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Gnosis (Castbars and Timers)

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  • World of Warcraft
  • 25,065 Monthly Downloads
  • Supports: 6.1.0
  • 770,003 Total Downloads
  • Updated 02/26/2015
  • Created 08/24/2009
  • 629 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v4.46
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About Gnosis (Castbars and Timers)

Gnosis (Castbars and Timers)

Gnosis is a highly configurable castbar and single timer addon. Gnosis can show ticks of channeled spells, detect unintentional clipping while channeling and combine data of channeled spells to combat text addons (MSBT, SCT, Parrot). It also allows to create buff, debuff, and cooldown (spell, rune, item) timers with a similar set of options castbars have.

To visit Gnosis' development site or to grab alpha&nolib files go to Gnosis @ CurseForge
For questions or comments please visit Gnosis' official forum thread
If you find any bugs or have suggestions create a ticket here

PDF documents containing a general introduction to timer bars as well as an overview of Gnosis timer configuration commands and options can be found within the Gnosis addon folder.

Gnosis allows to create as many bars as you like and does not force predefined bars onto the user. The "casts" of following "units" can be shown:

  • Player, Target, Focus, Pet (= Vehicle)
  • Arena Opponents, Party, Mouseover, Bosses
  • Mirror bar (Fatigue, Feign Death, Breath)
  • Global Cooldown Indicator
  • Swings timers (one handed melee and ranged, single and combined versions)
  • Most ...'s Target Units are selectable (e.g. Target's Target's Target = targettargettarget), though those units require additional resources (scanning) if bars for those units are created

Main features

  • unlimited amount of castbars
  • single bar buff, debuff, cooldown and item cooldown timers
  • horizontal & vertical bars, invertable bar growth direction
  • customizable look (alignments, colors, size, font, casticon, ...)
  • full control of castname and casttime strings
  • black-/whitelisting (i.e. show castbars not/only for specific spells)
  • support for all channeled spells (show tick markers including spellpushback support for those markers, configurable)
  • combine dps of channeled spells and output via combat text
  • anchor bars to frames or the mouse cursor

If you want to help localize Gnosis please visit Gnosis Localization @ Curseforge

Following shadow priest related example configuration might help you understand Gnosis' timer-bar options and possibilities a little better. You can grab the import strings here. For more information about timer bars and the addon in general see the description below. Importing all bars at once will cause lag (just wait, your client has not crashed).

Example configuration

Please watch the introduction videos:

First steps introduction video (v1.80)

First steps introduction video (old version, focuses on castbar creation)

Slash Commands

The slash command for Gnosis is /gnosis. Gnosis has full GUI configuration support.

/gnosis reanchor will force Gnosis to reanchor all bars
/gnosis load configuration name will load the castbars of given configuration. Careful: Your current castbar setup will be lost.
/gnosis bar="name of existing bar" text="Text to display" time=12 spell="Shadow Word: Death" cast|channel starts a timer manually (spell and cast|channel keywords are optional).

Multi-Spell Timers

Gnosis also allows to create so called Multi-Spell Timers. A single bar can handle as many spells/cooldowns as you like, though it can only display one at a time (chosen by the given priority or sorting criterion).

Multi-Spell Timer example

To create timer bars, select "Multi-Spell Timer" as Bartype and add items to track to the black-/whitelist found under the "Hide castbar" section. The format of entries basically is cmds:spell. Following commands are available.

Auras (Buffs=Hots & Debuffs=Dots)

buff, debuff, hot, dot, aura
aura with the additional keyword harm is the same as debuff/dot
aura with the additional keyword help is the same as buff/hot
also add the mine keyword to only display player's auras

Aura subcommands:
aurastacks=# and auraeffect=# will display the aura stack count/aura effect value instead of the aura's duration.
The user has to manually supply a maximum value for stack count/effect value (replace with the # sign).

Group/Raid-wide Auras (Buffs=Hots & Debuffs=Dots)

groupbuff, groupdebuff, grouphot, groupdot, groupaura, harm, help, mine


cd (for spells), itemcd (for items), runecd (for DK runes, pass 1..6 as spell)

Global Cooldown

gcd:any or gcd:spell(id) (shows general global cooldown or of specific spell)


totemdur (for Shaman totem durations, pass 1..4 as spell)
enchmh and enchoh (main and offhand imbues/poisons, e.g. enchmh : Instant Poison)


icd, innercd, proc (display timer of length staticdur=x when the proc occurs, useful for tracking proc length or inner cooldown)
e.g. icd staticdur=12 : Rapture (displays inner cooldown of Discipline Priest's Rapture ability)
optionally pass the norefresh option to disable timer refresh due to new proc (or similar effect)


cast:any or cast:spell(id) of spell casts which should be shown


Syntax: resource : type, e.g. resource : health

healthdisplays unit's health
powerpowerbar (mana/energy/rage/focus/...)
combopointsrogue and feral druid combo points
rangerange between yourself and the given unit
altpoweralternative power (boss encounter specific)
healincoming heal
threatunits threat towards your target
soulshardsWarlock's Soul Shards
eclipseMoonkin Druid's Eclipse
holypowerHoly Paladin's Holy Power
chiMonk's Chi
shadoworbsShadow Priest's Shadow Orbs
burningembersWarlock's Burning Embers
demonicfuryWarlock's Demonic Fury
xpplayer's experience
restedplayer's rested experience bonus

threat remark: the "stacks" value denotes: 3: tanking - 2: insecurely tanking - 1: higher threat than tank - 0: lower threat than tank


fixed : spellname or spell id (create a fixed timer using the icon of the given spell or spell id)
exit : 0 (end execution, do not activate bar)
unitname : any or unitname : exact name of unit (shows unitname of given unit in case of any or when there is an exact match with the given name)
npc : any or npc : exact name of unit/npc id (shows the npc id the of given unit in case of any or when there is an exact match with the given name or npc id)
spellknown : spell(id) (shows spell if currently known)
equipped : item(id) (shows item if currently equipped)

unitname unit=boss1 : Garrosh Hellscream
& fixed portrait=boss1 nfs="Kill Garrosh!!!" : 0

