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GatherMate_Data

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  • 2 Likes
  • World of Warcraft
  • 3,188,338 Downloads
  • Supports: 3.3.5
  • 152 Average Daily Downloads
  • Comments
  • Created 9/16/2008 6:46:13 AM
  • Updated 11/7/2010 12:01:22 AM
  • 2,493 Favorites
  • Project Site
  • License: All Rights Reserved
  • Release Type: Release
  • Newest File: v2.25
or

About GatherMate_Data

Database dump for GatherMate

Data is gathered from several sources, including user submitted data.

GatherMAte_Data is now deprecated for WoW 4.0.

Please switch to GatherMate2_Data and GatherMate2

------------------------------------------------------------------------
r335 | kagaro | 2010-11-07 05:01:10 +0000 (Sun, 07 Nov 2010) | 1 line
Changed paths:
   A /tags/v2.25 (from /trunk:334)

GatherMate_Data: weekly update
------------------------------------------------------------------------
r334 | kagaro | 2010-11-07 05:01:08 +0000 (Sun, 07 Nov 2010) | 1 line
Changed paths:
   M /trunk/HerbalismData.lua
   M /trunk/MiningData.lua
   M /trunk/TreasureData.lua
   M /trunk/version

GatherMate_Data: Weekly update
------------------------------------------------------------------------
r332 | kagaro | 2010-10-24 05:00:48 +0000 (Sun, 24 Oct 2010) | 1 line
Changed paths:
   M /trunk/HerbalismData.lua
   M /trunk/MiningData.lua
   M /trunk/TreasureData.lua
   M /trunk/version

GatherMate_Data: Weekly update
------------------------------------------------------------------------
r330 | kagaro | 2010-10-17 15:02:24 +0000 (Sun, 17 Oct 2010) | 1 line
Changed paths:
   M /trunk/HerbalismData.lua
   M /trunk/MiningData.lua
   M /trunk/TreasureData.lua
   M /trunk/version

GatherMate_Data: Weekly update
------------------------------------------------------------------------

Comments

First Previous Page 1 of 14 Next Last
  • #721
    Can somone explain the format for the data. i get for example that
    [720] = {
    [5926686700] = 461,
    the "[720]" bit is the zone i think
    The bit after the "=" is the herb, in this case 461 = whiptail
    but how does the big number translate into x,y co-ordinates?
  • #722
    oops meant to be gm2
  • #720
    Don't go to the site listed above by user cto0evezipz, it's a spambot! I'm reporting it. If you see it posted on other pages, I suggest reporting it also.
  • #711
    Is there anyway to remove the circles in the mini-map while i'm following a prepared route? I have no need to know where a spawn point is if it doesn't contain an active node, and i have a hard time seeing the yellow indicator that an active node is available.
  • #705
    I am not seeing anything on either map, mini or big. I would love to have mutiple circles as opposed to no circles.
  • #677
    Theres a lot of duplicate information in this database. For each node there are 2-3 entries. Often it will show like Icethorn two or three times in the exact same spot, creating 2-3 circles. Cleanup dont help
  • #678
    Yes same issue. I really like Gathermate overall but seeing for example wild steelbloom in the middle of the ocean makes no sense. I tried the clean up as well to merge the data. Every time I update I ended up doing a lot of clean up by hand. Additionally if there are errors such as these what other errors are there or what is missing?
  • #697
    The problem is not with the addon itself, it's with where it's getting the data from - Wowhead.

    The Wowhead mineral and herb databases have become polluted with many rubbish data points, and are now almost useless. (IMHO). Even if you clean them up by removing points outside the zone boundaries there are still many false data points left.

    Example: http://www.wowhead.com/object=181556

    There should only be 6 data points for Adamantite Deposit on the Isle of Quel'Danas, that's all the spawn points in that zone. Wowhead lists 19, some of them in the sea.

    I don't know what the solution is to this, I can't see any easy way to remove the bad data. For myself, I went back to version 1.90 of Gathermate_Data, which was, I believe, the last one that used data from WoWDB, before that site stopped updating. It's not complete or totally up-to-date, but at least it's clean data and a good starting point.
  • #671
    Hello,
    Can anyone explain to me why i don't see ANY nodes on main map? Every node that i find in game is marking on my map, but i don't see those from gathermate_data file.
    I've downloaded, updated and do whatever i had to do. Any ideas, plz tell me.
  • #672
    Do you have the fish you are looking for "checked" in the Filter List? Sorry, that's all I got.
  • #673
    lol, i said "fish" because I am tired and fishing. Go figure.
  • #670
    Would it be possible to add coords under the treasure table for Ravasaur Matriarch's Nest?
  • #666
    i notice some .yaml files in this. I have not seen this format in any other addons i use. Please explain what they are.
  • #689
    YAML is an easy to parse flat data file format. It's not executable in any way and doesn't pose a security risk, if that's what you're wondering.
  • #703
    Hmm...Even though I probably need not worry because I am using a smartphone based authenticator, perhaps you can provide further peace of mind for me too regarding this file format as I could so use this addon right now? Here is what I have read:

    YAML allows language specific tags so that arbitrary local objects can be created by a parser that supports those tags. Any YAML parser that allows sophisticated object instantiation to be executed opens the potential for an injection attack. According to the PyYAML documentation:

    Note that the ability to construct an arbitrary Python object may be dangerous if you receive a YAML document from an untrusted source such as the Internet. The function yaml.safe_load limits this ability to simple Python objects like integers or lists.
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