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  • World of Warcraft
  • 255,173 Monthly Downloads
  • Supports: 6.2.0
  • 8,124,604 Total Downloads
  • Updated 07/21/2015
  • Created 10/28/2008
  • 4,037 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: BSD License
  • Newest File: 4.1.8

About Gladius

What is Gladius?

Gladius adds enemy unit frames to arenas for easier targeting and focusing. It is highly configurable and you can disable most features of this addon.




  • Uses the 3.0 Arena Unit IDs, this enables full functionality even if the enemy is seen first while in combat.
  • General arena unit frame features:
    • HP bar + Text
    • Mana bar + Text
    • Cast bar + Text
    • Class icon
  • PvP trinket status:
    • Five display options:
      • Name icon.
      • Name text.
      • Big icon (big, scalable icon to the right).
      • Small icon (small icon to the right on top of the mana bar).
      • Grid-style icon (colored square to the right on top of the mana bar that turns red when the trinket has been used).
  • Target of Target - displays a class icon representing the enemy's target.
    • You can click on the icon to target your enemy's target or use mouseover macros.
  • Announcements
    • New enemy announcement - announces new enemies.
    • Trinket announcement - announces when the trinket is used/is ready again.
    • Drinking announecment.
    • Enemies on low health - announces enemies that are about to die, you can set the percentage yourself.
    • Aura announcement - announces aura used.
    • Cooldown announcement - announces cooldown used.
  • Auras - shows important buffs and debuffs on the arena enemies.
    • You can add/delete/edit auras via the configuration screen.
  • Cooldown Tracker - shows enemy cooldowns
    • You can enable/disable single cooldowns or entire classes, set an announce type or sound on cooldown used.
  • DR Tracker - shows diminishing returns on the arena enemies.
    • You can enable/disable single diminishing returns types or show/hide the diminishing returns value.
  • Click actions - you can select what is going to happen when you click on a Gladius button.
    • Ten editable click actions.
    • Three modifiers: SHIFT, CTRL and ALT.
    • Four different action types: Target, Focus, Cast Spell and Macro.

Slash commands

  • /gladius ui/config/options - displays the configuration screen.
  • /gladius test1-5 - shows a test frame with the chosen amount of test units.
  • /gladius hide - hides the test frame.
  • /gladius trinket - simulates a trinket being used for the first arena target.

Alpha and Beta releases


Macros are meant for the more advanced users, since you'd need to use "*unit" (short for the UnitID of the enemy) for a macro to work. To cast Polymorph on the enemy and print out the name of the enemy in the party chat you would have to do:

/cast [target=*unit] Polymorph

/script SendChatMessage(UnitName("*unit"), "PARTY")


Will you ever have Gladius function in a non-arena environment?

- No, Gladius is meant for arenas only and it'll stay that way.

Can I hide that annoying header ("Gladius - drag to move")?

- Yes, simply lock the Gladius frame.

Suggestions and Bugs

For suggestions and bugs, post a ticket here:


Curse has setup a very good and easy to use translation system, see:

If you'd like to become a permanent translator, send an e-mail to [email protected]

Thanks to

  • sillyboy6 - zhCN and zhTW translations
  • bluenyx and ozma211 - koKR translations
  • dlmk - deDE translations
  • Hemathio, StingerSoft - ruRU translations
  • Shadowed (SSArenaFrames) - snippets of code, inspiration and lots of help
  • Proximo - inspiration
  • kremonted - Developed the spec detection.


  • Trinket colors should update properly, without excessive CPU usage.


  • Tags colors should update properly, without excessive CPU usage.


  • Localization fixes, clean ups and updates.


  • Updated for 6.2.0.
  • Library updates.


  • The Add Tag button is now disabled untill a valid tag name is entered.
  • The Add Tag button should properly clear the tag's name editbox.
  • Disabling the Tag module should properly disable all of it's children.


  • Moved the important auras from Auras to ClassIcon tab.
  • Reseting the ClassIcon module should properly reset the Auras too.
  • Disabling the ClassIcon module should properly disable the Auras tab.
  • Disabling the Class Icon Important Auras should properly disable the Auras tab.
  • The Add New Aura button is now disabled untill a valid spell name or id is entered.
  • The Add New Aura button should properly update the aura list.
  • Adding auras without priority should no longer cause issues.
  • Changing the name or id of an aura should properly work and update the aura list.
  • Deleing an aura should properly update the aura list.
  • Adding an aura with spell id should properly add the name of that spell to the list.
  • Changing an aura's spell id should properly update the list with the spell name.
  • Added an option to reset only the Aura list.
  • Fixed a texture issue with the uninterruptible castbars.
  • Some other smaller CastBar module fixes.
  • Some other smaller fixes.