Optional commands

unitunit=unitid or friendly player nameunit override (see
nfsnfs="overwrite name format string"see description of name format string
tfstfs="overwrite time format string"see description of time format string
iconicon="spell(id)"overrides shown icon
portraitportrait="unit"overrides shown icon with portrait of given unit
shownshown="barname"timer entry only valid if bar "barname" is currently active/shown
hiddenhidden="barname"entry only valid if bar "barname" is currently not active/shown
laglagdisplay latency information
casttimecasttimedisplay casttime information
recastrecast=3.0give recast advice, given remaining duration will be marked, 3.0s in this example
sortsort:criterionminrem, maxrem (min/max remaining); mindur, maxdur (min/max duration)
notnotwill show auras/cooldowns if they are not present or not on cooldown as a static bar
staticdurstaticdur=30forces the timer to always display 30 seconds or more
zoomzoom=5zoom into the timer when less than 5 seconds duration remain
specspec=1 or 2timer entry will only be active for the given talent specialization
sbcolsbcol="r,g,b,alpha"override statusbar color, e.g. cd sbcol="1.0,1.0,0.0,0.8" : Dispersion
hideiconhideiconhides the icon
hidesparkhidesparkhides the castbar spark
playsplays="x-sound"plays given sound every x seconds
playmplaym="x-music"plays given music every x seconds
playfplayf="x-audio file"plays given audio file every x seconds
mcnt/msizemcnt=# and msize=#.#latency tick markers are used to break up the bar into mcnt pieces, e.g. to display combo points; the default value of msize is msize=1.0 (which is the maximum value); decreasing msize will decrease the tick marker size (valid values are 0.0 < msize <= 1.0)

The recast should work for all casters, might also work for melee classes.

You can add as many entries as you like to any given bar. Just make sure to only add one spell/item per entry. If you do not add a sorting criterion, the order of these entries is used as priority from most to least important.

Advanced options: Conditions

Sometimes it can be useful to only show a bar when the specific cd/buff/etc. has a certain value (i.e. range) or if a buff/debuff has a certain amount of stacks. Gnosis allows to handle these conditions easily. The syntax is


where a1 is the minimum, a2 the maximum current value; b1 the minimum amount and b2 the maximum amount of stacks.

Leaving a value blank will make Gnosis not use it (e.g. <,50> will be valid when the current value is below or equal 50, neither the lower bound (a1) nor the amount of stacks (b1 and b2) will be compared against since those values have not been given). a1 and a2 can be given as a value or in percent, this does not apply to stacks.

resource sbcol="1,0,0" : health<,25%>
resource sbcol="0,1,0" : health<25%,50%>
resource sbcol="0,0,1" : health

will display a red health bar below or equal 25%, a green one up to 50% or otherwise a blue one.
If you want to show/hide a bar depending on stacks the usage is similar, < , , 2> will show with at least 2 stacks, < , , , 1> will show up to one stack. You can use all four conditional statements if needed at once.

Advanced options: Logical operations

Often it is necessary to make sure a condition is true before you even consider showing a cd/buff/etc. This can be achieved by logical combination of multi-spell timer entries. Gnosis knows three logical operators, & (and), ? (relaxed and) and * (or). Logical operators have to be placed as the first character of each command (one command per line), otherwise Gnosis will ignore them.

Always start with either & or ? (mixing the two will yield undefined results) and optionally finish with * (or). You can combine as many & or ? as needed (same goes to *).

unit=target resource : health<,25%>
& not cd : Shadow Word: Death
* cd : Shadow Word: Death<,0.5>
cd : Mind Blast

will show if Shadow Word: Death is either not on cooldown or any cooldown remaining below 0.5s, if, and only if your target is at or below 25% health. Otherwise the multi-spell timer bar will show your Mind Blast cooldown. The usage of '...' is not required, I personally use it to show what belongs to the current dependencies block.

Mixed buff & cooldown example

groupbuff nfs="who: name" : Guardian Spirit
cd : Guardian Spirit

This will display the cooldown of Guardian Spirit only if Guardian Spirit is not active on either YourTank1 or YourTank2. Even if you enumerate your entries you can still enter a soring criterion to override priorities. To show on which person Guardian Spirit is active at the moment you could change the name format string to something like "GStar[ -> ]target". The bar would then show "GS -> YourTankX" when active on the given person or just "GS" when displaying the cooldown.

Sorting example

cd : Hymn of Hope
cd : Divine Hymn
cd : Lightwell
sort : minrem

Will always display the shortest remaining cooldown of Hymn of Hope, Divine Hymn and Lightwell.

Holy Priest timer example

Name format string override

cd nfs="CD: name" : Chakra
buff : Chakra: Serenity
buff : Chakra: Sanctuary

This will show the current Chakra cooldown with a slightly changed name text (see image above). If Chakra is not on cooldown, it will display the duration of your current Chakra state (if active).

Dots example

aura harmful mine lag casttime unit=target zoom=5 : Vampiric Touch
dot mine lag unit=target : Shadow Word: Pain

Will show the dot (= aura,harmful) including a latency+castime "box" if active, otherwise SW: Pain if active. You can combine entries targeting multiple units by using the unit=xyz command. Without a unit command the default target of the Timer (Unit below Bartype) is used for auras. If the time remaining of Vampiric Touch drops below 5 seconds the bar will zoom in (zoom=5).

Slightly changed dots example

dot unit=target recast=3.0 mine staticdur=25 : Vampiric Touch

Will show your Vampiric Touch debuff (if active on your current target). The command recast=3.0 tells Gnosis to give recast advise when to recast your dot to gain 100% uptime while not losing any casttime, i.e. start the cast when the timer is somewhere inside the "latancy box". Gnosis needs to know the unhasted time between ticks, the 3.0 in the above example is the unhasted time in seconds between Vampiric Touch ticks. Adjust this number according to the dot you want to display. staticdur=25 forces the timer to always show full 25 seconds (even though the statusbar itself will always be less).

Item cooldown example

itemcd : Medallion of the Horde

Will show the cooldown of your PVP trinket if available.

Rune cooldown example:

runecd : 1
runecd : 2
sort : minem

More or less a completely useless example, just to show the required syntax.

