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Gladius

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  • 78 Likes
  • World of Warcraft
  • 223,039 Monthly Downloads
  • Supports: 6.0.3
  • 6,203,756 Total Downloads
  • Updated 12/20/2014
  • Created 10/28/2008
  • 3,830 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: BSD License
  • Newest File: 4.0.3
or

About Gladius

What is Gladius?

Gladius adds enemy unit frames to arenas for easier targeting and focusing. It is highly configurable and you can disable most features of this addon.

Donations

Donate

Modules

  • Uses the 3.0 Arena Unit IDs, this enables full functionality even if the enemy is seen first while in combat.
  • General arena unit frame features:
    • HP bar + Text
    • Mana bar + Text
    • Cast bar + Text
    • Class icon
  • PvP trinket status:
    • Five display options:
      • Name icon.
      • Name text.
      • Big icon (big, scalable icon to the right).
      • Small icon (small icon to the right on top of the mana bar).
      • Grid-style icon (colored square to the right on top of the mana bar that turns red when the trinket has been used).
  • Target of Target - displays a class icon representing the enemy's target.
    • You can click on the icon to target your enemy's target or use mouseover macros.
  • Announcements
    • New enemy announcement - announces new enemies.
    • Trinket announcement - announces when the trinket is used/is ready again.
    • Drinking announecment.
    • Enemies on low health - announces enemies that are about to die, you can set the percentage yourself.
    • Aura announcement - announces aura used.
    • Cooldown announcement - announces cooldown used.
  • Auras - shows important buffs and debuffs on the arena enemies.
    • You can add/delete/edit auras via the configuration screen.
  • Cooldown Tracker - shows enemy cooldowns
    • You can enable/disable single cooldowns or entire classes, set an announce type or sound on cooldown used.
  • DR Tracker - shows diminishing returns on the arena enemies.
    • You can enable/disable single diminishing returns types or show/hide the diminishing returns value.
  • Click actions - you can select what is going to happen when you click on a Gladius button.
    • Ten editable click actions.
    • Three modifiers: SHIFT, CTRL and ALT.
    • Four different action types: Target, Focus, Cast Spell and Macro.

Slash commands

  • /gladius ui/config/options - displays the configuration screen.
  • /gladius test1-5 - shows a test frame with the chosen amount of test units.
  • /gladius hide - hides the test frame.
  • /gladius trinket - simulates a trinket being used for the first arena target.

Alpha and Beta releases

http://resike.github.io/Gladius/

Macros

Macros are meant for the more advanced users, since you'd need to use "*unit" (short for the UnitID of the enemy) for a macro to work. To cast Polymorph on the enemy and print out the name of the enemy in the party chat you would have to do:

/cast [target=*unit] Polymorph

/script SendChatMessage(UnitName("*unit"), "PARTY")

FAQ

Will you ever have Gladius function in a non-arena environment?

- No, Gladius is meant for arenas only and it'll stay that way.

Can I hide that annoying header ("Gladius - drag to move")?

- Yes, simply lock the Gladius frame.

Suggestions and Bugs

For suggestions and bugs, post a ticket here: http://wow.curseforge.com/projects/gladius/create-ticket/

Translations

Curse has setup a very good and easy to use translation system, see: http://wow.curseforge.com/projects/gladius/localization/

If you'd like to become a permanent translator, send an e-mail to [email protected]

Thanks to

  • sillyboy6 - zhCN and zhTW translations
  • bluenyx and ozma211 - koKR translations
  • dlmk - deDE translations
  • Hemathio, StingerSoft - ruRU translations
  • Shadowed (SSArenaFrames) - snippets of code, inspiration and lots of help
  • Proximo - inspiration
  • kremonted - Developed the spec detection.

4.0.3

  • Aura updates.
  • Library updates.

4.0.2

  • Clique changes.
  • PowerBar module updates.
  • Fixed some leaks.

4.0.1

  • Fixed an issue which caused frames to appear in some battlegroudns.
  • Auto selecting "INSTANCE_CHAT" announcement channel for arena skimrishes.
  • Added "INSTANCE_CHAT" channel for announcements.
  • Added "RAID" channel for announcements.
  • Some other smaller fixes.
  • Toc update.

