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Hear Kitty

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  • World of Warcraft
  • 1,060 Monthly Downloads
  • Supports: 5.4.0
  • 282,485 Total Downloads
  • Updated 09/15/2013
  • Created 11/12/2007
  • 482 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: Creative Commons Attribution-Noncommercial-No Derivative Works 3.0
  • Newest File: 1.5.3
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About Hear Kitty

Hear Kitty plays soothing and distinct orchestral sounds as you gain and spend your combat resources.  It's like having your own theme music!  You'll hear tones as you gain combo points or stacks of your buffs, and when you hear the final note played, you'll know it's time for a finishing move.  Never watch for little red dots or buff stacks again!

These classes and specs work with Hear Kitty:

  • Druids (in cat form): combo points
  • Rogues: combo points
  • Enhancement shamans: Maelstrom Weapon charges
  • Elemental shamans: Lightning Shield charges
  • Paladins: holy power
  • Discipline priests: Evangelism stacks
  • Shadow priests: Shadow Orb stacks
  • Marksmanship hunters: Ready, Set, Aim... and Fire! stacks
  • Unholy death knights: Shadow Infusion stacks on your ghoul and when Dark Transformation ends
  • Destruction warlocks: burning embers
  • Monks: chi
  • Arcane mages: arcane charges
  • Vehicles with combo points (such as the drakes in Eye of Eternity)

Additional downloads available

Hear Kitty official sound packs
These sound packs for Hear Kitty provide new sound effects so you can better customize Hear Kitty to your liking.

Version 1.5.3

    For Arcane Charges, Hear Kitty will play the proper tones.  (Previously it treated Arcane Charges as if they counted to six; now it counts to four.)

Version 1.5.2

    Fixed a bug where Hear Kitty could repeatedly play sounds when the "only play a sound when the resource is maxed" option is on, if you played a class where the resource being tracked was a buff (like Maelstrom Weapon).

Version 1.5.1

    Fixed a bug where Hear Kitty would play extra sounds for shadow priests if they had previously been discipline spec.

Version 1.5

    All Hear Kitty features, classes, and specs should now work for German, Spanish, French, Portuguese, and Russian players.  Those languages also include a machine-translated UI.  Some Hear Kitty features (but not all classes and specs) will work in other languages.
        If you have any suggestions or corrections to the existing machine translations, or would like to translate Hear Kitty into a different language, please let me know!
    Added support for arcane mages (Arcane Charge stacks).
    Changed the way that holy power and chi work: previously Hear Kitty would not play a sound when spending only 1 of those resources, since it can't tell the difference between a resource that was spent and one that expired.  That behavior was weird for Tiger Palm, which costs 1 chi and is used frequently.  The new behavior is that Hear Kitty will continue to play sounds when 1 chi is lost if you're in combat, or if it was your last chi, but not if you're out of combat and you still have some chi left.  This behavior should be more pleasant and predictable.
    Hear Kitty will no longer play sounds for gaining and losing holy power, chi, and shadow orbs when your level is too low to use those resources.
    Hear Kitty will no longer play sounds during the preparation phase of a battleground or arena.
    Fixed a bug where Hear Kitty would play sounds even when its sounds were disabled for classes other than druid and rogue.


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  • #210
    I released Hear Kitty 1.2.1, a minor update, as well as two new sound packs: Crystal, a VERY clear set of tones that sound like hitting a glass with a spoon, and Powerup, which sounds vaguely like retro video game effects. All of my additional sounds for Hear Kitty are now in Volume 2 of the official sound packs:
  • #211
    Something that I forgot to mention: if you're using the old "Symphony quiet and loud" sound packs you need to upgrade to Hear "Kitty official sound packs Volume 2" to continue to use them in Hear Kitty 1.2.1.
  • #207
    Please do make it work with all the classes! I love using it on my paladin but when I go on my priest... somethings missing!
  • #209
    I'm looking to add support for more classes and specs for Hear Kitty 1.3. No ETA at the moment, but I'll probably start working on it once the 4.3 PTRs go up.
  • #205
    Is there any way u can download other sound packs? i hate symphony :)
  • #206
    I don't know of any others, sadly. But you're welcome to create one!

    I tried to make an electric guitar sound pack but I wasn't at all pleased with the way it sounded so I never finished it.
  • #208
    I released a couple new sound packs last night that you can check out. Maybe one of those will be preferable to you. I've got some ideas of other ones that I can build in the future now that I've got the equipment set up. :)
  • #204
    simple & effective. can't imagine playing without it.
  • #202
    VgerAN when will the new updated come so we can use Hear Kitty with 4.2 patch?
  • #203
    I'll probably make an update sometime soon...ish, but the current Hear Kitty is already fully compatible with WoW 4.2.
  • #200
    VgerAN will Hear kitty Work for a Priest? Specifilly a Shadow Priest? i was looking at your mod and wondering that..
  • #201
    Right now Hear Kitty doesn't do anything for priests unless you're on a vehicle with combo points (like Malygos). I'm looking to expand it to work with priests soon though!
  • #199
    The new version of the old "low volume sound pack" is available for those of you who want really fine-tuned control over Hear Kitty's volume settings and aren't satisfied with the in-game options:

    Unlike the previous version, the new "Symphony quiet and loud sound pack" installs like a regular add-on and doesn't require you to manually replace any Hear Kitty files.
  • #197
    Hear Kitty 1.2 is out, and adds the ability to select additional sound packs instead of the default "Symphony" sounds. (It doesn't come with any other sounds, but "Symphony (quiet)" and "Symphony (loud)" will be available soon, and now other people can easily produce their own sound packs for Hear Kitty.) It also returns to the pre-WoW-4.0 behavior where Hear Kitty's sounds weren't affected by the in-game sound effects volume settings, though if you liked that behavior, you can now switch between the two in the options.
  • #194
    Warriors ... how did u miss that on warriors? Warriors are the core of battles lol
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