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Grid2

Unit Frames Login to Add Favorites
  • 22 Likes
  • World of Warcraft
  • 20,668 Monthly Downloads
  • Supports: 6.0.2
  • 1,044,043 Total Downloads
  • Updated 10/14/2014
  • Created 10/07/2008
  • 725 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: zlib/libpng License
  • Newest File: r722
or

About Grid2

What is Grid2 ?

Grid2 is a party/raid unit frame addon.

Grid2 is completely customizable. You can create new "zones" (indicators) in unit frames to show information (statuses). The indicators can be created, customized and placed anywhere. Grid2 supports several types of indicators: icon, square, text and bar. You can configure what statuses are displayed on each indicator.

Grid2 includes a huge amount of available statuses, but not all enabled be default, look through the configuration and familiarize yourself with the available options and statuses.

Grid2 is fast: consumes between 4 and 10 times less CPU cycles than other similar addons.

To open the configuration UI type "/grid2", left-click the DataBroker icon launcher or use WoW addons list window.

Grid2 components

Grid2 package includes:

  • Grid2
  • Grid2 Options
  • Grid2 Raid Debuffs
  • Grid2 Raid Debuffs Options
  • Grid2 LDB
  • Grid2 Aoe Heals

Working plugins

There are not working plugins for latest versions (but the functionality of most plugins has been included in core). Currently the only working addon plugins are:

Grid2 does not work or I think I found a bug

  • Update to the latest versions of Grid2 and the plugins listed above that you use.
  • Remove old Grid2 plugins and components. Any addon that begins with the word "Grid2" not listed above (in Grid2 components and Working plugins sections) is not compatible with current Grid2 version. Delete it from your computer.
  • Make sure you downloaded the mods WITH libs. nolib is not for you.
  • Reset your Saved Variables, pasting into chat: /script Grid2DB = nil; ReloadUI()
  • If you still get an error, go ahead and log it. Install and use the BugGrabber and BugSack mods to record the error and make it easy to cut and paste it.
  • Then, Post a ticket. Check for existing tickets about your bug first. Remember to check back on your ticket later in case we need more information.

Common issues/FAQ

Grid2 Doesn't Load after Update

If you are updating Grid2 from r560 or older version, you must reset your saved variables (you will lose all your settings), you must see a message in chat window explaining how to reset saved variables.

Raid debuffs not showing up !!!:

Raid debuffs are not enabled by default. Go to statuses -> Raid Debuffs and enable at least the Cataclysm module (if you are inside a instance you must exit and enter the instance or reload the UI after enabling the module)

I cant push the grid boxes as close together as before:

The border indicator has 2 pixels size and it has a transparent background color now. If you want the old grid2 appearance. Goto Indicators -> border -> Layout tab: Set a border size 1. And select a black and opaque background color for the border.

What about mana bars ?

Grid2 supports mana bars, but they are not created by default. If you want mana bars, create a new indicator of type "bar", place it wherever you want and map the "mana" or the "power" status to it (remember you must map some color status to the bar:color indicator too).

What is the poweralt status ?

Poweralt status is a power type (like mana/rage/energy,etc). This power type is enabled by Wow in some combats. It shows: Atremedes sound, Chog'al corruption, etc. This status is not active by default in Grid2: you must map poweralt to any compatible indicator (text or bar indicator).

Localization

Grid2 is compatible with English, Deutsch, Español, Français, Русский, 한국어, and 正體中文 game clients.

Grid2 is fully translated into English, Español and Italiano, and semi-translated into Russian, Deutsh and Français (Help would be greatly appreciated to complete localizations)

Status

The beta versions have fairly functional preferences. Grid2 is neither complete, fully fleshed out, nor bug free.

