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  • World of Warcraft
  • 52,876 Monthly Downloads
  • Supports: 6.1.0
  • 9,814,488 Total Downloads
  • Updated 02/24/2015
  • Created 09/06/2009
  • 3,382 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 4.36

About GTFO

Stop standing in fire!

GTFO provides an audible alert when you're standing in something you're not supposed to be standing in. In some cases, you'll be warned before you start taking damage. This mod improves your situational awareness and is recommended for dungeon divers and raiders of all skill levels as even the most seasoned veteran sometimes needs a reminder to GTFO.

It's particularly useful for individuals that play with their spell graphics turned down as well as assisting with PvP when you can't tell who's casting the AOE.

Important Announcement: As with any new expansion or content patch, there may be alerts that are untested as well as encounter changes from Beta/PTR. Bug reports are highly appreciated!


  • 4 distinct audible alerts for different types of damage
    • High Alert - Dungeon/raid encounter AOE that you want to get out of it ASAP
    • Low Alert - PvP and low damage AOE, use your best judgment whether or not to move
    • Fail Alert - AOE you should have moved out of the way of, but it's too late (e.g. KZ void zone, Sindragosa bomb)
    • Friendly Fire Alert - AOE radiating from a teammate's body, one of you needs to move
  • Tuned for dungeons and raids in original vanilla WoW, Burning Crusade, Wrath of the Lich King, Cataclysm, and Mists of Pandaria
  • Alert you before you start taking damage (when possible, in some cases)
  • Alert you during vehicle fights when your vehicle is in danger (e.g. Malygos, Flame Leviathan)
  • Tank and non-tank specific alerts
  • Visual alerts available when used with Weak Auras or Power Auras Classic (optional)
  • Statistical information of alerts when used with Recount or Skada (optional)
  • GTFO-specific volume slider
  • Small memory footprint and very little CPU usage
  • Option to ignore alerts for trivial content
  • Option to auto-unmute sounds if you play without sound on

Slash Commands

/gtfo - Help menu
/gtfo options - Set configuration options
/gtfo standby - Suspend/Resume addon
/gtfo version - Show version numbers for your party/raid
/gtfo test - Simulate a high damage alert
/gtfo test2 - Simulate a low damage alert
/gtfo test3 - Simulate a fail alert
/gtfo test4 - Simulate a friendly fire alert


Install and you're ready to go.

You can configure the mod by typing "/gtfo options" or by navigating to Options->Interface->AddOns->GTFO.

To use the "Play sounds when muted" option and still hear GTFO sounds, your "Master Volume" slider must be set to a value higher than 0%.

Weak Auras Integration

GTFO can be set up with Weak Auras to provide visual alerts in addition to (or in lieu of) the audible alerts.

  1. Install the Weak Auras addon
  2. Type "/wa" in game to bring up the Weak Auras menu
  3. Click "Texture", "Text", or "Icon"
  4. Click the "Trigger" tab
  5. Change the "Type" to "Event"
  6. Change the "Event" to "GTFO Alert"
  7. Check "Alert Type" and select a GTFO alert type
  8. Set a short number (like .1) in Duration
  9. Use the other configuration options to fine-tune your alert

Power Auras Integration

GTFO can be set up with Power Auras to provide visual alerts in addition to (or in lieu of) the audible alerts.

  1. Install the Power Auras Classic addon
  2. Type "/powa" in game to bring up the Power Auras menu
  3. Click "Page 1" to create a character-only alert or "Global 1" to create an account-wide alert
  4. Click "new" to create a new alert
  5. Change the dropdown value for "Activation By:" to "GTFO Alert"
  6. Select your alert type: High/Low/Fail/Friendly Fire
  7. Use the other configuration options to fine-tune your alert

Recount/Skada Integration

GTFO can be set up with Recount or Skada to provide detailed statistical information of alerts.

A word of caution: the damage amount displayed on GTFO Alerts may not be fully indicative of the total damage done, especially with fail alerts. For example: if you're hit by a tornado, the damage and fail alert from the tornado picking you up could be 5k, but the fall damage when you hit the ground afterwards is 100k. The amount recorded by Recount/Skada will be 5k.

r165 | zensunim | 2015-02-25 00:04:12 +0000 (Wed, 25 Feb 2015) | 3 lines
Changed paths:
   A /tags/4.36 (from /trunk:164)

- Updated for patch 6.1
- Added WoD spells for Blackrock Foundry
r164 | zensunim | 2015-02-24 23:56:37 +0000 (Tue, 24 Feb 2015) | 1 line
Changed paths:
   M /trunk/GTFO.lua
   M /trunk/GTFO.toc

4.36 release
r163 | zensunim | 2015-02-21 09:09:58 +0000 (Sat, 21 Feb 2015) | 1 line
Changed paths:
   M /trunk/GTFO_Spells_WOD.lua

Adding Flame Infusion
r162 | zensunim | 2015-02-18 20:30:03 +0000 (Wed, 18 Feb 2015) | 1 line
Changed paths:
   M /trunk/GTFO_Fail_WOD.lua
   M /trunk/GTFO_Spells_WOD.lua

Rukhmar & BRF alerts
r160 | zensunim | 2015-02-13 08:24:17 +0000 (Fri, 13 Feb 2015) | 1 line
Changed paths:
   M /trunk/GTFO.lua
   M /trunk/GTFO.toc
   M /trunk/GTFO_Fail_WOD.lua
   M /trunk/GTFO_Spells_WOD.lua

