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Gnosis (Castbars and Timers)

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  • 13 Likes
  • World of Warcraft
  • 5,139 Monthly Downloads
  • Supports: 5.2.0
  • 431,193 Total Downloads
  • Updated 03/18/2013
  • Created 08/24/2009
  • 516 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v4.01
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About Gnosis (Castbars and Timers)

Gnosis (Castbars and Timers)


Gnosis is a highly configurable castbar and single timer addon. Gnosis can show ticks of channeled spells, detect unintentional clipping while channeling and combine data of channeled spells to combat text addons (MSBT, SCT, Parrot). It also allows to create buff, debuff, and cooldown (spell, rune, item) timers with a similar set of options castbars have.

To visit Gnosis' development site or to grab alpha&nolib files go to Gnosis @ CurseForge
For questions or comments please visit Gnosis' official forum thread
If you find any bugs or have suggestions create a ticket here

Gnosis allows to create as many bars as you like and does not force predefined bars onto the user. The "casts" of following "units" can be shown:

  • Player, Target, Focus, Pet (= Vehicle)
  • Arena Opponents, Party, Mouseover, Bosses
  • Mirror bar (Fatigue, Feign Death, Breath)
  • Global Cooldown Indicator
  • Swings timers (one handed melee and ranged, single and combined versions)
  • Most ...'s Target Units are selectable (e.g. Target's Target's Target = targettargettarget), though those units require additional resources (scanning) if bars for those units are created

Main features:

  • unlimited amount of castbars
  • single bar buff, debuff, cooldown and item cooldown timers
  • horizontal & vertical bars, invertable bar growth direction
  • customizable look (alignments, colors, size, font, casticon, ...)
  • full control of castname and casttime strings
  • black-/whitelisting (i.e. show castbars not/only for specific spells)
  • support for all channeled spells (show tick markers including spellpushback support for those markers, configurable)
  • combine dps of channeled spells and output via combat text
  • anchor bars to frames or the mouse cursor

If you want to help localize Gnosis please visit Gnosis Localization @ Curseforge

Please watch the introduction videos:

First steps introduction video (v1.80)


First steps introduction video (old version, focuses on castbar creation)



Slash Commands


The slash command for Gnosis is /gnosis. Gnosis has full GUI configuration support.

/gnosis reanchor will force Gnosis to reanchor all bars
/gnosis load configuration name will load the castbars of given configuration. Careful: Your current castbar setup will be lost.
/gnosis bar="name of existing bar" text="Text to display" time=12 spell="Shadow Word: Death" cast starts a timer manually (spell and cast keywords are optional).

Multi-Spell Timers


Gnosis also allows to create so called Multi-Spell Timers. A single bar can handle as many spells/cooldowns as you like, though it can only display one at a time (chosen by the given priority or sorting criterion).

Multi-Spell Timer example

To create timer bars, select "Multi-Spell Timer" as Bartype and add items to track to the black-/whitelist found under the "Hide castbar" section. The format of entries basically is cmds:spell. Following commands are available.

http://img109.imageshack.us/img109/8690/gnosistimerconfigpriest.jpg

Auras (Buffs=Hots & Debuffs=Dots):
buff, debuff, hot, dot, aura, harm, help, mine

Cooldowns:
cd (for spells), itemcd (for items), runecd (for DK runes, pass 1..6 as spell)

Durations:
totemdur (for Shaman totem durations, pass 1..4 as spell)
enchmh and enchoh (main and offhand imbues/poisons, e.g. enchmh : Instant Poison)

Procs:
icd, innercd, proc (display timer of length staticdur=x when the proc occurs, useful for tracking proc length or inner cooldown)
e.g. icd staticdur=12 : Rapture (displays inner cooldown of Discipline Priest's Rapture ability)
optionally pass the norefresh option to disable timer refresh due to new proc (or similar effect)

Spellcasts:
cast:all or cast:name of spell to show

Resoucres:
resource:health (healthbar)
resource:power (powerbar = mana/energy/rage/focus/...)
resource:combopoints (rogue and feral druid combo points)
resource:range (range between yourself and the given unit)
resource:altpower (shows things like Atramedes' sound)
resource:heal (incoming heal)
resource:threat (units threat towards your target)
resource:soulshards (Warlock's Soul Shards)
resource:eclipse (Moonkin Druid's Eclipse)
resource:holypower (Holy Paladin's Holy Power)
resource:chi (Monk's Chi)
resource:shadoworbs (Shadow Priest's Shadow Orbs)
resource:burningembers (Warlock's Burning Embers)
resource:demonicfury (Warlock's Demonic Fury)
threat remark: the "stacks" value denotes: 3: tanking - 2: insecurely tanking - 1: higher threat than tank - 0: lower threat than tank

Miscellaneous:
fixed:spellname or spell id (create a fixed timer using the icon of the given spell)

Optional commands:
unit=unitid or friendly player name (see http://www.wowwiki.com/UnitId);
nfs="overwrite name format string" (see description of name format string)
tfs="overwrite time format string" (see description of time format string)
lag, casttime to show latency and casttime information
recast=3.0 to give recast advise for dots/hots, pass the unhasted time between ticks, in this example 3.0s
sort with following criterion - minrem, maxrem (min/max remaining) - mindur, maxdur (min/max duration)
not (will show auras/cooldowns if they are not present or on cd as a static bar)
staticdur=30 (forces minimum time displayed by timer to 30 seconds)
zoom=5 (zoomes into timer if less than 5 seconds remaining)
spec=1 or 2 (always use the spec command if you know the timer entry is not needed for other talent specs, this will save cpu resources)
sbcol="r,g,b,alpha" (override statusbar color, e.g. cd,sbcol="1.0,1.0,0.0,0.8":Dispersion)
hideicon (hides the icon)
hidespark (hides the castbar spark)
The recast should work for all casters, might also work for melee classes.

