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  • World of Warcraft
  • 403,616 Monthly Downloads
  • Supports: 6.0.2
  • 7,751,404 Total Downloads
  • Updated 10/18/2014
  • Created 09/06/2009
  • 2,805 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 4.35.1

About GTFO

Stop standing in fire!

GTFO provides an audible alert when you're standing in something you're not supposed to be standing in. In some cases, you'll be warned before you start taking damage. This mod improves your situational awareness and is recommended for dungeon divers and raiders of all skill levels as even the most seasoned veteran sometimes needs a reminder to GTFO.

It's particularly useful for individuals that play with their spell graphics turned down as well as assisting with PvP when you can't tell who's casting the AOE.

Important Announcement: As with any new expansion or content patch, there may be alerts that are untested as well as encounter changes from Beta/PTR. Bug reports are highly appreciated!


  • 4 distinct audible alerts for different types of damage
    • High Alert - Dungeon/raid encounter AOE that you want to get out of it ASAP
    • Low Alert - PvP and low damage AOE, use your best judgment whether or not to move
    • Fail Alert - AOE you should have moved out of the way of, but it's too late (e.g. KZ void zone, Sindragosa bomb)
    • Friendly Fire Alert - AOE radiating from a teammate's body, one of you needs to move
  • Tuned for dungeons and raids in original vanilla WoW, Burning Crusade, Wrath of the Lich King, Cataclysm, and Mists of Pandaria
  • Alert you before you start taking damage (when possible, in some cases)
  • Alert you during vehicle fights when your vehicle is in danger (e.g. Malygos, Flame Leviathan)
  • Tank and non-tank specific alerts
  • Visual alerts available when used with Weak Auras or Power Auras Classic (optional)
  • Statistical information of alerts when used with Recount or Skada (optional)
  • GTFO-specific volume slider
  • Small memory footprint and very little CPU usage
  • Option to ignore alerts for trivial content
  • Option to auto-unmute sounds if you play without sound on

Slash Commands

/gtfo - Help menu
/gtfo options - Set configuration options
/gtfo standby - Suspend/Resume addon
/gtfo version - Show version numbers for your party/raid
/gtfo test - Simulate a high damage alert
/gtfo test2 - Simulate a low damage alert
/gtfo test3 - Simulate a fail alert
/gtfo test4 - Simulate a friendly fire alert


Install and you're ready to go.

You can configure the mod by typing "/gtfo options" or by navigating to Options->Interface->AddOns->GTFO.

To use the "Play sounds when muted" option and still hear GTFO sounds, your "Master Volume" slider must be set to a value higher than 0%.

Weak Auras Integration

GTFO can be set up with Weak Auras to provide visual alerts in addition to (or in lieu of) the audible alerts.

  1. Install the Weak Auras addon
  2. Type "/wa" in game to bring up the Weak Auras menu
  3. Click "Texture", "Text", or "Icon"
  4. Click the "Trigger" tab
  5. Change the "Type" to "Event"
  6. Change the "Event" to "GTFO Alert"
  7. Check "Alert Type" and select a GTFO alert type
  8. Set a short number (like .1) in Duration
  9. Use the other configuration options to fine-tune your alert

Power Auras Integration

GTFO can be set up with Power Auras to provide visual alerts in addition to (or in lieu of) the audible alerts.

  1. Install the Power Auras Classic addon
  2. Type "/powa" in game to bring up the Power Auras menu
  3. Click "Page 1" to create a character-only alert or "Global 1" to create an account-wide alert
  4. Click "new" to create a new alert
  5. Change the dropdown value for "Activation By:" to "GTFO Alert"
  6. Select your alert type: High/Low/Fail/Friendly Fire
  7. Use the other configuration options to fine-tune your alert

Recount/Skada Integration

GTFO can be set up with Recount or Skada to provide detailed statistical information of alerts.

A word of caution: the damage amount displayed on GTFO Alerts may not be fully indicative of the total damage done, especially with fail alerts. For example: if you're hit by a tornado, the damage and fail alert from the tornado picking you up could be 5k, but the fall damage when you hit the ground afterwards is 100k. The amount recorded by Recount/Skada will be 5k.

r118 | zensunim | 2014-10-18 21:56:35 +0000 (Sat, 18 Oct 2014) | 4 lines
Changed paths:
   A /tags/4.35.1 (from /trunk:117)

* Added WoD spells for Upper Blackrock Spire
* Added WoD spells for Blasted Lands Event
* Added Pandaria spells for Brewmoon Festival
r117 | zensunim | 2014-10-18 21:55:57 +0000 (Sat, 18 Oct 2014) | 1 line
Changed paths:
   M /trunk/GTFO.lua
   M /trunk/GTFO.toc
   M /trunk/GTFO_Spells_MP.lua

Prepping for 4.35.1
r116 | zensunim | 2014-10-16 00:56:36 +0000 (Thu, 16 Oct 2014) | 1 line
Changed paths:
   M /trunk/GTFO.lua
   M /trunk/GTFO.toc
   M /trunk/GTFO_Fail_Classic.lua
   M /trunk/GTFO_Fail_WOD.lua
   M /trunk/GTFO_Spells_Classic.lua