4.0.0

  • Updated for 6.0.2.
  • Support to show preparation frames, when you enter the arena.
  • Auras updates.
  • The castbar is now detachable.
  • Add support to change the uninterruptible castbar color.
  • Allow clicks on detached class and trinket icons.
  • Fixed module enabling and disabling.
  • Fixed cooldown/timer resetting.
  • Library updates.
  • A lot of other smaller fixes.

3.3.6

  • Fixed an issue with the HealthBar module.
  • Fixed an issue with the Targetbar module.
  • TargetBar module updates.
  • Localization fixes/updates.

3.3.5

  • Auras for Class Icons, now accept spells with spell ids too.

3.3.4

  • Fixed an issue with Grid style trinket icon's color, when entering into a new arena.

3.3.3

  • Fixed an issue with Grid style trinket icon's color, when the unit is becomes unstealthed and it's trinket is on cooldown.

3.3.2

  • Fixed an issue with Grid style trinket icon's color, when entering into a new arena.
  • Some other smaller fixes.

3.3.1

  • Fixed an issue with Grid style trinket icon's color, when the unit is becomes unstealthed and it's trinket is on cooldown.
  • Toc version number fix.

3.3.0

  • Added different cast bar texture for uninterruptable spells. (Thanks for balciseri.)
  • Added an option to change the bar texture for uninterruptable spells.
  • Commented SetTemplates out, since it's no longer used right now.
  • Dispel module updates.
  • Highlight module updates.
  • Mouse over highlight will be properly disabled when you disable the Highlight module.
  • Converted textures to RLE targa.
  • Minimalist LSM fix.
  • Localization fixes.
  • Some other minor changes.

3.2.9

  • Fixed an issue with the "Class Icon Important Auras" check button's functionality.
  • Added an options "Class Icon Spec Icon" to show the specialization icons, instead of the class icon in the Class Icon module.
  • "Advanced Options" is enabled by default from now.
  • Some other smaller fixes.
  • Options module updates.
  • Localization updates.

3.2.8

  • Fixed an issue with trinket icon update in test mode.

3.2.7

  • Fixed an issue which caused too many actions and spammed errors inside arenas.
  • Updating colors with the color picker won't murder your fps anymore. (Not all of them are fixed yet.)
  • Fixed an issuw which caused DRTracer "Gloss Color" not to work.
  • "DRTraceker Gloss" options is now false by default.
  • "DR Text Color" color picker is removed.
  • Updated Dispel icons, different specs with no dispel will no longer have a Dispel icon. (Like Shadow Priest.)
  • Color pickers will no longer generte useless CPU usage while the mouse is not moving on them.
  • Removed old spec detection functions.
  • Updated "HealthBar" module.
  • Adde Monk's class color picker option into the "HealthBar" module.
  • Some upvalue changes.
  • Fixed a typo in "Subtlety".
  • Localization updates.
  • Test mode updates.

3.2.6

  • Drastically reduced cpu usage on some cases. (80%)
  • Module file name updates.
  • Auras module updates.
  • Added tooltips for Buffs/Debuffs.
  • Added cooldown model for Buffs/Debuffs.
  • Cooldown model can be enabled/disabled/reversed on the Buffs/Debuffs tab.
  • Buff/Debuff timers can be disabled on the Buffs/Debuffs tab.
  • Fixed an issue which caused buff/debuff frames to overlap on each other.
  • Dispel module updates.
  • Timer module updates.
  • Dispel module should get properly updated on profile changes.
  • DR Tracker module should get properly updated on profile changes.
  • DR Tracker frames will properly hide/show when it's category is disabled/enabled.
  • Tags module should get properly updated on profile changes.
  • Removed old spec detection.

3.2.5

  • DRData module updates.
  • Fixed an issue which caused excessive memory usage while acdjusting the "DR Text Size" slider.
  • DRData frames now will disapper in test mode, when their timer is up.
  • From now the main options will show up even when you enter any unknow slash commands.
  • Renamed Dispell moduel to Dipel.

3.2.4

  • DRData library updates.

3.2.3

  • Aura and spell updates.
  • Will of the Forsaken and PvP trinket share cooldown timer fix.
  • DRData library updates.[code]

3.2.2

  • Performance upgradements.
  • Added Monk's dispel spell.
  • Dispel module updates.

