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  • World of Warcraft
  • 2,530 Monthly Downloads
  • Supports: 5.4.2
  • 483,382 Total Downloads
  • Updated 02/20/2014
  • Created 11/10/2010
  • 233 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: Public Domain
  • Newest File: Release 1.4.4
Support development! **

About Glamour

6x Updates Still Pending

I'm still planning on updating my derelict addons. No ETA yet, Blizzard would call it "Soon".

Unfortunately this last year has forced some iRL changes that don't afford me as much free time as I used to have. I will get to these updates eventually, just bare with me. I'll see about pushing out critical fixes where functionality is broken when I can.

If you like my work you should visit and bookmark my WOW Blog:


This project has reverted back to a beta status since 5.0.4. The addon still works as a library for addons which call it for custom alerts and Seems todo okay with normal achievement alerts but there are some issues that i'll be working to resolve over time when I can. If you do not subscribe to using beta software, I would ask you opt out of using Glamour at this time.


Please report all bugs on the Glamour CuseForge website here:

Please do NOT make bug reports in the comments on this page. Lengthy, inconclusive bug reports posted as comments will simply be deleted and ignored. Bug reports need to include the following:

  • What was happening when you encountered the error.
  • What region is your client.
  • What is the error text/description of the error you are experiencing.
  • Please include the names of any/all other Achievement related addons had enabled at the time of the error.


Glamour is a stand-alone replacement for the default Blizzard Achievement Alert frame. It currently offers the following improvements over the Blizzard built-in alert interface:

  • draggable anchor for relocating where your achievements are shown on your screen.
  • increases the amount of alerts from 2 to 24 allowing your screen to really pop when you fire multiple achievements together.
  • adds the ability to instantly hide an alert frame by right-clicking it.
  • left-clicking the alert frame will now open the achievement interface without closing all other open windows.
  • Captures Blizzard Achievement Alerts (Personal and Guild)
  • Captures Blizzard Dungeon Completion Alerts
  • Captures Blizzard Toast Alerts
  • Full set of slash commands to operate and test alerts.

In addition Glamour allows other addons to send customized alerts to its' frame, mirroring the fun and attention grabbing nature of the original Blizzard Achievement Alert frame. I created this interface to have a shared frame to hold alerts for when multiple addons fire alerts together. Developers are welcome to plugin to the alert interface for their own addons as well.

Suggested Addons

For an example of addons that utilize this interface see:

Plugging-in Details


  • GlamourShowAlert(size, data, glow, shine)
	-- size: numeric
	--  	width of the alert frame with the following predefinded values
	--  	0 : Shows just the Icon and IconFrame along with ttext and bttext from the data fields. This mode also hides the shine effect.
	--  	1 : Default size (width 300);
	--  	* : any other number will be used as a specific size to resize the width too. 300 is the default size, use this as a starting point.
	-- data: keytable: 
	-- 	Text = Text to display
	-- 	Title = Title to display
	-- 	bTitle = text to display on the border of the guild alert frame.
	-- 	Icon = icon path to display
	-- 	tText = text to display at the top of the icon
	-- 	bText = text to display at the bottom of the icon
	-- 	Points = numeric value to display ontop of the shield icon (0 for nothing)
	--  	ShieldHide = Boolean (true or false ) hides the shield icon on the right of the frame. (This does not Hide shieldPoints).
	--	ShieldIcon = String containing the path to a custom Icon/Texture to use in place of the regular shield.
	--  	FrameStyle = String to identify the type of frame to use for your alert.
	--  		nil: Use the default Blizzard Achievement style.
	--  		GuildAchievement: Use the Blizzard Guild Achievement style.
	--  		Notice: A small alert that handles a single line/short sentence of text.
	--  	HideBanner = Boolean (true or false ) hides the banner and banner border textures when useGuildAch is active
	--  	BannerColor = keytable: {r,g,b} or nil for default - the rgb values to use for the banner color when useGuildAch is active.
	--  	HideGlow = Boolean (true or false) hides the glow effect on the alert window.
	--  	HideShine = Boolean (true or false) hides the shine effect on the alert window.
	-- glow: keytable: {r,g,b} or nil for default - the rgb values to use for the glow animation
	-- shine: keytable: {r,g,b} or nil for default - the rgb values to use for the shine animation<</code>>
Sample Function Call:
<<code lua>>
function GlamourAlertSample()
	local MyData = {};
	MyData.Text = "General Text";
	MyData.Title = "Title";
	MyData.bTitle = "bTitle";
	MyData.Icon = "Interface\\Icons\\INV_Misc_QuestionMark";
	MyData.tText = "tText";
	MyData.bText = "bText";
	MyData.FrameStyle = FrameStyle;
	MyData.ShieldHide = false;
	MyData.ShieldIcon = false;
	MyData.ShieldText = "shieldText";
	MyData.HideGlow = false;
	MyData.HideShine = false;
	MyData.ShowBanner = true;
	MyData.BannerColor = {r=.2,g=.2,b=.8};
	local green = {r=0,g=1,b=0};
	local red = {r=1,g=0,b=0 };
	 GlamourShowAlert(1, MyData, nil, nil);
	 GlamourShowAlert(1, MyData, red, green);
	 GlamourShowAlert(0, MyData, nil, nil);
	 GlamourShowAlert(0, MyData, red, green); 
	 GlamourShowAlert(400, MyData, green, red); 
	 GlamourShowAlert(200, MyData, red, green); 
	 GlamourShowAlert(1, MyData, nil, nil);
	 GlamourShowAlert(1, MyData, red, green);

