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  • World of Warcraft
  • 1,211 Monthly Downloads
  • Supports: 6.2.3
  • 302,684 Total Downloads
  • Updated 12/24/2015
  • Created 03/23/2009
  • 780 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File:

About GupPet

What is GupPet:

GupPet is an add-on that gives an extension for mounting and calling critters. By a single click it mounts a ground, swimming or fly mount depending on the players location. Because most players have plenty of mounts and companions, and you probably like more than one, the add-on can randomly select mounts/companions depending on the selections in the option menu.

Basic Features:

  • Randomly selects a mount / companion location dependent.
  • Class support for Druids , Shamans and Mages
  • Automatically summons a companion
  • 3d model preview
  • Masque support
  • And many more !

In game usage:

There are 3 types of controls.

  • Action buttons (Adds buttons and are move, hide ,scale and Changeable .)
  • Key Binds
  • Slash Commands

How it works:

GupPet uses a small database to split the mounts that the player currently has learned. The splitting is based on type (ground, swimming or fly) and speed. When using the auto mount function the add-on will always try to select the fastest possible option, but if you can fly in an area the add-on select the flyable over the ground type. If your are swimming the aquatic will be selected above the other two types.

For the critters GupPet uses a small database to detect if a critter uses a type of reagent to call it, for some types you need a snowball. The add-on detects if you have that reagent with you and if not, the add-on won't select that type of critter.

Language support:

The languages that are currently supported are English , German ( Tnx to Farook at Curse) , Spanish ( Tnx to StiviS at Curse ) and Russian ( Tnx to StingerSoft at WowInterface.) Also esMX ( Tnx to cancerberus at Curse ). With the none-supported languages the zone detection is not supported and therefore forces the two mount action buttons.


The start command is '/GP' or '/GupPet'. ( The mounting slash commands don't support abilities with spells )

Known Issues:

  • If you or a patch clears your WoW Cache folder, you may experience an invalid list of mounts or a failure to select some mounts for your first login after the cache was cleared. Try logging out and then back in.

Delete Saved Variables if you update from MoP or earlier version.

  • Auto Summon Chauffeur for lowlvl chars without riding skill
  • Update localization to esES and esMX by Kancerberus-Drakkari

  • Grove Warden flies

  • Added Infinite Timereaver
  • Other mount DB fixes: added missing Feldrake, Grinning Reaver as a ground, Illidari Felstalker doesn't fly :(

  • Some corrections for italian translation (Thanks to runtime13)

  • Fixed Button's icons selection
  • Italian translation (Thanks to runtime13)
  • Small fix for Help tab on nonlatin locale

  • Fix stupid lua error :(

  • Masque Support!

  • Ashran fix (not flyable zone)

  • Draenor Flying support
  • 6.2.2 mounts

  • Update TOC
  • Added 6.2 mounts
  • Not canceling Moonkin form when mounting
  • Mage's Slowfall cancels Nitroboost (no more crashes!)

  • Added 6.1 mounts

  • Fix lags when jump out of water

  • Detection Draenor as not flyable zone

  • Added esMX support, thanks to cancerberus
  • Fixed using Cheetah instead of dismounting

  • No more tries to summon engineering and tailoring mounts if you don't have enough prof skill

  • Running Wild must work for worgen*druids

  • Fixed flight form for druids with Glyph of the Stag
  • Added Levitate option for priests
  • Added Aspect of the Cheetah option for hunters
  • Added Running Wild option for worgens

  • Fixed for Draenor
  • Updated Data
  • Known issues: can try to use unusable profession mount

Rest of the change log can be found in ChangeLog.txt


First Previous Page 31 of 64 Next Last
  • #541

    I just replaced GoGoMount with this one cause of the nice little buttons. GGM worked with my worgen :/
  • #494
    This has probably been asked before ...

    Would it be possible to add Paladin Crusader Aura support?