You can add as many entries as you like to any given bar. Just make sure to only add one spell/item per entry. If you do not add a sorting criterion, the order of these entries is used as priority from most to least important.

Advanced options: Conditions
Sometimes it can be useful to only show a bar when the specific cd/buff/etc. has a certain value (i.e. range) or if a buff/debuff has a certain amount of stacks. Gnosis allows to handle these conditions easily. The syntax is

commands:spellname<a1,a2,b1,b2>

where a1 is the minimum, a2 the maximum current value; b1 the minimum amount and b2 the maximum amount of stacks.

Leaving a value blank will make Gnosis not use it (e.g. <,50> will be valid when the current value is below or equal 50, neither the lower bound (a1) nor the amount of stacks (b1 and b2) will be compared against since those values have not been given). a1 and a2 can be given as a value or in percent, this does not apply to stacks.

resource sbcol="1,0,0" : health<,25%>
resource sbcol="0,1,0" : health<25%,50%>
resource sbcol="0,0,1" : health

will display a red health bar below or equal 25%, a green one up to 50% or otherwise a blue one.
If you want to show/hide a bar depending on stacks the usage is similar, < , , 2> will show with at least 2 stacks, < , , , 1> will show up to one stack. You can use all four conditional statements if needed at once.

Advanced options: Dependencies (logical operations)
Often it is necessary to make sure a condition is true before you even consider showing a cd/buff/etc. This can be achieved by logical combination of multi-spell timer entries. Two commands exist for this task, and and or. The usage is simple: Always start a dependencies block with an and and end that block without either and or or. You can combine as many ands in the beginning of a block as you need. If any and fails the block becomes invalid and will be skipped. You cannot use and after the first usage of or.

and unit=target resource : health<,25%>
... or not cd : Shadow Word: Death
... cd : Shadow Word: Death<,0.5>
cd : Mind Blast

will show if Shadow Word: Death is either not on cooldown or any cooldown remaining below 0.5s, if, and only if your target is at or below 25% health. Otherwise the multi-spell timer bar will show your Mind Blast cooldown. The usage of '...' is not required, I personally use it to show what belongs to the current dependencies block.

Mixed buff & cooldown example:
buff unit=YourTank1Name mine : Guardian Spirit
buff unit=YourTank2Name mine : Guardian Spirit
cd : Guardian Spirit

This will display the cooldown of Guardian Spirit only if Guardian Spirit is not active on either YourTank1 or YourTank2. Even if you enumerate your entries you can still enter a soring criterion to override priorities. To show on which person Guardian Spirit is active at the moment you could change the name format string to something like "GStar[ -> ]target". The bar would then show "GS -> YourTankX" when active on the given person or just "GS" when displaying the cooldown.

Sorting example:
cd : Hymn of Hope
cd : Divine Hymn
cd : Lightwell
sort : minrem

Will always display the shortest remaining cooldown of Hymn of Hope, Divine Hymn and Lightwell.

Holy Priest timer example

Name format string override:
cd nfs="CD: name" : Chakra
buff : Chakra: Serenity
buff : Chakra: Sanctuary

This will show the current Chakra cooldown with a slightly changed name text (see image above). If Chakra is not on cooldown, it will display the duration of your current Chakra state (if active).

Dots example:
aura harmful mine lag casttime unit=target zoom=5 : Vampiric Touch
dot mine lag unit=target : Shadow Word: Pain

Will show the dot (= aura,harmful) including a latency+castime "box" if active, otherwise SW: Pain if active. You can combine entries targeting multiple units by using the unit=xyz command. Without a unit command the default target of the Timer (Unit below Bartype) is used for auras. If the time remaining of Vampiric Touch drops below 5 seconds the bar will zoom in (zoom=5).

Slightly changed dots example:
dot unit=target recast=3.0 mine staticdur=25 : Vampiric Touch

Will show your Vampiric Touch debuff (if active on your current target). The command recast=3.0 tells Gnosis to give recast advise when to recast your dot to gain 100% uptime while not losing any casttime, i.e. start the cast when the timer is somewhere inside the "latancy box". Gnosis needs to know the unhasted time between ticks, the 3.0 in the above example is the unhasted time in seconds between Vampiric Touch ticks. Adjust this number according to the dot you want to display. staticdur=25 forces the timer to always show full 25 seconds (even though the statusbar itself will always be less).

Item cooldown example:
itemcd:Medallion of the Horde

Will show the cooldown of your PVP trinket if available.

Rune cooldown & spec command example:
runecd:1
runecd:2
sort,spec=1:minrem
sort,spec=2:maxrem

More or less a completely useless example, just to show the required syntax.

Resource example:
resource unit=player : altpower
resource unit=player spec=1 : health
resource unit=player spec=2 : power

Shows alternative power if available, otherwise Health for talent spec 1 or Power for talent spec 2.

Health bar example:
resource,unit=player,nfs="col<class>who's col<cpre>col<1,1,0>namecol<pre>",tfs="col<1,1,0>r<p>% (t<1>)col<pre>":health

This example creates a healthbar displaying the text shown in the image below.

