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  • World of Warcraft
  • 35,595 Monthly Downloads
  • Supports: 6.0.2
  • 379,086 Total Downloads
  • Updated 10/14/2014
  • Created 08/25/2012
  • 154 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: HaloPro - v3.6.1
Support development! **

About HaloPro

== HaloPro monitors all three level 90 talents - Always land max Cascades, always be in range for dbl hitting Divine Stars, and ofc be Pro at Halo ==



  • Re-Written for Warlords of Draenor *

The level 90 talent Halo, offers all priests a very unique, fun ability, but one that is sometimes difficult during an encounter to reliably maximize to its full potential. Halo does the most healing and damage when cast at 25 yards to the target. This can often be a tough thing to judge.

HaloPro creates a customizable bar that can be sized and positioned anywhere in your UI. As you move closer or farther away from a tracked unit the bar's texture changes to let you know whether you need to move in or away to get in proper range (25 yards). This ensures you can accurately cast and time your use of Halo.

HaloPro now also has a built in WeakAuras mode in case you prefer weak aura style of monitoring over the custom textures.

HaloPro also goes further and monitors the other lvl 90 talents as well, to ensure you are maxing your healing or damage from Cascade, and know you are never out of range for Divine Star to hit twice.

=== Slash Commands ===

/hp or /halopro

  • 'default' - unlocks and resets bar position and size
  • 'lock' - locks down to the bar so it can't be moved or resized
  • 'unlock' - unlocks the bar so it can be moved or resized


Help support HaloPro - Donate today!


Release v3.6.0

  • Completely re-written from scratch for Warlords of Draenor
  • New built-in range engine specific for priests only
  • New Options panel gui (/hp)
  • Many new options
  • Removal of unused obsolete options
  • New WeakAura mode
  • New Off CD Graphical warning
  • New Mouseover prioritization option (show range to mouseover if you have a valid target, otherwise use current target)
  • Lots of efficiency improvements


  • Corrected incorrect WeakAura strings for DS and Halo

Release v2.6.0

  • Fixed issue created by latest hotfix with setting sliders
  • Fixed issue created by latest hotfix with the borders colour wheel
  • Updated range libraries

Release v2.5.0

  • Updated range libraries
  • Updated for patch 5.4

Release v2.1.0

  • Fixed ranges on Divine Star to properly reflect in game hit distances
  • Added some Z-Indexing to help address reposition issues


  • Fixed reposition / resize bug (Hopefully once and for all)
  • Corrected some typos


  • Version Updated for patch 5.3


  • Added some additional repositioning protection
  • Fixed some formatting in the options panel


  • Updated for patch 5.4

Release v2.0

  • Added borders (looks way better)
  • Added monitoring of all lvl 90 talents
  • Lots of other improvements and bug fixes - notes.txt in HaloPro folder


  • Various login fixes


  • Fixed bug that could cause settings to reset to default - especially when enabling and disabling HaloPro
  • Now properly remembers size, position, strata, and most importantly tracking type based on spec - ie Can set mouseover for healing, target for dps and auto changes when changing spec's
  • Lots and lots of optimizations reducing CPU loading by a factor of at least 5-6 times while keeping the memory footprint very small ( Thanks to rowaasr13 for these optimizations )


  • Fixed further bugs causing bar to reset sizing
  • Fixed bug that was preventing the Always Show option from functioning correctly
  • Width and Height options now labeled correctly when in Vertical Bar mode


  • Added a hook for weakaura's - defaults to glowing border of hotbar button when in proper range and spell is off cooldown (see notes.txt for weakaura import string)
  • Misc tweaks


  • Reworked code to further prevent HaloPro from re-sizing and changing positions after loading screens


  • Updated for patch 5.2

Release v1.5

  • Added in option for vertical bar (or Icon's with indicators that move side to side)
  • Added in option for mouseover targeting
  • Added in option for HaloPro to always show (dims when not targeting anything, but still visible, brightens on target - this auto enables when mouseover targeting is chosen)
  • Additional minor bug fixes


  • Fixed minor bug that caused flash warning to fail when using the new mouseover targeting


  • Fixed bug that caused mouseover targets that are dead, over 100 yards, or not attackable / healable to throw a lua error

Release v1.4

  • Fixed major bug causing memory leaks
  • Fixed an issue that could cause sizing to change to closest multiples of 5 on reload
  • Various optimizations

Release v1.3

  • Added option to the options panel to only show when in combat
  • Added option to the options panel adjust the frame strata (will default to Tooltip level which is on top of all other windows)


  • Updated for patch 5.1

Release v1.2.1

  • Tightened up the optimal cast range. Now shows light in the middle to a max of 28 yards!!! This now makes HaloPro extremely accurate.
  • Fixed bug that would cause certain bosses to never green light

Release v1.1

  • Added option to turn on and off whether HaloPro should hide during Halo cooldown
  • Added slash command /hp cdhide yes/no - should HaloPro hide when Halo is on cooldown?
  • Fixed a bug causing HaloPro in some languages to always jump over the optimal indicator (always would go from too close to, too far)

Release v1.0

  • Fixed frame sizing conflict bug that could potentially affect other addons (and did affect xCT)

Beta v0.7

  • Added two icon based themes using the holy and shadow icons
  • HaloPro will now remember the sizing and position based on spec, so each spec can be configured differently and revert when changing
  • Icon themes will keep their ratio when changing size
  • Added a grey scale place holder bar for the custom theme option so the default puke green will no longer burn anyone's retina