Future Plans

  • Multiple Styles
  • Passing a Function to be called OnClick of the GlamourAlertFrames

r43 | papsol | 2014-02-20 22:04:58 +0000 (Thu, 20 Feb 2014) | 4 lines
Changed paths:
   A /tags/Release 1.4.4 (from /trunk:42)

Tagging as Release 1.4.4

## updated BNGetFriendInfoByID call to include the new isBattleTagPresence variable

r42 | papsol | 2014-02-20 22:04:24 +0000 (Thu, 20 Feb 2014) | 2 lines
Changed paths:
   M /trunk/Glamour.lua
   M /trunk/Glamour.toc

## updated BNGetFriendInfoByID call to include the new isBattleTagPresence variable



First Previous Page 2 of 5 Next Last
  • #62

    Date: 2013-03-27 14:44:21
    ID: 3
    Error occured in: Global
    Count: 1
    Message: ..\FrameXML\AlertFrames.lua line 553:
       attempt to index local 'oldCheevo' (a nil value)
       [string "*:OnLoad"]:6:
          [string "*:OnLoad"]:1
       [C]: ?
       ..\FrameXML\AlertFrames.lua:553: Blizzard_AchievementAlertFrame_ShowAlert()
       [C]: AchievementAlertFrame_ShowAlert()
       Glamour\Glamour.lua:964: ?()
       ..\FrameXML\ChatFrame.lua:4388: ChatEdit_ParseText()
       ..\FrameXML\ChatFrame.lua:4082: ChatEdit_SendText()
       ..\FrameXML\ChatFrame.lua:4121: ChatEdit_OnEnterPressed()
       [string "*:OnEnterPressed"]:1:
          [string "*:OnEnterPressed"]:1
    msg = nil
    self = <unnamed> {
     0 = <userdata>
     origErrorHandler = <function> defined @Interface\AddOns\Decursive\Dcr_DIAG.lua:490
     errorHandler = <function> defined @Interface\AddOns\TradeSkillMaster\Util\ErrorHandler.lua:215
     handler = <function> defined *:OnLoad:1

  • #60

    Please update for 5.2

  • #58

    Thanks to all for your continued reports of issue with Glamour, I do not want to promise an iminent release, but I'll be looking at this code this weekend and hopefully fixing atleast some of the more obnoxious behavior. Your continued support is encouraging and I thank you for the patience you've all exercised here by simply reporting issues and not overly complaing about them. Laughing

  • #59

    Any update since that weekend ?

  • #57

    The bug occurs when I receive broadcast message from my friends list


    38x Glamour\Glamour-release for 5.0.4.lua:784: bad argument #1 to "strlen" (string expected, got boolean)

    <in C code>
    Glamour\Glamour-release for 5.0.4.lua:784: in function "BNToastFrame_Show"
    FrameXML\BNet.lua:258: in function "BNToastFrame_OnUpdate"
    <string>:"*:OnUpdate":7: in function <string>:"*:OnUpdate":1

    toastType = 3
    toastData = 5
    presenceID = 5
    givenName = "|Kf5|k000000000000000000000000|k"
    surname = "Oxanna0703#1244"
    toonName = false
    toonID = "Oxanna"
    client = 39
    isOnline = "WoW"
    lastOnline = true
    isAFK = 1352761396
    isDND = false
    messageText = false
    GlamourBNToasts = <table> {
    1 = <table> {}


  • #56

    This addon doesn't seem to wanna include dungeon completion even though I have "Capture Blizzard Dungeon completion alerts" ticked. Am I missing something? Very annoying seen as it all covers my Vuhdo so I can't heal.

