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GridStatusControlPipes

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  • 0 Likes
  • World of Warcraft
  • 102 Monthly Downloads
  • Supports: 5.0.4
  • 25,519 Total Downloads
  • Updated 08/29/2012
  • Created 06/09/2008
  • 30 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v1.4
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About GridStatusControlPipes

This addon provides further control possibilities for any other Grid status. By now the following controls are available:

  • show or hide status on key press (KeyGuard)
  • show or hide status in or out of combat (CombatGuard)
  • convert duration status (like aura duration) to min/max value status to be able to display remaining time of auras on bar indicators (like GridManaBars) (ToBarFilter)
  • filter status for specific classes (ClassGuard)
  • convert color of status to class color (ClassColorFilter)
  • aura filter (can be used as debuff white list) (AuraGuard)
  • convert value to text (like health) (ToTextFilter)
  • threshold filter for values (ThresholdGuard)

How does it work

Like the name says, the addon works like a pipe, every pipe consists of four parts:

  • indicator - status registered with the indicator of a pipe are used as input for the pipe
  • guards - guards control if a pipe is open or not
  • filters - filters change the values piped through the pipe
  • status - the pipes status is the output of the pipe and can be registered with the actual destination indicator

So what you have is the following:

[status to control] -> [pipe indicator] -> [pipe status] -> ([guards] -> [filters]) -> [destination indicator]

How to use - a few examples

Generally you do the following steps to configure a pipe:

  1. Create pipe by entering its name under "Grid -> Control Pipes -> New Pipe". This will create a new status for the pipe under "Status" and a new indicator for it under "Indicators".
  2. Set input of the pipe by registering the status to filter with the pipes indicator under "Grid -> Indicators -> <pipe name>"
  3. Set the destination of the pipe by registering the pipes status with the destination indicator under "Grid -> Indicators -> <destination indicator>"
  4. Configure the pipes Guards and Filters by adding new ones under "Grid -> Status -> <pipe name> -> <Filters/Guards>"

Some example configurations

"Shadow ward pipe" - As a priest I use GridStatusMissingBuffs to display missing buffs. But since Shadow ward isn't always needed I want to be able to easily toggling showing missing shadow wards on/off. To do this I pipe its state through a pipe which uses the KeyGuard. So I can toggling showing of missing shadow wards by pressing a key.

"Remaining Health pipe" - Most times health deficite is the only value I need to know for healing. But in some cases I need to know the remaining health of a unit to decide who needs special healing (during AoE for example). For this I pipe grids health status through a pipe with a "ToTextFilter" (to convert the health value to a text), a "ThresholdGuard" (to show remaining health only on half death people) and a "KeyGuard" (to toggle this on of).

"Debuff white list pipe" - Grid doesn't come with a whitelist for the debuff type status. To add this I pipe the debuff type status through a pipe with a "AuraGuard" where I can add the debuffs of this kind i don't need to see.

"Remaining hot duration pipe" - I use the mana bar of GridManaBars to show the remaining time of my hots on a unit by piping the "Aura Status" of the hot through a pipe with a "ToBarFilter". The destination of the pipe is the Mana bar indicator.

There are a lot more things you can use it for, just play around with it :). If you need other guards or filters tell me, its pretty easy to add new ones.

FAQ

Q: "Why does my threshold guard does not work on the aura duration?" A: "Thats because you need to activate "show duration" at the aura status itself."

Notes

  • The reaction of the key depends on the duration you keep the key pressed. This means, if you keep the key pressed for more than 300ms the key will react as "while key is pressed", otherwise it will react like "toggle on key press".
  • Please resist the urge to create loops with the pipes! I know its tempting but I didn't test what happens if you do so and I won't take responsibility if it caused the ending of the world! Seriously!

------------------------------------------------------------------------
r73 | julith | 2012-08-29 16:09:01 +0000 (Wed, 29 Aug 2012) | 1 line
Changed paths:
   A /tags/v1.4 (from /trunk:72)

Tagging as v1.4
------------------------------------------------------------------------
r72 | julith | 2012-08-29 16:05:40 +0000 (Wed, 29 Aug 2012) | 3 lines
Changed paths:
   M /trunk/GridStatusControlPipes.toc

GridStatusControlPipes:
- updated version
- updated toc for MoP
------------------------------------------------------------------------
r71 | julith | 2012-08-13 14:01:31 +0000 (Mon, 13 Aug 2012) | 3 lines
Changed paths:
   M /trunk/GridStatusControlPipes.toc
   M /trunk/PipeGuards.lua

GridStatusControlPipes:
- added player guard (show only for the player unit)
- updated toc for 4.0.3
------------------------------------------------------------------------
r70 | julith | 2011-08-08 18:30:38 +0000 (Mon, 08 Aug 2011) | 1 line
Changed paths:
   M /trunk/GridStatusControlPipes.toc

GridStatusControlPipes: fixed wrong interface-version in toc...
------------------------------------------------------------------------

Comments

First Previous Page 1 of 3 Next Last
  • #42
    G'day Julith,
    I have a new question for you. I'm trying to setup a grid indicator that is specific for Chimaron. I was trying to use multiple Absolute threshold to do the following:
    Indicate when a player's HP are between 10k and 12k. So one AbThrs above 10k, and another below 12k based on the status Unit Health with a To-Text filter for that as well. What I'm trying to do may not be feasible, so I was hoping you may have a solution or way to do this using Control Pipes. Any ideas? Perhaps a new "value range" pipe?

