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HudMap
- 0 Likes
- World of Warcraft
- 123,493 Downloads
- Supports: 4.1
- 36 Average Daily Downloads
- Comments
- Created 5/9/2010 7:38:20 PM
- Updated 6/1/2011 2:59:07 PM
- 514 Favorites
- Project Site
- License: All Rights Reserved
- Release Type: Release
- Newest File: v1.3
About HudMap
HudMap is still beta!
I'd love for people to start using it, chewing on it, trying it out. Tell me what you like, what you don't, what breaks, and what you'd like to see. Bugs are to be expected, though it's fairly stable at this point. There are a lot of directions that the mod could go, and I'd love feedback.
Additionally, if you play WoW in a non-English language, you're invited to help by localizing HudMap into your client's language. We need translators!
What is it?
HudMap is an addon that provides a true heads-up tactical display of an encounter, with raid member positions, range data, debuff area-of-effect indicators, and more.
Additionally, HudMap ships with totem radius indicators. In general, if you want to do range or player-to-player directional stuff, HudMap's your huckleberry.
FAQ
How do I toggle the HUD?
Left-click the LibDataBroker icon, or set a key binding in the HudMap options to toggle the map on and off.
Can I move or resize the HUD?
Absolutely. Right-click on the LibDataBroker icon, or go to Interface Options -> AddOns -> HudMap -> Adaptive Zoom -> Set Area. This will let you define the location and size of the map.
Can I turn [specific feature] off?
Yes! HudMap is very flexible. Though it comes with some functionality turned on, there are lots of options and you can tweak it to your preferences to show as much or as little as you'd like.
How do I request a new feature?
Just create a feature request ticket. That's the best way to ask for new functionality!
Can I use this in to replace AVRe? Possibly. You can use it in a similar manner, though it definitely takes a very different approach to information display. HudMap is designed to give you proximity awareness of your partymates and areas that are potentially hazardous due to proximity or some other effect that boss mods generally warn you about. In that sense, yes, it's a replacement.
However, HudMap is not going to let you annotate the world, add additional data over physical locations, or let you draw obscene pictures on Arthas before you pull him. HudMap does nothing to emulate or project 3D data, and never will. Additionally, feature parity is not a goal of the project - some information is better presented in AVR than it will ever be in HudMap, and I'm not going to try to replicate that. Other data will fit HudMap better naturally, and those pieces will be actively pursued.
Is this addon going to get banned because Blizzard doesn't like AVR?
To head off the inevitable, I've already asked Blizzard directly if this is kosher in light of the AVR breakage. They have not indicated that it is a violation of the rules. Until they indicate otherwise, HudMap will be developed and updated. The impression I get is that Blizzard's primary complaint was with AVR's ability to draw pseudo-3D images over the game world, which is outside of the scope of what the UI was intended to be able to do. HudMap doesn't do any of that.
Extending HudMap
Have an idea for a range feature? It's easy to implement one. Just see modules\example.lua for a simple framework upon which you can build your own modules.
See it in action
tag v1.3
0f9d1c30fec3a964d17150e145147e3f38232dde
Ben <bmost1022@gmail.com>
2011-05-31 18:38:42 -0400
Tagging as v1.3
--------------------
Ben:
- Updated AoE healing.
-AoE Healing: Prayer of Healing, Prayer of Mending, and Chain Heal removed.
-AoE Healing: Holy Radiance added.
-AoE Healing: Texture picker added.
-New Texture: Faded Circle
0wn3d:
- -Fixed duplicate header entries in Bindings.xml (Ticket 95)
- -AOE Healing Module: Removed WG and CoH, Added Efflorescence. -TOC bump. -Party Module: Improved detection for certain roles.