Healthbar

Boss bar example:
buff unit=boss1 : Double Attack
cast unit=boss1 : all

Will show the durationless Double Attack buff sometimes gained by Chimaeron, otherwise will show any cast of Boss 1.


Main configuration tab


Enable Addon
Hide Blizzard's castbar
Hide Blizzard's mirror castbar
mirror castbar shows the status of breath, fatigue and feign death, best to create one with Gnosis
Hide Blizzard's pet/vehicle castbar
Hide Gnosis text messages
disable status messages from Gnosis
Automatically create option tables on startup
creates all GUI elements on startup. Not recommended, Gnosis GUI can use up a lot of memory.
Select localization
most locales are translated relatively complete, french is not
Open first start frame
allows the user to create default castbar set or load from already existing configurations
Create basic castbar set (quick start)
Import bar(s) (reloads interface)
import one or more bars from strings exported by castbar export feature. This is a normal lua script, don't import if you are unsure whether the script is safe.
Reset player data (reloads interface)
resets player profile and reloads interface

Castbars tab


The castbar tab allows to create an unlimited number of castbars. You can create more than one castbar for units like "player", "focus", "target", "arenaX" and more. You can also black-/ and whitelist spells for specific castbars, i.e. you can force a castbar to not or only show while casting one or more selected spells.

Name format string

Enabling the name format string allows you to take full control of how castname & rank are shown on any given castbar.
Following table gives the options for the name format string.

CommandDescription
nameshows the spellname
abbr<cnt>abbreviates spellnames if longer than cnt, e.g. Hymn of Hope will become HoH
will cut single words to length cnt
if the spellname is not longer than cnt abbr<cnt> is identical to the name command
might not work for every locale
arabicarabic numeral for spell rank (if available)
romanroman numeral for spell rank (if available)
rank<text>text shown if spell rank available
miscmiscellaneous information shown if no rank information available
effectaura effect value, e.g. remaining absorb value of Shield Barrier
targetshow target name (player castbar only)
txr<text>text shown if rank information available
txm<text>text shown if miscellaneous information available
txeff<text>text shown if effect information available
tar<text>text shown if target information available (player castbar only)
tar[text]same as above, allows usage of ->
whodisplay name of casting unit
tscurshows remaining item count of items created (tradeskill merge)
tstotshows total item count of items created (tradeskill merge)
txts<text>show text if tradeskill merge information available
col<type>change color to type; type may contain valid spellschool or r,g,b[,a]
e.g. col<nature> or col<1.0,1.0,0.0>
col<pre> reverts to color before last col<type>
col<class> changes the color the your targets class color (if available)
use col<cpre> to revert to color before last col<class>
\nnew line
String example (default string when creating new castbar, for this example a priest is casting the lvl80 rank of Flash Heal)
namecol<1.0,0.0,0.0>txm< (>misctxm<)>col<pre>txts< (>tscurtxts</>tstottxts<)>
result: Fash Heal
default string will output name, rank or miscellaneous information and tradeskill information if available
rank informations tags have been removed from the default name format string due to the cataclysm rank changes

Time format string

Enabling the time format string allows you to take full control of how time is shown on any given castbar.
Following table gives the options for the time format string.

CommandDescription
r<x>remaining casttime in seconds with x decimals
t<x>total casttime in seconds with x decimals
p<x>spell pushback in seconds with x decimals
c<x>(total-remaining) time
col<type>change color to type; type may contain valid spellschool or r,g,b[,a]
e.g. col<nature> or col<1.0,1.0,0.0>
col<pre> reverts to color before last col<type>
\nnew line

Important: replace x: s to show a sign and/or m to show time in minutes (if > 60s) ; p to show value in percent

Default time format string
col<1,0,0>p<2s>col<pre> r<1m> / t<2m>
e.g. +0.50 1.0 / 1.50

Channeled Spells tab


Gnosis castbars can show the ticks of channeled spells. This is a feature Shadow Priests have been using for some time now. Gnosis can support all channeled spells as long as they are added to the list. An additional feature of Gnosis is its capability to detect unwanted clipping while channeling. Last but not least Gnosis can combine the ticks of channeled spells into one single Combat Text output. That output can hold multiple information like dps done by the channeled spell.

Special commands in the given output string will be replaced with requested information. All other text will be output as given. Commands are case sensitive.

CommandDescription
spellnameshows the spellname
tickscritsoutputs ticks and crits of spell that just finished to channel
e.g. 3Hits 1Crit
hitsoutputs number of hits, can be much higher than the number of ticks for aoe spells
critsoutputs number of crits
ticksoutputs number of ticks
dmgoutputs total damage or healing done
eheffective heal (= heal - overheal)
ohoverheal
dpsoutputs dps or hps done by the spell that just finished to channel
clippedshows information whether unwanted clipped occured
col<type>change color to type; type may contain valid spellschool or r,g,b[,a]
e.g. col<nature> or col<1.0,1.0,0.0>
col<pre> reverts to color before last col<type>
col<class> changes the color the your targets class color (if available)
use col<cpre> to revert to color before last col<class>

You also have to provide text for Hits, Ticks & Crits if used:
cliptext<your text> , hittext<your text> , crittext<your text> , ticktext<your text>

Examples (default strings):

Mind Sear:

col<shadow>dmg col<pre>col<1,1,0>(spellname) [tickscrits] col<pre>clipped dps DPScliptext<(Clipped) >hittext< Hits>crittext< Crits>ticktext< Ticks>

Healing spells:

col<0,1,0>(spellname - col<1,1,1>targetcol<pre>col<0,1,0>) [tickscrits] +eh <dmg> col<pre>dps HPShittext< Hits>crittext< Crits>ticktext< Ticks>

Combattext/Clip test tab


Use this tab to configure which combat text addon to use and whether to play a sound when an unwanted clip occurs.

