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Glorious Drops

Achievements Login to Add Favorites
  • 2 Likes
  • World of Warcraft
  • 1,002 Monthly Downloads
  • Supports: 6.0.2
  • 6,385 Total Downloads
  • Updated 10/15/2014
  • Created 09/30/2012
  • 30 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File: Glorious Drops v0.5
or

About Glorious Drops

Updated to 5.4.0 to include the new rares most of them are part of the Timeless Champion Achievement

The Glorious! Achievement

Displays the fun items in the corresponding mobs tooltip.

Used the loot listed here:
http://www.wowhead.com/guide=1132/glorious-rare-elites-of-pandaria#rare-elites-by-name-loot

v0.5 - 10-15-2014
-Updated TOC for 6.0.2

v0.4 - 09-11-2012
-Updated to 5.4.0
-Added tooltip items for new rares in 5.4.0

v0.3 - 12-7-2012
-Fixed error with items not being in cache.
-Auto updates tooltip without having to hover over it twice.

v0.2 - 10-04-2012
-Forgot about the _ variable bug being global changed it.

v0.1 - 09-30-2012
-Initial Release

Comments

First Previous Page 2 of 2 Next Last
  • #3

    I will take a look into the errors when I get home later today.

  • #2

    I keep getting this error when I mouse over rare mobs.

    2x GloriousDrops-0.1\Core.lua:74: Usage: GetItemQualityColor(index)
    <in C code>
    GloriousDrops-0.1\Core.lua:74: in function "GDrops"
    GloriousDrops-0.1\Core.lua:107: in function <GloriousDrops\Core.lua:106>
    <in C code>
    <in C code>
    <in C code>
    <in C code>
    Libs\LibExtraTip\LibExtraTip.lua:290: in function "SetUnit"
    FrameXML\UnitFrame.lua:224: in function "UnitFrame_UpdateTooltip"
    FrameXML\UnitFrame.lua:211: in function "UnitFrame_OnEnter"
    IceHUD-r920\modules\TargetInfo.lua:1675: in function "OnEnter"
    IceHUD-r920\modules\TargetInfo.lua:1120: in function <IceHUD\modules\TargetInfo.lua:1120>
    <in C code>
    FrameXML\SecureHandlers.lua:264: in function <FrameXML\SecureHandlers.lua:261>
    <in C code>
    FrameXML\SecureHandlers.lua:320: in function <FrameXML\SecureHandlers.lua:304>
    (tail call): ?

    Locals:
    unitName = "Krol the Blade"
    unitInfo = "target"
    name = nil
    _ = nil
    quality = nil
    _ = nil
    _ = nil
    _ = nil
    _ = nil
    _ = nil
    _ = nil
    texture = nil
    drops = <table> {
    Omnis Grinlok = 86585
    Jonn-Dar = 86572
    Ski'thik = 86577
    Kah'tir = 87218
    Lith'ik the Stalker = 87221
    Nalash Verdantis = 86563
    Kang the Soul Thief = 86571
    Korda Torros = 86566
    Nasra Spothide = 86587
    Ferdinand = 87652
    Karr the Darkener = 86564
    Borginn Darkfist = 86570
    Havak = 86573
    Krol the Blade = 86574
    Salyin Warscout = 86583
    Eshelon = 87222
    Ik-Ik the Nimble = 86593
    Arness the Scale = 90723
    Yul Wildpaw = 87224
    Yorik Sharpeye = 86568
    Gar'lok = 86578
    Gaarn the Toxic = 90725
    Nal'lak the Ripper = 86576
    Sele'na = 86580
    Dak the Breaker = 86567
    Urobi the Walker = 87651
    Blackhoof = 86565
    Major Nanners = 86594
    Norlaxx = 87220
    Urgolax = 86575
    Sahn Tidehunter = 86582
    Ahone the Wanderer = 86588
    Go-Kan = 90719
    Torik-Ethis = 90722
    The Yowler = 87225
    Nessos the Oracle = 86584
    Bonobos = 86591
    Spriggin = 90724
    Siltriss the Sharpener = 87223
    Scritch = 86592
    Sarnak = 87650
    Ruun Ghostpaw = 90720
    Qu'nas = 90717
    Norlaxx the Outcast = 86581
    Sulik'shor = 86569
    Ai-Ran the Shifting Cloud = 86590
    Ai-Li Skymirror = 86589
    Morgrinn Crackfang = 87643
    Mister Ferocious = 87652
    Kal'tik the Blight = 86579
    Moldo One-Eye = 86586
    Lon the Bull = 87219
    Krax'ik = 87646
    Kor'nas Nightsavage = 87642
    Aethis = 87649
    }
    ScanTip = ScanTip {
    0 = <userdata>
    updateTooltip = 0.2
    }

  • #1

    If this does what I think it does; it is an excellent idea and I can't wait till the servers come back online to try it out... Downloading now... TY! :)))

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