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HaloPro

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  • 10 Likes
  • World of Warcraft
  • 29,495 Monthly Downloads
  • Supports: 5.3.0
  • 202,080 Total Downloads
  • Updated 05/21/2013
  • Created 08/25/2012
  • 87 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: HaloPro - v2.1.2
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About HaloPro

== NEW IN v2.0 - HaloPro now monitors all three level 90 talents - Always land max Cascades, and always be in range for dbl hitting Divine Stars ==

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== HALOPRO OVERVIEW ==

The level 90 talent Halo, offers all priests a very unique, fun ability, but one that is sometimes difficult during an encounter to reliably maximize to its full potential. Halo does the most healing and damage when cast at 25 yards to the target. This can often be a tough thing to judge.

HaloPro creates a customizable bar that can be sized and positioned anywhere in your UI. As you move closer or farther away from a tracked unit the bar's texture changes to let you know whether you need to move in or away to get in proper range (25 yards). This ensures you can accurately cast and time your use of Halo.

HaloPro also goes further and monitors the other lvl 90 talents as well, to ensure you are maxing your healing or damage from Cascade, and know you are never out of range for Divine Star to hit twice.

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Help support HaloPro - Donate today!

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=== Slash Commands ===

/hp or /halopro

  • 'options' - bring up the HaloPro Options gui
  • 'default' - unlocks and resets bar position and size
  • 'lock' - locks down to the bar so it can't be moved or resized
  • 'unlock' - unlocks the bar so it can be moved or resized
  • 'maxalpha #alpha(0.0 - 1.0)' - sets the max alpha of the bar
  • 'fade #secs' - sets how many seconds left on the spell cd to start fading back in
  • 'cdhide yes/no' - should HaloPro hide when the spell is on cooldown?
  • 'offcd yes/no' - should the bar flash when the spell comes off cooldown?
  • 'sound yes/no' - should HaloPro play a sound when at the correct distance for max damage?
  • 'track target/focus/mouseover' - sets whether HaloPro should track your current target or your focus target or mouseover target
  • 'tracktoggle' - toggles between tracking current target, focus target, and mouseover target - very macro friendly

=== HaloPro Features Summary ===

  • Easy to use. When the bar's spark is Red on the left, you are too close. As you back out it turns yellow and shifts to the centre and gets brighter. Once in the correct range it gets brighter still, turns green and plays a sound if enabled. If you continued to move further out it would move to the right of center, fade slightly and turn yellow, and further still is dimmer still and red. So, left is too close, right is too far, and middle is just right for max damage / heals
  • Easy re-positioning and scaling. Simply /hp unlock, target something you can harm or heal, and drag the graphic where ever you wish. With the cursor over the graphic, the mouse scroll wheel will adjust the width. Shift+Scroll wheel will adjust the height. /hp lock when done to not accidentally move it during the encounter.
  • /hp options brings up a full Blizzard Interface Options panel with all the features settable with gui options
  • Bar only shows when a target that can be affected by your spells is selected
  • Bar fades out as you move too close or too far away from your target and is brightest when in the right range
  • Option to set a max alpha to allow for transparency to match your custom UI
  • Border themes and colours to match any custom UI
  • You can choose either a Horizontal or Vertical bar, or Icon
  • Bar disappears while halo or cascade is on cooldown and fades back in as it comes back up to give you time to reposition - you can set how early you want it to fade back in or disable this feature altogether
  • Option to have bar flash when spells are off cooldown - you can set the duration and number of flashes or disable
  • Option to have a sound play when in proper range - only plays once while in that range, so as to not be annoying - disables for Divine Star as you can't be too close
  • Option to track either your active target or your focus target or mouseover target
  • Bar theme can be set based on your Primary or Secondary active talents
  • You can create your own textures and easily add them to HaloPro (be sure to read the readme.txt file in the \HaloPro_Art\Custom folder for instructions)
  • HaloPro automatically disables itself if you do not know any lvl 90 talents on the fly, so if you switch talents back and forth or change specs it can handle it. As you swap talents it just automatically switches to monitor the active talent.

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Help support HaloPro - Donate today!

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=== Known Issues ===

Halo is currently bugged (as of 06/12/2012), where it will not hit targets at 28 yards to 30 yards, even though the spell is supposed to have a 30 yard range. This means that if you are standing with the light indicator in a too far position you may miss entirely. Spell is bugged, addon is fine and detecting distance properly and green lighting the correct range appropriately. Bug report is here: Halo Range Bug Report on Warcraft US Forums

HaloPro takes a few seconds to bring up the graphic and start displaying distances when you first log in as it has to calculate some ranges before displaying. This is normal, and only happens when you first log in. Logging on to other toons, or zoning in and out of area's will not cause this slight delay.