  • Highlight module updates.
  • The Announcements module should properly use the instance chat channel, when in skirmish arenas.
  • Added highlight upvalues.
  • Highlight colors should update properly, without excessive CPU usage.
  • Focus highlight should properly apperar in test mode too.
  • Target highlight should not disappear in test mode, when you change target/focus.
  • Target and Focus highlight should proeprly show/hide in test mode too, when enabling/disabling them.
  • Removed the Main Assist functions from the Highlight module.
  • Removed the Raid Target functions from the Highlight module.
  • Fixed a taint caused by showing/hiding the test frames in combat.
  • Highlight GUI updates.


  • Channeling spells should properly show up on the CastBar.
  • Fixed an issue with the inverse castbar option for both castable and channelable spells.
  • CastBar coloring fixes.
  • HealthBar coloring fixes, which could potentially broke the addon.
  • PowerBar coloring fixes.
  • Fixed an error with the Tags module.
  • TargetBar's statusbar and icon can be properly enabled and disabled.
  • TargetBar coloring fixes.
  • Fixed a taint with the Tags module.
  • Some GUI fixes and updates.
  • Some smaller optimizations.
  • Fixed some global leak.


  • Timer module's color picker optimization.


  • Fixed some coloring issues.


  • The Dispel module's gloss should no longer shown for classes/specs with no dispel.
  • Library updates.
  • Some other smaller fixes.


  • DRData updates.


  • Updated for 6.1.0.


  • Reduced unit frame strata to not to override bags and bag items.
  • Some other fixes.


  • Diminishing returns updates.


  • Aura updates.
  • Library updates.


  • Clique changes.
  • PowerBar module updates.
  • Fixed some leaks.


  • Fixed an issue which caused frames to appear in some battlegroudns.
  • Auto selecting "INSTANCE_CHAT" announcement channel for arena skimrishes.
  • Added "INSTANCE_CHAT" channel for announcements.
  • Added "RAID" channel for announcements.
  • Some other smaller fixes.
  • Toc update.


  • Updated for 6.0.2.
  • Support to show preparation frames, when you enter the arena.
  • Auras updates.
  • The castbar is now detachable.
  • Add support to change the uninterruptible castbar color.
  • Allow clicks on detached class and trinket icons.
  • Fixed module enabling and disabling.
  • Fixed cooldown/timer resetting.
  • Library updates.
  • A lot of other smaller fixes.


  • Fixed an issue with the HealthBar module.
  • Fixed an issue with the Targetbar module.
  • TargetBar module updates.
  • Localization fixes/updates.


  • Auras for Class Icons, now accept spells with spell ids too.


  • Fixed an issue with Grid style trinket icon's color, when entering into a new arena.


  • Fixed an issue with Grid style trinket icon's color, when the unit is becomes unstealthed and it's trinket is on cooldown.


  • Fixed an issue with Grid style trinket icon's color, when entering into a new arena.
  • Some other smaller fixes.


  • Fixed an issue with Grid style trinket icon's color, when the unit is becomes unstealthed and it's trinket is on cooldown.
  • Toc version number fix.


  • Added different cast bar texture for uninterruptable spells. (Thanks for balciseri.)
  • Added an option to change the bar texture for uninterruptable spells.
  • Commented SetTemplates out, since it's no longer used right now.
  • Dispel module updates.
  • Highlight module updates.
  • Mouse over highlight will be properly disabled when you disable the Highlight module.
  • Converted textures to RLE targa.
  • Minimalist LSM fix.
  • Localization fixes.
  • Some other minor changes.


  • Fixed an issue with the "Class Icon Important Auras" check button's functionality.
  • Added an options "Class Icon Spec Icon" to show the specialization icons, instead of the class icon in the Class Icon module.
  • "Advanced Options" is enabled by default from now.
  • Some other smaller fixes.
  • Options module updates.
  • Localization updates.


  • Fixed an issue with trinket icon update in test mode.


