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Hear Kitty
- 13 Likes
- World of Warcraft
- 1,224 Monthly Downloads
- Supports: 5.2.0
- 249,532 Total Downloads
- Updated 03/09/2013
- Created 11/12/2007
- 471 Favorites
- Project Site
- Comments
- Release Type: Release
- License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
- Newest File: 1.5.1a
About Hear Kitty
Hear Kitty plays soothing and distinct orchestral sounds as you gain and spend your combat resources. It's like having your own theme music! You'll hear tones as you gain combo points or stacks of your buffs, and when you hear the final note played, you'll know it's time for a finishing move. Never watch for little red dots or buff stacks again!
These classes and specs work with Hear Kitty:
- Druids (in cat form): combo points
- Rogues: combo points
- Enhancement shamans: Maelstrom Weapon charges
- Elemental shamans: Lightning Shield charges
- Paladins: holy power
- Discipline priests: Evangelism stacks
- Shadow priests: Shadow Orb stacks
- Marksmanship hunters: Ready, Set, Aim... and Fire! stacks
- Unholy death knights: Shadow Infusion stacks on your ghoul and when Dark Transformation ends
- Destruction warlocks: burning embers
- Monks: chi
- Arcane mages: arcane charges
- Vehicles with combo points (such as the drakes in Eye of Eternity)
Additional downloads available
Hear Kitty official sound packs
These sound packs for Hear Kitty provide new sound effects so you can better customize Hear Kitty to your liking.
Version 1.5.1
Fixed a bug where Hear Kitty would play extra sounds for shadow priests if they had previously been discipline spec.
Version 1.5
All Hear Kitty features, classes, and specs should now work for German, Spanish, French, Portuguese, and Russian players. Those languages also include a machine-translated UI. Some Hear Kitty features (but not all classes and specs) will work in other languages.
If you have any suggestions or corrections to the existing machine translations, or would like to translate Hear Kitty into a different language, please let me know!
Added support for arcane mages (Arcane Charge stacks).
Changed the way that holy power and chi work: previously Hear Kitty would not play a sound when spending only 1 of those resources, since it can't tell the difference between a resource that was spent and one that expired. That behavior was weird for Tiger Palm, which costs 1 chi and is used frequently. The new behavior is that Hear Kitty will continue to play sounds when 1 chi is lost if you're in combat, or if it was your last chi, but not if you're out of combat and you still have some chi left. This behavior should be more pleasant and predictable.
Hear Kitty will no longer play sounds for gaining and losing holy power, chi, and shadow orbs when your level is too low to use those resources.
Hear Kitty will no longer play sounds during the preparation phase of a battleground or arena.
Fixed a bug where Hear Kitty would play sounds even when its sounds were disabled for classes other than druid and rogue.
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Comments
Awesome work, Vger! Hear Kitty v1.4 works like a charm in MoP beta and live as well.
I was playing around with it in Beta earlier and managed to add support for Warlocks' Burning Embers. However, Curse won't let me attach .zip, .lua, or .txt files to PMs, so I'm not sure how to share my modified lua file with you.
Thanks! I hadn't looked into burning embers yet. I think there's a way to submit code diffs through CurseForge, but admittedly I hardly ever look there except when I'm publishing an update (which I planned to do tonight). If you wanna send me an email at my character's name at greeneclipsesoftware.com I'll take a look and I might be able to get it into the 1.4 final release before I post it. Or you can also just tell me which events to listen to and how many stacks it goes to and that sort of thing if that's easier than emailing the files; you could do that here if you prefer.
Awesomesauce! :D
Thanks! Got it working and tested right before the beta servers went down, and it'll be in for the final release of Hear Kitty 1.4, which will be available tomorrow.
Email sent! Quick Summary regardless: the Ember handling looks for the UNIT_POWER event with args "player" and "BURNING_EMBERS". It then calls the function KittyOnBurningEmbersChange() which functions identically to KittyOnChiChange(), but instead of looking at SPELL_POWER_LIGHT_FORCE it looks at SPELL_POWER_BURNING_EMBERS.
"Where you expecting a screenshot of a sound effect?"
LOL
:)
Thank you for such a sweet app! Love it in Beta and in Live, used to hate looking at the damn mobs portrait to see combo points lol
Glad you like it! :)
I tested out the current version of Hear Kitty on Mists of Pandaria and it appears to work correctly for feral druids and enhancement shamans. I haven't tested other classes and specs yet.
Does Hear Kitty Work with Audio off? or does it have to be Enabled for the addon to work?
Hi! Yes, by default Hear Kitty will still play sounds even with in-game sounds off. (There's also an option to have Hear Kitty sound effects respect those settings if you prefer.)
Rest assured that as soon as add-ons are allowed on beta I'll make sure that mine are all working properly. :) Right now I haven't seen any reason why any of my mods wouldn't work mostly-fine with the "enable out-of-date addons" box checked once they start allowing them, but I'll get to work as soon as I can.
...unless that happens to be right after Diablo III launches or something.
I use this on my rogue, people don't understand how effective this is, especially in a fast paced boss fight. I would honestly say this addon buffed my dps by about 5% of not more.
Haha playing beta made me realise how much I relied on this addon.
Feels like I'm playin deaf :p.
Hope you keep up the awesome work for MoP!