want the loot or not and sends this response to the master looter. The ML gets a nice list of every raider's choices sorted by EP/GP (more info on EPGP here).

Translators wanted!

We're currently looking for translators, please visit curseforge if you're interested in helping out.

Whisper system

This mod nolonger requires everyone in your raid to install it! Raid members can now just whisper the master looter with a simple message: /w masterlooter !epgp need/greed/pass [itemlink] This, however, will not send the current equipment to the master looter ui. It's still strongly suggested that everyone installs the mod, but it's nolonger mandatory. The master looter, of course, still needs to install it ;)

Installation

Just copy the epgp_lootmaster and epgp_lootmaster_ml directories from the zipfile to your addons directory or use the Curse Installer. When you configure your addons in wow you'll get two entries:
  • EPGP LootMaster - Core: Everyone in raid needs to enable this.
  • EPGP LootMaster - ML: Only Master Looter needs to enable this, most raiders will probably get dependency missing because EPGP isn't installed. This is no problem, just leave it disabled. The Master Looter however does need to install EPGP.

Config

/lm options for some basic options.
  • Auto announce threshold: sets what kind of item raid members automatically get to see.
  • Auto looter: sets a raid members that will automatically receive BoE and BoU items below the threshold (for disenchantment or bank).
  • Listen for incoming monitor updates: Enabling this will make your client listen from updates from the master looter. It will show you the exact same interface as the master looter. This way you could help deciding who gets the loot.

Use

Just install this mod on every raid member. Set someone up a master looter. As soon as the ML tries to loot something, epgp_lootmaster will detect it and will try to handle the distribution for you. epgp_lootmaster will also handle the GP distribution for you and should automatically disable the EPGP GP input popup. You can also manually disable this popup from the EPGP options panel. /lm version or /lm versioncheck This will show you an interface where you can see wether the members of your guild or raid have installed lootmaster and what version.

Additional functions

While it's not something that's endorsed by the EPGP system, EPGPLootmaster does have built in Voting and Bidding systems. You can configure these systems easily from the configuration panel (/lm config).

Bidding system

The bidding system allows players to place a custom GP bid for an item. The highest bidder wins the item. This works either by inputting your bid on the need/greed/pass selection popup, or by using the whisper system: /w masterlooter !epgp need [itemlink] [bid]

Voting system

The voting system allows the master looter to request help from the loot council to select a proper candidate for an item. This has been implemented because some guild want to use PR for the majority of their loot but sometimes they want to bypass and select a candidate manually, by placing votes. The configuration panel allows you to define who are the members of your loot council: either the assistants in your raid or a selection of ranks in your guild or both or everyone in your raid. You can configure as you see fit.

Let me know!

Please let me know what you think of my mod (good or bad). Your comments allow me to improve EPGPLootmaster so please don't hesitate to make tickets and add comments.

Bugtracker - create tickets here

------------------------------------------------------------------------
r291 | mackatack | 2014-12-17 09:54:24 +0000 (Wed, 17 Dec 2014) | 1 line
Changed paths:
   A /tags/0.6.64 (from /trunk:290)

see prev commit
------------------------------------------------------------------------
r290 | mackatack | 2014-12-17 09:53:18 +0000 (Wed, 17 Dec 2014) | 1 line
Changed paths:
   M /trunk/ml/lootmaster_ml.lua

Prevent errors caused by debug messages
------------------------------------------------------------------------
r288 | mackatack | 2014-12-12 23:08:22 +0000 (Fri, 12 Dec 2014) | 1 line
Changed paths:
   M /trunk/epgp_lootmaster.toc
   M /trunk/ml/lootmaster_ml.lua

added more debugging output for the monitor system troubles
------------------------------------------------------------------------
r286 | mackatack | 2014-12-12 13:58:31 +0000 (Fri, 12 Dec 2014) | 3 lines
Changed paths:
   M /trunk/lootmaster_core.lua
   M /trunk/ml/lootmaster_ml.lua
   M /trunk/ml/lootmaster_options.lua