Resource example

resource unit=player : altpower
resource unit=player spec=1 : health
resource unit=player spec=2 : power

Shows alternative power if available, otherwise Health for talent spec 1 or Power for talent spec 2.

Health bar example

resource,unit=player,nfs="col<class>who's col<cpre>col<1,1,0>namecol<pre>",tfs="col<1,1,0>r<p>% (t<1>)col<pre>":health

This example creates a healthbar displaying the text shown in the image below.


Boss bar example

buff unit=boss1 : Double Attack
cast unit=boss1 : all

Will show the durationless Double Attack buff sometimes gained by Chimaeron, otherwise will show any cast of Boss 1.

Main configuration tab

Enable Addon
Hide Blizzard's castbar
Hide Blizzard's mirror castbar
mirror castbar shows the status of breath, fatigue and feign death, best to create one with Gnosis
Hide Blizzard's pet/vehicle castbar
Hide Gnosis text messages
disable status messages from Gnosis
Automatically create option tables on startup
creates all GUI elements on startup. Not recommended, Gnosis GUI can use up a lot of memory.
Select localization
most locales are translated relatively complete, french is not
Open first start frame
allows the user to create default castbar set or load from already existing configurations
Create basic castbar set (quick start)
Import bar(s) (reloads interface)
import one or more bars from strings exported by castbar export feature. This is a normal lua script, don't import if you are unsure whether the script is safe.
Reset player data (reloads interface)
resets player profile and reloads interface

Castbars tab

The castbar tab allows to create an unlimited number of castbars. You can create more than one castbar for units like "player", "focus", "target", "arenaX" and more. You can also black-/ and whitelist spells for specific castbars, i.e. you can force a castbar to not or only show while casting one or more selected spells.

Name format string

Enabling the name format string allows you to take full control of how castname & rank are shown on any given castbar.
Following table gives the options for the name format string.

nameshows the spellname
abbr<cnt>abbreviates spellnames if longer than cnt, e.g. Hymn of Hope will become HoH
will cut single words to length cnt
if the spellname is not longer than cnt abbr<cnt> is identical to the name command
might not work for every locale
arabicarabic numeral for spell rank (if available)
romanroman numeral for spell rank (if available)
rank<text>text shown if spell rank available
miscmiscellaneous information shown if no rank information available
effectaura effect value, e.g. remaining absorb value of Shield Barrier
targetshow target name (player castbar only)
txr<text>text shown if rank information available
txm<text>text shown if miscellaneous information available
txeff<text>text shown if effect information available
tar<text>text shown if target information available (player castbar only)
tar[text]same as above, allows usage of ->
whodisplay name of casting unit
tscurshows remaining item count of items created (tradeskill merge)
tstotshows total item count of items created (tradeskill merge)
txts<text>show text if tradeskill merge information available
col<type>change color to type; type may contain valid spellschool or r,g,b[,a]
e.g. col<nature> or col<1.0,1.0,0.0>
col<pre> reverts to color before last col<type>
col<class> changes the color the your targets class color (if available)
use col<cpre> to revert to color before last col<class>
\nnew line
String example (default string when creating new castbar, for this example a priest is casting the lvl80 rank of Flash Heal)
namecol<1.0,0.0,0.0>txm< (>misctxm<)>col<pre>txts< (>tscurtxts</>tstottxts<)>
result: Fash Heal
default string will output name, rank or miscellaneous information and tradeskill information if available
rank informations tags have been removed from the default name format string due to the cataclysm rank changes

Time format string

Enabling the time format string allows you to take full control of how time is shown on any given castbar.
Following table gives the options for the time format string.

r<x>remaining casttime in seconds with x decimals
t<x>total casttime in seconds with x decimals
p<x>spell pushback in seconds with x decimals
c<x>(total-remaining) time
col<type>change color to type; type may contain valid spellschool or r,g,b[,a]
e.g. col<nature> or col<1.0,1.0,0.0>
col<pre> reverts to color before last col<type>
\nnew line

Important: replace x: s to show a sign and/or m to show time in minutes (if > 60s) ; p to show value in percent

Default time format string
col<1,0,0>p<2s>col<pre> r<1m> / t<2m>
e.g. +0.50 1.0 / 1.50

Channeled Spells tab

Gnosis castbars can show the ticks of channeled spells. This is a feature Shadow Priests have been using for some time now. Gnosis can support all channeled spells as long as they are added to the list. An additional feature of Gnosis is its capability to detect unwanted clipping while channeling. Last but not least Gnosis can combine the ticks of channeled spells into one single Combat Text output. That output can hold multiple information like dps done by the channeled spell.

Special commands in the given output string will be replaced with requested information. All other text will be output as given. Commands are case sensitive.

spellnameshows the spellname
tickscritsoutputs ticks and crits of spell that just finished to channel
e.g. 3Hits 1Crit
hitsoutputs number of hits, can be much higher than the number of ticks for aoe spells
critsoutputs number of crits
ticksoutputs number of ticks
dmgoutputs total damage or healing done
eheffective heal (= heal - overheal)
dpsoutputs dps or hps done by the spell that just finished to channel
clippedshows information whether unwanted clipped occured
col<type>change color to type; type may contain valid spellschool or r,g,b[,a]
e.g. col<nature> or col<1.0,1.0,0.0>
col<pre> reverts to color before last col<type>
col<class> changes the color the your targets class color (if available)
use col<cpre> to revert to color before last col<class>

You also have to provide text for Hits, Ticks & Crits if used:
cliptext<your text> , hittext<your text> , crittext<your text> , ticktext<your text>

Examples (default strings):

Mind Sear:

col<shadow>dmg col<pre>col<1,1,0>(spellname) [tickscrits] col<pre>clipped dps DPScliptext<(Clipped) >hittext< Hits>crittext< Crits>ticktext< Ticks>

Healing spells:

col<0,1,0>(spellname - col<1,1,1>targetcol<pre>col<0,1,0>) [tickscrits] +eh <dmg> col<pre>dps HPShittext< Hits>crittext< Crits>ticktext< Ticks>

Combattext/Clip test tab

Use this tab to configure which combat text addon to use and whether to play a sound when an unwanted clip occurs.