Beta v0.6

  • Fixed major bug that was causing HaloPro to think it was in range up to 32 yards.
  • Now properly switches to middle at 25 - 30 yards (max 30 yards)
  • Added in unpublished slash command to test on live before MoP launch
  • /hp testmode will switch HaloPro to monitor Mind Blast, so UI's can be setup and the addon can be tested
  • Added in slash command /hp tracktoggle to flip back and forth between current target tracking and focus target tracking (to be macro friendly)
  • Fixed a bug that could cause other languages to fail to create the HaloPro bar

Beta v0.5

  • Added Disc and Holy theme's
  • Corrected readme.txt typo's
  • Fixed a bug that was preventing themes from resetting when defaults were called


  • Initial release for testing


First Previous Page 7 of 15 Next Last
  • #197
    Quote from dIggl3r »

    Got the same problem as many others, no matter the spec or the talents I choose, HaloPro never stays fixed right where I need it, I *always* have to replace it.  What changed between 5.1 and 5.2 to make it so screwy?  Would there be a way to add an option "Fixed location for all specs/talents"??  That way it would save me (us) so much trouble... :-)

    I'll take another look at it.  I actually only changed a few things for version 2.0.8 to address this issue, which for the people I was talking to it did fix it.  I can not duplicate the problem myself.  As others have found out, it usually ends up being a conflict with other outdated addons.  As I can't (or won't) install every addon out there to test it with, I'm in a rough situation to try and troubleshoot something I have never personally seen happen.

    Right now every screen reload or logout it saves the position and writes the position, size, and strata to the saved variables.  Once the addon reloads (after any blue bar screen), it grabs the values from the saved variables and re-applies them.

    So not really sure how it can move.  My thought is other addons are trying to occupy the same space at the same strata level. 

    I am going to hardcode a Z-index and not let it default and see if this still happens.  In the meantime, try changing the strata level and see if that corrects it because two frames in the same place at the same strata level will cause issues.

    You can also install previous versions if one was working better for you until I can guess at what is causing this.

    Uninstalling, deleting saved variables and cache, and reinstalling may also fix it as old cached values could potentially be grabbed (they really shouldn't but at this stage I don't know what else to try).

    Sorry for those having trouble.

  • #194

    4.3mb download, you've seriously got to be kidding me? What in the world could the justification for this addon needing 4.3mb be?

  • #195
    Quote from k3ik0 »

    4.3mb download, you've seriously got to be kidding me? What in the world could the justification for this addon needing 4.3mb be?

    Hi-Res custom textures that scale to any size, rather than using ugly low-res in game textures that look terrible when scaled.  Feel free to delete and no longer download. There are other less graphical, less feature rich options out there.

  • #192

    Having same problem, worked great till a couple of days ago.  Addon still functions perfectly but any loading screen causes the bar to relocate down to the middle of the screen.  On a wipe during raid would have to adjust everytime we zone in.

  • #193

    Is it just relocating?  or is it changing size?

  • #191

    Mine is resetting position without a spec change and it's completely random.

  • #182

    Also just so it's clear.  The position and size are independant between specs. So if you set up one spec, and then switch specs the bar will be in the default position initially for that second spec.  Move it and size it for that spec.  Do a /reload after adjusting each spec, and it should not reposition or re-size after that. 

    But it can appear when switching specs that the bars are "re-setting" but in fact they each have seperate sizes and positions which they should remember when changing specs.  Always to a /reload after making size or position changes to be sure they write to the saved variables.

    Last edited by Spinalcracker on 3/6/2013 8:10:45 AM
  • #184

    Doing as you said. Setting up the position in one spec, /reload, setting up second spec, /reload. The thing is when I save it for one spec it screws up the other spec. Just to let you know, I use the same position and size for both specs, just different themes. It's like the addon won't let both specs share the same position. Hope this helps.

  • #189

    Well, I started loading my addons one by one and the positioning screwed up when I loaded Skinner. I have no idea why Skinner would do this, since I had Skinner with HaloPro until your latest patch and everything was fine.

  • #188

    I changed the anchors to left, right, bottom, top. It keeps resetting the X position to 420. I tried to load Halopro as the only addon and it works. So I'm guessing that another addon is screwing with Halopro. Problem is I have a crapload of addons and it will take a while to figure out which one it is... *sigh*

  • #187

    So you manually set in the saved variable file the xOfs position to -8 and it reset to 420 while keeping the anchor the same?

    ie If you set anchor to bottom and xOfs -8 it keeps the anchor bottom but goes to 420?

    Does this happen if HaloPro is the only addon loaded?

  • #186

    Did exactly what you said to do. It's not working. Just to be precise, the only thing that is wrong is the X position keeps resetting to 420 for some reason. I want it at -8. Everything else is ok.

  • #185

    I just set both specs to the exact same settings.  I have no issues with it resetting.  

    In an effort to troubleshoot this.  Please open up the HaloPro.lua file in your saved variables folder.  Please ensure that all width, height and xOfs and yOfs values are whole numbers with no decimals, are all the same values by type (ie. same number for all the width's for example).  Set the strata level for both specs to the same thing.

    Make sure the strata level is different than other nearby addons that are close to the HaloPro bar (just as a precaution, shouldn't really be necessary).

    Now start the game and see if it still happens and let me know.

  • #176

    Hello Spinalcracker,

    I had no problems with positioning until this latest patch. My bar for Halo (shadow) keeps repositioning, but my bar's position for Cascade (holy) is stable. Hope you can get this fixed. Love the addon. Thanks in advance!

  • #177


    To confirm, you are using v2.0.8?  Can you please do up your settings, and then as soon as they are how you want them, do a /reload.

    When you say it's repositioning, do you mean it just moves somewhere else on the screen but the size is still correct?  When does it happen?

    Any blue bar screen saves current settings to the variables, and reloads them from saved variables.  So any reload, entering an instance etc 

    Last edited by Spinalcracker on 2/21/2013 12:20:51 PM
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