Extra attempt of disabling EPGP GP popup, preventing double GP registration
Cleaned up Debug messages
Convert nils to false when saving guildranks in voting and monitor options, perhaps this will fix the problems people are having
------------------------------------------------------------------------
r284 | mackatack | 2014-12-11 15:18:49 +0000 (Thu, 11 Dec 2014) | 1 line
Changed paths:
   M /trunk/ml/lootmaster_ml.lua

Only auto register with autolooting enabled
------------------------------------------------------------------------
r282 | mackatack | 2014-12-11 15:15:29 +0000 (Thu, 11 Dec 2014) | 3 lines
Changed paths:
   M /trunk/locale/enUS.lua
   M /trunk/lootmaster_core.lua
   M /trunk/lootmaster_player.lua
   M /trunk/ml/lootmaster_ml.lua
   M /trunk/ml/lootmaster_ml_ui.lua

Introduction of average itemlevel display of candidates full gearset in monitors.
Auto registration of loot in EPGPLootmaster when auto looting is enabled
Small bugfix
------------------------------------------------------------------------
r281 | mackatack | 2014-12-11 12:13:37 +0000 (Thu, 11 Dec 2014) | 1 line
Changed paths:
   M /trunk/ml/lootmaster_ml.lua

Fixed iLevel diffs on monitors
------------------------------------------------------------------------
r280 | mackatack | 2014-12-11 12:10:22 +0000 (Thu, 11 Dec 2014) | 1 line
Changed paths:
   M /trunk/locale/enUS.lua
   M /trunk/ml/lootmaster_ml.lua
   M /trunk/ml/lootmaster_options.lua

Implemented auto voting
------------------------------------------------------------------------
r278 | mackatack | 2014-12-08 09:18:15 +0000 (Mon, 08 Dec 2014) | 1 line
Changed paths:
   M /trunk/ml/lootmaster_ml.lua

Changed idents of items in the lootmaster table to include the entire itemhyperlink without the localized name of the item to support multilingual raids. This enables items sharing the same itemID but different sockets or bonusID to be registered separately so raiders will receive individual popups for them
------------------------------------------------------------------------
r276 | mackatack | 2014-12-07 11:29:45 +0000 (Sun, 07 Dec 2014) | 1 line
Changed paths:
   M /trunk/ml/lootmaster_ml.lua

couple of extra checks for LootLinkToIdent
------------------------------------------------------------------------
r274 | mackatack | 2014-12-03 10:07:30 +0000 (Wed, 03 Dec 2014) | 1 line
Changed paths:
   M /trunk/ml/lootmaster_ml.lua

Some lootslots are already empty while looting because it's autolooted. Empty slots return nil itemlinks, LootLinkToIdent() should correctly handle nil itemlinks and just return nil.
------------------------------------------------------------------------
r272 | mackatack | 2014-12-02 17:36:18 +0000 (Tue, 02 Dec 2014) | 2 lines
Changed paths:
   M /trunk/lootmaster_core.lua
   M /trunk/ml/lootmaster_ml.lua

Fixed voting and monitoring system
Fixed probable bug distributing heroic items
------------------------------------------------------------------------
r270 | mackatack | 2014-11-30 11:36:03 +0000 (Sun, 30 Nov 2014) | 4 lines
Changed paths:
   M /trunk/lootmaster_core.lua
   M /trunk/ml/lootmaster_ml.lua
   M /trunk/ml/lootmaster_ml_ui.lua

- Always show all the buttons for every item in queue, dont have selected button
- Support WoD drops of same itemID but different bonus ID
- Disable EPGP GP popup automatically
- TOC update
------------------------------------------------------------------------

Comments

First Previous Page 2 of 62 Next Last
  • #1394

    Hey,

    I am having an issue figuring out why EPGP lootmaster is not crediting GP when I assign loot. I have both it and the original EPGP addon. When loot gets assigned, the EPGP pop-up does not appear (I believe this is because EPGP lootmaster disables it). But no matter what option I use to assign loot (I have severak custom options with varying percentages of GP), it never gets updated. The GP value is listed in the lootmaster window, and I am the only one making changes. Not sure what info I can give you to help debug this better.

    cheers,
    Boomslang

  • #1392

    Is there anyway too manually set the amount of GP for an item?