Alerts for UBRS and Blasted Lands
r114 | zensunim | 2014-10-14 08:00:54 +0000 (Tue, 14 Oct 2014) | 1 line
Changed paths:
   M /trunk/GTFO.lua
   M /trunk/GTFO.toc

Preparing for 4.35 release (6.0 Patch)
r112 | zensunim | 2014-09-30 07:10:47 +0000 (Tue, 30 Sep 2014) | 1 line
Changed paths:
   M /trunk/GTFO.lua
   M /trunk/GTFO_FF_WOD.lua
   M /trunk/GTFO_Fail_WOD.lua
   M /trunk/GTFO_Spells_Generic.lua
   M /trunk/GTFO_Spells_MP.lua
   M /trunk/GTFO_Spells_WOD.lua

Preparing for 4.34.1 release
r111 | zensunim | 2014-09-28 17:27:32 +0000 (Sun, 28 Sep 2014) | 1 line
Changed paths:
   M /trunk/GTFO_Fail_WOD.lua

Fixed LUA error
r110 | zensunim | 2014-09-28 17:19:02 +0000 (Sun, 28 Sep 2014) | 1 line
Changed paths:
   M /trunk/GTFO_FF_WOD.lua
   M /trunk/GTFO_Fail_WOD.lua
   M /trunk/GTFO_Spells_WOD.lua

Added additional Blackrock Foundry and Highmaul alerts
r109 | zensunim | 2014-09-13 08:54:12 +0000 (Sat, 13 Sep 2014) | 1 line
Changed paths:
   M /trunk/GTFO.lua
   M /trunk/GTFO_Fail_MP.lua
   M /trunk/GTFO_Fail_WOD.lua
   M /trunk/GTFO_Ignore.lua
   M /trunk/GTFO_Spells_MP.lua
   M /trunk/GTFO_Spells_WOD.lua

Slagworks LFR & Some SoO


First Previous Page 2 of 27 Next Last
  • #413

    Current alpha has this verified and will be in the next version.

  • #412

    My guild hasn't done Sha of Pride heroic yet, so I haven't been able to verify the alerts for it.  If you get the latest alpha release and run it in Experimental Mode (/gtfo options), it should alert you with fail alerts when you get hit by the bolts or if you touch the maze walls.  Once I get these verified, I can put it in the official version.

  • #410

    lol thats POWA with new name xD

  • #408

    Does this Add-On only report when the primary player is standing in the fire?

    Is there a way of using GTFO to notify when others are doing so?

    And, can it automatically output to the main Instance channel when a violator has been found?

    Last edited by Arcane_Ether on 1/5/2014 11:47:40 AM
  • #409

    I did try to make a method to do so, but it would be inaccurate because I couldn't programmatically tell if a warrior or monk was in tanking stance or not. :/ 


  • #404

    Thanks for a great addon. Do you have any plans to allow the use of different sounds for alerts? That would be the only very minor complaint I have is no custom sound choices.

  • #406

    This is the first time someone has asked for this!  I'll look into adding something like that.

  • #402

    Thanks for this useful addon. Is it possible to make it  play sound when I touch the Essence of Y'Shaarj during battle with Malkorok heroic?

  • #403

    I have not done the heroic vesrion of this encounter before, but it looks like a fail alert at first glance.  From some video guides, it appears that the orb doesn't need to be touched or soaked up, but from a lot of World of Logs parses, it seems the OT is frequently soaking these up (during P2?). 

    So I just need to get more insight on what kind of fail alert it's supposed to be.  Non-tank fail, generic fail, fail during phase 1 only...etc.

    It's important to know the context of it so the addon isn't alerting people incorrectly. 

  • #405

    It's a fail during p1, in phase 2 you'd want to generally soak as many orbs as possible.

  • #400

    Hard to believe just how popular this addon has become in the time since I downloaded it. Way to go! :D

  • #395

    Hello.  Awesome add-on by the way!  The add-on does not seem to be working on the Spoils of Pandaria encounter in SoO?  This is an all add fight and many adds leave "bad" on the ground, but the alert did not go off at all last night and I know I was standing in the pheromone puddles a few times, because I almost died.  I guess this add-on spoiled me because I don't even look for stuff on the gound anymore, for this add-on does all the work for me.  Please help?

  • #396

    I thought I had most of the alerts for this encounter done.  My guild just got there last night.  I plan on joining a Flex group this weekend to verify and fix any broken alerts.

    Frankly, if they didn't gate Flex the way they did, allowed x-realm normal/heroic (or hurried up on joined realms) or allowed for more PTR testing, I could have had everything done weeks ago. :(

    If you know the specific ability name (from Recount or World of Logs or Fatality) or if you can describe the ability you saw that GTFO failed to alert you on, that would greatly help me get these things fixed sooner! :)

  • #391

    Is there a GTFO Volume choice below 1:Quiet  .. Even with this option selected it's EXTREMELY loud. :-(

  • #392

    Your "Master" volume setting might be way too high in comparison to your other sound settings.  Try lowering that?

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