    - On mount save current aura and enable Crusader Aura
    - On dismount restore saved aura

    I guess I'm not the only one who would love this feature. :-)
  • #499
  • #495
    Forget my request.
    Changing Paladin auras invokes the GCD and is a "protected spell" (requires a hardware event).
    So, no way to change an aura and mount up with a single keypress.

    Some of Blizzard's restrictions are really stupid!
  • #493
    Could you disable auto-summon pet function when loot window is open and when falling? It sometime causes you to lose fishing loot and fragments, and dying too (gcd triggered, cant levitate etc. while falling).
  • #492
    Two issues that deal with Druids.

    1) When flying (in swift flight form) the "Auto Select" hotkey for mounting doesn't dismount (return to caster form) if I'm currently moving. If I'm hovering still, it will work and turn me into caster form. when moving, the hotkey generates the "You are in shapeshift form" error which seems to indicate that GupPet is trying to cast Travel Form (cheetah) rather than cancelling flight form. Of course, it should cancel flight form as "use travel form while moving" should only apply to moving while in slow forms (such as bear, cat, and caster).

    2) When moving under water (swimming) the "Auto Select" hotkey turns me in to cheetah form when it should turn me into Aquatic form instead. The travel form for underwater is the Seal, not the Cheetah. When stationary, it summons the Seahorse, which is correct and also how mounting works on land.
  • #491
    Hello! Just wanted to say you've got a really nice add-on here, and offer a bit of feedback. Since you've fixed the Hunter Camo issue, my only remaining concern is how the auto-call for companion pets works. Once thing I've noticed is it can, and will, interrupt player actions to call a pet. I ended up disabling this on my miner after I nearly flew away from a Pyrite node before realizing the pet auto-call interrupted my mining/auto-loot at the last moment. Not sure how big of an undertaking it would be to rework the pet-summoning logic. Livestock, which I used previously, summoned a companion pet upon player movement, which seemed to work pretty well. (Though, perhaps, with new cast-on-the-move abilities like Aspect of the Fox, an extra check to make sure these aren't active might be useful. Or simply a "don't summon anything while in combat" check if that's possible.) But besides that minor annoyance, I'm finding your add-on to be quite handy and wanted to say thanks for making it. =)
  • #490
    Can you include Ghost Wolf in the /gp automount command, especially when in combat. This is pretty much the only feature that I keep GoGoMount for.
  • #489
    Didn't realize you could add indidvidual zones like that for my last request that's definitely workable, and given the choice between a comprehensive help system and more cryptic features I'll take more features any day. Hopefully something a bit easier to add would be an option to only use multi-mounts in a party, I double checked I didn't see that option anywhere.
  • #488
    My deadly Gladiator's Frostwyrm mount has not been added to the list of mounts available to use. Can this be fixed with your next update?
  • #482
    When I am in Vash'jir the sea horse does not take priority over the X-53 touring rocket (which is the only mount I have besides the seahorse). I added the 3 areas under the Global World category, and went thru and disabled the rocket by moving the bar to the far left, and the sea horse bar to the far right, but the rocket is still prioritized. In order for Guppet to choose the seahorse, I have to completely disable the rocket in the Global World category, but then it will not work when I am on land.
  • #483
    Ah the problem is that you have indeed only the touring rocket.. If you have only a mount that can do both ground and fly the logic behind the fly out of the water surface will always think you are at the surface cuz a ground mount can also be summoned under water and then its ****** ... If you go back one version the changes of flying from the surface are not build in. I will create some fix later this day with a check for this types of fly and ground to disable this future automatic.
  • #484
    Ah I see. Well I will just go get myself another mount and that should solve the problem, I think!
  • #485
    Should be fixed in 2.018 ..
  • #480
    Can you make the aquatic logic something more like if you're in vash'jir and have Abysal Seahorse use that, otherwise use the sea turtle. As it stands now it's trying to summon the seahorse in any body of water and sometimes summons the slower sea turtle in vash'jir.
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