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  • World of Warcraft
  • 38,968 Monthly Downloads
  • Supports: 6.1.0
  • 9,327,762 Total Downloads
  • Updated 02/24/2015
  • Created 09/06/2010
  • 4,975 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.33.5

About GatherMate2

GatherMate2 is an addon to collect and track herbs, mines, fishing pools, gas clouds, archaelogy finds and treasures, and displays them on the world map and the mini map.

GatherMate will remember the location of every herb you pick or every ore you mine, so that you can easily find the positions of the herbs and mines again. Once you come into range of a recorded spot, GatherMate will show an icon representing the type of herb/ore/fish/etc. on your mini map, directly allowing you to decide if its worth checking out. Additionally, all spots are shown on the World Map, to ease navigation to certain types of nodes and making gathering more fun.

To give you a head start, GatherMate2 also offers a pre-filled data module, so you don't need to discover all herbs and mines yourself, but instead can just start gathering right away. Simply install GatherMate2_Data and hit a few buttons to import all the provided data, and you're good to go.


  • Tracking of all gathering professions and more!
    • Herbs
    • Mines
    • Gas Clouds
    • Archaeology Digs
    • Fishing Pools
    • Treasures
  • Display of all collected data on the World Map and the MiniMap
  • Support for Routes
  • Import data via GatherMate2_Data - Updated regularly from WoWHead
  • Share data in your guild with GatherMate_Sharing

Video about configuring this addon.


Using GatherMate2 is straight-forward.
After the installation, GatherMate2 is automatically active and collecting data.

You can configure which data should be shown on the World Map or MiniMap in the Configuration Dialog, which can be accessed either via the /gathermate slash command or be found in the Interface options in the WoW Menu.

tag 1.33.5
Hendrik Leppkes <>
2015-02-24 15:33:31 +0100

Tag as 1.33.5


Hendrik Leppkes:
    - TOC for 6.1


First Previous Page 1 of 52 Next Last
  • #831

    i thought i remember being able to find out data about a specific e.g. herb i am looking for (but i might be thinking of gatherer) where gathermate would let me know where the most nodes are. does anyone know a way to query the database for specific information?

    thank you.

    Last edited by menace97 on 5/1/2015 9:58:53 PM
  • #830

    Great addon. Been using it a while.

    One request, this addon does not add "Mixed Ocean School" for the fishing pools in Booty Bay. This would really help with the Stranglethorn Fishing Tournament. I am unsure why it is not logging information for these very important nodes.

  • #829

    Couple of newbie questions:

    1.  I found a treasure chest that wasn't on the treasure chest map, and now it has the purple circle to indicate it's in my database.  How does that new data point end up in the data base?  Is this automatic?

    2.  Should I stand near it and do a database cleanup through the interface, to see if it was just too close to the existing one nearby and is considered a slight variation in location?

    3.  I am in The Dead Scar outside Silvermoon.  I have found boxes called Food Crates.  Is it intended that these not show up as Treasure?  (this is not the same item referenced in #1 and #2, that was a full-on Treasure Chest.)

  • #827

    Is this some sort of bug, I sometimes have to /reload for the nodes to show on my minimap

    :Edit: seems to be when entering/leaving garrison they disappear

    Last edited by Malfious on 4/25/2015 6:35:35 AM
  • #828

    Mine does the same.  I exit garrison they are gone, I reloadui and they are back.

  • #826

    Is there a way to delete all the nodes from my garrison map? I have a bunch of nodes on my map in the garrison. I tried to delete the nodes using the Maintenance/Delete Specific Nodes and the zone list is empty. I don't feel like right clicking and deleting each individual node.

  • #832

    i was thinking of the same thing. i would love to remove JUST those annoying ones that show up on the garrison map that aren't really there!

  • #825

    hi, i can't get GM2 to import any nodes at all, at least in WOD, it only shows what i have discovered myself. help plz

  • #824

    I keep running into this addon outputting "unknown: (zone name)" into my chat window. Is there anyway to stop this from happening?

  • #823

    I'd like to see the ability to filter Timber nodes by size. On one toon, I may only want to see large timber locations and on another toon, I may want to see only small timber and (medium) timber.

  • #833

    that would be a very helpful change to the addon. i agree!

  • #822

    I installed Gathermate2 and it shows all the nodes on both maps but I can find very few deposits on the actual landscape when I fly over. what am I doing wrong?


  • #821
    What is the flow control switch profile shortcut ?
  • #820

    Is there any chance of having a 'HUD' feature similar to that other mod I shall not name? It is the only feature I miss after switching to Gathermate. The rest of the mod works great & as expected, just that one thing, having to keep opening my map to see the nearest nodes of there are none in sight on my mini map.

  • #834

    i think i have an option checked that shows at the periphery of the minimap border nodes that are "in the direction of the placed nodes" so you know which way to head. not sure if that is any help, but the HUD is definitely a different feel/approach. 

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