Galvin's UnitBars

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  • 2 Likes
  • World of Warcraft
  • 127 Monthly Downloads
  • Supports: 4.2
  • 7,044 Total Downloads
  • Updated 5/8/2012 12:13:58 AM
  • Created 9/19/2010 3:09:44 AM
  • 24 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v91
or

About Galvin's UnitBars

Displays bars that can be moved around on screen. Doesn't modify any of the existing UI
You can also get latest alpha releases here.
http://wow.curseforge.com/addons/galvins-unitbars

Please post any feedback in the comments section below.

Bars currently supported:
Player Health, Player Power, Target Health, Target Power, Focus Health, Focus Power,
Pet Health, Pet Power, and Main Power (only get displayed when in bear/cat form)
Rune bar, Combo bar, Holy Power bar , Soul Shard, and Eclipse bar.

Libsharedmedia 3.0 supported

Features

  • Priority flag system. Each bar has a status flag to tell when to hide, show, etc.
  • All bars can be fully customized to how you want them to look.
  • The runes in the rune bar can be dragged and drop to change the order. Free mode the runes can be dragged/dropped anywhere on screen.
  • Eight different rotations for the combo, rune, holy, and shard bar.
  • Profile options. By default profiles are per character, but can be shared among all characters.
  • Text and Text2 in the bars can be positioned in any of the 9 positions of a bar, left, top, right, bottom left, etc
  • Health and power bars can be filled vertically or horizontally. Also the bar texture can be rotated as well.
  • Alignment tool allows bars to be lined up for perfection.
  • All bars can be scaled.
  • Class colors for Target and Focus health bars.
  • Text Type has been moved to Text and Text2
  • The new Text Type has up to 3 values. Each value can be shown in any order and type.
  • The layout can be changed using the custom checkbox option.
  • Predicted Healing for health bars. This works the same as the player health frame in blizzards UI.
  • Box Mode for Shard and Holy bar. When activated the bar will work like the combo bar. A Bar options will become available.
    The background options that was the border is now the border for the each box.
  • Two textures 'GUB Bright Bar' and 'GUB Dark Bar' any mod that uses libsharedmedia will be able to use these.
  • Rune bar now has a cooldown bar mode. In this mode all the runes turn into statusbars. These bars have all the same attributes as
    health and power bars. You can fill them vertical/horizontal etc. The bars will grow based on rune cooldown.
  • Druids Eclipse Bar: Predicted power: Wrath, Starfire, and Starsurge will be shown ahead of time before they reach the target.
    This includes predicted eclipses, etc.
  • Hunters Focus Bar: Steady Shot and Cobra shots focus gain will be shown ahead of time.
  • You can set a frame strata for each bar. This will allow that frame to appear above other frames in other mods.
  • Runebar can now be hidden when not active. If all 6 runes are not on cooldown, then it's consdered not active.
  • New button found under General. This will allow you to hide all the bars.
  • Hunter power bar. Predicted power will now show double focus when wearing two piece tier 13. This is not tested, please let me know if this is not working. Thanks
  • Combo, holy, and shard bar recoded. This was a code change to make a bar take less time to code. If you have an existing profile, the holy size and shard size will default to 100%. This is no longer a whole number. So you may have to readjust the holy and shard bar. Combo bar should be unchanged. Please report any bugs.
  • Alignment tool is rewritten. To open the alignment tool make sure bars are unlocked first. Then right click any bar, mouse over the help button
    will show tooltip instructions.

r107-beta

  • Copy and Paste added. You'll find this below 'Other' options in each bar found in /gub config. This replaces the copy tool.

Eclipse bar notes:

  • This bar has a huge amount of options. But I wanted to make sure people know that you can make it so there is just a slider for predicted power only. You don't have to have two sliders. This may not be clear right away. So its best to mouse over every option and get familiar with it.

------------------------------------------------------------------------
r91 | galvin | 2011-09-09 22:54:22 +0000 (Fri, 09 Sep 2011) | 1 line
Changed paths:
   A /tags/v91 (from /trunk:90)

Tagging as v91
------------------------------------------------------------------------
r90 | galvin | 2011-09-09 22:51:44 +0000 (Fri, 09 Sep 2011) | 2 lines
Changed paths:
   M /trunk/GalvinUnitBars.toc

Updated TOC for final release

------------------------------------------------------------------------
r88 | galvin | 2011-09-03 23:29:29 +0000 (Sat, 03 Sep 2011) | 1 line
Changed paths:
   M /trunk/EclipseBar.lua
   M /trunk/GalvinUnitBars.toc

EclipseBar.lua - Fixed some syncing code dealing with euphoria procs with 4pc bonus.
------------------------------------------------------------------------
r86 | galvin | 2011-08-31 20:53:15 +0000 (Wed, 31 Aug 2011) | 2 lines
Changed paths:
   M /trunk/GalvinUnitBars.toc
   M /trunk/RuneBar.lua

Minor code changes.

------------------------------------------------------------------------
r85 | galvin | 2011-08-25 21:38:07 +0000 (Thu, 25 Aug 2011) | 2 lines
Changed paths:
   M /trunk/EclipseBar.lua
   M /trunk/GalvinUnitBars.toc
   M /trunk/Main.lua

EclipseBar.lua Fixed a bug where moonfire/sunfire 8 energy were being seen as wrath spells.

------------------------------------------------------------------------
r84 | galvin | 2011-08-21 21:00:52 +0000 (Sun, 21 Aug 2011) | 2 lines
Changed paths:
   M /trunk/EclipseBar.lua
   M /trunk/Options.lua

EclipseBar.lua - false zero energy values should no longer get displayed.

