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Grid2

Unit Frames Login to Add Favorites
  • 21 Likes
  • World of Warcraft
  • 4,451 Monthly Downloads
  • Supports: 5.4.0
  • 1,023,751 Total Downloads
  • Updated 09/17/2013
  • Created 10/07/2008
  • 722 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: zlib/libpng License
  • Newest File: r720
or

About Grid2

What is Grid2 ?

Grid2 is a party/raid unit frame addon.

Grid2 is completely customizable. You can create new "zones" (indicators) in unit frames to show information (statuses). The indicators can be created, customized and placed anywhere. Grid2 supports several types of indicators: icon, square, text and bar. You can configure what statuses are displayed on each indicator.

Grid2 includes a huge amount of available statuses, but not all enabled be default, look through the configuration and familiarize yourself with the available options and statuses.

Grid2 is fast: consumes between 4 and 10 times less CPU cycles than other similar addons.

To open the configuration UI type "/grid2", left-click the DataBroker icon launcher or use WoW addons list window.

Grid2 components

Grid2 package includes:

  • Grid2
  • Grid2 Options
  • Grid2 Raid Debuffs
  • Grid2 Raid Debuffs Options
  • Grid2 LDB
  • Grid2 Aoe Heals

Working plugins

There are not working plugins for latest versions (but the functionality of most plugins has been included in core). Currently the only working addon plugins are:

Grid2 does not work or I think I found a bug

  • Update to the latest versions of Grid2 and the plugins listed above that you use.
  • Remove old Grid2 plugins and components. Any addon that begins with the word "Grid2" not listed above (in Grid2 components and Working plugins sections) is not compatible with current Grid2 version. Delete it from your computer.
  • Make sure you downloaded the mods WITH libs. nolib is not for you.
  • Reset your Saved Variables, pasting into chat: /script Grid2DB = nil; ReloadUI()
  • If you still get an error, go ahead and log it. Install and use the BugGrabber and BugSack mods to record the error and make it easy to cut and paste it.
  • Then, Post a ticket. Check for existing tickets about your bug first. Remember to check back on your ticket later in case we need more information.

Common issues/FAQ

Grid2 Doesn't Load after Update

If you are updating Grid2 from r560 or older version, you must reset your saved variables (you will lose all your settings), you must see a message in chat window explaining how to reset saved variables.

Raid debuffs not showing up !!!:

Raid debuffs are not enabled by default. Go to statuses -> Raid Debuffs and enable at least the Cataclysm module (if you are inside a instance you must exit and enter the instance or reload the UI after enabling the module)

I cant push the grid boxes as close together as before:

The border indicator has 2 pixels size and it has a transparent background color now. If you want the old grid2 appearance. Goto Indicators -> border -> Layout tab: Set a border size 1. And select a black and opaque background color for the border.

What about mana bars ?

Grid2 supports mana bars, but they are not created by default. If you want mana bars, create a new indicator of type "bar", place it wherever you want and map the "mana" or the "power" status to it (remember you must map some color status to the bar:color indicator too).

What is the poweralt status ?

Poweralt status is a power type (like mana/rage/energy,etc). This power type is enabled by Wow in some combats. It shows: Atremedes sound, Chog'al corruption, etc. This status is not active by default in Grid2: you must map poweralt to any compatible indicator (text or bar indicator).

Localization

Grid2 is compatible with English, Deutsch, Español, Français, Русский, 한국어, and 正體中文 game clients.

Grid2 is fully translated into English, Español and Italiano, and semi-translated into Russian, Deutsh and Français (Help would be greatly appreciated to complete localizations)

Status

The beta versions have fairly functional preferences. Grid2 is neither complete, fully fleshed out, nor bug free.

  • The core engine is quite functional, release quality.
  • The options UI in terms of defaults is solid, and beta / release quality.
  • The options UI in terms of editing is beta / release quality
  • If this works for you then use it, if not use classic Grid.
  • For the foreseeable future the code will sometimes change in ways that require a complete reset of saved variables (SV) + UI reload. Resetting SV should be the first thing to try in case you get an error from Grid2.
  • This really is beta software. Please update to the latest versions of all Grid2 components listed above before logging a bug.
  • If you are not comfortable with an update requiring you to set things up again from scratch then you probably should use another raid frame.