Release v2.1.0

  • Fixed ranges on Divine Star to properly reflect in game hit distances
  • Added some Z-Indexing to help address reposition issues

v2.1.1

  • Fixed reposition / resize bug (Hopefully once and for all)
  • Corrected some typos

v2.1.2

  • Version Updated for patch 5.3

Release v2.0

  • Added borders (looks way better)
  • Added monitoring of all lvl 90 talents
  • Lots of other improvements and bug fixes - notes.txt in HaloPro folder

v2.0.3

  • Various login fixes

v2.0.5

  • Fixed bug that could cause settings to reset to default - especially when enabling and disabling HaloPro
  • Now properly remembers size, position, strata, and most importantly tracking type based on spec - ie Can set mouseover for healing, target for dps and auto changes when changing spec's
  • Lots and lots of optimizations reducing CPU loading by a factor of at least 5-6 times while keeping the memory footprint very small ( Thanks to rowaasr13 for these optimizations )

v2.0.6

  • Fixed further bugs causing bar to reset sizing
  • Fixed bug that was preventing the Always Show option from functioning correctly
  • Width and Height options now labeled correctly when in Vertical Bar mode

v2.0.7

  • Added a hook for weakaura's - defaults to glowing border of hotbar button when in proper range and spell is off cooldown (see notes.txt for weakaura import string)
  • Misc tweaks

v2.0.8

  • Reworked code to further prevent HaloPro from re-sizing and changing positions after loading screens

v2.0.9

  • Updated for patch 5.2

Release v1.5

  • Added in option for vertical bar (or Icon's with indicators that move side to side)
  • Added in option for mouseover targeting
  • Added in option for HaloPro to always show (dims when not targeting anything, but still visible, brightens on target - this auto enables when mouseover targeting is chosen)
  • Additional minor bug fixes

v1.5.1

  • Fixed minor bug that caused flash warning to fail when using the new mouseover targeting

v1.5.2

  • Fixed bug that caused mouseover targets that are dead, over 100 yards, or not attackable / healable to throw a lua error

Release v1.4

  • Fixed major bug causing memory leaks
  • Fixed an issue that could cause sizing to change to closest multiples of 5 on reload
  • Various optimizations

Release v1.3

  • Added option to the options panel to only show when in combat
  • Added option to the options panel adjust the frame strata (will default to Tooltip level which is on top of all other windows)

v1.3.1

  • Updated for patch 5.1

Release v1.2.1

  • Tightened up the optimal cast range. Now shows light in the middle to a max of 28 yards!!! This now makes HaloPro extremely accurate.
v1.2.2
  • Fixed bug that would cause certain bosses to never green light

Release v1.1

  • Added option to turn on and off whether HaloPro should hide during Halo cooldown
  • Added slash command /hp cdhide yes/no - should HaloPro hide when Halo is on cooldown?
v1.1.1
  • Fixed a bug causing HaloPro in some languages to always jump over the optimal indicator (always would go from too close to, too far)

Release v1.0

  • Fixed frame sizing conflict bug that could potentially affect other addons (and did affect xCT)

Beta v0.7

  • Added two icon based themes using the holy and shadow icons
  • HaloPro will now remember the sizing and position based on spec, so each spec can be configured differently and revert when changing
  • Icon themes will keep their ratio when changing size
  • Added a grey scale place holder bar for the custom theme option so the default puke green will no longer burn anyone's retina

Beta v0.6

  • Fixed major bug that was causing HaloPro to think it was in range up to 32 yards.
  • Now properly switches to middle at 25 - 30 yards (max 30 yards)
v0.6.1
  • Added in unpublished slash command to test on live before MoP launch
  • /hp testmode will switch HaloPro to monitor Mind Blast, so UI's can be setup and the addon can be tested
v0.6.2
  • Added in slash command /hp tracktoggle to flip back and forth between current target tracking and focus target tracking (to be macro friendly)
v0.6.3
  • Fixed a bug that could cause other languages to fail to create the HaloPro bar

Beta v0.5

  • Added Disc and Holy theme's
  • Corrected readme.txt typo's
  • Fixed a bug that was preventing themes from resetting when defaults were called

Alpha

  • Initial release for testing

Addon Packs Containing This...

Comments

First Previous Page 1 of 11 Next Last
  • #227

    Thank you Spinalcracker, Height remains to parameterize (9) now.

  • #229

    Yay!!  Ya I did a bunch of testing on the weekend, so hopefully it's fixed for good now!