Gnosis is always configured on a character basis. I.e. any change you do for one character will not change the settings of other characters. You can store castbars and channeled spells information into as many different configurations as you like and load those settings for other characters.


Gnosis does not need any special localization to work. Though configuration is localized for a number of different locales. You can select any of the available localizations on the configuration main tab.

CodeLanguageThanks to
deDEGermanXploder from Kil'Jaeden EU & archiv
zhCNsimplified Chinesewowuicn
zhTWtraditional Chinesewowuicn
koKRKoreantalkswind & yuk6196

If you want to help localizing Gnosis or correct localization errors please visit Gnosis' Curseforge site (Localization tab).


to ElĂ­za and Mikaela of Frostwolf EU for testing some of the stuff I'm just to lazy to do myself. Also thanks to Woaden of Proudmoore US for making people aware of Gnosis' existence on the official US forums. I really appreciate it. Special thanks to Endlesshope of Antonidas EU for testing and giving vital feedback.


Q Gnosis eats up too much memory!
A Gnosis will eat up more memory than most other castbar addons since it has a lot of features and allows every single castbar you create to have it's own distinctive look. Gnosis has not been developed to be the most lean castbar addon, still I did not disregard memory usage. Since WoW in general does not use much memory (compared to many other games) addon memory usage is probably not a real issue. Also, do not mistake memory usage for CPU usage. Those two values do not correlate at all for Gnosis.

v2.01 decreases memory usage to about 700kB as long as you do not access Gnosis' config GUI. With created GUI tables, Gnosis memory usage will rise above 1MB.

Q How much performance does Gnosis eat up?
A Gnosis' design is quite different to that of castbar addons like Quartz or AzCastbar. All castbars you create will be stored in some sort of table (hash table). Every time the WoW client sends events for castbar creation Gnosis will have to run through that table of castbars. Every module of modular castbar addons will be called each time creation of any castbar is requested, Gnosis will be called just once. For deletion/updating of castbars Gnosis will only look through a list of currently active castbars therefore cutting performance usage down a bit. Again, every module of a modular castbar will be called by every deletion/updating request. Honestly, I doubt you will see much (if any) difference between the approaches. The Gnosis approach just makes it a lot easier to have a virtually unlimited amount of castbars.

Honestly, Gnosis will need more CPU and memory resources than most other castbar addons due to the fact that it just does a lot more. Nonetheless I was recently pleasently surprised by the actual resources consumed (see most recent performance screenshot). On top of that I had a mouseover castbar activated which requires additional constant scanning which Gnosis wouldn't need to do without one.

If you believe addons are the reason for low framerates, I recommend you download one of the addon performance measuring tools like "Broker CPU / Memory / Performance" and check if that's the case for you.

Q What about a super fancy ultra nice border texture?
A Gnosis current sleek (in my opinion obviously) look (v1.30+) is just the way it was supposed to be. Therefore I will not add any kind of border texture support to Gnosis. If you really need some sort of special look I recommend you try out one of those panel mods. Remark: Castbar borders act as an indicator for (non) interruptible spells.

Example with kgpanels (every other panel mod should do):

  1. Create a new panel and move it around your castbar. The castbar name in this example is Player. If the castbar is named differently replace Player with the correct name. If you encounter errors you might want to change the castbar name (newly create or copy existing castbar to new name).
  2. Add a similar script to the following to the panels OnLoad script handler to make sure bar is shown/hidden/faded out the way the castbar is.
  3. Be happy! I won't give any support if this does not work for some reason. Please don't ask.
if(Player) then
   Player:SetScript("OnShow", function() self:Show(); end);
   Player:SetScript("OnHide", function() self:Hide(); end);
   if(Player:IsVisible()) then self:Show(); else self:Hide(); end
   hooksecurefunc(Player, "SetAlpha", function(this,val) self:SetAlpha(val); end);

kgpanels example

Q Anchoring to a frame?
A From v1.95 onwards Gnosis allows to anchor castbars to other frames or the mouse cursor. To find out the name of a given frame hover your mouse over the frame and execute following script. The frame's name will be printed to the default chat frame.

/script print(GetMouseFocus():GetName())

Q Name format string. Huh?
A The name format string gives you the option to output text to the castbar the way you want it to be. The table of commands that are simply repalced with the information you requested can be found somewhat earlier in the description.

The default name format string (nfs) displays spellname, misc information and trade skill merge information. Rank information has been removed from the default nfs due to the cataclysm rank changes:

namecol<1.0,0.0,0.0>txm< (>misctxm<)>col<pre>txts< (>tscurtxts</>tstottxts<)>

Nfs, same as above but also showing the class colored target of your casts (only available for player castbars):

namecol<1.0,0.0,0.0>txm< (>misctxm<)>col<pre>txts< (>tscurtxts</>tstottxts<)>tar[ -> ]col<class>targetcol<cpre>

Nfs showing spellname and the unit name who is casting:

name (who)

I hope you get the idea.

Q Time format string. Again, huh?
A The time format string allows you to format displaying of remaining time, etc. individually. The tabe of commands can again be found in the description.

Default time format string (tfs) shows remaining time (one decimal, see the <1> modifier), total casttime (two decimals, see <2>) and red colored pushback time (two decimals) if available. If time exceeds one Minute the <m> modifier forces time to be displayed in minutes:

col<1,0,0>p<2s>col<pre> r<1m> / t<2m>

Modifiers: Adding a <s> modifier forces Gnosis to always add a sign to the displayed time. This is useful for pushback times, pushback can be positive and negative (additional casttime for non channeled spells, reduced channel time for channeled spells). Adding a <m> modifier forces output to display in minutes if the time is actually more than one minute. The given decimal, e.g. t<2> tells Gnosis how many decimals should be shown.

Q How to change coordinates of name and time strings, it doesn't work?
A To be able to independently change coordinates of name and time strings you have to select "Free alignment" of name to time alignment. Otherwise these strings will be glued together with a combined y-coordinate.

Q Please give us the configuration for the Shadow Priest template screenshot (v4.20)!
A See link at the top of the description for an updated example.