------------------------------------------------------------------------
r83 | galvin | 2011-08-21 03:15:54 +0000 (Sun, 21 Aug 2011) | 2 lines
Changed paths:
   M /trunk/GalvinUnitBars.toc
   M /trunk/Main.lua
   M /trunk/Options.lua
   M /trunk/RuneBar.lua

Attempt to fix runebar activity not working in a raid.

------------------------------------------------------------------------
r82 | galvin | 2011-08-18 08:05:47 +0000 (Thu, 18 Aug 2011) | 5 lines
Changed paths:
   M /trunk/ComboBar.lua
   M /trunk/EclipseBar.lua
   M /trunk/GalvinUnitBars.toc
   M /trunk/HealthPowerBar.lua
   M /trunk/HolyBar.lua
   M /trunk/Main.lua
   M /trunk/Options.lua
   M /trunk/RuneBar.lua
   M /trunk/ShardBar.lua
   A /trunk/Textures/GUB_DeathknightBarEnergize.tga
   A /trunk/Textures/GUB_DeathknightRingEnergize.tga

Frame strata for all bars added.
Runebar can be hidden when not active
Runebar will now show when a rune got reset.  Check Empowerment option.
Reduced garbage

------------------------------------------------------------------------
r81 | galvin | 2011-08-07 22:28:48 +0000 (Sun, 07 Aug 2011) | 6 lines
Changed paths:
   M /trunk/ComboBar.lua
   M /trunk/EclipseBar.lua
   M /trunk/HealthPowerBar.lua
   M /trunk/HolyBar.lua
   M /trunk/Main.lua
   M /trunk/Options.lua
   M /trunk/RuneBar.lua
   M /trunk/ShardBar.lua

EclipseBar.lua
  Fixed predicted spells getting cleared when they shouldn't due to lag. (Untested)
RuneBar.lua
  Made more CPU reduction changes.  
  Made some other under the hood changes.
  No activity been added.
------------------------------------------------------------------------

Comments

First Previous Page 1 of 3 Next Last
  • #36

    I just installed r107 beta.  Exactly what I am looking for but one problem. None of the hide options seem to be doing anything.  I want to hide target when not active but it is always there.  Never show of course works but the other hide options do nothing.  Even when I kill something the "dead" values remain until I select another target.  Also focus health and power are always blank.  Any ideas?

  • #38

    Well halfway through a dungeon the hide options started working.  I didn't restart or do anything else that I know of.

    Still no focus targets though.

    Thanks and again I do love this addon and it's level of customization.

  • #40

    You have lock bars checked?

    I tested focus health/power working fine with hide.

    Have you tested on other classes, what class are you using?

     

  • #37

    I'll look into.  Not surprised I broke something.  I made many code changes.

    Thanks

     

  • #39

    I looked into this and the flags are working.  Make sure always show is not checked, cause that will over ride any hide flags.  I tested hide when not active, hide when out of combat, both worked.

    if its still not working, then send me your profile.  It should be located in

    World of Warcraft\WTF\Account\<character name>\SavedVariables\GalvinUnitBars.lua

     

  • #34

    I have a suggestion, when new install have a test mode button so it doesnt need to not show every bar one by one at start. I want to say, have all hidden at start, get a test all button and let the options to show which bar you wanna show, since its a bit boring to have to click on every bar except for 1 or 2 you need. Thanks

    Last edited by arapis88 on 2/28/2012 8:47:41 AM
  • #35

    I haven't read the forums here in a while.  But there is an option to turn off all the bars in one shot.  Then all you have to do is show the ones you want.  It be difficult to add a test mode and with mists coming I'll be focusing on the new bars for the different classes added.

     

  • #33
    Awesome addon man, have been looking for something like this for a long time, a lot better than most unit frames, with this, tidy plates and bartender there is no reason to look out of the center of the screen, making pvp experience a lot better. Keep up the good work!
  • #31
    Final release is out. Druid eclipse bar got good testing in my guild. No reports on the rune bar. So I made it final. The latest beta is no different than the final except for the version number.

    A lot of these features added since the last release was cause of the feedback.

    Thank you
  • #28
    Hi, I just wanted to add my praise to those already here. I had thought this would be resource-heavy as it had so many bars and customization, judging from the pictures. I was so pleasantly surprised to find it was extremely fast in loading (just 0.1 sec, tested with Warmup) and is relatively low in CPU usage and growth as well, especially compared to the other hud addons I've tried.

    I love the original features as well--being able to use SharedMedia for hud textures is awesome, as well as color them by class. These are great and I haven't found them in other huds.

    Thank you for making this addon!
  • #29
    Incidentally, might there be a way to set the alpha for bars? Such as:
    a) being able to have bars just shown at 70% alpha; and/ or
    b) having conditional alphas for combat, targeting, etc.
  • #30
    I had code in here to do that, but there is a bug where if you fade a bar that has transparency it will bug and the bar will be permanently stuck transparent. There's no work around.

    So for now alpha is just bad juju.
  • #32
    Oh, I see, that's too bad. Thanks for all your work on this addon!
  • #26
    I like this addon It will do the trick i need but is it possible to add a cast bar for player and target and also add rep bar and xp bar
  • #27
    Not at this time. My mod is not an all in one mod. The prime use of the addon is to show player resources. Once I stepout side of this it'll be a never ending list of stuff to add. So to keep it simple I'll probably stay away from doing things like that.

    For castbars there's good addons out there already. Not sure about rep/xp bar addons, I never had a need for those since they move at a snails pace.
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