thelibrarian:
- Packager barfed, dummy commit to force it to make a new package
Chris Heald:
- Various 4.1 fixes, fix encounters module to permit external module addons to work
thelibrarian:
- Comment out SetMaxFramerate for now, there doesn't seem to be a viable replacement
- Fix 4.1 CLEU stuff
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v1.4b | Beta | 4.1 | 3,596 | 6/1/2011 2:59:07 PM |
| v1.4b-nolib | Beta | 4.1 | 38 | 6/1/2011 2:59:06 PM |
| v1.3 | Release | 4.1 | 22,567 | 5/31/2011 5:48:10 PM |
| v1.3-nolib | Release | 4.1 | 83 | 5/31/2011 5:48:09 PM |
| v1.3b | Beta | 4.1 | 1,394 | 5/23/2011 9:37:48 PM |
| v1.3b-nolib | Beta | 4.1 | 26 | 5/23/2011 9:37:47 PM |
| v1.2-5-gf5f7fbf | Release | 4.0.6 | 10,182 | 5/11/2011 7:07:29 PM |
| v1.2-5-gf5f7fbf-nolib | Release | 4.0.6 | 49 | 5/11/2011 7:07:27 PM |
| v1.2 | Release | 4.0.3a | 51,037 | 12/8/2010 7:29:10 PM |
| v1.2-nolib | Release | 4.0.3a | 370 | 12/8/2010 7:29:09 PM |
| v1.1.5 | Release | 4.0.1 | - | 10/13/2010 7:17:01 AM |
| v1.1.5-nolib | Release | 4.0.1 | - | 10/13/2010 7:16:59 AM |
| v1.1.4 | Release | 3.3.5 | 39 | 6/3/2010 6:30:12 PM |
| v1.1.4-nolib | Release | 3.3.5 | 2 | 6/3/2010 6:30:07 PM |
| v1.1.3 | Release | 3.3.5 | 6 | 6/3/2010 5:34:37 PM |
| v1.1.3-nolib | Release | 3.3.5 | - | 6/3/2010 5:34:32 PM |
| v1.1.2 | Release | 3.3.5 | 2 | 6/3/2010 4:03:58 AM |
| v1.1.2-nolib | Release | 3.3.5 | - | 6/3/2010 4:03:54 AM |
| v1.04 | Release | 3.3.5 | - | 6/2/2010 5:12:35 AM |
| v1.04-nolib | Release | 3.3.5 | - | 6/2/2010 5:12:31 AM |
| v1.03 | Release | 3.3.5 | 5 | 6/1/2010 6:39:58 PM |
| v1.03-nolib | Release | 3.3.5 | - | 6/1/2010 6:39:53 PM |
| v1.02 | Release | 3.3.5 | - | 6/1/2010 1:20:19 AM |
| v1.02-nolib | Release | 3.3.5 | - | 6/1/2010 1:20:15 AM |
| beta-2 | Beta | 3.3.5 | 6 | 5/31/2010 10:55:33 PM |
| beta-2-nolib | Beta | 3.3.5 | - | 5/31/2010 10:55:29 PM |
| beta-1.1 | Beta | 3.3.5 | - | 5/28/2010 11:06:12 PM |
| beta-1.1-nolib | Beta | 3.3.5 | - | 5/28/2010 11:06:06 PM |
| beta-1 | Beta | 3.3.5 | - | 5/28/2010 8:31:25 PM |
| beta-1-nolib | Beta | 3.3.5 | - | 5/28/2010 8:31:21 PM |
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Comments
Any updates expected for 4.3? As it stands, running this addon drops your FPS to 0.
Error occured in: Global
Count: 1
Message: ..\AddOns\HudMap\modules\encounters.lua line 68:
attempt to index local 'k' (a number value)
Debug:
(tail call): ?
HudMap\modules\encounters.lua:68:
HudMap\modules\encounters.lua:67
HudMap\modules\encounters.lua:96: ?()
...ibDataBroker\CallbackHandler\CallbackHandler-1.0.lua:147:
...ibDataBroker\CallbackHandler\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[15]"]:4:
[string "safecall Dispatcher[15]"]:4
[C]: ?
[string "safecall Dispatcher[15]"]:13: ?()
i cant seem to get it to work any more :( i have edited the .lua with the files from
http://wow.curse.com/downloads/wow-addons/details/hudmap.aspx?CommentPage=1#972341 &
http://wow.curse.com/downloads/wow-addons/details/hudmap.aspx?CommentPage=1#972569
but still no love =( ne help be very much appreciated
when I'm using HUDMap with my mage, it always creates a big lag, when I use blink. No special zone or anything, whenever I blink, it lags for about 2sec.
