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Hear Kitty

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  • World of Warcraft
  • 1,072 Monthly Downloads
  • Supports: 6.2.2
  • 326,690 Total Downloads
  • Updated 11/07/2015
  • Created 11/12/2007
  • 508 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
  • Newest File: 1.6.2b
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About Hear Kitty

Hear Kitty plays soothing and distinct orchestral sounds as you gain and spend your combat resources.  It's like having your own theme music!  You'll hear tones as you gain combo points or stacks of your buffs, and when you hear the final note played, you'll know it's time for a finishing move.  Never watch for little red dots or buff stacks again!

These classes and specs work with Hear Kitty:

  • Druids (in cat form): combo points
  • Rogues: combo points
  • Enhancement shamans: Maelstrom Weapon charges
  • Elemental shamans: Lightning Shield charges
  • Paladins: holy power
  • Discipline priests: Evangelism stacks
  • Shadow priests: Shadow Orb stacks
  • Unholy death knights: Shadow Infusion stacks on your ghoul and when Dark Transformation ends
  • Destruction warlocks: burning embers
  • Monks: chi
  • Arcane mages: arcane charges
  • Beast mastery hunters: Frenzy stacks
  • Vehicles with combo points (such as the drakes in Eye of Eternity)

Additional downloads available

Hear Kitty official sound packs
These sound packs for Hear Kitty provide new sound effects so you can better customize Hear Kitty to your liking.

Version 1.6.2

    If you have Lightning Shield stacks up or any other counter that Hear Kitty tracks, Hear Kitty will now avoid playing an Inception-like musical blast right when you log in.
    For elemental shamans who are level 92+ and have learned Improved Lightning Shield, the final tone now isn't played until the 20th stack (up from 15).

Version 1.6.1

    For rogues and cat form druids, Hear Kitty will no longer play lots of extra tones while your combo points decay on your target.

Version 1.6

    Updated for WoW 6.0 and Warlords of Draenor.
    Added support for beast mastery hunters' Frenzy buff and Focus Fire ability.
    Elemental shamans' lightning shield charges now stack to 15, so Hear Kitty will play tones at 5, 10, 13, 14, and 15 charges.
    Removed code for marksmanship hunters' Ready, Set, Aim and Fire! buffs, since they've been removed from the game.


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  • #286

    Love this addon... one concern is when going from Disc to Shadow, the sounds aren't working correctly forcing a /reload
    Every time I get a shadow orb, it places the correct sound, but it also plays a sound like I'm consuming all charges each time as well (they play on top of each other). This happens even if I consume any remaining stacks before switching to shadow. 

    Works fine on Shadow to Disc and of course my other classes

  • #294

    This is fixed in Hear Kitty 1.5.1.  Enjoy!

  • #287

    Thanks for the report!  I'll take a look.

  • #284

    Have you ever thought about tracking blood tap stacks for Death Knights?

  • #285

    Hi!  Thanks for the suggestion; I hadn't given any consideration to that.  There's a technical limitation preventing that right now—Hear Kitty doesn't have a way to track two things for the same player, but an unholy death knight could have stacks for both her ghoul and Blood Tap.  Also that would probably be confusing so I'd have to decide how the two spells should interact.  But I'll keep it in mind for the future.

  • #282

    Can the add Arcane mages with their Arcane charge stacks?

  • #283

    Hi!  I'm planning on taking a look at arcane mages soon.  Thanks for the suggestion!

  • #275

    Love, love, love this addon. I suffer latency issues and in arena I found I lost too much time searching enemy bars for my lost combo points when my latency prevented my finishing moves (feral kitty) from reaching my target. With two simple sound cues I can now know for certain where they're at and make sure my finishing moves go off and guarantee my next heal, cyclone, etc. So simple, so useful! Will reccommend.Thank you. Laughing

  • #276

    <3  Glad you like it!


  • #277

    Haha, I made a Curse account just to post that cause it has helped me that much. <3

  • #272

    Okay, I found what Blizzard changed in 5.1 that made Hear Kitty not work for monks anymore, and I made the appropriate changes for Hear Kitty 1.4.3, which I've posted and should show up here shortly.  Enjoy!

  • #278
    Re: Hear Kitty in 5.1

    Hey VgerAN!

    Thanks for an amazing addon. In fact, I reliable on it 150% and it's so great to have the auditory cues on so many "point" using toons.

    I'm STILL having issues with it on my two monks in 5.1 though, sadly. Here are the deets:

    1. Tiger Palm is NOT causing a sound when it strikes. So far, this seems to be 100% of the time.

    2. In BGs, during the "preparation" time, there is something very odd happening. I get 4 full chi -- which i assume is part of the prep time -- and then it degrades 1 or 2 and then fills again, all the while Hear Kitty plays the tones associated with the loss or gain of a chi point. VERY annoying.

    I should add that I take Power Strikes, but not on my lowbie. And that I use ElvUI as a UI replacement.

    I assume some of the problem stems from how either Blizzard or ElvUI is handling this BG prep time for monk chi. But wanted to bring up these 2 issues just in case part of it is occuring in Hear Kitty.

    Keep up the great work and thanks a bunch! :D

  • #281

    Thanks for the detalis, and you too!

  • #280

    Thanks! I completely understand.

    As an edit to my posting...yesterday I noticed Tiger Palm playing a note via Hear Kitty, early in the day when I had first begun playing my monk. So perhaps it IS working, but something is triggering it OFF when I experience it not working. I will try to watch for some kinda of tell-tale event for when it switches.

    Thanks again for a great addon! And Happy Holidays! :)

  • #279

    Thanks for the report!  I'll take a look when the 5.2 PTRs are available.  (I can't easily diagnose issues for classes that I don't play while the PTRs are down, unfortunately.)

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