Configurations


Gnosis is always configured on a character basis. I.e. any change you do for one character will not change the settings of other characters. You can store castbars and channeled spells information into as many different configurations as you like and load those settings for other characters.

Localization


Gnosis does not need any special localization to work. Though configuration is localized for a number of different locales. You can select any of the available localizations on the configuration main tab.

CodeLanguageThanks to
English
deDEGermanXploder from Kil'Jaeden EU & archiv
zhCNsimplified Chinesewowuicn
zhTWtraditional Chinesewowuicn
koKRKoreantalkswind & yuk6196
ruRURussianStingerSoft

If you want to help localizing Gnosis or correct localization errors please visit Gnosis' Curseforge site (Localization tab).

Thanks


to ElĂ­za and Mikaela of Frostwolf EU for testing some of the stuff I'm just to lazy to do myself. Also thanks to Woaden of Proudmoore US for making people aware of Gnosis' existence on the official US forums. I really appreciate it. Special thanks to Endlesshope of Antonidas EU for testing and giving vital feedback.

FAQ


Q Gnosis eats up too much memory!
A Gnosis will eat up more memory than most other castbar addons since it has a lot of features and allows every single castbar you create to have it's own distinctive look. Gnosis has not been developed to be the most lean castbar addon, still I did not disregard memory usage. Since WoW in general does not use much memory (compared to many other games) addon memory usage is probably not a real issue. Also, do not mistake memory usage for CPU usage. Those two values do not correlate at all for Gnosis.

v2.01 decreases memory usage to about 700kB as long as you do not access Gnosis' config GUI. With created GUI tables, Gnosis memory usage will rise above 1MB.

Q How much performance does Gnosis eat up?
A Gnosis' design is quite different to that of castbar addons like Quartz or AzCastbar. All castbars you create will be stored in some sort of table (hash table). Every time the WoW client sends events for castbar creation Gnosis will have to run through that table of castbars. Every module of modular castbar addons will be called each time creation of any castbar is requested, Gnosis will be called just once. For deletion/updating of castbars Gnosis will only look through a list of currently active castbars therefore cutting performance usage down a bit. Again, every module of a modular castbar will be called by every deletion/updating request. Honestly, I doubt you will see much (if any) difference between the approaches. The Gnosis approach just makes it a lot easier to have a virtually unlimited amount of castbars.

Honestly, Gnosis will need more CPU and memory resources than most other castbar addons due to the fact that it just does a lot more. Nonetheless I was recently pleasently surprised by the actual resources consumed (see most recent performance screenshot). On top of that I had a mouseover castbar activated which requires additional constant scanning which Gnosis wouldn't need to do without one.

If you believe addons are the reason for low framerates, I recommend you download one of the addon performance measuring tools like "Broker CPU / Memory / Performance" and check if that's the case for you.

Q What about a super fancy ultra nice border texture?
A Gnosis current sleek (in my opinion obviously) look (v1.30+) is just the way it was supposed to be. Therefore I will not add any kind of border texture support to Gnosis. If you really need some sort of special look I recommend you try out one of those panel mods. Remark: Castbar borders act as an indicator for (non) interruptible spells.

Example with kgpanels (every other panel mod should do):

  1. Create a new panel and move it around your castbar. The castbar name in this example is Player. If the castbar is named differently replace Player with the correct name. If you encounter errors you might want to change the castbar name (newly create or copy existing castbar to new name).
  2. Add a similar script to the following to the panels OnLoad script handler to make sure bar is shown/hidden/faded out the way the castbar is.
  3. Be happy! I won't give any support if this does not work for some reason. Please don't ask.
if(Player) then
   Player:SetScript("OnShow", function() self:Show(); end);
   Player:SetScript("OnHide", function() self:Hide(); end);
   if(Player:IsVisible()) then self:Show(); else self:Hide(); end
   hooksecurefunc(Player, "SetAlpha", function(this,val) self:SetAlpha(val); end);
end

kgpanels example

Q Anchoring to a frame?
A From v1.95 onwards Gnosis allows to anchor castbars to other frames or the mouse cursor. To find out the name of a given frame hover your mouse over the frame and execute following script. The frame's name will be printed to the default chat frame.

/script print(GetMouseFocus():GetName())

Q Name format string. Huh?
A The name format string gives you the option to output text to the castbar the way you want it to be. The table of commands that are simply repalced with the information you requested can be found somewhat earlier in the description.

The default name format string (nfs) displays spellname, misc information and trade skill merge information. Rank information has been removed from the default nfs due to the cataclysm rank changes:

namecol<1.0,0.0,0.0>txm< (>misctxm<)>col<pre>txts< (>tscurtxts</>tstottxts<)>

Nfs, same as above but also showing the class colored target of your casts (only available for player castbars):

namecol<1.0,0.0,0.0>txm< (>misctxm<)>col<pre>txts< (>tscurtxts</>tstottxts<)>tar[ -> ]col<class>targetcol<cpre>

Nfs showing spellname and the unit name who is casting:

name (who)

I hope you get the idea.