Greets
Xsan
http://wow.curse.com/downloads/wow-addons/details/hudmap.aspx#972341
Error 1
Message: HudMap-v1.4b\modules\party-Party.lua:552: bad argument #1 to "band" (number expected, got string)
Time: 07/11/11 15:24:56
Count: 3
Stack: Interface\AddOns\HudMap\modules\party.lua:552: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function
[C]: ?
[string "safecall Dispatcher[16]"]:13: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...s\AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function
Locals:
Error 2
Message: HudMap-v1.4b\modules\aoeHealing.lua:175: bad argument #1 to "band" (number expected, got string)
Time: 07/11/11 15:24:56
Count: 3
Stack: Interface\AddOns\HudMap\modules\aoeHealing.lua:175: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function
[C]: ?
[string "safecall Dispatcher[16]"]:13: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...s\AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function
Locals:
Error 3
Message: HudMap-v1.4b\modules\encounters.lua:68: attempt to index local "k" (a number value)
Time: 07/11/11 15:24:56
Count: 3
Stack: Interface\AddOns\HudMap\modules\encounters.lua:96: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function
[C]: ?
[string "safecall Dispatcher[16]"]:13: in function `?'
...ist\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...s\AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function
Locals:
Anyway to fix?
, sourceFlags, destGUID
with
, sourceFlags, srcFlags2, destGUID
then the errors are gone
aoeHealing.lua
Line 167: function mod:COMBAT_LOG_EVENT_UNFILTERED(ev, timestamp, event, hideCaster, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags, spellID, spellName, ...)
to: function mod:COMBAT_LOG_EVENT_UNFILTERED(ev, timestamp, event, hideCaster, sourceGUID, sourceName, sourceFlags, srcFlags2, destGUID, destName, destFlags, spellID, spellName, ...)
Encounters.lua
Line 94: function mod:COMBAT_LOG_EVENT_UNFILTERED(_, timestamp, event, hideCaster, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags, spellID, ...)
to: function mod:COMBAT_LOG_EVENT_UNFILTERED(_, timestamp, event, hideCaster, sourceGUID, sourceName, sourceFlags, srcFlags2, destGUID, destName, destFlags, spellID, ...)
party.lua
Line 551: function mod:COMBAT_LOG_EVENT_UNFILTERED(ev, timestamp, event, hideCaster, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags, spellID, spellName, ...)
to: function mod:COMBAT_LOG_EVENT_UNFILTERED(ev, timestamp, event, hideCaster, sourceGUID, sourceName, sourceFlags, srcFlags2, destGUID, destName, destFlags, spellID, spellName, ...)
tracking.lua
Line 142: function mod:COMBAT_LOG_EVENT_UNFILTERED(ev, timestamp, event, hideCaster, srcGUID, srcName, srcFlags, destGUID, destName, destFlags, spellID, ...)
to: function mod:COMBAT_LOG_EVENT_UNFILTERED(ev, timestamp, event, hideCaster, srcGUID, srcName, srcFlags, srcFlags2, destGUID, destName, destFlags, spellID, ...)
HudMap.lua
Line 1137: function mod:COMBAT_LOG_EVENT_UNFILTERED(ev, timestamp, event, hideCaster, sourceGUID, sourceName, sourceFlags, destGUID, destName, destFlags, spellID, ...)
to: Line 1137: function mod:COMBAT_LOG_EVENT_UNFILTERED(ev, timestamp, event, hideCaster, sourceGUID, sourceName, sourceFlags, srcFlags2, destGUID, destName, destFlags, spellID, ...)
, destFlags, dstFlags2, spellID
with this changes the aoehealing and the other modules who are using spells like the totem modules are works correct.
Sorry, I'm a bit new to using add-ons and playing World of Warcraft, can you go into details for beginners on exactly how to modify these lines? All of this information is a-bit overwhelming.