    -HM
  • #43
    One pipe can have several guards so you can just add two separate "absthrs" guards to your pipe, one above 10k and one below 12k. The pipe should only be open if both guards are fullfilled.
    I didn't try but this should normaly work. If not you can also queue two separate pipes, one with the above 10k guard and one with the below 12k guard. This should have the same effect and should look like this:
    text indicator.
  • #41
    Thank you for the great addon!

    And the question. How can I add custom pipefilter? For example, I want status color based on remaining time. I have modified PipeFilters.lua, and all works fine. But maybe there is more correct way?

    Sorry for my poor English ((
  • #35
    Date: 2010-10-16 19:10:25
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\GridStatusControlPipes\GridPipe.lua line 10:
    attempt to index local 'OO' (a nil value)
    Debug:
    [C]: ?
    GridStatusControlPipes\GridPipe.lua:10: in main chunk
    AddOns:
    Swatter, v3.1.15 ()
    AckisRecipeList, v2.0.4
    ACP, v3.3.8
    Altoholic, v4.0.001
    Babylonian, v5.1.DEV.130
    BankStack, vv20-1
    BonusScanner, v5.3.1
    Chatter, v1.0
    Clique, vv40000-1.2.7
    Configator, v5.1.DEV.278
    DataStore, v4.0.001
    DataStoreAchievements, v4.0.001
    DataStoreAuctions, v4.0.001
    DataStoreCharacters, v4.0.001
    DataStoreContainers, v4.0.001
    DataStoreCrafts, v4.0.001
    DataStoreCurrencies, v4.0.001
    DataStoreInventory, v4.0.001
    DataStoreMails, v4.0.001
    DataStorePets, v4.0.001
    DataStoreQuests, v4.0.001
    DataStoreReputations, v4.0.001
    DataStoreSpells, v4.0.001
    DataStoreStats, v4.0.001
    DataStoreTalents, v4.0.001
    Dominos, v1.19.4
    DominosRoll, v
    DominosTotems, v
    DominosXP, v
    ErrorFilter, v1.7
    Gatherer, v3.1.15
    GearScore, v3.1.19 - Release
    Grid, vr1374
    GridIndicatorCornerIcons, v30300-5
    GridIndicatorCornerText, v1.4.1
    GridIndicatorSideIcons, v40000-1
    GridStatusControlPipes, v1.21
    Recount, v
    SlideBar, v3.1.15 ()
    BlizRuntimeLib_enUS v4.0.1.40000
    (ck=41f)

  • #38
    My error, try v1.22
  • #39
    Working now.
  • #40
    Thanks for the confirmation! Most people forget that as soon as the addon is working and the author can only guess if the problem is solved.
    So: thanks!
  • #33
    Ooh nice, thanks for this
  • #31
    G'day Julith,

    I have the newest grid, complete with the newest control pipes and shield left mods as well as the indicator side text/icons and corner text/icons that came out today, but I cannot create any new pipes. I do /grid and I get the new config window with Control Pipes near the top but nothing in the right hand pane. Am I the only one? Am I missing a dependency or a setting somewhere? I still need to route Weakened Soul debuff through for side text and have none of my old pipes you helped me create via the older comments below. I also can't find any way to create new ones. Any tips you can provide will be gratefully accepted. Also, any idea or tweaks to make GridIndicatorText3 working so I can see health deficit in numbers again?

    -HM
  • #32
    During the change to Ace3 the profiles can have been messed up. Try changing the profile to another one and then do a reload ui and see if that helps. If not, I'm afraid you'll have to backup and delete your saved variables for Grid and try if that helps.
  • #34
    Tried this. Doesn't work. Sorry...
  • #36
    Did you check if any errors were thrown?
  • #37
    See other comment
  • #26
    Julith one oddity, and this may not be from Control Pipes, is the Val'anyr proc "Blessing of the Ancient Kings". I have Val'anyr and the pipe for Weakened Soul passes some sort of data when that proc is up so it reads 0 even without PW: S up or having been cast. Any ideas on what its reading or where it is getting that from? Very strange they are related somehow.

    -HM
  • #27
    Make sure that only the status for the Weakened Soul debuff is registered as input for the pipe.
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