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GridAutoFrameSize
- 1 Like
- World of Warcraft
- 282,328 Downloads
- Supports: 4.3
- 91 Average Daily Downloads
- Comments
- Created 7/20/2008 7:38:18 PM
- Updated 12/2/2011 2:54:44 PM
- 471 Favorites
- Project Site
- License: GNU General Public License version 2 (GPLv2)
- Release Type: Release
- Newest File: 2.4.4
About GridAutoFrameSize
Features:
- Auto sizes frame layout depending on group/raid size.
- Adjust frame size as predefined for each zone. e.g. 10 for normal Naxxramas, 25 for heroic Naxxramas, 15 for Eye of the Storm.
- You can set, which strategy will be used in options.
- You can choose between normal and with pet support layouts.
- Pet layouts can be used either all the time, or just when your pet is active.
FAQ:
- Where can I find the configuration options?
- It's part of the Grid configuration dialog, that you can access with '/grid' command.
Localization:
If you'd like to add/update localizations, do so here. Then leave a comment here on wowace or on Curse as I'm checking those more often than localization app itself, and I'll repack it.
Bugs / Suggestions:
If you have encountered any problem, or if you think theres something missing. Feel free to post a ticket here.
2.4.4:
- update: updated for patch 4.4
- update: added Dragon Soul
2.4.3:
- update: updated for patch 4.2
- update: added Firelands
2.4.2:
- update: updated for patch 4.1
2.4.1:
- bugfix: fixed layout switching
- update: added new Cataclysm raids and battleground
2.4:
- update: updated for patch 4.0.1
- update: updated for latest changes in Grid
2.3.12:
- bugfix: fixed freezing screen in large raids
2.3.11:
- update: added The Ruby Sanctum to zone lock
2.3.10:
- update: made it work with latest versions of Grid
- update: enabled 40men pet layouts, since Grid supports them now
- bugfix: Grid frame went haywire when enabling inside instance
2.3.9:
- update: updated for patch 3.3
- update: added Icecrown Citadel
2.3.8:
- update: added Onyxia's Lair to zone lock
2.3.7:
- bugfix: proper use of GetInstanceDifficulty
- update: added Trial of the Crusader and Isle of Conquest to zone lock
2.3.6:
- bugfix: "GridAutoFrameSize.lua line 49: attempt to call upvalue 'GetCurrentDungeonDifficulty' (a nil value)"
2.3.5:
- bugfix: "GridAutoFrameSize.lua line 165: attempt to call method 'CheckZone' (a nil value)"
2.3.4:
- update: various localizations
2.3.3:
- bugfix: problems with pet layouts not switching sometimes
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| 2.4.4 | Release | 4.3 | 1,403 | 12/2/2011 2:54:44 PM |
| 2.4.3 | Release | 4.2 | 25,347 | 7/1/2011 9:15:45 AM |
| 2.4.2 | Release | 4.1 | 17,535 | 5/22/2011 5:42:43 AM |
| 2.4.1 | Release | 4.0.3a | 35,932 | 12/20/2010 5:12:02 AM |
| 2.4 | Release | 4.0.1 | 32,483 | 10/14/2010 11:41:55 PM |
| 2.3.12 | Release | 3.3.5 | 45 | 8/19/2010 5:33:33 PM |
| 2.3.11 | Release | 3.3.5 | 2 | 7/1/2010 12:51:07 AM |
| 2.3.10 | Release | 3.3.3 | - | 5/1/2010 5:30:21 AM |
| 2.3.9 | Release | 3.3.0 | - | 12/9/2009 4:01:45 PM |
| 2.3.8 | Release | 3.2.0 | - | 9/24/2009 6:48:05 AM |
| 2.3.7 | Release | 3.2.0 | - | 8/21/2009 4:08:01 AM |
| 2.3.7-nolib | Release | 3.2.0 | - | 8/21/2009 4:07:57 AM |
| 2.3.6 | Release | 3.2.0 | - | 8/9/2009 12:01:56 PM |
| 2.3.6-nolib | Release | 3.2.0 | - | 8/9/2009 12:01:53 PM |
| 2.3.5 | Release | 3.1.0 | - | 6/10/2009 5:52:26 AM |
| 2.3.5-nolib | Release | 3.1.0 | - | 6/10/2009 5:52:23 AM |
| 2.3.4 | Release | 3.1.0 | - | 4/16/2009 5:55:24 AM |
| 2.3.4-nolib | Release | 3.1.0 | 1 | 4/16/2009 5:55:20 AM |
| 2.3.3 | Release | 3.0.9 | - | 3/8/2009 8:12:44 AM |
| 2.3.3-nolib | Release | 3.0.9 | - | 3/8/2009 8:12:41 AM |
| 2.3.2 | Release | 3.0.9 | - | 2/28/2009 7:16:50 AM |
| 2.3.2-nolib | Release | 3.0.9 | - | 2/28/2009 7:16:47 AM |
| 2.3.1 | Release | 3.0.9 | - | 2/26/2009 3:46:15 PM |
| 2.3.1-nolib | Release | 3.0.9 | - | 2/26/2009 3:46:13 PM |
| 2.3 | Release | 3.0.9 | - | 2/22/2009 5:37:22 PM |
| 2.3-nolib | Release | 3.0.9 | - | 2/22/2009 5:37:18 PM |