Q Time format string. Again, huh?
A The time format string allows you to format displaying of remaining time, etc. individually. The tabe of commands can again be found in the description.

Default time format string (tfs) shows remaining time (one decimal, see the <1> modifier), total casttime (two decimals, see <2>) and red colored pushback time (two decimals) if available. If time exceeds one Minute the <m> modifier forces time to be displayed in minutes:

col<1,0,0>p<2s>col<pre> r<1m> / t<2m>

Modifiers: Adding a <s> modifier forces Gnosis to always add a sign to the displayed time. This is useful for pushback times, pushback can be positive and negative (additional casttime for non channeled spells, reduced channel time for channeled spells). Adding a <m> modifier forces output to display in minutes if the time is actually more than one minute. The given decimal, e.g. t<2> tells Gnosis how many decimals should be shown.

Q How to change coordinates of name and time strings, it doesn't work?
A To be able to independently change coordinates of name and time strings you have to select "Free alignment" of name to time alignment. Otherwise these strings will be glued together with a combined y-coordinate.

Q Please give us the configuration for the Shadow Priest template screenshot (v3.25)!
A Copy following import text (click here) and paste it into the Gnosis import box (Gnosis GUI main tab).

Q Do we still need tick markers on our castbars with 4.x (including MoP)?
A Simple answer: Yes! You can still clip channels (intentional and unintentional) and lose ticks due to spell pushback. Gaining ticks on the next cast when chain-channeling makes this feature even more important nowadays.

Gnosis v4.01 03/19/2013

  • "Release Spirit" fix
  • added new GCD Indicator (for non casttime spells)
  • added name and time format string options (new keyword effect == aura effect value, also txeff<>)
  • added Boss 5 unit
  • added mastery tick handling for channeled spells
  • minor optimizations and bug fixes

Gnosis v4.00 03/06/2013

  • toc bump for patch 5.2
  • changed default look of newly created bars
  • added new default castbar texture and font
  • upped maximum spark width and height to 1500%
  • internal changes for easier importing/exporting of bars
  • added range check to timer bars (resource : range) using LibRangeCheck-2.0
  • added support for Mind Flay (Insanity) channeled spell
  • using LibDialog-1.0 to prevent possible tainting of static popups

Gnosis v3.26 11/28/2012

  • fixed a bug when creating default GCD/swing timers
  • toc bump for patch 5.1

Gnosis v3.25 11/02/2012

  • IMPORTANT: exit your WOW client before updating. do not downgrade, otherwise you will lose your character specific settings.
  • added support for malefic grasp and spinning crane kick
  • changed the way character specific configurations are stored
  • minor adjustments

Gnosis v3.23 10/05/2012

  • added synonyms for icd command (innercd and proc)
  • added norefresh option for innercd/proc command (disables duration refresh while timer is already active)
  • added full icon support for innercd/proc command

Gnosis v3.22 09/27/2012

  • fixed bug that could prevent bars from showing

Gnosis v3.21 09/24/2012

  • fixed spark misalignment bug for vertical power/resource timers
  • minor improvements and optimizations

Gnosis v3.20 09/05/2012

  • fixed tainting of global variable '_' (fixing glyph insertion problem)
  • added tracking of combo points (resource : combopoints)
  • added tracking of multiple resources (resource : soulshards, eclipse, holypower, chi, shadoworbs, burningembers, demonicfury)

Gnosis v3.12 08/30/2012

  • initial release for patch v5.04

Gnosis v3.11 12/27/2011

  • fix: latency box size not changing correctly

Gnosis v3.10 12/22/2011 - Merry Christmas and a happy new year

  • added command "icd" to track procs/inner cooldowns
  • added option to treat channeled spells as normal casts
  • made sure castbars start to fade as soon as the cast finishes
  • /gnosis bar="bar name" text="..." time=10 allows to manually create a timer

Gnosis v3.03 11/30/2011

  • toc update for 4.3
  • minor optimizations

Gnosis v3.02 08/23/2011

  • implemented Ace3 related band-aid

Gnosis v3.01 06/29/2011

  • toc update for 4.2
  • WoW API related change (CLEU)
  • corrected default tick amount of Evocation (Mage)

Gnosis v3.00 06/03/2011

  • timer changes
    • removed nodur keyword (not required anymore)
    • added logical and/or keywords
    • added conditions <lower bound value, upper bound value, lower bound stacks, upper bound statcks>, e.g. resource:power<0,50> or resource:power<50%,100%> or buff unit=player:Shadow Orbs< , ,2>
    • added resource:threat (amount of stacks: 3 tanking, 2 insecurely tanking, 1 higher threat than tank, 0 lower threat than tank)
    • added commands to track weapon imbues and poisons (enchmh, enchoh), e.g. enchmh : Instant Poison
    • replaced "harmful" and "helpful" commands with "harm" and "help" (both are supported, use the shorter ones in the future)
  • added option for additional castbar border (not including icon)

Gnosis v2.80 05/08/2011

  • added full support for patch 4.1 channeling
  • redone clipping detection
  • added options for top and bottom icons
  • changed how bars display text/icon when "shown when not casting"
  • multi-spell timers changes
    • added hidespark command (hides castbar spark)
    • added incoming heal tracking (resource:heal)

Gnosis v2.70 04/30/2011

  • added tracking of totem durations (totemdur:1..4 command)
  • timer related behavioral corrections
  • minor optimizations

Gnosis v2.65 04/27/2011

  • patch 4.1 related updates
  • added sbcol="r,g,b,alpha" command to multi spell timer bars