  • Fixed an issue which caused too many actions and spammed errors inside arenas.
  • Updating colors with the color picker won't murder your fps anymore. (Not all of them are fixed yet.)
  • Fixed an issuw which caused DRTracer "Gloss Color" not to work.
  • "DRTraceker Gloss" options is now false by default.
  • "DR Text Color" color picker is removed.
  • Updated Dispel icons, different specs with no dispel will no longer have a Dispel icon. (Like Shadow Priest.)
  • Color pickers will no longer generte useless CPU usage while the mouse is not moving on them.
  • Removed old spec detection functions.
  • Updated "HealthBar" module.
  • Adde Monk's class color picker option into the "HealthBar" module.
  • Some upvalue changes.
  • Fixed a typo in "Subtlety".
  • Localization updates.
  • Test mode updates.


  • Drastically reduced cpu usage on some cases. (80%)
  • Module file name updates.
  • Auras module updates.
  • Added tooltips for Buffs/Debuffs.
  • Added cooldown model for Buffs/Debuffs.
  • Cooldown model can be enabled/disabled/reversed on the Buffs/Debuffs tab.
  • Buff/Debuff timers can be disabled on the Buffs/Debuffs tab.
  • Fixed an issue which caused buff/debuff frames to overlap on each other.
  • Dispel module updates.
  • Timer module updates.
  • Dispel module should get properly updated on profile changes.
  • DR Tracker module should get properly updated on profile changes.
  • DR Tracker frames will properly hide/show when it's category is disabled/enabled.
  • Tags module should get properly updated on profile changes.
  • Removed old spec detection.


  • DRData module updates.
  • Fixed an issue which caused excessive memory usage while acdjusting the "DR Text Size" slider.
  • DRData frames now will disapper in test mode, when their timer is up.
  • From now the main options will show up even when you enter any unknow slash commands.
  • Renamed Dispell moduel to Dipel.


  • DRData library updates.


  • Aura and spell updates.
  • Will of the Forsaken and PvP trinket share cooldown timer fix.
  • DRData library updates.[code]


  • Performance upgradements.
  • Added Monk's dispel spell.
  • Dispel module updates.


  • Clicks module updates.


  • Cast Bar module updates.


  • Auras module updates.


  • Curse Client latest version mismatch fix.


  • Curse Client latest version mismatch fix.


  • Fixed incorrect version number.
  • Announcement module updates.
  • Class Icon module updates.
  • Layout module updates.
  • Tags module updates.
  • Minor performance upgradements.


  • Layout module updates.
  • Library updates.


  • Fixed an issue which broke the addon's funcionality with Timer module disabled.
  • Timer module updates.
  • Upvalue updates.
  • Some other smaller fixes.


  • Fixed a bug which caused frames to not to hide after left the arena.
  • Fixed a bug with Direction dropdown.
  • Fixed an issue with "Announcements" module.
  • Global cleanup.
  • Some other smaller fixes.


  • Fixed a bug with Trinket module inside battlegrounds.
  • Trinket module updates.
  • Library updates.


  • Announcements module updates.


  • Added "Turn Evil" for auras.
  • Library updates.


  • Minor fixes.


  • Fixed a bug which crashed Tags module after you switched profiles.
  • Test function updates.
  • Some GUI changes and bugfixes.
  • German localization updates.
  • Library updates.
  • Other minor fixes.


  • Removed Global Templates.


  • Updated for 5.4.
  • Fixed a bug with the Tags module.
  • Added Monk "Resuscitate" spell to the Announces module.


  • Fixed a bug with the Auras module.


  • Fixed a bug with enable/disable Auras module functionality.
  • Fixed a bug with enable/disable Buffs button's functionality.
  • Fixed a bug with enable/disable Debuffs button's functionality.
  • Reduced maxium buffs/debuffs to show to 10.
  • Aura module improvements.
  • Localization updates.
  • Other minor fixes.


  • Fixed a bug with the Auras module.
  • Other minor fixes.


  • Fixed a bug which created invisible but clickable frames outside arenas.
  • Disabled test button functionality inside arenas.
  • Fixed a typo which didn't let "Layouts" module to load properly.
  • xCT and xCT+ support fix.
  • Library updates.
  • Some other smaller fixes.
  • Code cleanup.


  • Reduced addon size by 30%.
  • Reduced memory usage.
  • Reduced CPU usage.
  • DRTracker fixes.
  • Healthbar fixes.
  • Aura updates.
  • Library updates.
  • Merged localizations.
  • Added koKR, zhCN and zhTW localizations.
  • Added support for xCT and xCT+.
  • Code cleanup.


