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idHitThat

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  • 0 Likes
  • World of Warcraft
  • 7 Downloads
  • Supports: 3.0.9
  • 0 Average Daily Downloads
  • Created 3/29/2009 5:05:30 PM
  • Updated 3/29/2009 5:24:52 PM
  • 9 Favorites
  • Project Site
  • License: All Rights Reserved
  • Release Type: Inactive
  • Newest File: 3.0.9.1-Beta
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About idHitThat

So long and thanks for all the sagefish

This addon has been replaced by new functionality in the default UI.

Description

idHitThat is a simple attack table display. It will add an icon to the character frame to view the various attack tables for you. Use the mousewheel to change the displayed table.

idHitThat will take into account talents that improve hit. It will not take into account talents or racials that effect crit. Warrior and rogue hit talents are not checked currently, because I don't have any toons available to test these with.

If you believe the tables displayed are wrong, please open a bug on Google Code (link below) and include screenshots of the table's tooltip, any talents that should be considered, and any of the character panel's tooltips for stats that should be considered.

idHitThat was initially inspired by lowAvoidance

Links

Visit my site for more great addons.

tag 3.0.9.1-Beta
014aba8abe3e802bf0846dc79e070a0dfb62b65a
Tekkub <tekkub@gmail.com>
2009-03-29 16:24:26 -0600

Weekly build

--------------------

Tekkub:
    Weekly build 3.0.9.1-Beta
    Update changelog for 3.0.9.1-Beta
    Updating TOC to 30000
    README!
    Remove special comments so ace won't bitch at me, assholes
    DRY
    Add shaman hit talents
    Remove dual-wield column from the tank attack tables, tanks should never be dual-wielding
    Add DK +hit talents
    Fix addonloadering
    Renaming to idHitThat
    Add mage talents
    Add warlock talents to spell tables
    Tweak prient tooltip to use superscript numbers
    Add Heroic Presence and hunter hit talent to ranged table
    Seems melee hit cap is 8% also these days
    Factor heroic presence into melee tables
    Add ranged module
    Highligh positioning notes in melee tables, this is important shit
    Use more tha astrisks in spell table notes
    Make mousewheel down scroll backward through the tables
    Remember last viewed table per-char
    Add tank meleee attack tables
    Add melee attack tables
    tweak table orders and colors
    Generalize addon core, add spell table
    Remove LDB feed
    Fix some maths to never be negative
    Load with char frame, add button there for tooltip
    Tweak tooltip colors
    Fix refresh again
    lua ~= ruby
    Tweak tooltip a bit
    Fix events to update correctly
    Remove targetlevel variable
    Use GetDodgeBlockParryChanceFromDefense() instead of trying to calculate it ourselves
    Remove crushing blows
    Fucking semicolons
    Remove target level bits, only care about mylevel+3 mobs
lowlee:
    Changelog and toc update
    Remove unused variable
Tekkub:
    Make talent info actually refresh when the player re-specs
    Not sure why we're using ADDON_LOADED here.
    Change locale to use a "majick metatable"
    Misc cleanup
lowlee:
    Inital Commit

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