Gnosis v2.61 04/08/2011

  • removed default font selection (Desyrel, which is packaged with Gnosis)
  • added cursor anchoring to timer bars
  • time format string related fix

Gnosis v2.60 04/06/2011

  • multiple minor additions/changes/fixes
  • major performance optimizations

Gnosis v2.53 02/16/2011

  • new timer bars commands
    • zoom=x (zoom bar if less than x remaining)
    • nodur (enables displaying of buffs/debuffs without duration)
    • cast=all or spellname (shows casts)
    • resource:health or power or altpower (= e.g. sound value for Atramedes encounter)
  • optimizations
  • removed Drain Mana (since removed from the game)

Gnosis v2.52 02/05/2011

  • general bar changes
    • added talent spec option
  • timer bar changes
    • added command staticdur (force minimum time displayed by timer)
    • added rune cooldown tracking to timers (runecd command)
    • added spec=# (1/2) option to timers
  • cleaned up option mess

Gnosis v2.51 01/30/2011

  • timer bar changes
    • added name format string override (nfs command)
    • added dot/hot recast advise (recast command)
  • added option to enable shield icon around cast icon for non interruptible spells
  • multiple optimizations

Gnosis v2.50 01/16/2011

  • added Multi-Spell Timers (see addon description for more information)

Gnosis v2.10 01/10/2011

  • added text rotation

Gnosis v2.08 12/23/2010 - Happy Christmas

  • added Boss units (and targets thereof)

Gnosis v2.07 12/11/2010

  • fixed bug (maximized amount of ticks shown when extremely hasted to 15)

Gnosis v2.06 12/06/2010

  • added vehicle only castbar (pet/vehicle also shows pet casts)
  • added combined outline & monochrome font modifiers

Gnosis v2.05 11/11/2010

  • configuration system updates
  • minor spell pushback changes

Gnosis v2.04 10/30/2010

  • fixed castbar anchoring problem
  • added option to hide/show castbar depending on group layout
  • minor tradeskill merge & spell pushback code changes

Gnosis v2.03 10/19/2010

  • fixed minor bug related to spell pushback of channeling spells
  • reworked channeled spells list
  • added warlock channels: health funnel and soul harvest
  • removed hunter channels: volley
  • slight change to default combat text output for aoe heal channels

Gnosis v2.02 10/16/2010

  • support for additional ticks on channels from haste (for priest and warlock spells, more coming soon, if needed)
  • multiple fixes

Gnosis v2.01 10/14/2010

  • options will not be created on startup, thereby reducing memory footprint extremely
  • added options to handle text shadow (offset and color)

Gnosis v2.00 10/12/2010

  • toc update to 40000
  • major performance optimizations
  • option to color target name by its class color (col<class> and col<cpre>)
  • correction to text alignments (especially CENTER)
  • disabled resizing of long strings for freely aligned text
  • removed rank commands from the default name format string

Gnosis v1.99 09/22/2010

  • compatible with wotlk 3.3.5, the cataclysm beta and the 4.0.1 ptr
  • added option to hide castbar while in/out of combat
  • added code to make sure introduction frame will be shown on character creation

Gnosis v1.98 09/01/2010

  • fixed bug with unlocked icons

Gnosis v1.97 08/31/2010

  • fixed bug preventing successful default castbar set creation

Gnosis v1.95 08/31/2010

  • reworked anchoring
  • added options to anchor to frame and mouse cursor
  • added overheal (oh) command to combat text output'
  • fixed error with critical heals not recognized for combat text output

Gnosis v1.92 08/02/2010

  • changed default cast interrupt color
  • added cast success color

Gnosis v1.91 07/22/2010

  • tracking of mouseover(target) added
  • option to show/hide castbars for casts of enemy/friendly units added
  • split up config gui for easier to find options

Gnosis v1.90 07/08/2010

  • implemented combat text merge for healing channels (please delete channeled heals from the channeled spells tab to get new settings for those spells)
  • corrected mirror bar fading behaviour

Gnosis v1.86 07/02/2010

  • tradeskill merge fix when crafting a single item

Gnosis v1.85 07/02/2010

  • tradeskill merge overhaul
  • option to hide blizzard pet/vehicle castbar
  • nolib creation added

Gnosis v1.80 06/12/2010

  • major performance enhancements
  • minor internal changes
  • added "who" to name format string (displays casting unit name)

Gnosis v1.70 06/06/2010

  • added support for any possible unit (...target), many of those are selectable as unit in the config gui
  • those units require additional scanning, most features like channeling support, spell pushback detection and interruptible status are available, spell interrupted and spell failed are not
  • renamed units in config gui
  • removed gcd_reverse unit (bar direction inversion should be enough)

Gnosis v1.60 06/04/2010

  • intro frame extensions
  • added bar orientation options (horizontal/vertical)
  • added invert bar direction option
  • rotatable icon
  • added newline (\n) command to name and time format strings
  • c<x> as new option for time format string = (total-remaining) time

Gnosis v1.52 05/25/2010

  • fixed bug removing unconverted castbar configurations after first logon with v1.50/v1.51

Gnosis v1.51 05/25/2010

  • intro frame after logon (ui reload) if no castbars configured and Gnosis is enabled
  • minor bug fixes

