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Glyph Reporter

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  • World of Warcraft
  • 2,353 Monthly Downloads
  • Supports: 6.0.3
  • 11,317 Total Downloads
  • Updated 11/20/2014
  • Created 09/08/2012
  • 37 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: 1.6
Support development! **

About Glyph Reporter

Ever wish you could remember which of your alts needed which Glyphs?  That's the question Glyph Reporter answers.  

Glyph Reporter manages what Glyphs are needed on a realm-by-realm basis.  When a Glyph is hovered over , the tooltip reports any known characters needing that glyph.  It makes inscription disbursement quick and easy.

I plan on adding more robust features as time permits, including a character purge feature and addon options like text color variants.

Starting version 1.3, Glyph Reporter should work regardless of which language it's installed on.



-Split the glyph database into class databases for easier management over time.

-Incorporated the first part of cross-realm support.  US servers should work.  No EU data added. (Hopefully this won't blow anything up for our foreign friends).

Addon Packs Containing This...


First Previous Page 1 of 3 Next Last
  • #34

    Getting the following error when mousing over a glyph (this is on EU):

    4x GlyphReporter\GlyphReporter-1.6.lua:94: bad argument #1 to 'pairs' (table expected, got nil)
    [C]: in function `pairs'
    GlyphReporter\GlyphReporter-1.6.lua:94: in function <GlyphReporter\GlyphReporter.lua:79>
    GlyphReporter\GlyphReporter-1.6.lua:135: in function <GlyphReporter\GlyphReporter.lua:126>
    [C]: ?
    Skillet\Skillet-2.65.lua:672: in function <Skillet\Skillet.lua:671>
    [C]: ?
    ...ns\TradeSkillMaster\Libs\LibExtraTip\LibExtraTip.lua:432: in function <...ns\TradeSkillMaster\Libs\LibExtraTip\LibExtraTip.lua:426>
    [C]: ?
    [C]: ?
    [C]: ?
    [C]: ?
    [C]: ?
    [C]: ?
    ...ns\TradeSkillMaster\Libs\LibExtraTip\LibExtraTip.lua:387: in function <...ns\TradeSkillMaster\Libs\LibExtraTip\LibExtraTip.lua:381>
    [C]: ?
    [C]: ?
    [C]: in function `SetHyperlink'
    ArkInventory\ArkInventory-3.04.16.lua:9389: in function `GameTooltipSetHyperlink'
    ArkInventory\ArkInventory-3.04.16.lua:7166: in function `Frame_Item_OnEnter'
    [string "*:OnEnter"]:1: in function <[string "*:OnEnter"]:1>

    glyphId = "45792"
    needList = "Needed by:
    spellId = 763
    class = "WARRIOR"
    first = true
    (for generator) = <function> defined =[C]:-1
    (for state) = <table> {
    1 = "Muradin"
    (for control) = 1
    i = 1
    currentRealm = "Muradin"

  • #33

    Okay, I've tinkered with splitting up the database into individual class listings and realized there was a major feature missing from this addon.  Currently, it only handles characters in the current realm.  I think this needs updating to support connected realms and have decided to work on doing just that.

    The problem is that, so far, I've found no easy way to grab the current connected realms through the api so I'm going to have to set up another database and maintain a connected realms list.  This is going to take a bit of work before I'm comfy pushing it out so please be patient.  I'm going to need to be more careful with how the learned list is generated.  In the end, this should report all characters that can be sent to.  I'll keep everyone posted.

  • #32

    Just want to say thank you for addon and for maintaining it.

  • #31

    Sorry this took so long to do.  Digging up glyph information is slow and tedious work.  On top of that, it's easy to grab the wrong ID and I had to redo chunks of it.  As you might notice, I split the database out of the main lua file.  I'm going to be splitting it into class-specific files so I'm not working with a giant gorilla of a table.

    Plus, I'm thinking about refining the way glyphs are looked up so that it will determine the selected glyph's class type and then only search characters of the specified class on the server.  I don't like just dumb searching every single character and it's been bothering me for a while. 

    Let me know what you think and if you happen to know a better way than dredging Wowhead for glyph itemId numbers, I'd love to hear it.  As is, the freebie glyphs are lumped in with the rest and I'm having to pick them out by hand...

  • #29

    Just wanted to let people know, I'm going to be doing a major overhaul this week.  I'm terrible about looking too hard at pre-release expansions and didn't realize the sheer volume of difference they were going to do to Glyphs.  Once I get the glyph database updated, I'll be tweaking things to take the "freebie" glyphs into account.

  • #30

    Thanks in advance !

  • #27

    Been looking for a addon like this, thanks :)

  • #25

    Have you considered adding in the Sort Feature:  Sort by Alts, and then the names of you alts would show up allowing you to select them all.

    Just an possible enhancement. 

    Also if there would be a way to use the inspect feature to help a fellow player or guildie.  It could bark a list of missing glyphs that you have the ability to make for them?  -

    Last edited by nickyjean01 on 1/1/2013 12:07:48 AM
  • #26

    I've been pondering a reverse lookup feature where you pick a databased alt and it shows all glyphs still needed.  It might be a bit more useful and could springboard a revamp of the database management I've been dragging my feet on since kicking this project off.

    As for looking up other players or guildies that need them, the reason I haven't done so is two-fold.   First off, I'm not sure it's possible to get Glyph information directly from Blizzard's servers.  Second, assuming it's possible to get the data, it would be traffic intensive to query every member of a guild for the necessary data. Still, if I can figure out a valid way to grab that data directly, I'd be willing to look into seeing just what sort of impact it'd make. 

  • #23
    Quote from TheFieryFox »

    Sorry for the delay, they are all on the same server and same faction.  It seems like the issue is the monk, the other classes all seem to be working but the monk's missing glyphs are not showing up.

    Exactely the same for me, it shows for all my chars except the Monk.

  • #24

    Thanks for the heads up!  Monk, eh?  That's a direction to check up on.  I'll see if I can't track down what the issue is.

    * Edit:  I'm a goober.  I'd forgotten I didn't have Monks in the comparison database at the time when I changed over to the localization.  I've added them in and tested on my monk alt.  It seems to be working.  The new patch I'm pushing will add that functionality in.  Sorry gang!

    Last edited by earl_parvisjam on 10/20/2012 2:54:30 PM
  • #28

    Glyph of Transcendence isn't showing as not yet learned/ needed by.

  • #20

    altoholic already does this btw

  • #21

    Yeah, I learned that after I'd made this.  I'd been using it but for some reason, it never worked right for me.  The databases always gave errors.  I think that's why I didn't realize it had this feature.  I'm still going to support this...

  • #18
    FINALLY THANKYOUTHANKYOUTHANKYOU!!! *bowtoground* *notworthy*

    LOVE this! Normally I rely on Armory to tell me who has what at what level/quantity, but ever since Cata came out the glyph tracking doesn't seem to work anymore. This addon is precisely what the doctor ordered!  Cool

    Fix the problem, not the blame

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