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  • World of Warcraft
  • 7,421 Monthly Downloads
  • Supports: 6.2.2
  • 1,245,357 Total Downloads
  • Updated 10/04/2015
  • Created 01/26/2007
  • 1,747 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Mozilla Public License 2.0
  • Newest File: 6.2.34

About FloTotemBar

Add button bars for quick access to totem spells for the Shaman and to trap spells for the Hunter.

There is one bar per totem elements and one for trap spells. Obviously, only the concerned classes see the appropriated bars ;-)

There is now also an additionnal bar for some totem related spells.

Spells are added to the bars automatically when you learn spells.

Each bar has a timer to track the remaining life time of the last casted totem/trap.

You can use the context menu to change many settings.

Dual spec is managed automatically. When the second spec is activated for the first time, the settings are duplicated. Then, all changes made to the configuration are only done to the current spec, and the inactive spec is untouched.

/flototembar panic|reset
Reset all settings and reload the UI
/flototembar unlock
Unlock the bars so you can move them.
/flototembar lock
Lock the bars in place
/flototembar auto
(default) use an automatic placement of the bars at the bottom of the screen. Detect optional action bars, XP bar, reputation bar, number of totems per bars.
/flototembar scale <ratio>
Scale the bar by a <ratio>.
/flototembar borders
Show borders (default)
/flototembar noborders
Hide borders /ftb is an alias for /flototembar

tag 6.2.34
Floraline <>
2015-10-04 17:05:47 +0200

Tagging for release


    - Update TOC version


First Previous Page 1 of 50 Next Last
  • #762

    Just downloaded it 2 seconds ago and already love it :D

  • #761

    How do I disable the tooltips for this add-on?

  • #760

    Good addon but I have to painstakingly spend 20 minutes moving and arranging the bars every time I get a new totem, making sure they are kept completely even with each other. My OCD goes nuts over that. I wish there was an options interface for this addon where you can set exact number coordinates for positioning the bars.

  • #759

    Seems to happen often, but not sure if it is a conflict:

    1x [ADDON_ACTION_BLOCKED] AddOn 'FloTotemBar' tried to call the protected function 'SecureStateDriverManager:SetAttribute()'.
    !BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
    [C]: in function `SetAttribute'
    FrameXML\SecureStateDriver.lua:10: in function <FrameXML\SecureStateDriver.lua:8>
    (tail call): ?
    FloTotemBar\FloTotemBar-6.1.34.lua:503: in function `OnSetup'
    FloTotemBar\FloLib-1.34.lua:343: in function `FloLib_Setup'
    FloTotemBar\FloTotemBar-6.1.34.lua:145: in function `FloTotemBar_OnEvent'
    [string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>


  • #758

    This addon conflicts with Bartender and disappears if it is installed (sometimes right away, usually after a couple of logins after installing Bartender).  I've NEVER had issues w/ it disappearing if BT is not installed after years of using it.

    The issue is that FTB will move offscreen to some far away anchor point (for me it's the far upper right of the screen) which even a panic/reset command does not undo. Edit: after trying to duplicate this, more often than not this seems to occur after a relog and FloTotemBar / FloAspectBar is not locked. So to minimize this, make sure you have them locked.

    To fix this, i issue resize commands to see it, then unlock and move it w/ the proper size setting as such:

    /ftb scale 100 (this  makes it HUGE but i can see it)

    /ftb scale 10 (or 5) (this makes it bearably huge and allows me to manually unlock it if needed and move it using my mouse)

    /ftb scale 1 (once i have it in the position onscreen i want)

    /ftb lock (or do this via the mouse, along with hiding the border, re-arranging "spell" order, etc

    Done!   OH and this works with FloAspectBar, using /fab in stead of /ftb

    Last edited by Nethcruuth on 8/31/2015 8:26:08 PM
  • #763

    Not working for me. Anyone else have this problem?

    Thank you.

  • #757

    Can someone update this addon. I use it all the time and its the only addon that has not been updated. Thx

  • #754

    HELP!!!! Let me start by stating I love this addon, with one exception, trying to find the damn thing. I can't even get them to pop up with the panic/reset on my latest shaman, have zero issues with my hunter. I have tried to make the scale number something high enough to be seen, nope, still not there. Any suggestions or if there is a way to fix this would be greatly welcomed!

  • #755

    Finally figured out what the problem is, I turned off Bartender and there they were. Not sure if anyone else's issues of them disappearing are based off their "bar mods" but hope that helps ;)

  • #753

    I really love this addon, it's so helpful for my shaman. But, why do the darn bars keep disappearingf and I have to do the panic reset to get them to come back up?

  • #756

    Same here. Often disappears.  It's a wonderful addon, but having to constantly reset, unlock, move, and resize is aggravating! 

    Last edited by rpalmeri on 7/15/2015 9:36:32 PM
  • #752

    Thanks for the update to 6.1 , been missing this add on alot.

  • #751

    Hi Hi, Just wanted to say I love this addon whole heartedly. It's just easy to use. I just have one request. Is it possible to move the anchor points to be where the timer is on each bar? Reason I ask is because even though I have it lined up neatly for my resto spec, it messes up when I'm in my enhancement set since it has less totems available to it. I realize it's because the anchor points are in the middle of the bars as a whole.

    Thank you for reading :)


  • #750

    Is there a way for this addon to show the numbers for how much time a totem has left? The little bar that slowly goes down is great, but I'd really prefer numbers.

  • #748

    First off, I've been using FloTotemBar for a long time. Great addon, thanks! :)

    Can't remember when this started, but when you change spec now Trap Launcer will turn itself off. I've read that this is supposed to be a bug, but not sure. Would it be possible to add an option to make sure Trap Launcer is turned on before putting a trap down?

    Edit: Ok, just tried to change spec and Trap Launcher did not turn itself off this time. Guess it's random when it does that then, and that this really is a bug? Still, would appreciate a feature like this as it's driving me mad :(

    Last edited by karehd on 2/27/2015 11:48:10 AM
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