  • Updated for 5.2.
  • Spell updates.
  • Library updates.
  • Minor bug fixes.


First Previous Page 9 of 23 Next Last
  • #518
    I noticed I wasn't getting all the shared media statusbars so I changed the options to this:

    options.lua lines 752 - 765:

    barTexture = {
    name=L["Bar texture"],
    dialogControl = "LSM30_Statusbar",
    values = AceGUIWidgetLSMlists.statusbar,
    get=function(info) return Gladius.db.profile.barTexture end,
    set=function(info, v)
    Gladius.db.profile.barTexture = v

    I seem to be getting all of them now
  • #516
    does anyone have an idea why sometimes (often) in gladius the enemys are not appearing while they do in the blizzard frame?

    i do not mean stealth classes
  • #498
    TRINKET COUNTDOWN isnt working.

    Hiho, I cant find the trinket countdown (that counts from 2.00min to 00) when a trinket is used. Or does gladius not have a countdown timer anymore? I am using the newest version.
  • #503
    It has never had a countdown timer, people have been using OmniCC for that.
  • #497
    still the same problem with not appearing enemies after the last "patch"
  • #487
    When I try to type in the 'Click Actions' menu and I select Action1 I try to type into the spell name/macro box but it won't let me, doesn't even come up with little text line. Bug?
  • #484
    I have a rather serious problem, the enemys, their spec ect is reported but the most time none or somtimes only one or two of the enemys are shown,

    this is rather disappointing if you want to use this addon for cc and you do not see one of your enemys
  • #480
    I am having some strange issues with the "click actions" portion.
    I want to be able to cast a spell on gladius unit frame by clicking left, right, middle etc button.
    So I select name: w/e, then select button: left, then action: cast spell then sometimes it will allow me to type in the box for spell name and sometimes it won't so I have to close/open everytime it does that. Then it will randomly erase certain action buttons configurations or just not cast certain spells while I am in arena.
    I am pretty sure I am typing the command correctly because it will cast IS for instance but not MF both being instant casts..
    I could really use some help maybe point me in the direction of a good config guide? anything will help thank you.
    great addon BTW and thnx =D
  • #478
    Having an issue with hotkey targeting the 2nd enemy in the latest release (v1.1.0). Several others I know are having the same issue. If I bind a key to target enemy #2 in arenas, it will not target them. It will, however, target their pet if they have one. Upon trying to rebind the keys via the standard Key Bindings screen, it will say "TargetEnemyPet2 Unbound!" even when I attempt to rebind the same key. Basically, it's auto-binding what should be the TargetEnemy2 to TargetEnemyPet2. I've looked through the files to try and fix it myself but I can't find the cvar for TEP2 anywhere.
  • #465
    Love Gladius, but have been having a consistent issue lately with it. I have reinstalled the add-on a couple times now to try to fix it. the issue is that when I go into an arena, the background(shaded part) appears separate and slightly off set from the actual player frames. I am not able to click on the person through Gladius. I have been clicking by their class icon, their name, everywhere and occasionally it will select them. but it is really hard to do so. this happens about 85 % of the time. I use Diminishing returns also, could that be causing the issues with the DR timer being attached? Thanks
  • #504
    I also use diminishing returns, and this is happening to me. Only on one character though, my other character has the same addon setup and for some reason is fine.
  • #455
    Any idea why this is happening

    Message: ..\AddOns\Gladius\Gladius.lua line 1:
    Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Library 'AceEvent-3.0' is not Embed capable
    [C]: ?
    [C]: ?
    ...rface\AddOns\Aesa\Libs\AceAddon-3.0\AceAddon-3.0.lua:215: EmbedLibrary()
    ...rface\AddOns\Aesa\Libs\AceAddon-3.0\AceAddon-3.0.lua:191: EmbedLibraries()
    ...rface\AddOns\Aesa\Libs\AceAddon-3.0\AceAddon-3.0.lua:158: NewAddon()
    Gladius\Gladius.lua:1: in main chun
  • #453
    I have many disconnects in arena with gladius.
    A lot of people have the self the problem with disconnects,
    now they play without gladius and have all no problems anymore.
  • #454
    Quit using it then
  • #452
    Does any1 else have the issue with click commands... I try to type in the enter command here box but it is black and no mouse appears. I cant use an action if I cant type the action in..
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