| 2.2.3 | Release | 3.0.9 | - | 2/11/2009 7:23:57 PM |
| 2.2.3-nolib | Release | 3.0.9 | - | 2/11/2009 7:23:55 PM |
| 2.2.2 | Release | 3.0.9 | - | 2/10/2009 7:51:09 PM |
| 2.2.2-nolib | Release | 3.0.9 | - | 2/10/2009 7:51:07 PM |
| 2.2.1 | Release | 3.0.8 | - | 2/6/2009 2:21:00 AM |
| 2.2.1-nolib | Release | 3.0.8 | - | 2/6/2009 2:20:57 AM |
| 2.2 | Release | 3.0.8 | - | 2/5/2009 5:01:14 PM |
| 2.2-nolib | Release | 3.0.8 | - | 2/5/2009 5:01:12 PM |
| 2.1 | Release | 3.0.8 | - | 1/25/2009 11:47:26 AM |
| 2.1-nolib | Release | 3.0.8 | - | 1/25/2009 11:46:18 AM |
| 2.0 | Release | 3.0.3 | 62 | 1/17/2009 11:06:55 AM |
| 2.0-nolib | Release | 3.0.3 | - | 1/17/2009 11:06:46 AM |
| GridAutoFrameSize-r78824 | Beta | 2.4.3 | 1 | 7/20/2008 11:30:27 PM |
| GridAutoFrameSize-r74864 | Beta | 2.4.3 | - | 5/22/2008 5:56:26 PM |
| GridAutoFrameSize-r74717 | Beta | 2.4.3 | - | 5/21/2008 3:14:25 PM |
| GridAutoFrameSize-r74529 | Beta | 2.4.3 | - | 5/20/2008 3:43:51 AM |
| GridAutoFrameSize-r73565 | Beta | 2.4.3 | - | 5/12/2008 12:57:40 AM |
| GridAutoFrameSize-r73455 | Beta | 2.3.3 | - | 5/11/2008 3:29:14 AM |
| GridAutoFrameSize-r73448 | Beta | 2.3.3 | - | 5/11/2008 2:52:04 AM |
| GridAutoFrameSize-r69789 | Beta | 2.3.3 | - | 4/14/2008 2:08:07 PM |
| GridAutoFrameSize-r67325 | Beta | 2.3.3 | 11 | 3/31/2008 9:04:17 AM |
| GridAutoFrameSize-r67193 | Beta | 2.3.3 | 1 | 3/30/2008 3:40:51 PM |
| GridAutoFrameSize-r58259 | Beta | 2.3.3 | - | 1/11/2008 4:40:49 AM |
| GridAutoFrameSize-r58198 | Beta | 2.3.3 | 2 | 1/10/2008 12:20:46 PM |
| GridAutoFrameSize-r58138 | Beta | 2.3.3 | - | 1/9/2008 5:43:37 AM |
| GridAutoFrameSize-r57029 | Beta | 2.3.3 | 5 | 12/15/2007 1:20:38 PM |
| GridAutoFrameSize-r56906 | Beta | 2.3.3 | 4 | 12/12/2007 12:03:36 PM |
| GridAutoFrameSize-r56897 | Beta | 2.3.3 | - | 12/12/2007 6:20:41 AM |
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Comments
I use Pitbull unitframes for the 10/15 man raids/bg's, but for the 25/40 man things i use Grid, takes less space etc. For PVE stuff it is easy to config this, but for BG's Grid only has 1 checkbox. Hence i have the problem that in 10/10 man BG's i have both Pitbull ánd Grid showing up.
I was hoping this addon could be the solution to that, maybe you can tell my how to config it so things work..?
Always use pet layouts IS checked.
Joined a group, it got converted to a raid and people began to be moved around groups. Grid did not resize to show me those groups until I opened the config menu and unchecked and rechecked "Always use pet layouts". What I was talking about in my first comment was when the raid physically got to 11+ members it would auto fix itself.
I relogged and when I came back in it was still only showing 10 man size. Unchecked and rechecked and "Always use pet layouts" and it fixed.
It seems like it's defaulting to Grid's default layout settings which were the pre-defined "10-man" and all without pets. Isn't the idea of this overwrite them? (I seem to remember having this problem in the past and changing the layout sizes all to 25w/pets seemed to fix it, but I'm still confused as to why it does this.)
(tail call): ?:
: ?
(tail call): ?:
AceAddon-3.0-5 (Bartender4):539: in function
(tail call): ?:
(tail call): ?:
Grid-r1361\GridCore.lua:266: in function `EnableModules'
Grid-r1361\GridCore.lua:198: in function
(tail call): ?:
: ?
(tail call): ?:
AceAddon-3.0-5 (Bartender4):539: in function `EnableAddon'
AceAddon-3.0-5 (Bartender4):629: in function
: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:242: in function `UIParentLoadAddOn':
Interface\FrameXML\UIParent.lua:265: in function `CombatLog_LoadUI':
Interface\FrameXML\UIParent.lua:519: in function :
---
I've installed this addon but I can't find a way to make it resizing grid. Whatever I do in the options, my grid keep the same size. I don't care about using the localisation stuff (but I've tried using it), I'd just like to have grid resized depending of the size of my raid. Do you have an idea of what I did wrong?
Thanks for your attention,
Oz.