What is Different

  • The focus is on performance. No more AceOO with deep call chains for example.
  • All Config is load on demand so it does not interfere with regular use of Grid2.
  • Indicators are separate from Statuses and reusable and placeable anywhere in a single grid cell.
  • Non-unique indicators (icon, square, text, etc.) can be created in whatever quantities you need.

What to Expect

Jerry wrote the core runtime. This is quite mature and functional.

Toadkiller (Azethoth) wrote an initial version of the Grid2 config. It is and will be in a primitive state for some time to come as I have joined a startup and am unlikely to do much coding. Volunteers needed.

The current version has decent and quite full featured defaults for healers. Defaults for non healers is still a work in progress.

Plugins

  • The infrastructure for Status plugins is the most mature. Authors of Status plugins can port their plugins now or wait for an official beta. There is no documentation, but lots of example code in the current set.
  • It is probably possible to create Indicators at this point as well. See the Grid2IndicatorButton code for an example.
  • Other plugin types still need to be fleshed out with good examples and support code.
  • Post in the forums if you need help.

------------------------------------------------------------------------
r720 | gragagrogog | 2013-09-17 17:43:11 +0000 (Tue, 17 Sep 2013) | 3 lines
Changed paths:
   M /trunk/RaidDebuffsOptions/RaidDebuffsMoP.lua
   M /trunk/modules/StatusColor.lua

-class/creature colors should properly update after "charmed" fades
-added "Locked On" and "Mark of Anguish" to SoO RD list

------------------------------------------------------------------------
r719 | gragagrogog | 2013-09-15 22:09:03 +0000 (Sun, 15 Sep 2013) | 1 line
Changed paths:
   M /trunk/modules/StatusRaidIcon.lua

Fixed lua error caused by "ElvUI Raid Markers"
------------------------------------------------------------------------
r718 | gragagrogog | 2013-09-12 13:15:32 +0000 (Thu, 12 Sep 2013) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/AoeHeals/AoeHealsMapData.lua
   M /trunk/Grid2.toc

Using LibMapData-1.0 for AoE heals now.
------------------------------------------------------------------------
r717 | stanzilla | 2013-09-10 15:48:34 +0000 (Tue, 10 Sep 2013) | 1 line
Changed paths:
   M /trunk/Grid2.toc
   M /trunk/Options/Grid2Options.toc
   M /trunk/RaidDebuffs/Grid2RaidDebuffs.toc
   M /trunk/RaidDebuffsOptions/Grid2RaidDebuffsOptions.toc

toc update
------------------------------------------------------------------------
r716 | gragagrogog | 2013-09-09 23:36:35 +0000 (Mon, 09 Sep 2013) | 2 lines
Changed paths:
   M /trunk/Options/modules/statuses/StatusRaidIcon.lua
   M /trunk/RaidDebuffsOptions/Grid2RaidDebuffsOptions.lua
   M /trunk/RaidDebuffsOptions/RaidDebuffsMoP.lua
   M /trunk/modules/StatusRaidIcon.lua

-updated RaidDebuffs for SoO and Timeless Isle
-fixed raid icon's opacity (ticket #345)
------------------------------------------------------------------------
r715 | gragagrogog | 2013-06-25 04:07:55 +0000 (Tue, 25 Jun 2013) | 6 lines
Changed paths:
   M /trunk/AoeHeals/AoeHealsStatusOutgoing.lua
   M /trunk/Options/modules/statuses/StatusDirection.lua
   M /trunk/RaidDebuffs/Grid2RaidDebuffs.lua
   M /trunk/RaidDebuffsOptions/Grid2RaidDebuffsOptions.lua
   M /trunk/RaidDebuffsOptions/RaidDebuffsCataclysm.lua
   M /trunk/RaidDebuffsOptions/RaidDebuffsLichKing.lua
   M /trunk/RaidDebuffsOptions/RaidDebuffsMoP.lua
   M /trunk/modules/StatusDirection.lua

RaidDebuffs:
 -added EncounterJournal link to each boss/instance with an EJ section
 -boss names are now localized(pulled from EJ)
 -few more changes to make it more user friendly
StatusDirection:
 -more filtering options added
------------------------------------------------------------------------

Comments

First Previous Page 26 of 33 Next Last
  • #345
    Ok, this may be blatantly obvious and I'm just missing it, but is there a way to have Grid2 show how much health a person is missing on the frame? I know Grid can do this under health deficit, but nothing I've tried is showing it on Grid2.
  • #340
    Yo,

    Sorry not sure if you have an official bug tracker for grid since its not clear on the description so i will post it here.


