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GuildAds

Chat & Communication Login to Add Favorites
  • 0 Likes
  • World of Warcraft
  • 140,029 Downloads
  • Supports: 4.2
  • 14 Average Daily Downloads
  • Comments
  • Created 2/20/2008 10:07:02 AM
  • Updated 8/6/2011 11:32:33 AM
  • 948 Favorites
  • Project Site
  • License: GNU General Public License version 2 (GPLv2)
  • Release Type: Release
  • Newest File: GuildAds 2.7 rev 624
or

About GuildAds

GuildAds is an all-in-one tool for guilds to share items, see each other's gear, track alts, and more.

Inside a channel, players can

  • chat
  • see which objects are need by others
  • see which objects are offered by others
  • see skills and professions of all players
  • see the reputation of all players
  • inspect (equipment/talents) other player everywhere
  • post articles in the in-game forum

It does NOT send account information : to group player by account, a random id is created.

User manual

see web site : http://sourceforge.net/projects/guildads

More in details

Left click on Guildads minimap button to open GuildAds. Make a right click to open the options window.

You can also use hotkey, or the chat command :

  • /guildads toggle
  • /guildads options

ad's owner are show in grey when they are offline.

The trade tab

there is 4 subtab :

  • the need tab shows items need by players.
  • the have tab shows items offer/sell by others players.
  • the craft tab shows items that can be crafted by all players. Hold ALT while mouse-over an item and the craft-tooltip is displayed instead.
  • the "my ads" tab shows your own ads. To add an item shift-click on an item when this frame is opened. It work with your inventory, your bank, vendors, auction house, equipment, inspect window, tradeskills, chat link. It also handles these addons : MyInventory, AllInOneInventory, MyBank, BankItem, BankStatement, Auctioneer, MyBags, OneBag, EngInventory, ItemsMatrix, LootLink.
  • Item tooltip shows who can craft the item.

The skill tab

  • The skills tab shows all crafted items by players. To send this information, you need to open yours profession windows.

The reputation tab

  • This tab shows the reputation of all players, grouped per faction. Players hidden in guild tab are also hidden in reputation tab.

The guild tab

  • This tab shows all players with level, class, race, and guild. Group by account show reroll. Officers (those who can guild-kick) can blacklist players (removes that players information from all databases). Use the command line to whitelist player: /guildads admin allow Playername (replace Playername with the player to whitelist).

The forum tab

  • This tab shows the in-game forum where players can post and reply to post. Unread posts are shown with a larger font, sticky post are shown with a start, locked posts are shown with a gray font and officer posts (only visible to officers) are shown with a red background. Those who can view the officer note can view officer posts and those who can edit officer notes can make officer posts.

Inspect

  • In guild tab, right click on player name, you will be able to inspect, invite, whisper the selected player. The inspect window shows both equipped items and talent configuration.

The chat channel

If you are in a guild :

  • if the pattern [GA:channelName,password] or [GA:channelName] is found in Guild Info text, you join channelName (with the password if it is set).
  • if the pattern is not found, you join GuildAds<name of your guild without space>.

If you are not in guild, you join GuildAds<your name> channel.

You can can change the default behaviour, in the options window.

 /ga allow to speak on the GuildAds channel as /g or /p

Chat commands

 /guildads : show/hide GuildAds window
 /guildads config : show GuildAds configuration window
 /guildads reset all : erase all GuildAds data, and reset the user interface (you will have "some" lag).
 /guildads reset channel : erase all data about the current channel.
 /guildads debug on : show the debug tab
 /guildads debug off : hide the debug tab
 /guildads debug info : show some debug informations
 /guildads admin show : show the black/white list

Feature Requests

If you have a feature requests, you can see the current list and post a new one here : http://sourceforge.net/tracker/?group_id=147092&atid=767363...

Bugs

And view the list, and submit bugs here : http://sourceforge.net/tracker/?group_id=147092&atid=832951...

Credits

  • Ian Pieragostini (WantAds) : GuildAds started as a modification of WantAds
  • Sij (Guilded) for chat communication
  • Vincent of Blackhand (Component) for shift-click hook
  • ElPico for enchant support
  • Cloudernia, Graurock and Gobaresch for german translation
  • Chantal@Los Errantes, Simon Calas for spanish translation
  • My guild for the tests
  • Apearse for all feedbacks.
  • Galmok for becoming a member of the project.

Changes since v622:

Fixed: Tradeskill scanning code was using 450 as max profession level. Doesn't seem to matter.

Fixed: GuildAds allow-list was printed in random order. Now prints in alphabetical order.

(LibPeriodicTable updated. Profession view should be slightly more accurate now)


Changes since v621:

Added: Faction "Avengers of Hyjal" added.


Changes since v619:

Fixed: tradeskill link decoding data updated to patch 4.2 data.

Fixed. Updated toc to 40200 (patch 4.2) Fixed: GetItemQualityColor doesn't return "|c" prepended on the hex code for the colour. Readded to GuildAds_GetItemQualityColor.


