- Home
- Downloads
-
Addons & Mods
Featured
World of Warcraft
4,841 Addons
-
Popular Downloads
- Top World of Warcraft Addons
- Top Rift Addons
- Top Skyrim Mods
- Top Minecraft Server Mods
- Top Terraria Maps
- Top Starcraft II Maps
- Top Runes of Magic Addons
- Top Warhammer Online Addons
- Top Age of Conan Addons
-
- Curse Client
- Premium
- News
- Giveaways
- Forums
FreeMe: Simple Buff Remover
- 0 Likes
- World of Warcraft
- 4,234 Downloads
- Supports: 3.2.0
- 0 Average Daily Downloads
- Comments
- Created 6/29/2008 10:40:58 PM
- Updated 8/4/2009 11:10:07 PM
- 17 Favorites
- Project Site
- License: All Rights Reserved
- Release Type: Release
- Newest File: v4.12
About FreeMe: Simple Buff Remover
FreeMe is a simple buff removing addon, originally designed only to remove Salvation and Nether Protection, it has been expanded to support all buffs.
Commands:
- /freeme off
- /freeme on
- /freeme spellid
Using /freeme spellid will add the buff to the list of "Remove", type it again to remove it from the list.
FreeMe comes with a preset list to remove salvation and nether protection, if you don't want to remove these buffs here is the list of ID's for you to remove by typing /freeme spellID
Default List:
- 1038 --salvation
- 25895 --greater salvation
- 30300 --nether protection
- 30299 --nether protection
- 30301 --nether protection
- 30302 --nether protection
------------------------------------------------------------------------
r39 | funkydude | 2009-08-05 04:07:21 +0000 (Wed, 05 Aug 2009) | 1 line
Changed paths:
A /tags/v4.12 (from /trunk:38)
Tagging as v4.12
------------------------------------------------------------------------
r38 | funkydude | 2009-08-05 03:45:00 +0000 (Wed, 05 Aug 2009) | 1 line
Changed paths:
M /trunk/FreeMe.toc
toc update
------------------------------------------------------------------------

Comments
local frame = CreateFrame("Frame", "FreeMe")
frame:SetScript("OnEvent", function(_, _, _, event, _, _, _, _, player, _, spellID)
if event == "SPELL_AURA_APPLIED" and not _G["FREEME_OFF"] and player == pName then
if _G["FREEME_TBL"][spellID] then
local n = GetSpellInfo(spellID)
frame:CancelBuff(n)
Print(format(REM, n))