Hedd

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  • 2 Likes
  • Project Manager: Heda
  • World of Warcraft
  • 348 Monthly Downloads
  • Supports: 4.3.4
  • 13,435 Total Downloads
  • Updated 5/2/2012 7:19:35 AM
  • Created 4/18/2011 2:33:23 AM
  • 9 Favorites
  • Project Site
  • Comments
  • Release Type: Beta
  • License: All Rights Reserved
  • Newest File: r105
or

About Hedd

This is the one-icon priority based DPS (and a little Tanking) addon for classes that I play.
It's optimized for 85lvl with top tier equipment but may work for lower level and gear.
Click on the icon to switch modes.
Use /hedd or /Hedd to move the icon!!!

Full Support (Single target and AOE) 4.3:
Shaman - Enhance and Elem.
Paladin - Prot and Retrib.
Druid - Bear and Cat.
Warrior (makes me dizzy) - Prot and Arms.
Priest - Shadow (no multi-doting).

Some support (4.2 or just started)
DK - Frost, Unholy and Blood
Warrior - Fury
Hunter - SV and MM
Mage - Arcane and Fire

Since my wf3sec is no longer usefull I decided to write something new for Enhancement Shamans.
But it is growing into multi-class DPS addon now...

------------------------------------------------------------------------
r105 | heda | 2012-05-02 12:19:30 +0000 (Wed, 02 May 2012) | 1 line
Changed paths:
   M /trunk/Hedd.toc
   A /trunk/classes/rogue.lua
   M /trunk/frames.lua

Combat rogues are lame.
------------------------------------------------------------------------
r104 | heda | 2012-03-05 15:03:56 +0000 (Mon, 05 Mar 2012) | 1 line
Changed paths:
   M /trunk/classes/priest.lua

SP simcraft stile
------------------------------------------------------------------------

Comments

First Previous Page 1 of 2 Next Last
  • #20

    Continously get it on my dk :

     

    62x Hedd-r105\classes\dk.lua:85: attempt to compare nil with number
    Hedd-r105\classes\dk.lua:85: in function "?"
    Hedd-r105\lib.lua:131: in function "SetPriority"
    Hedd-r105\core.lua:289: in function <Hedd\core.lua:276>

    Locals:
    (for generator) = <func> =[C]:-1
    (for state) = <table> {
    1 = "Outbreak"
    2 = "it_ff"
    3 = "ps_bp"
    4 = "dt"
    5 = "dc_high"
    6 = "dnd"
    7 = "uf"
    8 = "garg"
    9 = "ss"
    10 = "fes"
    11 = "dc_garg"
    12 = "tap"
    13 = "erw"
    14 = "how"
    15 = "end"
    }
    (for control) = 5
    i_case = 5
    n_case = "dc_high"
    cfg = <unnamed> {
    gcd = "dc"
    isize = 32
    spells_single = <table> {}
    res_spells = <table> {}
    class = "DEATHKNIGHT"
    setitems = <table> {}
    h = 32
    target = "normal"
    l = 300
    powermax = 130
    plistdps = <table> {}
    max = 1
    now = 1305.675
    shape = "human"
    classfound = true
    scale = 8
    Update = true
    healthmax = 56757
    plistaoe = <table> {}
    mode = "dps"
    UpdateTime = 0.25
    onpower = true
    spells = <table> {}
    release = 4
    Weapons = <table> {}
    spells_aoe = <table> {}
    showchannel = false
    spellcast = <table> {}
    reapply = 2
    mintime = 0
    destime = 33
    case = <table> {}
    runes = <table> {}
    holy = 0
    onGround = true
    watchunits = <table> {}
    freq = 0.25
    react = 0.1
    numcase = 16
    point = <table> {}
    combo = 0
    border = 10
    castEnd = 1303.621
    lastpest = 0
    0 = <userdata>
    set = <table> {}
    equip = <table> {}
    maxmintime = 21
    backdrop_texture = "Hedd\textures\backdrop"
    hiderunes = true
    shapes = <table> {}
    auras = <table> {}
    pactiveRegen = 4.0009999275208
    power = 0
    castStart = 1302.621
    backdrop_edge_texture = "Hedd\textures\backdrop_edge"
    textfont = "Fonts\FRIZQT__.TTF"
    sp_conv = <table> {}
    rpmax = 130
    statusbar_texture = "Hedd\textures\Minimalist"
    health = 100
    plist = <table> {}
    spells_range = <table> {}
    cmintime = 1.397
    }
    lib = HEDD_lib {
    0 = <userdata>
    defaults = <func> @Hedd\frames.lua:31
    UpdateSpellCD = <func> @Hedd\lib.lua:218
    classevents = <table> {}
    MaxEnergy = <func> @Hedd\lib.lua:871
    GetSmallest = <func> @Hedd\lib.lua:1012
    SetPriority = <func> @Hedd\lib.lua:113
    RuneCDCheck = <func> @Hedd\lib.lua:641
    GetSpellCost = <func> @Hedd\lib.lua:768
    GetTotem = <func> @Hedd\lib.lua:260
    shape = <func> @Hedd\lib.lua:919
    mytal = <func> @Hedd\classes\dk.lua:567
    inrange = <func> @Hedd\lib.lua:51
    UpdateEquipAll = <func> @Hedd\lib.lua:955
    updateAllRunes = <func> @Hedd\lib.lua:294
    SpellCastingLeft = <func> @Hedd\lib.lua:855
    UpdateEquip = <func> @Hedd\lib.lua:951
    updateRune = <func> @Hedd\lib.lua:270
    GetShortestAura = <func> @Hedd\lib.lua:496
    AddAuras = <func> @Hedd\lib.lua:425
    SetSpellIcon = <func> @Hedd\lib.lua:155
    GetSpellName = <func> @Hedd\lib.lua:775
    RuneTypeCD = <func> @Hedd\lib.lua:301
    ComboUpdate = <func> @Hedd\lib.lua:884
    GroundUpdate = <func> @Hedd\lib.lua:904
    SpellCasting = <func> @Hedd\lib.lua:820
    AddRuneSpell = <func> @Hedd\lib.lua:202
    HolyPowerUpdate = <func> @Hedd\lib.lua:894
    GetSpellCT = <func> @Hedd\lib.lua:806
    GetLast2Spell = <func> @Hedd\lib.lua:797
    rangecheck = <func> @Hedd\classes\dk.lua:127
    onclick = <func> @Hedd\classes\dk.lua:114
    hideRuneFrame = <func> @Hedd\lib.lua:66
    SimpleCDCheck = <func> @Hedd\lib.lua:549
    FullDeplatedRunes = <func> @Hedd\lib.lua:328
    HideFrame = <func> @Hedd\lib.lua:47
    AddAura 