Changes since v618:

Fixed: A part of the login protocol was mishandled and could cause otherwise working clients to wrongfully and partially disconnect from the channel, halting all GuildAds communication. Fixed: GuildAds chat is sending the messages now, but aren't received correctly (not shown to the user, i.e. the GuildAds chat isn't worth much yet). Only applicable for the guild addon channel.


Changes since v617:

Fixed: ReceivePlayerList was referencing an unknown variable and that caused unresponding players to not being marked offline. This could cause the protocol to halt.

Comments

First Previous Page 1 of 67 Next Last
  • #992

    I've got to admit I am lying low right now, but is GuildAds creating issues with patch 4.3? This is the first I've heard about it. Regarding the forum, yes, it is a somewhat unique feature. I am considering releasing a stand-alone addon with just the forum (and other necessary parts) but it will not share anything with GuildAds (the protocol wont work that way).

  • #993

    At the moment I only have my own characters to test with and I was trying to introduce one of the guilds I'm in to the idea as I think it will be beneficial, big time.   Thus far it seems it can't detect and show even my own trades.  Its not tossing up LUA errors left and right or anything, but it does seem some things aren't working quite right - reputation for instance doesn't seem to show Cata reps or Guild Rep etc.. . I'll be happy to test and report back if I can get a guild to take it out for a proper "test drive" of sorts.  


    Short reqest list -

    1. DataBroker integration.  Just minimap button functionality is fine, but if you could make it display if say...someone requested something of you, filled your request, replied to your forum topic if you chose notification etc... that would be great.

    2. In-game Calendar interaction...this was from a guildie so I'll have to see exactly what they mean, but I jut wanted to give you a heads-up. 

     

    I think the complete package functionality is great. I urge you to expand the forum functionality both in GuildAds and make a stand-alone. Lots of players don't like having to go grab hosting, check a website etc... just for some persistant communication and a full featured forum in-game would be awesome...see if you can include some textures from SharedMedia and have some nice default artwork; its amazing how much aesthetics can motivate people! 


    In any case thanks for your hard work!

  • #994

    There is an old and long standing bug which can completely hide all trades. It requires you to run a special command line command to fix. I don't have it right here, but it has been mentioned a few times.

    (time passes)

    I found the command in question:

    /run
    GuildAdsDatabase.Config.Profile.(GetCVar("realmName")).(UnitName("player")).Trade.Filters.everything=true

    Reg, your points:

    1) This is already implemented. If you receive a new Ask/Have/Post, you are informed via the minimap icon.

    2) I am also not sure what kind of calendar integration is wanted. :-P

    Regarding the stand-alone forum: I am very pressed for time (only have about 2-3 hours of non-work time every day and it is hard for me to push any development time into new addons, even if it is mostly cloned from GuildAds).

    But I'd like to know more about the issue with patch 4.3 (except that it is recognized as an old addon).

  • #991

    Galmok, are you still working on this? Any chance of a 4.3 update? I'm very interested in all the functionality here, but I find the whole "in-game forum" thing to be especially notable; there aren't any other mods I've found with that sort of thing, especially one that can interact with say, the Calendar as well etc...  Thanks again!

  • #990
    Rev 624 is online on curseforge, but I have no idea when it will show up here. Usually doesn't take this long. :-/
  • #989
    With rev 618, I hope the protocol is stable enough to last for a while. Sorry about the a bit too frequent updates. :-P
  • #984
    Why this addow wish not dowloading???
  • #985
    If you can't download it, the problem is not with GuildAds but with curse.com.
  • #986
    Yes, i know, but this is sad.

    http://sourceforge.net/projects/guildads/
    If there is'nt latest version, can i ask you to drop latest version there?
  • #988
    The download available at sourceforge.net is very old. The download was provided there because at that time, downloads from curse.com didn't work.
  • #987
    Forget. i had downloaded it by other browser (dunno why i guess not about this at first).
    whats wrong with chrome? (
  • #983
    If you suspect that GuildAds has halted the data sharing, it may be able to recover if you send this command:

    /run GuildAdsComm:SendPlayerList()

    Before doing this, however, enable debug mode (/guildads debug enable) and verify in the Debug window that TIMEOUT's are happening. I will try to make this automatic.
  • #980
    There are issues with addon messages being lost and this causes GuildAds serious problems. Currently I am at a loss as to why this happens, but it seems Blizzard are having problems with the current addon message system. I don't know how to work around it. :-/
  • #981
    The issue has been located. For now, please avoid having WoW minimized for longer duration as the protocol completely stops when any user of GuildAds has having his wow client minimized. I'll see what I can do to work around this issue.
  • #982
    It seems there are more issues with the GUILD addon channel usage than first thought. Messages simply seem to disappear and if the reply to the logon message is lost, GuildAds completely stops sharing data due to the protocol being broken. It is quite difficult to "rescue" GuildAds from that situation but I am trying...
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