Q Do we still need tick markers on our castbars with 4.x (including MoP)?
A Simple answer: Yes! You can still clip channels (intentional and unintentional) and lose ticks due to spell pushback. Gaining ticks on the next cast when chain-channeling makes this feature even more important nowadays.

Gnosis v4.46 02/26/2015

  • fixed a problem that would cause the new twitter functionality to fail

Gnosis v4.45 02/25/2015

  • toc bump for patch 6.1
  • better multistrike handling for channeled spells ticks
  • added resource : burningembers_decimals

Gnosis v4.44 01/21/2015

  • added startcntcpy option (for counters)
  • added internal tracking of cooldowns when a cooldown timer bar is active to prevent cooldowns ending early when a global cooldown is triggered
  • minor internal tweaks

Gnosis v4.43 01/12/2015

  • added runetype=x option for runecd timer configurations
  • fixed global cooldown issues with some spells (Insanity)
  • added additional documentation

Gnosis v4.42 01/09/2015

  • timer bars: cast command will now show the non-interruptible status
  • changes to documents

Gnosis v4.40 01/05/2015

  • added documents regarding timer bars (howto timers, cheatsheet)
  • new features
    • added commands npc, exit, charspec, glyph, talent
    • added feature to start a counter (command counter, optional keywords startcnt, stopcnt)
    • new logical operators & (and), ? (relaxed and), * (or)
  • changed and fixes
    • changed combo point tracking due to WoD changes
    • fixed text alignment when not using automatic text resizing
    • newly created bars will have automatic text resizing disabled
    • fixed a problem with spec=1|2 timer option in combination with logical operations

Gnosis v4.33 12/04/2014

  • changed default amount of Mind Flay and Insanity ticks to four (Enhanced Mind Flay passive)

Gnosis v4.32 11/12/2014

  • final pre WoD update
  • added option to show/hide bars only while inside/outside (specific) instances
  • minor tweaks and fixes

Gnosis v4.31 11/09/2014

  • updated channeled spells settings for Drain Soul and Divine Hymn
  • minor fixes and improvements

Gnosis v4.30 10/31/2014

  • WoD related tweaks
  • added a few sound files

Gnosis v4.25 10/15/2014

  • toc bump and changes for patch 6.0.2
  • added sub-commands aurastacks=# and auraeffect=# to show stack count/effect value instead of duration (with a maximum value of #)
  • added sub-commands mcnt=# and msize=#.# : latency tick markers are used to break up the bar into mcnt pieces, e.g. to display combo points; the default value of msize is msize=1.0 (which is the maximum value); decreasing msize will decrease the tick marker size (valid values are 0.0 < msize <= 1.0); only works for multi-spell timers

Gnosis v4.20 10/27/2013

  • added new import/export format (though, previously exported scripts can still be imported)
  • added bar chat hyperlinks (to share castbar/timer bars ingame)
  • shift clicking the 'new (icon-like) bar' button will create an icon-like bar
  • added group/raid-wide buff/debuff tracking command
    • groupdot/groupdebuff : debuffname/spellid
    • grouphot/groupbuff : buffname/spellid
    • groupaura : auraname/spellid
  • added resource commands:
    • resource : xp (shows player experience)
    • resource : rested (shows rested experience left)
  • added timer bar option to play sounds/music/files
    • 'plays' for sounds, 'playm' for music and 'playf' for files (see Combattext/Cliptest tab to see available sounds/music)
    • plays="3.0-MONEYFRAMEOPEN" will play the MONEYFRAMEOPEN sound at most every 3.0 seconds
  • minor tweaks and changes

Gnosis v4.10 10/13/2013

  • added timer bar commands
    • gcd : spell(id)/any (shows general global cd or of specific spell)
    • unitname : exact unitname/any (shows name of unit for any or if selected unit matches given unitname fully)
    • spellknown : spell(id) (shows spell if currently known == in spellbook)
    • icon="spell(id)" (overrides shown icon)
    • portrait="unit" (overrides shown icon with portrait of given unit)
    • shown="barname" (entry only valid if bar "barname" is currently active/shown)
    • hidden="barname" (entry only valid if bar "barname" is currently not active/shown)
  • added configuration interface improvements
  • changed command "cast : all" to "cast : any"
  • added default monk channel support: fists of fury and soothing mist (channeled spells can be manually changed or added)
  • minor optimizations, changes and fixes

Gnosis v4.05 09/11/2013

  • toc bump for patch 5.4
  • minor changes

Gnosis v4.03 07/07/2013

  • fixed a problem related to moving while casting
  • minor changes and fixes

Gnosis v4.02 05/22/2013

  • TOC bump for patch 5.3
  • added and updated libraries for new potential goodies

Gnosis v4.01 03/19/2013

  • "Release Spirit" fix
  • added new GCD Indicator (for non casttime spells)
  • added name and time format string options (new keyword effect == aura effect value, also txeff<>)
  • added Boss 5 unit
  • added mastery tick handling for channeled spells
  • minor optimizations and bug fixes

Gnosis v4.00 03/06/2013

  • toc bump for patch 5.2
  • changed default look of newly created bars
  • added new default castbar texture and font
  • upped maximum spark width and height to 1500%
  • internal changes for easier importing/exporting of bars
  • added range check to timer bars (resource : range) using LibRangeCheck-2.0
  • added support for Mind Flay (Insanity) channeled spell
  • using LibDialog-1.0 to prevent possible tainting of static popups

Gnosis v3.26 11/28/2012

  • fixed a bug when creating default GCD/swing timers
  • toc bump for patch 5.1

Gnosis v3.25 11/02/2012

  • IMPORTANT: exit your WOW client before updating. do not downgrade, otherwise you will lose your character specific settings.
  • added support for malefic grasp and spinning crane kick
  • changed the way character specific configurations are stored
  • minor adjustments

Gnosis v3.23 10/05/2012

  • added synonyms for icd command (innercd and proc)
  • added norefresh option for innercd/proc command (disables duration refresh while timer is already active)
  • added full icon support for innercd/proc command

