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  • World of Warcraft
  • 59,214 Monthly Downloads
  • Supports: 6.2.0
  • 10,928,937 Total Downloads
  • Updated 08/18/2015
  • Created 09/06/2009
  • 3,592 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 4.37.4

About GTFO

Stop standing in fire!

GTFO provides an audible alert when you're standing in something you're not supposed to be standing in. In some cases, you'll be warned before you start taking damage. This mod improves your situational awareness and is recommended for dungeon divers and raiders of all skill levels as even the most seasoned veteran sometimes needs a reminder to GTFO.

It's particularly useful for individuals that play with their spell graphics turned down as well as assisting with PvP when you can't tell who's casting the AOE.

Important Announcement: As with any new expansion or content patch, there may be alerts that are untested as well as encounter changes from Beta/PTR. Bug reports are highly appreciated!


  • 4 distinct audible alerts for different types of damage
    • High Alert - Dungeon/raid encounter AOE that you want to get out of it ASAP
    • Low Alert - PvP and low damage AOE, use your best judgment whether or not to move
    • Fail Alert - AOE you should have moved out of the way of, but it's too late (e.g. KZ void zone, Sindragosa bomb)
    • Friendly Fire Alert - AOE radiating from a teammate's body, one of you needs to move
  • Tuned for dungeons and raids in original vanilla WoW, Burning Crusade, Wrath of the Lich King, Cataclysm, and Mists of Pandaria
  • Alert you before you start taking damage (when possible, in some cases)
  • Alert you during vehicle fights when your vehicle is in danger (e.g. Malygos, Flame Leviathan)
  • Tank and non-tank specific alerts
  • Visual alerts available when used with Weak Auras or Power Auras Classic (optional)
  • Statistical information of alerts when used with Recount or Skada (optional)
  • GTFO-specific volume slider
  • Small memory footprint and very little CPU usage
  • Option to ignore alerts for trivial content
  • Option to auto-unmute sounds if you play without sound on

Slash Commands

/gtfo - Help menu
/gtfo options - Set configuration options
/gtfo standby - Suspend/Resume addon
/gtfo version - Show version numbers for your party/raid
/gtfo test - Simulate a high damage alert
/gtfo test2 - Simulate a low damage alert
/gtfo test3 - Simulate a fail alert
/gtfo test4 - Simulate a friendly fire alert


Install and you're ready to go.

You can configure the mod by typing "/gtfo options" or by navigating to Options->Interface->AddOns->GTFO.

To use the "Play sounds when muted" option and still hear GTFO sounds, your "Master Volume" slider must be set to a value higher than 0%.

Weak Auras Integration

GTFO can be set up with Weak Auras to provide visual alerts in addition to (or in lieu of) the audible alerts.

  1. Install the Weak Auras addon
  2. Type "/wa" in game to bring up the Weak Auras menu
  3. Click "Texture", "Text", or "Icon"
  4. Click the "Trigger" tab
  5. Change the "Type" to "Event"
  6. Change the "Event" to "GTFO Alert"
  7. Check "Alert Type" and select a GTFO alert type
  8. Set a short number (like .1) in Duration
  9. Use the other configuration options to fine-tune your alert

Power Auras Integration

GTFO can be set up with Power Auras to provide visual alerts in addition to (or in lieu of) the audible alerts.

  1. Install the Power Auras Classic addon
  2. Type "/powa" in game to bring up the Power Auras menu
  3. Click "Page 1" to create a character-only alert or "Global 1" to create an account-wide alert
  4. Click "new" to create a new alert
  5. Change the dropdown value for "Activation By:" to "GTFO Alert"
  6. Select your alert type: High/Low/Fail/Friendly Fire
  7. Use the other configuration options to fine-tune your alert

Recount/Skada Integration

GTFO can be set up with Recount or Skada to provide detailed statistical information of alerts.

