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  • World of Warcraft
  • 10,975 Monthly Downloads
  • Supports: 6.2.2
  • 1,225,211 Total Downloads
  • Updated 10/04/2015
  • Created 01/26/2007
  • 1,741 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Mozilla Public License 2.0
  • Newest File: 6.2.34

About FloTotemBar

Add button bars for quick access to totem spells for the Shaman and to trap spells for the Hunter.

There is one bar per totem elements and one for trap spells. Obviously, only the concerned classes see the appropriated bars ;-)

There is now also an additionnal bar for some totem related spells.

Spells are added to the bars automatically when you learn spells.

Each bar has a timer to track the remaining life time of the last casted totem/trap.

You can use the context menu to change many settings.

Dual spec is managed automatically. When the second spec is activated for the first time, the settings are duplicated. Then, all changes made to the configuration are only done to the current spec, and the inactive spec is untouched.

/flototembar panic|reset
Reset all settings and reload the UI
/flototembar unlock
Unlock the bars so you can move them.
/flototembar lock
Lock the bars in place
/flototembar auto
(default) use an automatic placement of the bars at the bottom of the screen. Detect optional action bars, XP bar, reputation bar, number of totems per bars.
/flototembar scale <ratio>
Scale the bar by a <ratio>.
/flototembar borders
Show borders (default)
/flototembar noborders
Hide borders /ftb is an alias for /flototembar

tag 6.2.34
Floraline <>
2015-10-04 17:05:47 +0200

Tagging for release


    - Update TOC version


First Previous Page 22 of 50 Next Last
  • #428
    ok i have solved the keybinding problem. the problem lies in the way the addon parses the skill names and concatenates them into the string that is used to refer to the proper keybindings. any hunters out there who want to get this working again, hit me up and i can send you my localisation.lua and bindings.xml files.... Floraline, you should take a look at this and see if you can find a workaround so that we hunters can keep using your awesome mods!
  • #437
    Any way I can have you send the info on those pages? Saw he made a major change in localization but haven't had time to decipher yet. You can reach me as budmanone on curse.forge or [email protected] . Thanks
  • #425
    just thought id mention since the latest patch neither flototem or aspect seem to be displayed on log on any chance for a patch much appreciated
  • #429
    i have the same problem. it only display the totem bar for my primary spec. when i switch spec. it doesnt display anymore. plz fix! thx!
  • #424
    Fantastic add on, I love it!
    One thing - I am dual spec'd ele and resto, and when I went from ele to resto before a boss fight last night Totem of Wrath was still available for me to use. I'd love to keep it as resto :D but I know I'm not supposed to. When I died it was gone from the totem bar but I thought I'd mention it.
  • #423
    With my shaman i've dual spec Elemental/Restoration, when i change from one to the other spec, the water totems bar vanish, is it possible to fix this?
    Gz for the great addon, i couldn't play without it!
  • #422
    hum just logged back in after not being on my shaman for awhile and the workaround below no longer works... :-(

    WTB scale not keeping solution... I really love this add on and would LOVE to continue using it... :-(
  • #421
    would be nice is someone told me why i can't see bubbles i'd really like to use this addon
  • #420
    here is the fix posted by xnixbla

    Found a solution (more an ugly hack) for the scaling/positioning.

    It seems that the FloTotemBar_SetScale function is called during startup before the totem bars are visible.

    If you move the line v:SetScale(scale); (line 614) before the if (so that the visible condition doesn't apply) it works for me.

    Here the updated version of the FloTotemBar_SetScale function, just replace the whole functions (line 600-622 in FloTotemBar.lua) with the updated one:

    function FloTotemBar_SetScale(scale)

    scale = tonumber(scale);
    if not scale or scale
    0 ("..scale..")" );

    ACTIVE_OPTIONS.scale = scale;

    for i, v in ipairs({FloBarTRAP, FloBarCALL, FloBarEARTH, FloBarFIRE, FloBarWATER, FloBarAIR}) do
    if v:IsVisible() then
    local p, a, rp, ox, oy = v:GetPoint();
    local os = v:GetScale();
    if a == nil or a == UIParent or a == MainMenuBar then
    v:SetPoint(p, a, rp, ox*os/scale, oy*os/scale);

  • #419
    You did not add the fix for the bars not keeping scale in there... it would have been nice...

    *scrolls back a couple pages to find the fix again*
  • #418
    great addon. thanks
  • #417
    nothing happens when i'm mousing over the totm and i don't have that little bar that has 1 of each totem color the one shown in new features for
  • #416
    Updated for 3.3
  • #415
    so when is this getting updated?
    Atleast give me a hint on how to make it show. None of the switches do anything.
  • #413
    I still love this add on but I'll be honest I'm a noob at figuring this stuff out.. Can someone with a clue post a version that is fixed please.
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