Gnosis v3.22 09/27/2012

  • fixed bug that could prevent bars from showing

Gnosis v3.21 09/24/2012

  • fixed spark misalignment bug for vertical power/resource timers
  • minor improvements and optimizations

Gnosis v3.20 09/05/2012

  • fixed tainting of global variable '_' (fixing glyph insertion problem)
  • added tracking of combo points (resource : combopoints)
  • added tracking of multiple resources (resource : soulshards, eclipse, holypower, chi, shadoworbs, burningembers, demonicfury)

Gnosis v3.12 08/30/2012

  • initial release for patch v5.04

Gnosis v3.11 12/27/2011

  • fix: latency box size not changing correctly

Gnosis v3.10 12/22/2011 - Merry Christmas and a happy new year

  • added command "icd" to track procs/inner cooldowns
  • added option to treat channeled spells as normal casts
  • made sure castbars start to fade as soon as the cast finishes
  • /gnosis bar="bar name" text="..." time=10 allows to manually create a timer

Gnosis v3.03 11/30/2011

  • toc update for 4.3
  • minor optimizations

Gnosis v3.02 08/23/2011

  • implemented Ace3 related band-aid

Gnosis v3.01 06/29/2011

  • toc update for 4.2
  • WoW API related change (CLEU)
  • corrected default tick amount of Evocation (Mage)

Gnosis v3.00 06/03/2011

  • timer changes
    • removed nodur keyword (not required anymore)
    • added logical and/or keywords
    • added conditions <lower bound value, upper bound value, lower bound stacks, upper bound statcks>, e.g. resource:power<0,50> or resource:power<50%,100%> or buff unit=player:Shadow Orbs< , ,2>
    • added resource:threat (amount of stacks: 3 tanking, 2 insecurely tanking, 1 higher threat than tank, 0 lower threat than tank)
    • added commands to track weapon imbues and poisons (enchmh, enchoh), e.g. enchmh : Instant Poison
    • replaced "harmful" and "helpful" commands with "harm" and "help" (both are supported, use the shorter ones in the future)
  • added option for additional castbar border (not including icon)

Gnosis v2.80 05/08/2011

  • added full support for patch 4.1 channeling
  • redone clipping detection
  • added options for top and bottom icons
  • changed how bars display text/icon when "shown when not casting"
  • multi-spell timers changes
    • added hidespark command (hides castbar spark)
    • added incoming heal tracking (resource:heal)

Gnosis v2.70 04/30/2011

  • added tracking of totem durations (totemdur:1..4 command)
  • timer related behavioral corrections
  • minor optimizations

Gnosis v2.65 04/27/2011

  • patch 4.1 related updates
  • added sbcol="r,g,b,alpha" command to multi spell timer bars

Gnosis v2.61 04/08/2011

  • removed default font selection (Desyrel, which is packaged with Gnosis)
  • added cursor anchoring to timer bars
  • time format string related fix

Gnosis v2.60 04/06/2011

  • multiple minor additions/changes/fixes
  • major performance optimizations

Gnosis v2.53 02/16/2011

  • new timer bars commands
    • zoom=x (zoom bar if less than x remaining)
    • nodur (enables displaying of buffs/debuffs without duration)
    • cast=all or spellname (shows casts)
    • resource:health or power or altpower (= e.g. sound value for Atramedes encounter)
  • optimizations
  • removed Drain Mana (since removed from the game)

Gnosis v2.52 02/05/2011

  • general bar changes
    • added talent spec option
  • timer bar changes
    • added command staticdur (force minimum time displayed by timer)
    • added rune cooldown tracking to timers (runecd command)
    • added spec=# (1/2) option to timers
  • cleaned up option mess

Gnosis v2.51 01/30/2011

  • timer bar changes
    • added name format string override (nfs command)
    • added dot/hot recast advise (recast command)
  • added option to enable shield icon around cast icon for non interruptible spells
  • multiple optimizations

Gnosis v2.50 01/16/2011

  • added Multi-Spell Timers (see addon description for more information)

Gnosis v2.10 01/10/2011

  • added text rotation

Gnosis v2.08 12/23/2010 - Happy Christmas

  • added Boss units (and targets thereof)

Gnosis v2.07 12/11/2010

  • fixed bug (maximized amount of ticks shown when extremely hasted to 15)

Gnosis v2.06 12/06/2010

  • added vehicle only castbar (pet/vehicle also shows pet casts)
  • added combined outline & monochrome font modifiers

Gnosis v2.05 11/11/2010

  • configuration system updates
  • minor spell pushback changes

Gnosis v2.04 10/30/2010

  • fixed castbar anchoring problem
  • added option to hide/show castbar depending on group layout
  • minor tradeskill merge & spell pushback code changes

Gnosis v2.03 10/19/2010

  • fixed minor bug related to spell pushback of channeling spells
  • reworked channeled spells list
  • added warlock channels: health funnel and soul harvest
  • removed hunter channels: volley
  • slight change to default combat text output for aoe heal channels

Gnosis v2.02 10/16/2010

  • support for additional ticks on channels from haste (for priest and warlock spells, more coming soon, if needed)
  • multiple fixes

Gnosis v2.01 10/14/2010

  • options will not be created on startup, thereby reducing memory footprint extremely
  • added options to handle text shadow (offset and color)

Gnosis v2.00 10/12/2010

  • toc update to 40000
  • major performance optimizations
  • option to color target name by its class color (col<class> and col<cpre>)
  • correction to text alignments (especially CENTER)
  • disabled resizing of long strings for freely aligned text
  • removed rank commands from the default name format string

Gnosis v1.99 09/22/2010

  • compatible with wotlk 3.3.5, the cataclysm beta and the 4.0.1 ptr
  • added option to hide castbar while in/out of combat
  • added code to make sure introduction frame will be shown on character creation

Gnosis v1.98 09/01/2010

  • fixed bug with unlocked icons

Gnosis v1.97 08/31/2010

  • fixed bug preventing successful default castbar set creation

Gnosis v1.95 08/31/2010

  • reworked anchoring
  • added options to anchor to frame and mouse cursor
  • added overheal (oh) command to combat text output'
  • fixed error with critical heals not recognized for combat text output