A word of caution: the damage amount displayed on GTFO Alerts may not be fully indicative of the total damage done, especially with fail alerts. For example: if you're hit by a tornado, the damage and fail alert from the tornado picking you up could be 5k, but the fall damage when you hit the ground afterwards is 100k. The amount recorded by Recount/Skada will be 5k.

r189 | zensunim | 2015-08-18 15:01:15 +0000 (Tue, 18 Aug 2015) | 3 lines
Changed paths:
   A /tags/4.37.4 (from /trunk:188)

* Added WoD spells for Hellfire Citadel
* Added WoD spells for Draenor (world)        
r188 | zensunim | 2015-08-18 15:00:32 +0000 (Tue, 18 Aug 2015) | 1 line
Changed paths:
   M /trunk/GTFO.lua
   M /trunk/GTFO.toc
   M /trunk/GTFO_Fail_WOD.lua
   M /trunk/GTFO_Spells_WOD.lua

4.37.4 release prep
r187 | zensunim | 2015-08-13 06:31:16 +0000 (Thu, 13 Aug 2015) | 1 line
Changed paths:
   M /trunk/GTFO_Fail_WOD.lua
   M /trunk/GTFO_Spells_WOD.lua

r186 | zensunim | 2015-08-13 05:36:24 +0000 (Thu, 13 Aug 2015) | 1 line
Changed paths:
   M /trunk/GTFO_Spells_WOD.lua

Added spells for Tyrant Velhari
r185 | zensunim | 2015-07-30 14:28:40 +0000 (Thu, 30 Jul 2015) | 1 line
Changed paths:
   M /trunk/GTFO.lua
   M /trunk/GTFO.toc
   M /trunk/GTFO_FF_WOD.lua
   M /trunk/GTFO_Fail_WOD.lua
   M /trunk/GTFO_Spells_WOD.lua

Added spells for Kazzak and Archimonde


First Previous Page 13 of 32 Next Last
  • #311

    Hi i was wondering if u could put and alert in for Wind Bomb on the Wind Lord Mel'Jarak fight please as it truly is a raid wiper:)

  • #312

    Possibly depending on what's exposed by the combat logs and API, but it might have to wait until Tuesday when it opens up for LFR. :(  My guild isn't far enough into normal modes for me to get the data I need from logs and such with some of the more complicated mechanics in order to program the alerts. 

  • #310

    I'm going to be making a change to the Pheromones of Zeal alert on the Zor'lok fight.  I'm going to let it buzz ONCE when you first enter the cloud to let you know you're in it and then let it stay quiet for several seconds to give you time to run across the room in peace and quiet.  If you're too slow, though, it'll start up with the repeated buzzing.  As soon as I can find an LFR that's not stuck on Garalon, I'll be able to test and post the new version.

    Last edited by Zensunim on 11/8/2012 11:27:11 AM
  • #305

    I have loved this add on in the past and I hope this update sorts everything out because I am making it mandatory for my raid to have, thanks tons!

  • #306

    I've got most of the Mogu'shan Vaults alerts in there and good to go.  Were you experiencing other issues with the addon?

  • #302

    hey could u please update this so that it works with the new raid mogushun vaults? first boss throws down some nasty pools of death and this addon would really help! plz plz

  • #303

    I haven't been able to independently verify a lot of the spell IDs, but now that there are raid logs available online, it's been a slow process to do so.  A new update should be available this weekend.

    In the meantime, if you want to try out what I have so far, turn on Beta/Experimental mode in the options by typing /GTFO options and you can let me know if the alerts work or not in the raids because I need that info!  Thanks! :)

  • #304

    alright will do man thx for updating this weekend itll really help with next weeks raid!

  • #299

    Awsome addon. THANKS!

  • #298

    Just wanted to let you know the continent is spelled "Pandaria."

  • #300

    Yeah yeah... :P  Thanks.

  • #297

    Just wanted to say thanks for keeping this awesome addon up and going.  I hope you stay ahead of me when MoP drops! Sealed

  • #301

    I didn't get to test it as much as I had hoped, but I think I got a lot of the important warnings in.  Don't be shy with the bug reports!  I'm sure there will be a few as I'm independently verifying them on my way to 90.

  • #291

    I think GTFO broke something for WeakAuras displays since the last updates to 5.0.4. Is this anything you can check?

    Would be even better if you want to officially support WeakAuras as you do with PowerAuras. :)

    Last edited by catonbreak on 9/2/2012 5:18:01 PM
  • #292

    GTFO didn't have any major coding updates outside of the version checker for 5.0.4. The API code that displays events remained untouched for a long time now.  I'll look into how WeakAuras has implemented GTFO integration and see if I can find any issues.

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