3.2.1

  • Clicks module updates.

3.2.0

  • Cast Bar module updates.

3.1.9

  • Auras module updates.

3.1.8

  • Curse Client latest version mismatch fix.

3.1.7

  • Curse Client latest version mismatch fix.

3.1.6

  • Fixed incorrect version number.
  • Announcement module updates.
  • Class Icon module updates.
  • Layout module updates.
  • Tags module updates.
  • Minor performance upgradements.

3.1.5

  • Layout module updates.
  • Library updates.

3.1.4

  • Fixed an issue which broke the addon's funcionality with Timer module disabled.
  • Timer module updates.
  • Upvalue updates.
  • Some other smaller fixes.

3.1.3

  • Fixed a bug which caused frames to not to hide after left the arena.
  • Fixed a bug with Direction dropdown.
  • Fixed an issue with "Announcements" module.
  • Global cleanup.
  • Some other smaller fixes.

3.1.2

  • Fixed a bug with Trinket module inside battlegrounds.
  • Trinket module updates.
  • Library updates.

3.1.1

  • Announcements module updates.

3.1.0

  • Added "Turn Evil" for auras.
  • Library updates.

3.0.9

  • Minor fixes.

3.0.8

  • Fixed a bug which crashed Tags module after you switched profiles.
  • Test function updates.
  • Some GUI changes and bugfixes.
  • German localization updates.
  • Library updates.
  • Other minor fixes.

3.0.7

  • Removed Global Templates.

3.0.6

  • Updated for 5.4.
  • Fixed a bug with the Tags module.
  • Added Monk "Resuscitate" spell to the Announces module.

3.0.5

  • Fixed a bug with the Auras module.

3.0.4

  • Fixed a bug with enable/disable Auras module functionality.
  • Fixed a bug with enable/disable Buffs button's functionality.
  • Fixed a bug with enable/disable Debuffs button's functionality.
  • Reduced maxium buffs/debuffs to show to 10.
  • Aura module improvements.
  • Localization updates.
  • Other minor fixes.

3.0.3

  • Fixed a bug with the Auras module.
  • Other minor fixes.

3.0.2

  • Fixed a bug which created invisible but clickable frames outside arenas.
  • Disabled test button functionality inside arenas.
  • Fixed a typo which didn't let "Layouts" module to load properly.
  • xCT and xCT+ support fix.
  • Library updates.
  • Some other smaller fixes.
  • Code cleanup.

3.0.1

  • Reduced addon size by 30%.
  • Reduced memory usage.
  • Reduced CPU usage.
  • DRTracker fixes.
  • Healthbar fixes.
  • Aura updates.
  • Library updates.
  • Merged localizations.
  • Added koKR, zhCN and zhTW localizations.
  • Added support for xCT and xCT+.
  • Code cleanup.

3.0.0

  • Updated for 5.2.
  • Spell updates.
  • Library updates.
  • Minor bug fixes.

Comments

First Previous Page 1 of 19 Next Last
  • #704

    160x Gladius\Modules\Dispel.lua:163: attempt to index field '?' (a nil value)
    Gladius\Modules\Dispel.lua:163: in function `UpdateDispel'
    Gladius\Modules\Dispel.lua:135: in function `?'
    Gladius\Gladius-4.0.2.lua:104: in function <Gladius\Gladius.lua:101>