  • The core engine is quite functional, release quality.
  • The options UI in terms of defaults is solid, and beta / release quality.
  • The options UI in terms of editing is beta / release quality
  • If this works for you then use it, if not use classic Grid.
  • For the foreseeable future the code will sometimes change in ways that require a complete reset of saved variables (SV) + UI reload. Resetting SV should be the first thing to try in case you get an error from Grid2.
  • This really is beta software. Please update to the latest versions of all Grid2 components listed above before logging a bug.
  • If you are not comfortable with an update requiring you to set things up again from scratch then you probably should use another raid frame.

What is Different

  • The focus is on performance. No more AceOO with deep call chains for example.
  • All Config is load on demand so it does not interfere with regular use of Grid2.
  • Indicators are separate from Statuses and reusable and placeable anywhere in a single grid cell.
  • Non-unique indicators (icon, square, text, etc.) can be created in whatever quantities you need.

What to Expect

Jerry wrote the core runtime. This is quite mature and functional.

Toadkiller (Azethoth) wrote an initial version of the Grid2 config. It is and will be in a primitive state for some time to come as I have joined a startup and am unlikely to do much coding. Volunteers needed.

The current version has decent and quite full featured defaults for healers. Defaults for non healers is still a work in progress.

Plugins

  • The infrastructure for Status plugins is the most mature. Authors of Status plugins can port their plugins now or wait for an official beta. There is no documentation, but lots of example code in the current set.
  • It is probably possible to create Indicators at this point as well. See the Grid2IndicatorButton code for an example.
  • Other plugin types still need to be fleshed out with good examples and support code.
  • Post in the forums if you need help.

------------------------------------------------------------------------
r722 | gragagrogog | 2014-10-14 19:59:04 +0000 (Tue, 14 Oct 2014) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/AoeHeals/AoeHealsMapData.lua
   M /trunk/Grid2.toc

no longer using libMapData for mapdata
------------------------------------------------------------------------
r721 | gragagrogog | 2014-10-14 19:41:00 +0000 (Tue, 14 Oct 2014) | 1 line
Changed paths:
   M /trunk/AoeHeals/Grid2AoeHeals.toc
   M /trunk/Grid2.toc
   M /trunk/LDB/Grid2LDB.toc
   M /trunk/Options/Grid2Options.toc
   M /trunk/RaidDebuffs/Grid2RaidDebuffs.toc
   M /trunk/RaidDebuffsOptions/Grid2RaidDebuffsOptions.toc

toc bump
------------------------------------------------------------------------
r720 | gragagrogog | 2013-09-17 17:43:11 +0000 (Tue, 17 Sep 2013) | 3 lines
Changed paths:
   M /trunk/RaidDebuffsOptions/RaidDebuffsMoP.lua
   M /trunk/modules/StatusColor.lua

-class/creature colors should properly update after "charmed" fades
-added "Locked On" and "Mark of Anguish" to SoO RD list

------------------------------------------------------------------------

Comments

First Previous Page 28 of 34 Next Last
  • #421
    You can use a mod called 'loadit' so that you can disable the mod from within game and use /reload ui in order to load the new list of mods, without Grid2 in this case.
  • #253
    No. Just log out, disable it, log back in.
  • #244
    same, just use build 337 for now.
  • #235
    I am having problems to get grid2 working as well. I cannot get the grid show up, and options dialog is empty. Any ideas how to get this addon working please?
  • #236
    Seconded. Grid2 doesn't work at all and typing /grid2 to bring up the options displays and empty window =S
  • #237
    To open Grid2 config, you need to type /grid2 options (load on demand config). Had the same problem with the update, but everything seems to work correctly, whereas positionning was lost...
  • #250
    In red above: "Update to the latest versions of Grid2 and the plugins listed below that you use."