    Been with WoW for some years now...

  • #55

    request: I would ver much like an option to let achievements stay on screen for a longer time!

  • #54

    /glamour test gave me this:

    1x FrameXML\AlertFrames.lua:553: attempt to index local "oldCheevo" (a nil value)

    FrameXML\AlertFrames.lua:553: in function "Blizzard_AchievementAlertFrame_ShowAlert"
    Glamour\Glamour-release for 5.0.4.lua:546: in function "AchievementAlertFrame_ShowAlert"
    Glamour\Glamour-release for 5.0.4.lua:962: in function "?"
    FrameXML\ChatFrame.lua:4358: in function <FrameXML\ChatFrame.lua:4304>
    <in C code>
    FrameXML\ChatFrame.lua:4052: in function "ChatEdit_SendText"
    FrameXML\ChatFrame.lua:4091: in function "ChatEdit_OnEnterPressed"
    <string>:"*:OnEnterPressed":1: in function <string>:"*:OnEnterPressed":1

    achievementID = 5010

  • #53

    73x Glamour\Glamour-release for 5.0.4.lua:784: bad argument #1 to "strlen" (string expected, got boolean)
    <in C code>
    Glamour\Glamour-release for 5.0.4.lua:784: in function "BNToastFrame_Show"
    FrameXML\BNet.lua:258: in function "BNToastFrame_OnUpdate"
    <string>:"*:OnUpdate":7: in function <string>:"*:OnUpdate":1

    toastType = 3
    toastData = 135
    presenceID = 135
    givenName = "|Kf135|k000000000000000000000000|k"
    surname = "Oxanna0703#1244"
    toonName = false
    toonID = "Oksanna"
    client = 186
    isOnline = "WoW"
    lastOnline = true
    isAFK = 1350771159
    isDND = false
    messageText = false
    GlamourBNToasts = <table> {
    1 = <table> {}


  • #52

    the line 784 error is due to the fact they changed BNGetFriendInfoByID  it is now

    1. PresenceID
    2. PresenceName
    3. BattleTag
    4. IsBattleTagPresence
    5. ToonName
    6. ToonID
    7. Client
    8. IsOnline
    9. LastOnline
    10. IsAFK
    11. IsDND
    12. BroadcastText
    13. NoteText
    14. IsFriend (Unknown purpose according to wowpedia/wowprogramming)
    15. BroadcastTime
    16. Unknown [boolean]
      making this fix introduces a new error on line 802

    Date: 2012-10-07 17:15:10
    ID: 2
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Glamour\Glamour.lua line 802:
    bad argument #3 to 'SetFormattedText' (string expected, got nil)
    [C]: ?
    [C]: SetFormattedText()
    Glamour\Glamour.lua:802: BNToastFrame_Show()
    ..\FrameXML\BNet.lua:258: BNToastFrame_OnUpdate()
    [string "*:OnUpdate"]:7:
    [string "*:OnUpdate"]:1

    Last edited by white13 on 10/10/2012 3:30:11 AM
  • #51

    Date: 2012-10-01 17:53:32
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Glamour\Glamour.lua line 784:
       bad argument #1 to 'strlen' (string expected, got boolean)
       [C]: strlen()
       Glamour\Glamour.lua:784: BNToastFrame_Show()
       ..\FrameXML\BNet.lua:258: BNToastFrame_OnUpdate()
       [string "*:OnUpdate"]:7:
          [string "*:OnUpdate"]:1
    (*temporary) = false
    (*temporary) = "string expected, got boolean"

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  • #50

    Sadly, still throwing a lot of erros (see below) and missing most of the new Alert Frames. :<

  • #48

    I'm glad you are working on this. I love being able to move the windows out of the way, but still being able to see them.

  • #47

    thank your for all the work you do for a rockin addon... 


  • #46

    I am still working on this and all my addons. I just haven't had much time to devote to them. I should have things working again before Mist of Pandaria's launch date. But currently have no ETA on an update at this time.

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