Gnosis v1.92 08/02/2010

  • changed default cast interrupt color
  • added cast success color

Gnosis v1.91 07/22/2010

  • tracking of mouseover(target) added
  • option to show/hide castbars for casts of enemy/friendly units added
  • split up config gui for easier to find options

Gnosis v1.90 07/08/2010

  • implemented combat text merge for healing channels (please delete channeled heals from the channeled spells tab to get new settings for those spells)
  • corrected mirror bar fading behaviour

Gnosis v1.86 07/02/2010

  • tradeskill merge fix when crafting a single item

Gnosis v1.85 07/02/2010

  • tradeskill merge overhaul
  • option to hide blizzard pet/vehicle castbar
  • nolib creation added

Gnosis v1.80 06/12/2010

  • major performance enhancements
  • minor internal changes
  • added "who" to name format string (displays casting unit name)

Gnosis v1.70 06/06/2010

  • added support for any possible unit (, many of those are selectable as unit in the config gui
  • those units require additional scanning, most features like channeling support, spell pushback detection and interruptible status are available, spell interrupted and spell failed are not
  • renamed units in config gui
  • removed gcd_reverse unit (bar direction inversion should be enough)

Gnosis v1.60 06/04/2010

  • intro frame extensions
  • added bar orientation options (horizontal/vertical)
  • added invert bar direction option
  • rotatable icon
  • added newline (\n) command to name and time format strings
  • c<x> as new option for time format string = (total-remaining) time

Gnosis v1.52 05/25/2010

  • fixed bug removing unconverted castbar configurations after first logon with v1.50/v1.51

Gnosis v1.51 05/25/2010

  • intro frame after logon (ui reload) if no castbars configured and Gnosis is enabled
  • minor bug fixes

Gnosis v1.50 05/24/2010

  • saving character configuration data char specific reducing memory usage tremendously when playing with multiple chars; every time you log into a char old configurations will be converted if those exist
  • added function Gnosis:LoadConfig(name,bMainTab,bCastbars,bChanneledSpells,bClipTest) to allow for easier loading of configurations; might be useful for addon compilation authors or if you would like to be able to load configurations with macos; example: /script Gnosis:LoadConfig("DefaultConfig",false,true,false,false) to just load castbars from configuration "DefaultConfig"
  • added following locales: zhCN (simplified) & zhTW (traditional Chinese), thanks to wowuicn * koKR (Korean), thanks to talkswind & yuk6196 * ruRU (Russian), thanks to StingerSoft * you can chose between all locales on the Gnosis config gui main tab
  • right clicking unlocked castbars will open the castbars config gui
  • moved Gnosis to curseforge svn, grab your alphas there if you like

Gnosis v1.40 05/18/2010

  • german localization added (thanks to Xploder from Kil'Jaeden EU)
  • added option (main config tab) to switch between locales
  • new castbar spark options (color, width, height), slightly changed default spark look
  • new layering of statusbar, latency tick boxes and castbar spark

no new feature releaes coming in the near future! only bugfixes and adding of localizations.

Gnosis v1.34 05/16/2010

  • fixed bug hiding latency box if channeled tick displaying was disabled while channeling
  • added button on main config tab to create standard castbar set (player, target, focus, pet and mirror) for a quick start for new players -> just move bars and lock them if you don't want to configure the bars
  • minor performance improvements

Gnosis v1.33 05/15/2010

  • added time format string
  • ready for localization, if anyone wants to provide a full set of localized strings I'd be happy to add those and your name to the Gnosis description page

Gnosis v1.32 05/11/2010

  • fixed bug preventing loading from multiple stored configurations
  • added option to change border size of unlocked icon

Gnosis v1.31 05/09/2010

  • option to unlock, move and scale castbar icon
  • cleaned up small parts of the code

Gnosis v1.30 05/08/2010

  • new default bar look (including font)
  • additional options for castname/casttime/latency text alignments
  • easier bar- & textcolor editing options
  • minor internal tweaks & fixes

Gnosis v1.27 02/28/2010

  • added option to hide Gnosis text output
  • castbars/channeled spells/config sorted by name
  • added option to name format string to show remaining item count when tradeskill merging
  • added option to control minimum gap between castname and casttime (with enabled option to automatically reduce size of long strings)
  • main tab settings and combattext/cliptest settings can be stored in configurations as well

Gnosis v1.26 02/23/2010

  • added missing channeled spells (Evocation, Drain Life, Drain Mana, Hurricane, Volley)

Gnosis v1.25 02/09/2010

  • slight change to clipping detection and tick combining to fix problems with arcane missiles and similar spells (do not use clipping detection for spells like AM!)
  • drain soul (and similar spells) clipping detection and tick combining now correctly supported

Gnosis v1.24 02/08/2010

  • fixed melee swing for druids while shapeshifted

Gnosis v1.23 02/06/2010

  • changes to unintentional clipping detection to minimize false positives
  • same applies to combined tick output of channeled spells via combattext addons

Gnosis v1.22 02/02/2010

  • added parry haste to swing timer
  • fixed bug that could prevent color entries (name format string, combat text output string) from working correctly

Gnosis v1.21 01/30/2010

  • added tradeskill merge option (player castbar)
  • added option to display time in minutes (if > 60s)
  • added color option for spell pushback text

Gnosis v1.20 01/29/2010

  • added support for melee & range swing timers (no black-/whitelisting)
  • added option to copy existing bar to new bar
  • added full name/rank/icon support for global cd and swing timer bars

Gnosis v1.19 01/26/2010

  • fixed bug locking client up when using abbr<> with strings containing hyphens

Gnosis v1.18 01/24/2010

  • added option to name format string
    • tar<text>: show text if target information is available (player castbar only)
    • target: show target name (player castbar only)

Gnosis v1.17 01/23/2010

  • changed behaviour of mirror bars
    • most recent mirror timer will be shown
    • bar will change from one mirror timer to another if timer expires
    • if you want to see more than one mirror timer at once create more mirror bars and use white- or blacklisting to filter unwanted effects
    • added mirror timer icons for exhaustion, breath and feign death

Gnosis v1.16 01/23/2010

  • enabled white-/blacklisting for mirror and global cooldown bars
  • enabled format string for mirror bar

