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GatherMate2

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  • 131 Likes
  • World of Warcraft
  • 37,803 Monthly Downloads
  • Supports: 6.1.0
  • 9,333,815 Total Downloads
  • Updated 02/24/2015
  • Created 09/06/2010
  • 4,979 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.33.5
or

About GatherMate2

GatherMate2 is an addon to collect and track herbs, mines, fishing pools, gas clouds, archaelogy finds and treasures, and displays them on the world map and the mini map.

GatherMate will remember the location of every herb you pick or every ore you mine, so that you can easily find the positions of the herbs and mines again. Once you come into range of a recorded spot, GatherMate will show an icon representing the type of herb/ore/fish/etc. on your mini map, directly allowing you to decide if its worth checking out. Additionally, all spots are shown on the World Map, to ease navigation to certain types of nodes and making gathering more fun.

To give you a head start, GatherMate2 also offers a pre-filled data module, so you don't need to discover all herbs and mines yourself, but instead can just start gathering right away. Simply install GatherMate2_Data and hit a few buttons to import all the provided data, and you're good to go.

Features

  • Tracking of all gathering professions and more!
    • Herbs
    • Mines
    • Gas Clouds
    • Archaeology Digs
    • Fishing Pools
    • Treasures
  • Display of all collected data on the World Map and the MiniMap
  • Support for Routes
  • Import data via GatherMate2_Data - Updated regularly from WoWHead
  • Share data in your guild with GatherMate_Sharing

Video about configuring this addon.

Usage

Using GatherMate2 is straight-forward.
After the installation, GatherMate2 is automatically active and collecting data.

You can configure which data should be shown on the World Map or MiniMap in the Configuration Dialog, which can be accessed either via the /gathermate slash command or be found in the Interface options in the WoW Menu.

tag 1.33.5
2a09f08ad0baa3abe08ec78ed3a16cadd6247e71
Hendrik Leppkes <h.leppkes@gmail.com>
2015-02-24 15:33:31 +0100

Tag as 1.33.5

--------------------

Hendrik Leppkes:
    - TOC for 6.1

Comments

First Previous Page 40 of 52 Next Last
  • #206
    Diremaul archeology spots show up in Kalimdor's map instead of Feralas.
  • #205
    I would like to see a different color for either the archaeology or fishing nodes. They're both a similar yellow at this point, so they blend together. Perhaps a bright blue for fishing?
  • #204
    Would it be possible to add a function to change the size of worldmap icons? They are rather large for my liking :)
  • #203
    ill be adding in the collapse code sometime soon, so rich elementium and pyrite collapse down to elementium.

    Ill check those lines when I get home.
    gathermate_sharing should be working.

    mattow were you talking about me?
  • #244
    Any progress on the collapse code?
  • #202
    display.lua line 306 and line 319
    should have [local] in front

    or some goes global, caused some strange problem to me...
  • #201
    Is there an eta on Group, Guild sharing?
    These worked fine in GM1.
  • #199
  • #198
    I got an issue with stuck digsites when having Gathermate 2 on and it's really annoying.
    I have checked all addons and I'm sure this addon is causing it, please fix this cause I love this addon.

    Thanks a lot!
  • #197
    Hi,

    I just thought I'd quickly say, I'm not getting any error messages (any more), however, after I log out and log back in, there's a cluster of nodes around my char', that follow me everywhere. I've tried disabling things, and the only way I've found is to remove nodes completely.
  • #196
    Can you allow it to combine nodes of different type? For example, some of the Deepholm sites can spawn either as Obsidium Deposit or as Rich Obsidium Deposit, in the same location. GatherMate2 tries to display separate circles for the two nodes, which creates a lot of clutter and blurring on the minimap.

    Same goes (presumably) for the rare spawn ores at lower levels: silver/tin, gold/iron etc.

    In general, when combining nodes, it should *always* combine nodes of the same type (mineral/herb/cloud/etc) without worrying about the precise subtype of node.
  • #195
    How can I turn (temporally) off icons on the worldmap? Could you put a button in the map like Gatherer has?
  • #194
    Thank you so much mon !
  • #189
    twilight jasmine issue has been fixed.
    You can use the keybinding to turn icons on and off check the config.
    Im looking into the transitioning problem with nodes still showing in instances from the previous map.

    sharing should be working with gathermate_Sharing installed if it isnt thats a bug.

    There are no fishing nodes right now in the extract while im sorting out user supplied data that was for the old world and in-correct.

    I havent been around much with the holidays so bear with me.
  • #193
    Nice work man easily best add-on for gathering for me man and thats saying a lot for being a picky minimalist, and playing wow since the beginning. Glad to see your working on the transition problem let me know if there is any data or help I can provide.
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