    Say we are looking into setting farm bosses and and Special nights have a 50% GP cost on all drops. I know EPGP calculates the GP of an item already, and LM gets its costs from there. Just wondering if at the time I assign an item to a person, can I sent the GP cost to adjust for the discount?

  • #1402

    Yes, you will have a small GP window where you can manually enter whatever you want.

  • #1391

    Hi,

    Every time I log on or reload my ui I get a warning message that EPGP isn't enabled, but I have both EPGP Lootmaster ML and EPGP Lootmaster installed and turned on. How do I stop this warning message from appearing all the time?

    Edit: I'd also like to mention that it works perfectly fine in raids as I am part of council and it is doing exactly what I need it to do. I just would like to turn off this warning message.

    Edit 2: Can anyone help me out with this?

    Last edited by nollie7 on 1/19/2015 10:08:07 PM
  • #1390

    I've been having an issue where some of my loot council members cannot see the player's current item(s) equipped when voting on a piece of gear. Any ideas?

  • #1389

    Hey there,

    folks I would like to ask you if is there any option to award GP for players who fail at tactic. Because now we need to award 100 GP for item but we need to have log with fails when that player rool for main spec item.

    Thank you for your answer and for supporting us with EPGP.

  • #1387

    I really enjoy the mod. My one major beef with this mod is that when when the voting screen comes up the names lsited for who want a piece of loot will relist and change the order multiple times. Is there any way that can be changed? 

  • #1384

    How do you re announce a piece of gear? After its no longer on boss

  • #1388

    /lm add [link item]

    from there, just hit announce to raid and it will show the pop up box for everyone.

  • #1380

    Hello,

    Firstly i am a massive fan of this addon and it has served me and my guilds very well in the past.

    I have recently reformed an old guild and persuaded them to use this. We have had some teething problems but nothing we couldnt solve outselves (mainly settings wrong). However we are getting the 'lootslotID not found' bug which has occured three times now, resulting in a few missing out on loot as the mob despawned. This has obviously caused frustrations in the ranks and i am worried the guild will soon vote against this system.

    I have tried to research the issue and the only solution offered was they players were out of range, which unfortunatly was no the case for us. One particular person seems to be having the problem more than others, one with him receiving the item and twice him as ML distributing. Could he's wow or cache be the issue?

    Do you have any advice on how to fix this problem or what could potentially be causing it.

    Many thanks

  • #1408

    I have to close the windows and have people reroll for the items.  Irritating but works. 

  • #1386

    i have test again in a dungeon.

    WHEN the error come out, we don't need to shut down the Epgplootmaster. You need go to the boss and re-click the boss and make the loot window show again. Then you can give the loot to anybody you want.

    my poor english,:)

    Try it, and give us feed back.

  • #1385

    hi,layta.

    i have the same problem before, so i test this addon with my friends.

    My advise to you is that you may stand on the boss ,and then test this addon. the problem seems not happend again. I mean, you need to go as near the loot as possible. Simply stand on the boss, rather than stand near it.

    Try it. I test this in dungeon.

  • #1382

    Thanks! Bummer that you've been having a few problems with the addon. The new expansion required me to make a few drastic changes which resulted in a few bugs. Unfortunately this also caused the "lootSlotID not found" bug. That should be resolved by now.

    The player out of reach problems are new to me. Not quite sure what happened there, but mobs shouldn't despawn that fast unless completely looted. And if a player is out of reach on an item that they needed on, maybe that will teach them very quickly not to be out of reach :P It's a shortcoming of the WoW client itself that my addon cannot overcome.

    A lot of addons are updated quite often around a new patch, this one including. Make extra sure the ML in your group is always using the lastest version of this addon. You can check your guild/raid/group versions by typing /lm version.

    If you're on a EU server i might be able to logon and give some online support. This also allows me to run some tests and fix bugs.

  • #1383

    Hello,

    Thank you for the quick response as i can image you are very busy at the moment.

    The guys have learnt very quickly and everything appears to be working great. We do sometime get a bit of delay when looting multiple items as i see the interface has changed a little, with all the loot listed at the left side of the ML panel. I kept closing it and the causing everyone to roll on every time like 3x.

    It is just the IDslot issue we cannot overcome. We are on a EU server, Defias Brotherhood on the alliance. Is there anything else you require in order to do these checks?

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