    Locals:
    self = <table> {
    Enable = <function> defined @Gladius\Gladius.lua:119
    defaults = <table> {
    }
    messages = <table> {
    }
    enabled = true
    RegisterMessage = <function> defined @Gladius\Gladius.lua:139
    UnregisterAllEvents = <function> defined @Gladius\Gladius.lua:115
    Update = <function> defined @Gladius\Modules\Dispel.lua:204
    GetFrame = <function> defined @Gladius\Modules\Dispel.lua:76
    OptionsLoad = <function> defined @Gladius\Modules\Dispel.lua:382
    Test = <function> defined @Gladius\Modules\Dispel.lua:367
    isBarOption = false
    templates = <table> {
    }
    UpdateDispel = <function> defined @Gladius\Modules\Dispel.lua:153
    SendMessage = <function> defined @Gladius\Gladius.lua:143
    Reset = <function> defined @Gladius\Modules\Dispel.lua:345
    Show = <function> defined @Gladius\Modules\Dispel.lua:293
    OnDisable = <function> defined @Gladius\Modules\Dispel.lua:57
    CreateFrame = <function> defined @Gladius\Modules\Dispel.lua:190
    UpdateColors = <function> defined @Gladius\Modules\Dispel.lua:183
    COMBAT_LOG_EVENT_UNFILTERED = <function> defined @Gladius\Modules\Dispel.lua:127
    RegisterEvent = <function> defined @Gladius\Gladius.lua:107
    OnProfileChanged = <function> defined @Gladius\Modules\Dispel.lua:64
    eventHandler = <unnamed> {
    }
    GetOptions = <function> defined @Gladius\Modules\Dispel.lua:393
    attachTo = true
    OnEnable = <function> defined @Gladius\Modules\Dispel.lua:48
    name = "Dispel"
    GetAttachTo = <function> defined @Gladius\Modules\Dispel.lua:72
    IsEnabled = <function> defined @Gladius\Gladius.lua:135
    frame = <table> {
    }
    UnregisterEvent = <function> defined @Gladius\Gladius.lua:111
    Disable = <function> defined @Gladius\Gladius.lua:127
    }
    event = "COMBAT_LOG_EVENT_UNFILTERED"
    _ = 1416012966.454
    eventType = "SPELL_DISPEL"
    _ = false
    sourceGUID = "Player-1185-081F3792"
    _ = "Xstacy-Quel'dorei"
    _ = 1300
    _ = 0
    _ = "Player-1185-081F3792"
    _ = "Xstacy-Quel'dorei"
    _ = 1300
    _ = 0
    spellId = 4987
    UnitGUID = <function> defined =[C]:-1

  • #693

    I'm having a problem with Gladius not tracking the trinkets of enemy players.  I have the option "Use omnicc" enabled, and I have the trinket widget enabled.  Is there something I'm missing here?  I've messed around with it for a ton of arena matches and it still never tracks when an enemy uses cooldown.

  • #699

    OmniCC has some issues currently, i recommend to use 6.0.3 version of OmniCC which works the best:

    http://www.curseforge.com/media/files/825/224/OmniCC_6.0.3.zip

  • #703

    Have you tried reseting the trinket module, or creating a new profile?

  • #701

    I changed to the omnicc version and it's still not tracking trinket cooldowns.  I checked with some other people and it's working for them.  Any other ideas how I could fix it?

  • #692
    Re: Gladius Auras Bug

    I only want CC to show up on my auras, so every day I go into Gladius and manually delete the buffs, debuffs, etc. that are not CC. However, every dam day it resets and I have to redelete everything that takes like 10 minutes which is insanely frustrating. Why is it that auras keep resetting on me and coming back. Please Help...ORRRR I log in and all my auras have magically diappeared and I dont have anything that shows up at all. Please help. ALso, when i switch profiles the auras never change to what they should be on different profiles they just stay the exact same thing as they were on the initial profile no matter what. so for me either everything shows up blank or full its ridiculously frustrating. Please Help

    Last edited by mckeonj1 on 12/9/2014 10:56:49 PM
  • #702

    I have the same problem. Auras list in auras module resets every time for me.

  • #695

    Can't seems to reproduce this, is this also happens when you create a new profile?

  • #691

    Hello!

    We need new update, Feral Rake stun doesnt show on gladius and its kinda fucked up. -peace

  • #688

    I love how the targets self aura works. Eg if there on a ice block tells you how long they have left in it. Is there a way to make it so if they are stuck on a fear or stun is shows this so I don't overlap cc?

  • #696

    You can add/edit/delete your own auras on the Auras/Auras tab, it accepts spell name or spell id too.

    Last edited by Resike on 12/17/2014 10:13:22 AM
  • #687

    How can I change DR Tracker to the right side? When I change x-graph,the maximum isnt enough for it

  • #698

    Use the EditBox under the slider.

  • #685

    Whenever I counter spell a target (i'm mage obs) it doesn't show on the gladius how much time he is CSed.. It used to show on MoP and i would like that back.. Helps me a lot.. someone help me please.

  • #686

    What it used to show was the blanket interrupt part of Counterspell that doesn't exist anymore. Probably not going to implement interrupt timers, sorry.

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