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GTFO

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  • 136 Likes
  • World of Warcraft
  • 208,408 Monthly Downloads
  • Supports: 6.2.0
  • 10,855,296 Total Downloads
  • Updated 08/18/2015
  • Created 09/06/2009
  • 3,557 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 4.37.4
or

About GTFO

Stop standing in fire!

GTFO provides an audible alert when you're standing in something you're not supposed to be standing in. In some cases, you'll be warned before you start taking damage. This mod improves your situational awareness and is recommended for dungeon divers and raiders of all skill levels as even the most seasoned veteran sometimes needs a reminder to GTFO.

It's particularly useful for individuals that play with their spell graphics turned down as well as assisting with PvP when you can't tell who's casting the AOE.

Important Announcement: As with any new expansion or content patch, there may be alerts that are untested as well as encounter changes from Beta/PTR. Bug reports are highly appreciated!

Features

  • 4 distinct audible alerts for different types of damage
    • High Alert - Dungeon/raid encounter AOE that you want to get out of it ASAP
    • Low Alert - PvP and low damage AOE, use your best judgment whether or not to move
    • Fail Alert - AOE you should have moved out of the way of, but it's too late (e.g. KZ void zone, Sindragosa bomb)
    • Friendly Fire Alert - AOE radiating from a teammate's body, one of you needs to move
  • Tuned for dungeons and raids in original vanilla WoW, Burning Crusade, Wrath of the Lich King, Cataclysm, and Mists of Pandaria
  • Alert you before you start taking damage (when possible, in some cases)
  • Alert you during vehicle fights when your vehicle is in danger (e.g. Malygos, Flame Leviathan)
  • Tank and non-tank specific alerts
  • Visual alerts available when used with Weak Auras or Power Auras Classic (optional)
  • Statistical information of alerts when used with Recount or Skada (optional)
  • GTFO-specific volume slider
  • Small memory footprint and very little CPU usage
  • Option to ignore alerts for trivial content
  • Option to auto-unmute sounds if you play without sound on

Slash Commands

/gtfo - Help menu
/gtfo options - Set configuration options
/gtfo standby - Suspend/Resume addon
/gtfo version - Show version numbers for your party/raid
/gtfo test - Simulate a high damage alert
/gtfo test2 - Simulate a low damage alert
/gtfo test3 - Simulate a fail alert
/gtfo test4 - Simulate a friendly fire alert

Usage

Install and you're ready to go.

You can configure the mod by typing "/gtfo options" or by navigating to Options->Interface->AddOns->GTFO.

To use the "Play sounds when muted" option and still hear GTFO sounds, your "Master Volume" slider must be set to a value higher than 0%.

Weak Auras Integration

GTFO can be set up with Weak Auras to provide visual alerts in addition to (or in lieu of) the audible alerts.

  1. Install the Weak Auras addon
  2. Type "/wa" in game to bring up the Weak Auras menu
  3. Click "Texture", "Text", or "Icon"
  4. Click the "Trigger" tab
  5. Change the "Type" to "Event"
  6. Change the "Event" to "GTFO Alert"
  7. Check "Alert Type" and select a GTFO alert type
  8. Set a short number (like .1) in Duration
  9. Use the other configuration options to fine-tune your alert

Power Auras Integration

GTFO can be set up with Power Auras to provide visual alerts in addition to (or in lieu of) the audible alerts.

  1. Install the Power Auras Classic addon
  2. Type "/powa" in game to bring up the Power Auras menu
  3. Click "Page 1" to create a character-only alert or "Global 1" to create an account-wide alert
  4. Click "new" to create a new alert
  5. Change the dropdown value for "Activation By:" to "GTFO Alert"
  6. Select your alert type: High/Low/Fail/Friendly Fire
  7. Use the other configuration options to fine-tune your alert

Recount/Skada Integration

GTFO can be set up with Recount or Skada to provide detailed statistical information of alerts.

A word of caution: the damage amount displayed on GTFO Alerts may not be fully indicative of the total damage done, especially with fail alerts. For example: if you're hit by a tornado, the damage and fail alert from the tornado picking you up could be 5k, but the fall damage when you hit the ground afterwards is 100k. The amount recorded by Recount/Skada will be 5k.