  • #226

    I've downloaded and installed this but it isn't working.  I type "/hp options" and it won't let me hit enter...very odd.  No bar display either.  Very addon proficient as well so nothing obvious..  Any help appreciated.  I can hit /hp [enter] and see the options list but can't do much else.

  • #228

    That is really weird.  This may be a dumb question but, are you on your priest when trying to go into the options?  It disables most things when not on a priest.  Does /hp unlock work?

    Also, are you able to turn off all addons except HaloPro and see if it works?  That will let us know if there is some conflict with another addon or not.

    Last edited by Spinalcracker on 5/9/2013 7:10:05 AM
  • #231
    Quote from Skunkmonk »

    Edit:  For whatever reason, it seems that Fontner is the offending conflict.  I can a have everything else enabled, but that kills it.

     

    Ya, unfortunately Fonter hasn't been updated in a year and since patch 4.3.4.  I would recommend not using it, and replacing it with

    http://www.curse.com/addons/wow/sharedmedia

    Sharedmedia does everything Fonter does and more, and does not conflict with HaloPro at all.  

    Hope this helps :)

  • #230

    Thanks for the reply.  I was on the priest, and if I disable all addons except halopro it works...so I'm encountering some conflict.  Use ElvUI and Shadow and Light and a number of others.  I'll enable by halfs until I locate the conflict and let you know which it was.  Thanks for your effort on the addon. =)

     

    Edit:  For whatever reason, it seems that Fontner is the offending conflict.  I can a have everything else enabled, but that kills it.

    Last edited by Skunkmonk on 5/9/2013 8:16:25 PM
  • #224

    HaloPro calculate optimal distance between player hitbox center and target hitbox center?

    It matters because Halo hits the edge of hitbox, not the center.

  • #225

    It uses spells and item checks to see if those spells and items are in range of the target at all and because each of those items and spells have different max ranges it can narrow down your current range.  This is to the the edge of the hitbox, no different than when you would have to say move in to be able to cast mind blast if you were too far away.  Addon uses the same checks as the game would check to see if that spell was in range, but it just uses a whole series of them with different max ranges to narrow down how far you are from being able to cast on that target.

    I should also mention, extensive in game testing to ensure the green light is the max damage area has been done, and actually showed the original math for the halo damage curve didn't match in game results.  HaloPro reflects damage range scaling as shown here: http://warcraft.twintop-tahoe.com/?p=496

    Last edited by Spinalcracker on 5/8/2013 6:33:41 AM
  • #222

    I've noticed a bug (on my mac at least) that when I toggle windowed mode on and off, when I am back to full screen, HaloPro does not remember its previous position or size correctly. I find myself very often having to re-set the size and position of the HaloPro bar. Until this is fixed, I wonder if I can make a macro to adjust HaloPro's bar's X, Y, width, and height.

  • #223

    I'm not at a computer with access to the game right now but you can try this:

    /script HP_width = XXX; HP_height = XXX; HP_Resize_height(); HP_Resize_width(); xOfs = XXX; yOfs = XXX; Rel_Set_Point = "BOTTOM"; HP_Set_Position()

    Replace the XXX with your values.  Be sure to have a semi-colon after each.  Rel_Set_Point is the anchor.

    I can test this later but in theory should work.

  • #220

    Would it be possible to get a tracking option which uses focus, but if none exists then uses target?

  • #221

    I'll try and add that option for the next update.  Should be possible though.

  • #215

    I have updated to v2.1.1 and now i have a issue. The box for rage is now green and when i go to interface and just click on Halo pro, with HP locked, i have a giant green box on my screen. But once i de-check that box it goes away but if i check it again it comes back. I have closed wow down multiple times and keep getting this. What i am missing here?

    Last edited by evil_god on 5/5/2013 12:57:06 PM
  • #216

    Ya sorry, my idea to have the artwork separate is just not going to work.  Please re-download v2.1.1 that now includes the artwork again.  Make sure wow is closed down when you do, and after installed re-launch wow and the textures will be back.

    Curse client removes the artwork folder altogether unfortunately so I can't do what I wanted without some re-code.

    Sorry for the trouble.

    http://www.curseforge.com/media/files/699/627/HaloPro_v2.1.1.zip

     

    Last edited by Spinalcracker on 5/5/2013 1:10:47 PM
  • #219
    Quote from Spinalcracker »
    Quote from evil_god »

    It worked by uninstalling what i had and then DLing what you linked. Works now, just not as visualy nice as before for the range box icons.

     

    What do you mean?  Should be identical as before as nothing changed in that sense.

    When i just overrote what was already installed, for what ever reason, the range box stayed green. But uninstalling it the addon and then reinstalling it worked with out issue. Might have been a fluke but in the end it is working now.

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