Gnosis v1.50 05/24/2010

  • saving character configuration data char specific reducing memory usage tremendously when playing with multiple chars; every time you log into a char old configurations will be converted if those exist
  • added function Gnosis:LoadConfig(name,bMainTab,bCastbars,bChanneledSpells,bClipTest) to allow for easier loading of configurations; might be useful for addon compilation authors or if you would like to be able to load configurations with macos; example: /script Gnosis:LoadConfig("DefaultConfig",false,true,false,false) to just load castbars from configuration "DefaultConfig"
  • added following locales: zhCN (simplified) & zhTW (traditional Chinese), thanks to wowuicn * koKR (Korean), thanks to talkswind & yuk6196 * ruRU (Russian), thanks to StingerSoft * you can chose between all locales on the Gnosis config gui main tab
  • right clicking unlocked castbars will open the castbars config gui
  • moved Gnosis to curseforge svn, grab your alphas there if you like

Gnosis v1.40 05/18/2010

  • german localization added (thanks to Xploder from Kil'Jaeden EU)
  • added option (main config tab) to switch between locales
  • new castbar spark options (color, width, height), slightly changed default spark look
  • new layering of statusbar, latency tick boxes and castbar spark

no new feature releaes coming in the near future! only bugfixes and adding of localizations.

Gnosis v1.34 05/16/2010

  • fixed bug hiding latency box if channeled tick displaying was disabled while channeling
  • added button on main config tab to create standard castbar set (player, target, focus, pet and mirror) for a quick start for new players -> just move bars and lock them if you don't want to configure the bars
  • minor performance improvements

Gnosis v1.33 05/15/2010

  • added time format string
  • ready for localization, if anyone wants to provide a full set of localized strings I'd be happy to add those and your name to the Gnosis description page

Gnosis v1.32 05/11/2010

  • fixed bug preventing loading from multiple stored configurations
  • added option to change border size of unlocked icon

Gnosis v1.31 05/09/2010

  • option to unlock, move and scale castbar icon
  • cleaned up small parts of the code

Gnosis v1.30 05/08/2010

  • new default bar look (including font)
  • additional options for castname/casttime/latency text alignments
  • easier bar- & textcolor editing options
  • minor internal tweaks & fixes

Gnosis v1.27 02/28/2010

  • added option to hide Gnosis text output
  • castbars/channeled spells/config sorted by name
  • added option to name format string to show remaining item count when tradeskill merging
  • added option to control minimum gap between castname and casttime (with enabled option to automatically reduce size of long strings)
  • main tab settings and combattext/cliptest settings can be stored in configurations as well

Gnosis v1.26 02/23/2010

  • added missing channeled spells (Evocation, Drain Life, Drain Mana, Hurricane, Volley)

Gnosis v1.25 02/09/2010

  • slight change to clipping detection and tick combining to fix problems with arcane missiles and similar spells (do not use clipping detection for spells like AM!)
  • drain soul (and similar spells) clipping detection and tick combining now correctly supported

Gnosis v1.24 02/08/2010

  • fixed melee swing for druids while shapeshifted

Gnosis v1.23 02/06/2010

  • changes to unintentional clipping detection to minimize false positives
  • same applies to combined tick output of channeled spells via combattext addons

Gnosis v1.22 02/02/2010

  • added parry haste to swing timer
  • fixed bug that could prevent color entries (name format string, combat text output string) from working correctly

Gnosis v1.21 01/30/2010

  • added tradeskill merge option (player castbar)
  • added option to display time in minutes (if > 60s)
  • added color option for spell pushback text

Gnosis v1.20 01/29/2010

  • added support for melee & range swing timers (no black-/whitelisting)
  • added option to copy existing bar to new bar
  • added full name/rank/icon support for global cd and swing timer bars

Gnosis v1.19 01/26/2010

  • fixed bug locking client up when using abbr<> with strings containing hyphens

Gnosis v1.18 01/24/2010

  • added option to name format string
    • tar<text>: show text if target information is available (player castbar only)
    • target: show target name (player castbar only)

Gnosis v1.17 01/23/2010

  • changed behaviour of mirror bars
    • most recent mirror timer will be shown
    • bar will change from one mirror timer to another if timer expires
    • if you want to see more than one mirror timer at once create more mirror bars and use white- or blacklisting to filter unwanted effects
    • added mirror timer icons for exhaustion, breath and feign death

Gnosis v1.16 01/23/2010

  • enabled white-/blacklisting for mirror and global cooldown bars
  • enabled format string for mirror bar

Gnosis v1.15 01/16/2010

  • fixed bug when castbar changing to interruptible during cast
  • added x&y-coordinate textboxes for castbars

Gnosis v1.14 01/11/2010

  • fix: debug output removed

Gnosis v1.13 01/11/2010

  • added additional font size options
  • added abbr<cnt> command for font strings
  • enabled name font string on default to make users aware name string is configurable (for newly created bars)

Gnosis v1.12 01/05/2010

  • added color options for castbar timer/latency text

Gnosis v1.11 01/05/2010

  • added player castbar option for textual latency information

Gnosis v1.10 01/05/2010

  • global cd bar added
  • castbar options added
    • reduce text size for long strings
    • hide cast timers
    • format options for castbar name/rank
      • arabic & roman castrank numerals
      • change color for parts of text

Gnosis v1.00 12/21/2009

  • mirror bar added
  • black&whitelisting added
  • bugfixes and minor changes

Gnosis v0.52 09/25/2009

  • fixed waterline texture bug

Gnosis v0.51 08/30/2009

  • added option to disable blizzard castbar

Gnosis v0.50 08/30/2009

  • initial release
    • castbars with advanced latency support for channeled ticks
      • configurable (player/target/focus/party/raid/arena) via config gui
    • channeled spell support
      • unintentional clipping detection (play sound)
      • combining channeled spell data (highly configurable output string)
      • combat text support (MSBT/SCT/Parrot) for output
      • add channeled spells/remove/deactivate/configure via config gui

Comments

First Previous Page 1 of 36 Next Last
  • #542

     Is there a way to track spell charges?