  • #19

    This looks very good. With each update, I hope to see BM has been included in the hunter module.

    If you'd like to, I'm sure we'd love to see it. A couple of resources for you:

    BM Hunter Shot Rotation: Patch 4.3.2

    Best Possible DPS with Rivkah's DPS Analyzer (Shot Priority)

  • #18

    Priority cue for shaman seems off...

    • Fire Elemental Totem IF you have Spellpower procs AND it can remain on the boss for 2 minutes
    • Elemental Mastery
    • Fire Elemental Totem IF it can stay on the boss long enough to outdo Searing Totem AND there will be no longer period where it can get greater uptime
    • Searing Totem
    • Flame Shock IF its debuff is under 3 seconds OR isn't on the target
    • Lava Burst IF FS debuff is on the target
    • Earth Shock IF Lightning Shield is at 9 stacks
    • Earth Shock IF LS is at 7+ stacks AND FS debuff is longer than shock CD (5-6 seconds depending on talents)
    Also is there a way to make icon biger?
  • #14

    It's already there :-)

  • #12

    Any plan to add ele shamn?

  • #11

    the suggestion for arcane mage for example is really strange.

    no burn phase or else.

    it suggest only 4x arcane blast and 1x missiles.

     

    sv hunter its suggests steady shot and not cobra shot (for example)

     

    arms warrior its suggests sometimes Victory Rush. this is normaly not in the priority list.

    Last edited by jonny2012 on 1/24/2012 5:13:42 AM
  • #13

    You may test Arms warrior now.
    I removed stance-dancing because it gave me a headache after 1st LFR run...

  • #15

    allright, thank you heda.

  • #9

    hi. thank you for this addon.

    can you please update it for 4.3 for arms warrior, sv hunter, arcane and fire mage?

    this was very great!

  • #10

    oO, I'll try. It takes a lot of time to test everything and I constantly update core functions for better precision.

  • #8
    Can you explain the glows and the small timer bar and such?
  • #7
    Added Prot War... ZG tanked in blues.
  • #5
    first of all: wtb edit button
    second of all: i found the problem to be in the heroic strike bit of code, removed that and got it working, will work on the rotation now
  • #6
    There was a bug with some "cases" you shouldn't call lib.SimpleCDCheck("hs") you must return lib.SimpleCDCheck("hs") instead :-)
  • #3
    Works with 4.1.
    Great Enh Shammy add on. I really like the lead up cast bar. Config is no problem just open the cfg.lua file in the addon folder with notepad, and edit the numbers in this line:

    cfg.point = {"TOPLEFT",UIParent,"CENTER",0,-20}

    I changed the numbers to (-30, -275) which puts the display just above the action bars.
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