Prepping for 4.35.11
r159 | zensunim | 2015-02-09 05:04:04 +0000 (Mon, 09 Feb 2015) | 1 line
Changed paths:
   M /trunk/GTFO_Fail_WOD.lua

Kromog fails
r157 | zensunim | 2015-02-09 02:12:07 +0000 (Mon, 09 Feb 2015) | 1 line
Changed paths:
   M /trunk/GTFO.lua
   M /trunk/GTFO.toc

4.35.10 release prep
r156 | zensunim | 2015-02-08 11:01:30 +0000 (Sun, 08 Feb 2015) | 1 line
Changed paths:
   M /trunk/GTFO_FF_WOD.lua
   M /trunk/GTFO_Fail_WOD.lua
   M /trunk/GTFO_Spells_WOD.lua

r155 | zensunim | 2015-02-08 08:10:49 +0000 (Sun, 08 Feb 2015) | 1 line
Changed paths:
   M /trunk/GTFO_Fail_WOD.lua

Blast Furnace trash
r154 | zensunim | 2015-02-08 00:20:29 +0000 (Sun, 08 Feb 2015) | 1 line
Changed paths:
   M /trunk/GTFO_Fail_WOD.lua
   M /trunk/GTFO_Spells_WOD.lua

Added spells for Operator Thogar and Oregorger
r153 | zensunim | 2015-02-04 08:15:40 +0000 (Wed, 04 Feb 2015) | 1 line
Changed paths:
   M /trunk/GTFO.lua
   M /trunk/GTFO.toc
   M /trunk/GTFO_Fail_WOD.lua

Added Blackrock Foundry spells
r152 | zensunim | 2015-01-28 02:32:42 +0000 (Wed, 28 Jan 2015) | 1 line
Changed paths:
   M /trunk/GTFO.lua
   M /trunk/GTFO_Fail_WOD.lua
   M /trunk/GTFO_Spells_WOD.lua

Highmaul spells & Brawler's Guild


First Previous Page 20 of 30 Next Last
  • #167
    This looks really useful. After my gaming computer caught fire due to a faulty power supply, I've had to be back onto a laptop that chugs if anything is set even a notch above the minimum settings. DBM helps, but it's nice to have the extra alert.
  • #162
    Would be great if it were possible to add exceptions to this e.g. the magma from Nefarian, I know I'm in it and I'm trying to get out I don't need GTFO to scream at me then! I absolutley love this add on otherwise.
  • #163
    I agree with you. I don't want GTFO to constantly spam when something is unavoidable. My guild has been working on Nefarian, so I've been trying to fix this issue already.

    It's a tricky thing to accomplish: I need it to warn when you get a stack of Magma EXCEPT at the start of Phase 2 (up to 4 stacks) and a few seconds after explosive cinders wear off in heroic mode. I can't have it ignore the magma completely because it needs to warn you if you accidentally get too close to the edge.
  • #165
    I believe I got it working in the next version. I'll be able to test it out next week when the raid lockouts reset.
  • #160
    I like this addon and I have one question:
    Is also Skada supported or will it be in the future?
  • #166
    The next release will support Skada.
  • #161
    Not at the moment, but I'll look into adding it.
  • #157
    Hi, i have a question. I can't check it for myself so i would like to ask, if GTFO alert at Zanzil's Fire even if there is the Gas (?) or the other ground debuffs of Zanzil? Don't know how its calling in english, sorry for the weird writing.
  • #158
    Yes, GTFO will alert you if you're standing in Zanzil's Fire, even when you can't see it because the gas is covering it or your graphics are turned really low.

    It will warn you of the gas too, if you forget to click the green cauldron.
  • #159
    Thank you so much for the answer. Everthing's clear now.
  • #155
    Doesn't DBM have the same thing as this? Can this be used alongside of DBM without having to edit any options in DBM or not?
  • #156
    I run DBM along with GTFO and it works just fine without having to change any options. GTFO covers a larger range of events that DBM doesn't (especially the fail alerts) and has very distinctive and unmistakable alerts.

    The real difference between the two is that boss mods like DBM/BigWigs/DXE have several "pre-warnings" and timers to let you anticipate when things are going to happen and GTFO is more reactionary by letting you know when bad things are happening to you right now.

    If you raid, I highly recommending using GTFO *and* a boss mod of your choice.
  • #151
    So i'm in love with this addon but I have one problem, my gm has that addon that can detect when addons are sending msgs to other people/spamming them and he called me and another raider out for using it when the whole raid was having lag issues, is there any reason this addon needs to message other people? is there a way to stop it?
  • #153
    The addon sends messages when members join a raid or someone does a version check. This allows raid leaders to check for outdated versions.

    Your GM, if he's using a mod like Spamalyzer, should be able to see that the amount of traffic going out is extremely small in size.

    If he resets his traffic analyzer mod before a fight, he'll see the mod's not transmitting.
  • #148
    I wish people would stop seeing GTFO as an addon only bad people use. I tend to take least amount of avoidable damage during fights because I use this addon, who cares if it "makes raiding easy?" Use whatever tools you can that don't violate the Terms of Service if you ask me.

    How do I convince people to change this attitude towards addons like this?
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