    Eg.
    Monk: Roll
    Paladin: Hand of X with Clemency Talent
    Warlock: Conflagrate, Hand of Gul'dan

     

  • #537

    Is it possable to use spell ID's? I ask as I'm having issues setting up a timer for Spirit Shell, (as this has 2 parts both named the same), so they interfear with each other & confuse both the timer & me!

  • #538

    It is generally possible to use spell ids. To be able to help, please provide info what you actually did (bar settings and especially timer configuration strings).

  • #541

    Hi Elchefe,

    Many thanks for the quick & full reply!  I've setup the bar with the code you provided, and all is working fine on a Target Dummy, so I'm very happy.

    We should be raiding tonight, so will let you know how things go in 'real' combat.

  • #540

    This is tricky since Gnosis always converts spell ids into spell names before checking for them. Though, it can be done:

     

    -- show cooldown below 45s
    cd unit=player sbcol="1,0,0" nfs="CD: name" : Spirit Shell <2,45>
    -- show duration of remaining Spirit Shell buff (not the absorb buff)
    proc staticdur=15 norefresh nfs="name-(DH Absorbs)" : Spirit Shell
    -- show cooldown below 2s
    cd unit=player sbcol="1,.66,0" nfs="CD: name" zoom=2 : Spirit Shell

     

    A few remarks:

    • When you pop Spirit Shell (press the button to activate), your combat log will hold a spirit Shell message that Gnosis interprets as a proc (inner cooldowns are tracked the same way, proc == innercd). When Spirit Shell expires 15s later, a new proc will show up in your combat log. Gnosis tries to eliminate this 15s later proc by using the norefresh keyword. Still, if there is too much delay in your combat log, this newer proc can be interpreted to have occured more than 15s later. The best solution is to put the Spirit Shell cooldown between 2s and 45s config string uppermost (top priority) . This will always prevent a second 15 seconds Spirit Shell timer.
    • The command to override the unit to track is unit=unitname, e.g. unit=player. If none is set all commands will target the selected unit in the bar's main config menu.
    • The mine keyword is not necessary for the cd command (cd works for player cooldowns only).
    • Without the norefresh keyword, The 15s duration of Spirit Shell will restart when the Spirit Shell buff expires.
    I'd appreciate some feedback if you run into any problems with the above configuration strings.
    Last edited by elchefe on 4/9/2013 6:08:13 PM
  • #539

    Hi,

    This is the settings I have.

    buff mine nfs="name-(DH Absorbs) effect" target="player" zoom=5 sbcol="0,1,0": Spirit Shell<5,15>

    buff mine nfs="name-(DH Absorbs) effect" target=player" zoom=5 sbcol="75,0,130": Spirit Shell<,5>

    cd mine target="player" sbcol="1,0,0" nfs="CD: name": Spirit Shell<2,60>

    cd mine target="player" sbcol="1,0.66,0" nfs="CD: name" zoom=2: Spirit Shell<,2>

     

    This works OK when Spirit Shell is activated, (to convert heals to absorb shields), but when a heal is cast, another buff called Spirit Shell is added to the player, (with a different tool tip), and this code then gets confused and starts showing the new buff, which I'm not intrested in. I am trying to acchieve having a timer on for how much longer the ability to cast absorb shields is active.

  • #534

    It would be really appreciated if you could add in a dual profile feature, like ElvUI has. On my paladin, I have my unit frames setup vastly different in my holy spec to my prot spec, resulting in some of the cast bars covering unit frames. I'd like to have different configs for different specs.

  • #535

    Every bar can be configured to work with both specs or only one of the two.

    Every single entry of a timer bar can be configured for both spcs or only one of them (spec=1 or 2).

  • #536

    Ah, didn't see that option. Thanks.

  • #532

    Hi,

    I just download this addon and try to config it, however, the cast bars dont hide when I'm not casting. I already unchecked the "show when not casting" box.

    Is it just me having this problem?

  • #533

    The 'Unlock castbar' option allows dragging and right clicking to open the option menu. Just uncheck 'Unlock castbar'.

  • #531

    "Release Spirit" bug fixed in 4.01. Have fun!

  • #530

    Im experiencing the same thing as dyrtgirl - the annoying Release Spirit button prompt popup window. Please fix this so I can use one of my all time best favorite addons again. Cheers:)

     

    Btw... anyone know an alternative addon as configurable as Gnosis (until Gnosis is fixed)

     

  • #526

         Just wanted to report  that the bug where Gnosis is causing the Release Spirit prompt box to continually come on after you rez has been going on again. I think it must be a combo of addons that make it happen.

    Trying to fix the issue I found an old thread on MMO-C with  several people talking about the bug in which they discovered Gnosis was the cause. I switched Castbar addons and havent had the issue since.

  • #525

    Hi, I am currently Using V3.26 and it works fine, moment I update to V4.0 the cast bar disappears and normal Blizzard bar takes its place. I overwrite with V3.26 it come back again. 

    Any thoughts on why this is happening?

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