    You did not do this. Grid2StatusAFK for example is from september 2009. That is rather old and incompatible.
  • #232
    Hi there, is Grid 2 related to Grid ? Both versions still in use ?
  • #249
    Yes, Grid2 is a rewrite of Grid. You can find the differences in the "What is Different" section in the description. Grid2 is not done yet so in most cases you should use Grid. If you load up Grid2 and it mostly does what you need then the reset from scratch you will need to do from time to time will not be too big a burden.
  • #239
    Its a rewrite of it apparently. Does not have the same Authors as Grid, would recommend to just use Grid.
  • #219
    Is it possible to hide raid pets in Grid? If so, how is this done?
  • #228
    Do not pick a layout that says "with Pets"
  • #218
    hello when I try to use the dungeon-role add I get the following error when loading it: Date:
    2010-04-07 22:18:06
    ID: 3
    Error occured in: Global
    Count: 1
    Message: ...DungeonRoleOptions\Grid2StatusDungeonRoleOptions.lua line 5:
    Cannot find a library instance of "LibDBLayers-1.0".
    Debug:
    (tail call): ?
    [C]: ?
    [C]: error()
    !Swatter\Support\LibRevision.lua:47: GetLibrary()
    ...DungeonRoleOptions\Grid2StatusDungeonRoleOptions.lua:5: in main chunk
    [C]: LoadAddOn()
    ..\FrameXML\UIParent.lua:235: UIParentLoadAddOn()
    ACP\ACP.lua:1437: AddonList_LoadNow()
    [string "*:OnClick"]:1:
    [string "*:OnClick"]:1
    AddOns:
    Swatter, v3.1.14 ()
    ACP, v3.3.0.29
    AtlasLoot, vv5.10.01
    AtlasLootFu, vv5.10.01
    Babylonian, v5.1.DEV.130
    Bartender4, v4.4.2
    BonusScanner, v5.3
    Chatter, v1.0
    Configator, v5.1.DEV.190
    DBMBurningCrusade, v
    DBMCore, v
    Decursive, v2.4.5.1
    DiedemusPack1, v1.2
    DsgraphicsForzadesignSunnart, v3.040
    ErrorFilter, v1.6
    FishFeastDown, v1.00
    Gatherer, v3.1.14
    GearScore, v3.1.15 - Release
    Grid2, v3.3.0.337
    Grid2Alert, vv3.3.0.337
    Grid2Options, v
    Grid2StatusDungeonRole, v23
    Grid2StatusDungeonRoleOptions, v0.1
    Grid2StatusGroup, v19
    Grid2StatusRaidDebuffs, v3.3.0.337
    Grid2StatusRaidDebuffsOptions, v3.3.0.337
    IceHUD, v1.6.1 (Revision: 496)
    IceHUDHungerForBlood, v1.0
    MapCoords, v0.7
    MoveAnything, v3.3-09
    Omen, v3.0.9
    OmniCC, v2.5.9
    OmniCCOptions, v
    OmniCCPulse, v1.1.2
    Recount, v
    RotfaceAlarm, v
    SatrinaBuffFrame, v3.1
    SexyMap, v
    SlideBar, v3.1.14 ()
    SunnArt, v3.31
    SunnArtPack1, v1.4
    SunnArtPack2, v1.4
    SunnArtPack3, v1.4
    SunnArtPack4, v1.4
    SunnArtPack5, v1.5
    SunnArtPack6, v1.4
    SunnArtPack7, v1.4
    SunnArtPack8, v1.4
    SunnArtPack9, v1.4
    SunnViewportKoldstudioPack, v1.0
    TipTac, v10.03.25
    TipTacItemRef, v10.02.27
    TipTacTalents, v10.02.27
    UnderAchiever, v3.3.2
    XPerl, v3.0.8
    XPerlArcaneBar, v
    XPerlParty, v
    XPerlPartyPet, v
    XPerlPlayer, v
    XPerlPlayerBuffs, v
    XPerlPlayerPet, v
    XPerlTarget, v
    XPerlTargetTarget, v
    BlizRuntimeLib_enUS v3.3.3.30300
    (ck=5d4)

    please help!
  • #229
    From the explicit instructions above:
    "Please do not use the nolib libraries. These are for expert programmers only. Unskilled people using them waste an enormous amount of programmer time."
  • #210
    Is there no way to resize the window that holds the player names? In WSG bg (for example) the container window is sized for 40 names, even though there's only 10 in the game. Wastes a lot of space.
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