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  • World of Warcraft
  • 10,163 Monthly Downloads
  • Supports: 6.0.2
  • 64,907 Total Downloads
  • Updated 10/18/2014
  • Created 11/12/2012
  • 183 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: v1.6.7

About Farmhand

Farmhand adds dynamic buttons on the screen while you are at Sunsong Ranch.

The buttons allow quick access to the Plow, Shovel, Bug Spray and Watering Can if they are in your inventory. If you do not have a given item, there will be no button for it. Also adds buttons for seeds that are in your inventory. You can even sell unwanted seeds at a vendor without having to open your bags.

When you leave Halfhill, any tools remaining in your inventory will be dropped. You can pick them up again at the farm. (You can disable this feature.)

A special Crop Scanner tool will let you quickly find any plants you've overlooked that need special attention. (Very hand for the hard-to see Smothered and Runty plants.)

To move the buttons, hold SHIFT and drag a button with the left mouse button.

In the Interface Options panel, you can turn on/off tool dropping, turn on/off chat messages and sounds, turn on/off the portal shard buttons and control whether Farmhand automatically hides itself during combat.

I recommend using Masque (optional) to make your buttons pretty.

Farmhand has translations for all game-supported locales, but if you see a bad translation please visit the localization page and correct it. Then let me know so I can repackage the addon to pick up the changes.

Thanks to all the translators!
Translator Credits

Thanks as well to the Farmhand users who've made great suggestions:

tag v1.6.7
JC Ford <jcford@MegaJC.home>
2014-10-18 12:01:43 -0400



JC Ford:
    - TOC fix

Addon Packs Containing This...


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  • #75

    German: Instabiler Portalsplitter

  • #74

    Thanks JCinDE for the Text/Sound alert options, much appriciated. :)

  • #73

    I'm adding support for the Unstable Portal Shard, which is the name of the "seed" as well as the name of the "crop" after you "plant" it. I'm also adding an optional row of icons which will hold the resulting city portal shards.

    Translators: That means there are new strings. Sorry!


  • #71

    Is it possible to have an option to disable the chat spam/raid warnings?  Clicking the Crop Scanner floods my chat window and all the raid warnings splashing on my screen.  Also maybe a sound file to play when all the "crops are looking good".

    The raid markers are the main thing that you need to see, but to me... having raid warnings and chat warnings going off is a little much.  It makes it all seem too busy and takes away from what you are actually doing and the simplicity of the addon.


    Last edited by adore33 on 11/26/2012 12:36:35 PM
  • #72

    I can add a "Quiet" option, sure. I kind of like the output. It makes it feel more like the addon is doing something. Wink


  • #70

    Oh jeeez, this so cool! /runsfortesting

  • #69

    I had been working on a way to eliminate the need for multiple clicks for French and other noun-adjective languages. I succeeded in doing so and that opened the door to doing much more with the scanner including marking multiple targets at once.

    Version 1.10 will put an icon on up to 8 different plants with one click. Please note that the scanner still relies on targeting macros and as such can still only find one of any given crop, that being the closest to your character. That's not so bad when you consider that the target icons are also limited in that you can only have one NPC at a time with a given icon. That means if you have 8 crops with all different statuses, you'll see all 8 icons.

    Here are the icon assignments:

    • {STAR} = Runty
    • {CIRCLE} = Bursting (or Smothered if there are no Bursting crops)
    • {DIAMOND} = Wild
    • {TRIANGLE} = Infested (or Stubborn Weed if there are no Infested crops)
    • {MOON} = Alluring
    • {SQUARE} = Parched
    • {CROSS} = Tangled
    • {SKULL} = Wiggling (or Occupied Soil if there are not Wiggling crops)

    Because Wiggling and Occupied mean Virmen and all Virmen must die!

    Translators: Some of the localized strings have changed. I've done my best to update them with the help of Wowhead and Google Translate. Please review them and feel free to update them if necessary.

    Last edited by JCinDE on 11/26/2012 4:18:34 AM
  • #65

    Please split macro by types and mark vegetables by different marks:

    • to kill (skull)
    • to water (blue square)
    • to spray (green triangle)
    • to pull out (whatever)
    For example if no blue squares so i don't need to click my irrigation system. 

    PS: and add Bursting in case someone miss them. Smile

  • #68

    Funny you should mention it. See my post above.

    Last edited by JCinDE on 11/26/2012 3:52:17 AM
  • #66

    Why not just click your Sprinkler and Pest Repeller from the beginning?  Its a few extra clicks but it will fix multiple crops at once.

  • #60
    Re: Farmhand Bar Position

    Farmhand bars still resetting to center of screen in v1.05


  • #67

    Farmhand bars are staying where moved now, thank you for resolving that. :)

  • #61


    I'm a bit perplexed. I'll take another look. Can you tell me more about what you're doing and what you're seeing?

    Last edited by JCinDE on 11/23/2012 7:45:38 PM
  • #64

    Okay this time I am absolutely certain that I think I fixed it. v1.06b

  • #63

    I've made it fail now over and over by simply turning Farmhand addon off and on with no other addons running.  I turn Farmhand on and its in the center.  I manually drag it to the top-center, turn off Farmhand, turn Farmhand back on again and its back in the center.  I leave Farmhand running all the time though and so does my girlfriend, she says her bars reset to the center as well.

    I just moved it to the top-center and exited the game completely and logged back in and it was still at the top.  You'd think exiting the game would be the same as turning addons off and on, but I guess not.  So I am not really sure whats happening with it.  Like I said, turning Farmhand off and on causes it to reset, but I have Farmhand running all the time.

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