Gnosis v1.15 01/16/2010

  • fixed bug when castbar changing to interruptible during cast
  • added x&y-coordinate textboxes for castbars

Gnosis v1.14 01/11/2010

  • fix: debug output removed

Gnosis v1.13 01/11/2010

  • added additional font size options
  • added abbr<cnt> command for font strings
  • enabled name font string on default to make users aware name string is configurable (for newly created bars)

Gnosis v1.12 01/05/2010

  • added color options for castbar timer/latency text

Gnosis v1.11 01/05/2010

  • added player castbar option for textual latency information

Gnosis v1.10 01/05/2010

  • global cd bar added
  • castbar options added
    • reduce text size for long strings
    • hide cast timers
    • format options for castbar name/rank
      • arabic & roman castrank numerals
      • change color for parts of text

Gnosis v1.00 12/21/2009

  • mirror bar added
  • black&whitelisting added
  • bugfixes and minor changes

Gnosis v0.52 09/25/2009

  • fixed waterline texture bug

Gnosis v0.51 08/30/2009

  • added option to disable blizzard castbar

Gnosis v0.50 08/30/2009

  • initial release
    • castbars with advanced latency support for channeled ticks
      • configurable (player/target/focus/party/raid/arena) via config gui
    • channeled spell support
      • unintentional clipping detection (play sound)
      • combining channeled spell data (highly configurable output string)
      • combat text support (MSBT/SCT/Parrot) for output
      • add channeled spells/remove/deactivate/configure via config gui


First Previous Page 25 of 44 Next Last
  • #302
    The blizzard API "should" create events whenever a spell gets (not) interruptible (at least standard units like player, target, focus, ...). For normal castbars there is zero scanning required, it's just listening to events. Some events are not generated for all units in game (which is blizzards fault).

    I'd still need someone to test if the Gnosis implementation did break at some point or not with a known encounter where those events were generated (the only encounter I know worked is the Twin Valkyr encounter inside the Crusaders' Coliseum).
  • #294
    One short question: Is it possible to add a feature that displays not only the current latency as a box in a castbar, but also the option from the interface menu "Custom Latency Tolerance". It would be nice to see when I can queue a cast with this option activated.
  • #303
    If you are serious about this request please do the following:
    - open a ticket at Gnosis' curseforge site
    - elaborate how to deal with the "Custom Latency Tolerance" value in combination with the current haste estimation
  • #293
    I had quite a few lockups last night on my mage in Arcane spec. Its still that old issue with the "missile barrage" proc (no the channeling) that crashes the client. I have definitively isolated the problem to Gnosis but short of deactivating the addon itself no matter what options i turn off in the Player bar and/or the Channeled spells options (which are currently all completely turned off now) nothing seems to guaranty this lockup from not happening

    I'd like to try to capture it for you if theres an addon you recommend for event logging or whatever you would call it. Unfortunately the only thing that guaranties not having these lockups is disabling Gnosis which i consider a desperate last resort.
  • #304
    I did extensive testing with my arcane mage, cannot reproduce lock ups under any circumstance. I thought we had found out what your problem was (and you somehow seemed to agree with my findings), but that now does not seem to be the case. What boggles me is that a proc is supposed to make Gnosis lock up the client which I can neither understand nor reproduce. In your last post it seemed to be related to channeling (which actually could lock up the client with a wrong setting for arcane missiles - but can't with the current implementation).
  • #306
    thanks for investing the time either way. I still use gnosis for all my other classes i just had to give up and use a different addon for my mage. lockup has never occurred since. weird.
  • #292
    I love the addon but is it possible to track multiple spell cds on the same bar so that you have multiple spell cd bars but all in one place? Some of the example pictures you have seem like that is what I am looking for but I can only get one bar to show up even when I have multiple cd spells I am tracking. It only seems to track one at a time. Is it possible to have one "anchor bar" that will list multiple spells you want to show the cds of? Or if this is not possible would it be possible to see this done in the future? I hope that made some sense and thank you for the great addon.
  • #305
    One bar can show one thing at a time. You can track multiple things with one bar, still only one will show up at a time. To track multiple spells/cds/... simultaneously you need to create multiple bars.
  • #289
    Is it possible to set a target priority on the DoT/HoT timers, for example, if I have unit=player and unit=target in the same timer it will display the duration of the HoT on me if I have no target selected, then, if I selected a target it would prioritize and switch to displaying the duration of the HoT on the selected target.
  • #290
    Using "simple" priority (two entries for multi-spell timer bar):
    hot mine unit=target : name of hot or spell id
    buff mine unit=player : name of hot or spell id

    Main priority = hot on target, if no hot on target timer will display hot on player (buff == hot) if it exists

    Advanced priority (needs current alpha which will become 3.0 soon), four lines:
    and exists unit=target resource : health
    ... hot mine unit=target : spellname
    and not exists unit=target resource : health
    ... hot mine unit=player : spellname

    Tries to display your hot on your target only if a target exists (checked via health). If no target exists the bar will display an existing hot on yourself. '...' is not actually necessary I just use it to make it easier to see which lines belong to logical and/or block. The order of commands to the left of ':' is arbitrary, e.g. 'and exists unit=target resource : health' is the same as 'resource,unit=target,exists,and:health' and '... hot mine unit=player : spellname' equal to 'mine hot unit=player : spellname'.
  • #291
    Thank you, and thank you again. One for the awesome addon, the other for the reply. Works marvelously.
  • #287
    Hi, first of all LOVE this addon but i have slightly problem, I want to add Earthshield to the multispell timer and i can't get it to work. What do i write to make it work?

    Thank you!
  • #288
    Take a look at the Guardian Spirit example in the description above.
  • #280
    First off all : amazing addon ^^

    Is it possible to make gnosis play a sound for every tick e.g. warlock's drain life ?

    I find it easier to control my gamestyle by reacting on audio inputs while using my view to control the surroundings.
    Thanks in advance.
  • #281
    Will be added in the next alpha, even though I cannot recommend actually using it. Combat log events can be delayed by quite some time, making the delayed information (tick occured) less useful.
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