    Basically /grid2 config wont load, and generates a LUA error every single attempt.

    Steps to try and correct the error? Compeltly deleted grid and options for grid, and reinstalled via curse..

    heres the error:
    Message: ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1757: AceConfigRegistry-3.0:ValidateOptionsTable(): Grid2.args.status.args.health-deficit.args.type: expected a table, got a string
    Time: 07/14/10 18:50:40
    Count: 9
    Stack: [C]: ?
    ...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:50: in function
    ...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:199: in function
    ...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:230: in function
    ...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:230: in function
    ...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:230: in function
    ...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:258: in function `ValidateOptionsTable'
    ...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:299: in function `app'
    ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1757: in function `Open'
    Interface\AddOns\Grid2Options\core.lua:328: in function `OnChatCommand'
    Interface\AddOns\Grid2\GridCore.lua:225: in function `?'
    ...erface\AddOns\Ace3\AceConsole-3.0\AceConsole-3.0.lua:94: in function `?'
    Interface\FrameXML\ChatFrame.lua:4049: in function
    [C]: in function `ChatEdit_ParseText'
    Interface\FrameXML\ChatFrame.lua:3660: in function `ChatEdit_SendText'
    Interface\FrameXML\ChatFrame.lua:3698: in function `ChatEdit_OnEnterPressed'


    Locals: (*temporary) = "AceConfigRegistry-3.0:ValidateOptionsTable(): Grid2.args.status.args.health-deficit.args.type: expected a table, got a string"
  • #334
    Hi, nice work! :)

    I can't find how to change the background of the health bars. Neither can I find a way to set colors for Indicators.

    I tested in a party of two. I seem to have lua errors when trying to show incoming heals.

    I cannot place "threat" into top left corner to show a square. Nothing is visible.

    When I had these two things on, and I pulled a mob while grouped, the lua box popped up with a long string of errors.

    There are also only 3 corners in the Indicator list instead of 4.
  • #331
    Can anyone tell me how I get my grid to stay big even while im not in a group? When i'm by myself my grid squeezes down to fit around my frame, I wan't it to be exactly like this

    http://media.curse.com/CommunityServer.Components.PostAttachments/00/00/71/51/25/WoWScrnShot_040810_220848.jpg-700x462.jpg

    Help is much appreciated thank you :)
  • #324
    I have been using Grid2 for the last week and a half, kudos! It is by far less intensive on the system, I love the customization of pretty much everything right out of the box.
    The only issue I seem to have is the range fading, it does not always seem to be accurate, at times it shows even myself out of the 40 yard range. The issue only occurs in battlegrounds and as of yet I have not noticed it in Raids.

    Thanks again for a fantastic addon!
  • #323
    Is there a function such as GridStatusRaidDebuff that works with Grid 2?
  • #320
    Hi, I'm loving grid2 sofar. much more lightweight than the original. have a few questions though:

    1: Is there a way to show mana bars? like GridManaBars for the original grid?
    2: Is there a way to change the bar growth to horizontal rather than vertical?
    3: Is there a way to show icons for debuffs?
    4: Is there any plugins to track HoT's like there is for Grid1?

    also, I have one suggestion:
    -I don't think the PVP indicators (border and text-down) should be on by default. I know it's not hard to turn it off, but whats the point of it? and It's very annoying to people on PVP servers who ALWAYS have the PVP flag on, you know?

    Thanks
  • #315
    How do you move Grid2? :\
  • #321
    should be dragable if you drag it via the borders. make sure the position isn't locked under layout.
  • #316
    Do not go to this guys site. He has the same post on lots of popular mods trying to make ppl think the author made this "auto mining addon" I personally think its a keylogger site or other kind of nasty site
  • #313
    is there a module, or a way to configure g2 to show raid members affected by chain heal, like chainwho for grid?
  • #302
    can anyone tell me how can I remove the duration timer of those debuffs please?
    it's too spammy, the timer on the top corner and center for druid hots are fine, but the debuff timers in the center left- right and center are just too anoying.
  • #303
    and btw I'm using the 512 beta version, I think it's the latest
  • #266
    I don't know if i'm stupid or not, but i can't find out how to change color on the health bars background (the missing health) cause now its BLACK and i don't really want it that color cause my hp bars are pretty dark

    Hope someone can help me out with it. Thanks in advance
  • #262
    i installed the new grid2 and all addons linked above, but all dropdown lists in layouts are empty
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