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Hear Kitty

Audio & Video Login to Add Favorites
  • World of Warcraft
  • 1,059 Monthly Downloads
  • Supports: 5.4.0
  • 282,726 Total Downloads
  • Updated 09/15/2013
  • Created 11/12/2007
  • 482 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
  • Newest File: 1.5.3
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About Hear Kitty

Hear Kitty plays soothing and distinct orchestral sounds as you gain and spend your combat resources.  It's like having your own theme music!  You'll hear tones as you gain combo points or stacks of your buffs, and when you hear the final note played, you'll know it's time for a finishing move.  Never watch for little red dots or buff stacks again!

These classes and specs work with Hear Kitty:

  • Druids (in cat form): combo points
  • Rogues: combo points
  • Enhancement shamans: Maelstrom Weapon charges
  • Elemental shamans: Lightning Shield charges
  • Paladins: holy power
  • Discipline priests: Evangelism stacks
  • Shadow priests: Shadow Orb stacks
  • Marksmanship hunters: Ready, Set, Aim... and Fire! stacks
  • Unholy death knights: Shadow Infusion stacks on your ghoul and when Dark Transformation ends
  • Destruction warlocks: burning embers
  • Monks: chi
  • Arcane mages: arcane charges
  • Vehicles with combo points (such as the drakes in Eye of Eternity)

Additional downloads available

Hear Kitty official sound packs
These sound packs for Hear Kitty provide new sound effects so you can better customize Hear Kitty to your liking.

Version 1.5.3

    For Arcane Charges, Hear Kitty will play the proper tones.  (Previously it treated Arcane Charges as if they counted to six; now it counts to four.)

Version 1.5.2

    Fixed a bug where Hear Kitty could repeatedly play sounds when the "only play a sound when the resource is maxed" option is on, if you played a class where the resource being tracked was a buff (like Maelstrom Weapon).

Version 1.5.1

    Fixed a bug where Hear Kitty would play extra sounds for shadow priests if they had previously been discipline spec.

Version 1.5

    All Hear Kitty features, classes, and specs should now work for German, Spanish, French, Portuguese, and Russian players.  Those languages also include a machine-translated UI.  Some Hear Kitty features (but not all classes and specs) will work in other languages.
        If you have any suggestions or corrections to the existing machine translations, or would like to translate Hear Kitty into a different language, please let me know!
    Added support for arcane mages (Arcane Charge stacks).
    Changed the way that holy power and chi work: previously Hear Kitty would not play a sound when spending only 1 of those resources, since it can't tell the difference between a resource that was spent and one that expired.  That behavior was weird for Tiger Palm, which costs 1 chi and is used frequently.  The new behavior is that Hear Kitty will continue to play sounds when 1 chi is lost if you're in combat, or if it was your last chi, but not if you're out of combat and you still have some chi left.  This behavior should be more pleasant and predictable.
    Hear Kitty will no longer play sounds for gaining and losing holy power, chi, and shadow orbs when your level is too low to use those resources.
    Hear Kitty will no longer play sounds during the preparation phase of a battleground or arena.
    Fixed a bug where Hear Kitty would play sounds even when its sounds were disabled for classes other than druid and rogue.


First Previous Page 3 of 21 Next Last
  • #294

    This is fixed in Hear Kitty 1.5.1.  Enjoy!

  • #287

    Thanks for the report!  I'll take a look.

  • #284

    Have you ever thought about tracking blood tap stacks for Death Knights?

  • #285

    Hi!  Thanks for the suggestion; I hadn't given any consideration to that.  There's a technical limitation preventing that right now—Hear Kitty doesn't have a way to track two things for the same player, but an unholy death knight could have stacks for both her ghoul and Blood Tap.  Also that would probably be confusing so I'd have to decide how the two spells should interact.  But I'll keep it in mind for the future.

  • #282

    Can the add Arcane mages with their Arcane charge stacks?

  • #283

    Hi!  I'm planning on taking a look at arcane mages soon.  Thanks for the suggestion!

  • #275

    Love, love, love this addon. I suffer latency issues and in arena I found I lost too much time searching enemy bars for my lost combo points when my latency prevented my finishing moves (feral kitty) from reaching my target. With two simple sound cues I can now know for certain where they're at and make sure my finishing moves go off and guarantee my next heal, cyclone, etc. So simple, so useful! Will reccommend.Thank you. Laughing

  • #276

    <3  Glad you like it!


  • #277

    Haha, I made a Curse account just to post that cause it has helped me that much. <3

  • #272

    Okay, I found what Blizzard changed in 5.1 that made Hear Kitty not work for monks anymore, and I made the appropriate changes for Hear Kitty 1.4.3, which I've posted and should show up here shortly.  Enjoy!

  • #278
    Re: Hear Kitty in 5.1

    Hey VgerAN!

    Thanks for an amazing addon. In fact, I reliable on it 150% and it's so great to have the auditory cues on so many "point" using toons.

    I'm STILL having issues with it on my two monks in 5.1 though, sadly. Here are the deets:

    1. Tiger Palm is NOT causing a sound when it strikes. So far, this seems to be 100% of the time.

    2. In BGs, during the "preparation" time, there is something very odd happening. I get 4 full chi -- which i assume is part of the prep time -- and then it degrades 1 or 2 and then fills again, all the while Hear Kitty plays the tones associated with the loss or gain of a chi point. VERY annoying.

    I should add that I take Power Strikes, but not on my lowbie. And that I use ElvUI as a UI replacement.

    I assume some of the problem stems from how either Blizzard or ElvUI is handling this BG prep time for monk chi. But wanted to bring up these 2 issues just in case part of it is occuring in Hear Kitty.

    Keep up the great work and thanks a bunch! :D

  • #281

    Thanks for the detalis, and you too!

  • #280

    Thanks! I completely understand.

    As an edit to my posting...yesterday I noticed Tiger Palm playing a note via Hear Kitty, early in the day when I had first begun playing my monk. So perhaps it IS working, but something is triggering it OFF when I experience it not working. I will try to watch for some kinda of tell-tale event for when it switches.

    Thanks again for a great addon! And Happy Holidays! :)

  • #279

    Thanks for the report!  I'll take a look when the 5.2 PTRs are available.  (I can't easily diagnose issues for classes that I don't play while the PTRs are down, unfortunately.)

  • #274

    Thanks alot! :D

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