------------------------------------------------------------------------
r189 | zensunim | 2015-08-18 15:01:15 +0000 (Tue, 18 Aug 2015) | 3 lines
Changed paths:
   A /tags/4.37.4 (from /trunk:188)

4.37.4
* Added WoD spells for Hellfire Citadel
* Added WoD spells for Draenor (world)        
------------------------------------------------------------------------
r188 | zensunim | 2015-08-18 15:00:32 +0000 (Tue, 18 Aug 2015) | 1 line
Changed paths:
   M /trunk/GTFO.lua
   M /trunk/GTFO.toc
   M /trunk/GTFO_Fail_WOD.lua
   M /trunk/GTFO_Spells_WOD.lua

4.37.4 release prep
------------------------------------------------------------------------
r187 | zensunim | 2015-08-13 06:31:16 +0000 (Thu, 13 Aug 2015) | 1 line
Changed paths:
   M /trunk/GTFO_Fail_WOD.lua
   M /trunk/GTFO_Spells_WOD.lua

Mannoroth
------------------------------------------------------------------------
r186 | zensunim | 2015-08-13 05:36:24 +0000 (Thu, 13 Aug 2015) | 1 line
Changed paths:
   M /trunk/GTFO_Spells_WOD.lua

Added spells for Tyrant Velhari
------------------------------------------------------------------------
r185 | zensunim | 2015-07-30 14:28:40 +0000 (Thu, 30 Jul 2015) | 1 line
Changed paths:
   M /trunk/GTFO.lua
   M /trunk/GTFO.toc
   M /trunk/GTFO_FF_WOD.lua
   M /trunk/GTFO_Fail_WOD.lua
   M /trunk/GTFO_Spells_WOD.lua

Added spells for Kazzak and Archimonde
------------------------------------------------------------------------

Comments

First Previous Page 1 of 32 Next Last
  • #503
    Doomfire on Archimonde

    I'm not getting an alert while standing in Doomfire (http://www.wowdb.com/spells/189897-doomfire) on Archimonde.  Thanks for the great addon1

  • #506

    The latest alpha should have alerts for Nether Storm and Doomfire.  Please test it and confirm it's working for you!  (My guild hasn't gotten to Archimonde yet and LFR's not out yet, so I haven't been able to test it myself.)

  • #507

    We killed it last night so I'll let you know in a week :D

  • #502

    Is there any way you could make a few alternate alarm sound packs. I love the addon but hate the klaxton sounding alarm.

  • #504

    It's definitely on my list of things to do to be able to pick a custom sound for things!

  • #500

    Thanks.  Still needs Felblaze Residue on Socrethar fight.

  • #501

    This is in the latest alpha.  I'll try to do a full release this weekend.

  • #499

    Any chance for the option to change the sound the warnings make? I'd like to the low damage to be the sound for high damage as well

  • #505

    It's definitely on my list of things to do to be able to change/pick a custom sound for things!

    In the meantime, if you type this:

    /run GTFO.Sounds[1] = "Interface\\AddOns\\GTFO\\Sounds\\alarmbeep.ogg"

    It will turn the high buzzer sound into the low buzzer sound temporarily.  (Reloading UI or editing config options will put it back to normal)  I'll work on putting a more permanent override in.

  • #498

    Fel Fire on Iskar should be turned on now for the latest update.  Please let me know if you guys have any issues with it.

    I'll be filling in the rest of the missing spell gaps all this week from parsing out other guids' logs.  Again, if there are any fights you notice that are missing alerts, please let me know.

  • #487

    6.2 is coming out and GTFO isn't quite yet ready with new alerts because I missed out on the PTR tests.  Enabling out-of-date addons will still allow pre-6.2 content to work, but I will be rushing to add new 6.2 content ASAP.

    If you encounter something that should be sending off alerts, please let me know in the comments or in a bug report.

  • #489

    Great addon.  As mentioned below, Fel Fire on Iskar is needed.  Thanks

  • #488

    Hello and thank you for this addon!

    Tho I'd be even more thankful I you could add Fel Fire during the Shadow-Lord Iskar encounter in HFC.

  • #497

    That is a very nice site!  I was able to find the log data (hopefully) I needed from it.  Thanks for the tip!

  • #496

    alot of guilds switched to warcraftlogs.com , that maybe why they havnt updated ..

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